-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathImportExportFrame.lua
More file actions
267 lines (233 loc) · 10.1 KB
/
Copy pathImportExportFrame.lua
File metadata and controls
267 lines (233 loc) · 10.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
---@class BFC
local BFC = select(2, ...)
local Serializer = LibStub:GetLibrary("LibSerialize")
local LibDeflate = LibStub:GetLibrary("LibDeflate")
local deflateConfig = {level = 9}
local importExportFrame, confirmDialog
local tipText, errorText, editboxContainer, scrollingEditBox, importButton
local mode, exportedStr, importedData
---------------------------------------------------------------------
-- HighlightText
---------------------------------------------------------------------
local function HighlightText()
scrollingEditBox.eb:HighlightText()
end
---------------------------------------------------------------------
-- DoImport
---------------------------------------------------------------------
local function DoImport()
if not importedData then return end
BFC.ProcessImportedCraftsmanData(importedData.data, importedData.updateTime)
BFC.ReloadCraftsmanData()
importedData = nil
end
---------------------------------------------------------------------
-- OnTextChanged
---------------------------------------------------------------------
local function OnTextChanged(_, _, userChanged)
if mode == "export" then
-- refill text
scrollingEditBox:SetText(exportedStr)
HighlightText()
elseif mode == "import" then
-- import
if userChanged then
local text = scrollingEditBox.eb:GetText()
if text ~= "" then
local type, data = string.match(scrollingEditBox.eb:GetText(), "^!BFC:(%u+)!(.+)$")
if type and data then
local success
data = LibDeflate:DecodeForPrint(data) -- decode
-- print("LibDeflate.DecodeForPrint:", data)
success, data = pcall(LibDeflate.DecompressDeflate, LibDeflate, data) -- decompress
-- print("LibDeflate.DecompressDeflate:", success, data)
success, data = Serializer:Deserialize(data) -- deserialize
-- print("LibSerialize.Deserialize:", success, data)
if success and data then
if data.updateTime >= BFCCraftsman.localUpdateTime then
importedData = data
importButton:SetEnabled(true)
errorText:SetText("")
-- texplore(importedData)
else
importedData = nil
importButton:SetEnabled(false)
errorText:SetText("无法导入过旧的数据")
end
else
importedData = nil
importButton:SetEnabled(false)
errorText:SetText("无法解析此字符串")
end
else
importedData = nil
importButton:SetEnabled(false)
errorText:SetText("无法解析此字符串")
end
else
importedData = nil
importButton:SetEnabled(false)
errorText:SetText("")
end
end
end
end
---------------------------------------------------------------------
-- CreateConfirmDialog
---------------------------------------------------------------------
local function CreateConfirmDialog()
confirmDialog = CreateFrame("Frame", "BFC_ImportExportConfirm", importExportFrame, "PortraitFrameTemplate")
confirmDialog:SetFrameLevel(BFC_MainFrame:GetFrameLevel() + 1500)
confirmDialog:SetSize(300, 140)
confirmDialog:SetPoint("CENTER")
ButtonFrameTemplate_HidePortrait(confirmDialog)
confirmDialog:Hide()
confirmDialog:SetScript("OnShow", function()
BFC_MainFrameMask:SetFrameLevel(BFC_MainFrame:GetFrameLevel() + 1000)
end)
confirmDialog:SetScript("OnHide", function()
confirmDialog:Hide()
BFC_MainFrameMask:SetFrameLevel(BFC_MainFrame:GetFrameLevel() + 200)
end)
local message = confirmDialog:CreateFontString(nil, "OVERLAY", "BFC_FONT_WHITE")
confirmDialog.message = message
message:SetPoint("TOPLEFT", 20, -50)
message:SetPoint("TOPRIGHT", -20, -50)
message:SetText("所有工匠数据将被覆盖!")
