From dff21c2fe951271c5bdea57ec0d140ed9d64d7fe Mon Sep 17 00:00:00 2001 From: rcorex <218065218+rcorex@users.noreply.github.com> Date: Mon, 12 Jan 2026 14:06:25 +0700 Subject: [PATCH] fix footprintx footprinty and proximitypriority fix for change in base game that required to be able to do math on proximitypriority and also for footprintx and footprintz --- lua/tweakunits1.lua | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/lua/tweakunits1.lua b/lua/tweakunits1.lua index 354696c..76b0327 100644 --- a/lua/tweakunits1.lua +++ b/lua/tweakunits1.lua @@ -3,6 +3,8 @@ -- docs.google.com/spreadsheets/d/1QSVsuAAMhBrhiZdTihVfSCwPzbbZWDLCtXWP23CU0ko return { legcom = { + footprintx = 2, + footprintz = 2, energymake = 50, metalmake = 5, health = 6000, @@ -91,6 +93,8 @@ return { } }, legcomlvl2 = { + footprintx = 2, + footprintz = 2, energymake = 150, metalmake = 15, speed = 57.5, @@ -210,6 +214,8 @@ return { } }, legcomlvl3 = { + footprintx = 2, + footprintz = 2, energymake = 1280, metalmake = 40, speed = 70.5, @@ -342,6 +348,8 @@ return { } }, legcomlvl4 = { + footprintx = 2, + footprintz = 2, energymake = 1980, metalmake = 46, speed = 88.5, @@ -492,6 +500,8 @@ return { } }, legcomlvl5 = { + footprintx = 2, + footprintz = 2, energymake = 2280, metalmake = 64, speed = 100, @@ -654,7 +664,7 @@ return { movingaccuracy = 600, name = "Raptor Boomer", noselfdamage = true, - proximitypriority = {}, + proximitypriority = nil, range = 700, reloadtime = 1, smoketrail = true,