As seen in Demon Tiles (ButterscotchRunner/CompatibilityList#112), the game tries downloading a song online before gameplay, but can't because those functions aren't implemented. * `http_get` * `http_get_file` * `http_post_string` (EDIT:) The following games also use HTTP functions, but seem to be not needed: * ButterscotchRunner/CompatibilityList#68 * ButterscotchRunner/CompatibilityList#70 * ButterscotchRunner/CompatibilityList#178 Might probably use libcurl, though suggestions for other libraries are appreciated. Other optional stuff that might be nice to have: * Custom proxy server support (for stuff like revival servers) * Fake file server that loads files from filesystem/ZIP/WARC (for offline use) * Extending above, scripting language (Lua?) support for dynamic HTTP content (such as REST APIs)?