diff --git a/lua/tweakdefs9.lua b/lua/tweakdefs9.lua index dd9cce9..cfecd3c 100644 --- a/lua/tweakdefs9.lua +++ b/lua/tweakdefs9.lua @@ -4,14 +4,14 @@ local NewUnits = { armmeatball = { customparams = { i18n_en_humanname = 'Meatball Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 5300, energypershot = 96000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armmeatball' } }, + arm_botrail = { range = 7550, metalpershot = 5300, energypershot = 96000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armmeatball' } }, }, }, armassimilator = { customparams = { i18n_en_humanname = 'Assimilator Launcher', }, weapondefs = { arm_botrail = { - range = 32000, + range = 7550, metalpershot = 4500, energypershot = 80000, reloadtime = 0.5, @@ -22,14 +22,14 @@ local NewUnits = { armpwt4 = { customparams = { i18n_en_humanname = 'Epic Pawn Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 14200, energypershot = 480000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armpwt4' } }, + arm_botrail = { range = 7550, metalpershot = 14200, energypershot = 480000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armpwt4' } }, }, }, legeshotgunmech = { customparams = { i18n_en_humanname = 'Pretorian Launcher', }, weapondefs = { arm_botrail = { - range = 32000, + range = 7550, metalpershot = 12500, energypershot = 384000, reloadtime = 0.5, @@ -43,37 +43,37 @@ local NewUnits = { legjav = { customparams = { i18n_en_humanname = 'Javelin Launcher'}, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 2150, energypershot = 102400, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'legjav' } }, + arm_botrail = { range = 7550, metalpershot = 2150, energypershot = 102400, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'legjav' } }, }, }, armraz = { customparams = { i18n_en_humanname = 'Razorback Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 6750, energypershot = 283520, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armraz' } }, + arm_botrail = { range = 7550, metalpershot = 6750, energypershot = 283520, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armraz' } }, }, }, corakt4 = { customparams = { i18n_en_humanname = 'Epic Grund Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 10700, energypershot = 384000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'corakt4' } }, + arm_botrail = { range = 7550, metalpershot = 10700, energypershot = 384000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'corakt4' } }, }, }, cordemon = { customparams = { i18n_en_humanname = 'Demon Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 10700, energypershot = 384000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'cordemon' } }, + arm_botrail = { range = 7550, metalpershot = 10700, energypershot = 384000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'cordemon' } }, }, }, armvader = { customparams = { i18n_en_humanname = 'Tumbleweed Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 115, energypershot = 12500, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armvader' } }, + arm_botrail = { range = 7550, metalpershot = 115, energypershot = 12500, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armvader' } }, }, }, armvadert4 = { customparams = { i18n_en_humanname = 'Epic Tumbleweed Launcher', }, weapondefs = { - arm_botrail = { range = 32000, metalpershot = 26600, energypershot = 480000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armvadert4' } }, + arm_botrail = { range = 7550, metalpershot = 26600, energypershot = 480000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armvadert4' } }, }, }, armt1 = { @@ -81,7 +81,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 0.5, - range = 32000, + range = 7550, metalpershot = 250, energypershot = 12500, reloadtime = 0.5, @@ -98,7 +98,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 1, - range = 32000, + range = 7550, metalpershot = 970, energypershot = 45000, reloadtime = 0.5, @@ -115,7 +115,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 2, - range = 32000, + range = 7550, metalpershot = 8500, energypershot = 180000, reloadtime = 0.5, @@ -132,7 +132,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 0.5, - range = 32000, + range = 7550, metalpershot = 250, energypershot = 12500, reloadtime = 0.5, @@ -149,7 +149,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 1, - range = 32000, + range = 7550, metalpershot = 970, energypershot = 45000, reloadtime = 0.5, @@ -166,7 +166,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 2, - range = 32000, + range = 7550, metalpershot = 8500, energypershot = 180000, reloadtime = 0.5, @@ -183,7 +183,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 0.5, - range = 32000, + range = 7550, metalpershot = 250, energypershot = 12500, reloadtime = 0.5, @@ -200,7 +200,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 1, - range = 32000, + range = 7550, metalpershot = 970, energypershot = 45000, reloadtime = 0.5, @@ -217,7 +217,7 @@ local NewUnits = { weapondefs = { arm_botrail = { stockpiletime = 2, - range = 32000, + range = 7550, metalpershot = 8500, energypershot = 180000, reloadtime = 0.5,