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WelcomeViewController.m
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65 lines (56 loc) · 1.63 KB
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//
// WelcomeViewController.m
// DogeKeeper
//
// Created by Andrew on 5/17/14.
// Copyright (c) 2014 Andrew Arpasi. Licensed under CC BY-NC-ND 4.0
//
#import "WelcomeViewController.h"
@interface WelcomeViewController ()
@end
@implementation WelcomeViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
-(IBAction)agree:(id)sender
{
//[[NSUserDefaults standardUserDefaults] setBool:TRUE forKey:@"agreed"];
//[[NSUserDefaults standardUserDefaults] synchronize];
BlockIOHandler * blockIo = [[BlockIOHandler alloc] init];
if([blockIo checkAccount] == TRUE)
{
[BlockIOHandler setVersion:1];
}
else
{
[BlockIOHandler setVersion:2];
}
[[NSUserDefaults standardUserDefaults] setBool:TRUE forKey:@"firststart"];
[[NSUserDefaults standardUserDefaults] synchronize];
[self dismissViewControllerAnimated:TRUE completion:nil];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end