Chunk cross_chunk_links array:
cross_chunk_links/level_diff/x.y.z.i.j.k/Zarr Array
- Where xyz and ijk are vertex chunk indexes (6 dimensional zarr array chunking)
Array: Kx2 or ragged array (as per links/) containing the two vertex index of the start and end (from xyz to ijk)
Solution would work intially well for streamlines and graphs, however meshes here may be complicated.
Issues:
- Containing faces where 3+ points each fall in different chunks (only chunking array by 2 chunk IDs)
- Sharding convention as this will increase file number significantly
Chunk cross_chunk_links array:
cross_chunk_links/level_diff/x.y.z.i.j.k/Zarr Array
Array: Kx2 or ragged array (as per links/) containing the two vertex index of the start and end (from xyz to ijk)
Solution would work intially well for streamlines and graphs, however meshes here may be complicated.
Issues: