From 94b12001a1f04336c50a299d58cf99d7ad46d1de Mon Sep 17 00:00:00 2001 From: AlmostSeagull <107404587+AlmostSeagull@users.noreply.github.com> Date: Sat, 25 Jul 2026 02:19:20 +0200 Subject: [PATCH 1/2] A bonus fix for a bonus cave - Fixed logic on a banana bunch in Caves --- randomizer/CollectibleLogicFiles/CrystalCaves.py | 2 +- requirement_data.js | 5 ++++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/randomizer/CollectibleLogicFiles/CrystalCaves.py b/randomizer/CollectibleLogicFiles/CrystalCaves.py index 44c452fb1..9875344d9 100644 --- a/randomizer/CollectibleLogicFiles/CrystalCaves.py +++ b/randomizer/CollectibleLogicFiles/CrystalCaves.py @@ -23,7 +23,6 @@ Collectible(Collectibles.bunch, Kongs.lanky, lambda l: l.balloon, None, 3), # Near Cranky Collectible(Collectibles.banana, Kongs.tiny, lambda _: True, None, 10), # River To Igloo - Collectible(Collectibles.bunch, Kongs.tiny, lambda l: l.mini or l.CanPhase(), None, 1), # Warp 3 cave Collectible(Collectibles.bunch, Kongs.chunky, lambda _: True, None, 1), # Warp 2 Collectible(Collectibles.bunch, Kongs.chunky, lambda _: True, None, 1), # On small boulder switch @@ -56,6 +55,7 @@ Collectible(Collectibles.balloon, Kongs.tiny, lambda l: l.feather, None, 1), # Warp 4 cave ], Regions.CavesBonusCave: [ + Collectible(Collectibles.bunch, Kongs.tiny, lambda l: True, None, 1), # Warp 3 cave Collectible(Collectibles.balloon, Kongs.chunky, lambda l: l.pineapple, None, 1), # Warp 3 cave Collectible(Collectibles.coin, Kongs.chunky, lambda _: True, None, 5), # Warp 3 cave diff --git a/requirement_data.js b/requirement_data.js index ae99c67dc..3a849f6c0 100644 --- a/requirement_data.js +++ b/requirement_data.js @@ -764,9 +764,12 @@ const requirement_data = { new Requirement(15, [[Moves.Moveless]]), // 10 bananas in CrystalCavesMain; 1 bunch in IglooArea new Requirement(10, [[Moves.Feather]]), // 1 balloon in CabinArea new Requirement(10, [[Moves.Sax]]), // 2 bunches in TinyCabin - new Requirement(5, [[Moves.Mini]]), // 1 bunch in CrystalCavesMain new Requirement(10, [[Moves.Feather, Moves.Sax]]), // 1 balloon in TinyCabin new Requirement(5, [[Moves.Sax, Moves.CavesIglooPads]]), // 1 bunch in TinyIgloo + new Requirement(5, [ // 1 bunch in CavesBonusCave + [Moves.Mini], + [Moves.AllWarps], + ]), new Requirement(10, [[Moves.Feather, Moves.Sax, Moves.CavesIglooPads]]), // 1 balloon in TinyIgloo new Requirement(20, [[Moves.Barrels, Moves.Monkeyport, Moves.Hunky, Moves.CavesIceWalls]]), // 4 bunches in GiantKosha new Requirement(10, [ // 1 balloon in CavesBlueprintCave From 323803e1ce79de78015a49d206b87e695c6777a0 Mon Sep 17 00:00:00 2001 From: AlmostSeagull <107404587+AlmostSeagull@users.noreply.github.com> Date: Sat, 25 Jul 2026 13:18:03 +0200 Subject: [PATCH 2/2] s - Added an s. It's the 8th s in the sentence, so I guess that's S8 released. --- templates/music.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/templates/music.html b/templates/music.html index 033ec556c..1153b584c 100644 --- a/templates/music.html +++ b/templates/music.html @@ -113,7 +113,7 @@