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The exported bvh fingers maintain a single pose without any changes #7

@bboyalong01

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@bboyalong01

Hello, I tried the bvh generated under three different skeletal modes, and all the fingers had bones. However, when I imported it into Blender, the fingers didn't show any motion changes. Is it because the finger poses in this project are supposed to remain unchanged?

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handsHand tracking issue

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