message:SetTextColor(1, 0, 0)
local yes = CreateFrame("Button", nil, confirmDialog, "UIPanelButtonTemplate")
yes:SetPoint("BOTTOMLEFT", 35, 20)
yes:SetWidth(100)
yes:SetText("确定")
yes:SetScript("OnClick", function()
DoImport()
importExportFrame:Hide()
end)
local no = CreateFrame("Button", nil, confirmDialog, "UIPanelButtonTemplate")
no:SetPoint("BOTTOMRIGHT", -30, 20)
no:SetWidth(100)
no:SetText("取消")
no:SetScript("OnClick", function()
confirmDialog:Hide()
end)
end
---------------------------------------------------------------------
-- CreateImportExportFrame
---------------------------------------------------------------------
local function CreateImportExportFrame()
importExportFrame = CreateFrame("Frame", "BFC_ImportExportFrame", BFC_MainFrame, "PortraitFrameTemplate")
importExportFrame:SetFrameLevel(BFC_MainFrame:GetFrameLevel() + 300)
importExportFrame:SetHeight(300)
importExportFrame:SetPoint("TOPLEFT", 55, -70)
importExportFrame:SetPoint("TOPRIGHT", -50, -70)
ButtonFrameTemplate_HidePortrait(importExportFrame)
importExportFrame:Hide()
importExportFrame:SetScript("OnShow", function()
BFC_MainFrameMask:Show()
end)
importExportFrame:SetScript("OnHide", function()
importExportFrame:Hide()
BFC_MainFrameMask:Hide()
end)
-- editbox container
editboxContainer = CreateFrame("Frame", nil, importExportFrame, "TooltipBackdropTemplate")
editboxContainer:SetBackdropColor(0.2, 0.2, 0.2, 0.9)
editboxContainer:SetBackdropBorderColor(0.9, 0.9, 0.9, 1)
editboxContainer:SetPoint("TOPLEFT", 30, -55)
editboxContainer:SetPoint("BOTTOMRIGHT", -25, 40)
-- tip text
tipText = importExportFrame:CreateFontString(nil, "OVERLAY", "BFC_FONT_WHITE")
tipText:SetPoint("BOTTOMLEFT", editboxContainer, "TOPLEFT", 0, 5)
tipText:SetTextColor(1, 1, 0)
-- error text
errorText = importExportFrame:CreateFontString(nil, "OVERLAY", "BFC_FONT_WHITE")
errorText:SetPoint("BOTTOMRIGHT", editboxContainer, "TOPRIGHT", 0, 5)
errorText:SetTextColor(1, 0, 0)
-- scrollingEditBox
scrollingEditBox = CreateFrame("Frame", "BFC_ImportExportEditBox", editboxContainer, "ScrollingEditBoxTemplate")
scrollingEditBox:SetPoint("TOPLEFT", 4, -4)
scrollingEditBox:SetPoint("BOTTOMRIGHT", -3, 4)
scrollingEditBox:SetScript("OnMouseUp", HighlightText)
scrollingEditBox.eb = scrollingEditBox:GetEditBox()
scrollingEditBox.eb:RegisterCallback("OnMouseUp", HighlightText)
scrollingEditBox.eb:RegisterCallback("OnTextChanged", OnTextChanged)
-- scroll bar
local scrollBar = CreateFrame("EventFrame", nil, editboxContainer, "MinimalScrollBar")
scrollBar:SetPoint("TOPRIGHT", -10, -5)
scrollBar:SetPoint("BOTTOMRIGHT", -10, 5)
local scrollBox = scrollingEditBox:GetScrollBox()
ScrollUtil.RegisterScrollBoxWithScrollBar(scrollBox, scrollBar)
local scrollBoxAnchorsWithBar = {
CreateAnchor("TOPLEFT", scrollingEditBox, "TOPLEFT", 0, 0),
CreateAnchor("BOTTOMRIGHT", scrollingEditBox, "BOTTOMRIGHT", -23, 0),
}
local scrollBoxAnchorsWithoutBar = {
scrollBoxAnchorsWithBar[1],
CreateAnchor("BOTTOMRIGHT", scrollingEditBox, "BOTTOMRIGHT", -2, 0),
}
ScrollUtil.AddManagedScrollBarVisibilityBehavior(scrollBox, scrollBar, scrollBoxAnchorsWithBar, scrollBoxAnchorsWithoutBar)
-- import button
importButton = CreateFrame("Button", nil, importExportFrame, "UIPanelButtonTemplate")
importButton:SetPoint("TOPLEFT", editboxContainer, "BOTTOMLEFT", 0, -5)
importButton:SetPoint("TOPRIGHT", editboxContainer, "BOTTOMRIGHT", 0, -5)
importButton:SetText("导入")
importButton:SetScript("OnClick", function()
confirmDialog:Show()
end)
CreateConfirmDialog()
end
---------------------------------------------------------------------
-- export
---------------------------------------------------------------------
function BFC.ShowExportFrame()
if not importExportFrame then
CreateImportExportFrame()
end
mode = "export"
tipText:SetText("导出的数据仅包含当前(大)服务器")
errorText:SetText("")
editboxContainer:SetPoint("BOTTOMRIGHT", -25, 20)
importButton:Hide()
-- local testData = {
-- updateTime = 1725650000,
-- data = {
-- {
-- title = "619装等[永铸防御者] 稳5星 3星材料1星公函,下单:篠崎",
-- categoryName = "盾牌",
-- itemName = "永铸防御者",
-- itemLevel = 619,
-- price = 6666,
-- serverName = "影之哀伤",
-- gameCharacterName = "篠崎"
-- },
-- }
-- }
-- exportedStr = Serializer:Serialize(testData) -- serialize
-- export
exportedStr = Serializer:Serialize(BFC.loadedCraftsman) -- serialize
exportedStr = LibDeflate:CompressDeflate(exportedStr, deflateConfig) -- compress
exportedStr = LibDeflate:EncodeForPrint(exportedStr) -- encode
exportedStr = "!BFC:CRAFT!" .. exportedStr
scrollingEditBox:SetText(exportedStr)
scrollingEditBox.eb:HighlightText()
importExportFrame.TitleContainer.TitleText:SetText("工匠数据导出")
importExportFrame:Show()
end
---------------------------------------------------------------------
-- import
---------------------------------------------------------------------
function BFC.ShowImportFrame()
if not importExportFrame then
CreateImportExportFrame()
end
mode = "import"
importedData = nil
tipText:SetText("导入的数据仅保留当前(大)服务器")
errorText:SetText("")
editboxContainer:SetPoint("BOTTOMRIGHT", -25, 40)
scrollingEditBox:SetText("")
importButton:SetEnabled(false)
importButton:Show()
importExportFrame.TitleContainer.TitleText:SetText("工匠数据导入")
importExportFrame:Show()
end