Skip to content

Possible ray trace speedup #10

@AlanFord

Description

@AlanFord

It may be possible to use pyvista to speed up calculations of the ray intersections with shield bodies. Sample code follows:

"""
Ray Tracing
~~~~~~~~~~~

Single line segment ray tracing for PolyData objects.
"""

import pyvista as pv

# Create source to ray trace
sphere = pv.Sphere(radius=0.85)

# Define line segment
start = [0, 0, 0]
stop = [0.25, 1, 0.5]

# Perform ray trace
points, ind = sphere.ray_trace(start, stop)

# Create geometry to represent ray trace
ray = pv.Line(start, stop)
intersection = pv.PolyData(points)

# Render the result
p = pv.Plotter(off_screen=True)
p.add_mesh(sphere, show_edges=True, opacity=0.5, color="w", lighting=False, label="Test Mesh")
p.add_mesh(ray, color="blue", line_width=5, label="Ray Segment")
p.add_mesh(intersection, color="maroon", point_size=25, label="Intersection Points")
p.add_legend()
p.show()

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions