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import java.util.Random;
import java.awt.GridLayout;
import java.awt.Container;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import javax.swing.JFrame;
import javax.swing.JButton;
import javax.swing.ImageIcon;
import javax.swing.JOptionPane;
public class StartGame extends JFrame implements ActionListener
{
/**
*
*/
private static final long serialVersionUID = 1L;
private JButton box[];
@SuppressWarnings("unused")
private Container container;
private GridLayout layout;
private static final Random random = new Random();
private int rand;
private static final String names[] =
{
" ", " ", " ", " ", " ",
" ", " ", " ", " "
};
private boolean won = false; // game is not won, set to false by default
public StartGame()
{
super("Project SLO | By: Joseph Bourne");
layout = new GridLayout(3, 3, 20, 20);
container = getContentPane();
setLayout(layout);
box = new JButton[names.length];
// adding all 8 box buttons to the grid layout
for(int i = 0; i < names.length; i++)
{
box[i] = new JButton(names[i]);
box[i].addActionListener(this);
add(box[i]);
}
}
// this method (from lines 54 - 374 ) is used to determine which button the user clicked. by setting "x" or "o".
// I plan to change this in the future to have the AI recognize if JButton was set to image/icon
public void actionPerformed(ActionEvent event)
{
if(event.getSource() == box[0])
{
box[0].setText("X");
box[0].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[0].setEnabled(false);
if(box[0].getText() == "X" &&
box[4].getText() == "X" &&
box[8].getText() == "X" ||
box[8].getText() == "X" &&
box[4].getText() == "X" &&
box[0].getText() == "X" ||
box[0].getText() == "X" &&
box[3].getText() == "X" &&
box[6].getText() == "X" ||
box[6].getText() == "X" &&
box[3].getText() == "X" &&
box[0].getText() == "X" ||
box[0].getText() == "X" &&
box[1].getText() == "X" &&
box[2].getText() == "X" ||
box[2].getText() == "X" &&
box[1].getText() == "X" &&
box[0].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[1])
{
box[1].setText("X");
box[1].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[1].setEnabled(false);
if(box[0].getText() == "X" &&
box[1].getText() == "X" &&
box[2].getText() == "X" ||
box[2].getText() == "X" &&
box[1].getText() == "X" &&
box[0].getText() == "X" ||
box[1].getText() == "X" &&
box[4].getText() == "X" &&
box[7].getText() == "X" ||
box[7].getText() == "X" &&
box[4].getText() == "X" &&
box[1].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[2])
{
box[2].setText("X");
box[2].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[2].setEnabled(false);
if(box[0].getText() == "X" &&
box[1].getText() == "X" &&
box[2].getText() == "X" ||
box[2].getText() == "X" &&
box[1].getText() == "X" &&
box[0].getText() == "X" ||
box[2].getText() == "X" &&
box[5].getText() == "X" &&
box[8].getText() == "X" ||
box[8].getText() == "X" &&
box[5].getText() == "X" &&
box[2].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[3])
{
box[3].setText("X");
box[3].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[3].setEnabled(false);
if(box[3].getText() == "X" &&
box[4].getText() == "X" &&
box[5].getText() == "X" ||
box[5].getText() == "X" &&
box[4].getText() == "X" &&
box[3].getText() == "X" ||
box[0].getText() == "X" &&
box[3].getText() == "X" &&
box[6].getText() == "X" ||
box[6].getText() == "X" &&
box[3].getText() == "X" &&
box[0].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[4])
{
box[4].setText("X");
box[4].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[4].setEnabled(false);
if(box[0].getText() == "X" &&
box[4].getText() == "X" &&
box[8].getText() == "X" ||
box[8].getText() == "X" &&
box[4].getText() == "X" &&
box[0].getText() == "X" ||
box[3].getText() == "X" &&
box[4].getText() == "X" &&
box[5].getText() == "X" ||
box[5].getText() == "X" &&
box[4].getText() == "X" &&
box[3].getText() == "X" ||
box[2].getText() == "X" &&
box[4].getText() == "X" &&
box[6].getText() == "X" ||
box[6].getText() == "X" &&
box[4].getText() == "X" &&
box[2].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[5])
{
box[5].setText("X");
box[5].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[5].setEnabled(false);
if(box[5].getText() == "X" &&
box[4].getText() == "X" &&
box[6].getText() == "X" ||
box[5].getText() == "X" &&
box[6].getText() == "X" &&
box[4].getText() == "X" ||
box[2].getText() == "X" &&
box[5].getText() == "X" &&
box[8].getText() == "X" ||
box[8].getText() == "X" &&
box[5].getText() == "X" &&
box[2].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[6])
{
box[6].setText("X");
box[6].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[6].setEnabled(false);
if(box[6].getText() == "X" &&
box[7].getText() == "X" &&
box[8].getText() == "X" ||
box[6].getText() == "X" &&
box[4].getText() == "X" &&
box[2].getText() == "X" ||
box[6].getText() == "X" &&
box[3].getText() == "X" &&
box[0].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
} }
else if(event.getSource() == box[7])
{
box[7].setText("X");
box[7].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[7].setEnabled(false);
if(box[7].getText() == "X" &&
box[4].getText() == "X" &&
box[1].getText() == "X" ||
box[1].getText() == "X" &&
box[4].getText() == "X" &&
box[7].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
else if(event.getSource() == box[8])
{
box[8].setText("X");
box[8].setIcon(new ImageIcon(getClass().getResource("x.png")));
box[8].setEnabled(false);
if(box[0].getText() == "X" &&
box[4].getText() == "X" &&
box[8].getText() == "X" ||
box[8].getText() == "X" &&
box[4].getText() == "X" &&
box[0].getText() == "X" ||
box[6].getText() == "X" &&
box[7].getText() == "X" &&
box[8].getText() == "X" ||
box[8].getText() == "X" &&
box[7].getText() == "X" &&
box[6].getText() == "X")
{
won = true;
gameWonStatus(won);
}
else
{
computerTurn();
}
}
}
// methods for computer to play against the user
public void computerTurn()
{
rand = 0 + random.nextInt(9);
box[rand].setText("O");
box[rand].setIcon(new ImageIcon(getClass().getResource("o.png")));
box[rand].setEnabled(false);
if(box[0].getText() == "O" &&
box[1].getText() == "O" &&
box[2].getText() == "O" ||
box[2].getText() == "O" &&
box[1].getText() == "O" &&
box[0].getText() == "O" ||
box[3].getText() == "O" &&
box[4].getText() == "O" &&
box[5].getText() == "O" ||
box[5].getText() == "O" &&
box[4].getText() == "O" &&
box[3].getText() == "O" ||
box[6].getText() == "O" &&
box[7].getText() == "O" &&
box[8].getText() == "O" ||
box[0].getText() == "O" &&
box[4].getText() == "O" &&
box[8].getText() == "O" ||
box[8].getText() == "O" &&
box[4].getText() == "O" &&
box[0].getText() == "O" ||
box[2].getText() == "O" &&
box[4].getText() == "O" &&
box[6].getText() == "O" ||
box[6].getText() == "O" &&
box[4].getText() == "O" &&
box[2].getText() == "O")
{
won = false;
gameWonStatus(won);
}
}
// this method instantiate an object of the congratulations class
// also, it alerts the user when they win, lose, or tie in-game
public void gameWonStatus(boolean gameStatus)
{
this.won = gameStatus;
if(gameStatus == true)
{
Congratulation application = new Congratulation();
application.winningMessage();
int reply = JOptionPane.showConfirmDialog(null, "Quit game?", "Do you wish to quit the game",
JOptionPane.YES_NO_OPTION);
if(reply == JOptionPane.YES_OPTION)
{
System.exit(0); // exits the entire program
}
else if(reply == JOptionPane.NO_OPTION)
{
dispose(); // closing current window
}
}
else if(gameStatus == false)
{
Congratulation application = new Congratulation();
application.losingMessage();
dispose();
}
// change below later
/* else if(gameStatus != false || gameStatus != true) // boolean/logic error
{
try
{
JOptionPane.showMessageDialog(null, "Error Issue", "You did not win/lose/tie in the previous game",
JOptionPane.INFORMATION_MESSAGE);
}
catch(Exception e1)
{
System.err.println("Logic error");
System.exit(0);
}
finally
{
System.out.println("Sorry for the inconvenience");
}
} */
else if(gameStatus != false && gameStatus != true)
{
Congratulation application = new Congratulation();
application.tiedMessage();
JOptionPane.showMessageDialog(null, "unknown error");
System.exit(0);
}
}
}