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Azathoth.cpp
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29 lines (25 loc) · 1.27 KB
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/****************************************************************************************************
** Program name: Eldritch Estate text adventure Game (CS 162 Final Project)
** Author: Alejandro Romero
** Date: 2/14/2017
** Description: This program is an H.P Lovecraft inspired horror mystery themed text adventure game.
** The goal of the game will be for the player to piece together clues to solve a mystery and stop a
** powerful creature before they go insane. (Sanity loss will be how I implement my time limit.)
** The game will take place at an estate which contains many rooms (linked pointer variables)
** to be explored. The program also makes use of containers for inventory and discard piles.
** The game is won once the final boss has been defeated, and lost if the player dies (health reached 0)
** or goes insane before they can solve the mystery. (sanity reaches 0).
******************************************************************************************************/
#include "Creature.hpp"
#include "Azathoth.hpp"
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <vector>
using std::cin;
using std::cout;
using std::endl;
using std::vector;
Azathoth::Azathoth(int av, int an, int hp, string nm) : Creature(av, an, hp, nm)
{
}