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Bump actions/setup-dotnet in the actions-deps group across 1 director… #94

Bump actions/setup-dotnet in the actions-deps group across 1 director…

Bump actions/setup-dotnet in the actions-deps group across 1 director… #94

Triggered via push December 8, 2025 17:33
Status Success
Total duration 1m 44s
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test.yml

on: push
Matrix: Build & Test
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20 warnings
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Engine/Audio/Sfx/SfxEventGameManager.cs#L41
Nullability of reference types in type of parameter 'sender' of 'void SfxEventGameManager.OnParseError(object sender, XmlContainerParserErrorEventArgs e)' doesn't match the target delegate 'EventHandler<XmlContainerParserErrorEventArgs>' (possibly because of nullability attributes).
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Engine/Audio/Sfx/SfxEventGameManager.cs#L28
Nullability of reference types in type of parameter 'sender' of 'void SfxEventGameManager.OnParseError(object sender, XmlContainerParserErrorEventArgs e)' doesn't match the target delegate 'EventHandler<XmlContainerParserErrorEventArgs>' (possibly because of nullability attributes).
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Engine/ErrorReporting/EngineAssert.cs#L57
Possible null reference argument for parameter 'method' in '(string? type, string method) EngineAssert.GetMethodInfo(MethodBase method)'.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.