You can equip this item to “enable” it. It remains hidden from the inventory on your character sheet.
+Note: This Additional Feature is intended for those playing a class made for the 2014 ruleset to gain Weapon Masteries at DM discretion. The primary reason for this would be bringing certain classes that may never be updated (i.e. Blood Hunter) up to the same playing field as 5.5e classes. The feature provided is adapted from the Weapon Mastery class feature present within the descriptions of the Paladin and Ranger classes in the Player's Handbook (2024).
+Your training with weapons allows you to use the mastery properties of two kinds of weapons of your choice with which you have proficiency, such as Longbows and Shortswords.
+Whenever you finish a Long Rest, you can change the kinds of weapons you chose. For example, you could switch to using the mastery properties of Scimitars and Longswords.
+Your training with weapons allows you to use the mastery properties of two kinds of weapons of your choice with which you have proficiency, such as Longbows and Shortswords.
+Whenever you finish a Long Rest, you can change the kinds of weapons you chose. For example, you could switch to using the mastery properties of Scimitars and Longswords.
+You can equip this item to “enable” it. It remains hidden from the inventory on your character sheet.
+You gain an extra Weapon Mastery of your choice.
+