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BASIC Pheromones #286

Description

@AlexTregub

1st step:

  • Ants leave pheromones when they walk
  • Warriors+scouts follow enemy trails
  • Ants follow friendly + resource trails
  • Allow override with legacy point+click (simultaneous)

2nd step:

  • Add logic to legacy pathfinding to have scuttling be rerouted to pheromone + brain logic as needed.
  • See Colin's brain logic.

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