You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It is core component of the rendering engine and should be foundation for all other rendering systems. At the moment there is the first implementation of a graph render compiler, but it is missing a lot of things:
implement dyn - allowing dynamic graph mutations, need for settings like: what aa need: msaa or ssaa, post processing, etc.
different image sizes and types, need for cubemaps etc.
It is core component of the rendering engine and should be foundation for all other rendering systems. At the moment there is the first implementation of a graph render compiler, but it is missing a lot of things:
dyn- allowing dynamic graph mutations, need for settings like: what aa need: msaa or ssaa, post processing, etc.