Is your feature request related to a problem? Please describe.
Currently, when the player jumps, there is no hook that informs the server nor an NPC representation for nearby players. This causes synchronization inconsistencies.
Describe the solution you'd like
Add a hook that captures the player's jump and sends it to the server, setting up an NPC that represents this action for nearby players.
Additional context
This feature would help keep the multiplayer experience more consistent and realistic.
Is your feature request related to a problem? Please describe.
Currently, when the player jumps, there is no hook that informs the server nor an NPC representation for nearby players. This causes synchronization inconsistencies.
Describe the solution you'd like
Add a hook that captures the player's jump and sends it to the server, setting up an NPC that represents this action for nearby players.
Additional context
This feature would help keep the multiplayer experience more consistent and realistic.