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Bump the all-deps group with 1 update #98

Bump the all-deps group with 1 update

Bump the all-deps group with 1 update #98

Triggered via pull request December 26, 2025 07:13
Status Failure
Total duration 1m 40s
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test.yml

on: pull_request
Matrix: Build & Test
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6 errors and 20 warnings
Build & Test (ubuntu-latest)
Process completed with exit code 1.
Build & Test (ubuntu-latest): src/ModVerify.CliApp/Settings/CommandLine/ModVerifyOptionsParser.cs#L82
Missing compiler required member 'System.Index..ctor'
Build & Test (ubuntu-latest): src/ModVerify.CliApp/Settings/CommandLine/ModVerifyOptionsParser.cs#L82
Predefined type 'System.Index' is declared in multiple referenced assemblies: 'Microsoft.Bcl.Memory, Version=9.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' and 'Vanara.Core, Version=4.2.1.0, Culture=neutral, PublicKeyToken=c37e4080322237fa'
Build & Test (windows-latest)
Process completed with exit code 1.
Build & Test (windows-latest): src/ModVerify.CliApp/Settings/CommandLine/ModVerifyOptionsParser.cs#L82
Missing compiler required member 'System.Index..ctor'
Build & Test (windows-latest): src/ModVerify.CliApp/Settings/CommandLine/ModVerifyOptionsParser.cs#L82
Predefined type 'System.Index' is declared in multiple referenced assemblies: 'Microsoft.Bcl.Memory, Version=9.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' and 'Vanara.Core, Version=4.2.1.0, Culture=neutral, PublicKeyToken=c37e4080322237fa'
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.