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UnityExplorer.csproj
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45 lines (42 loc) · 1.82 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<RootNamespace>UnityExplorer</RootNamespace>
<AssemblyName>UnityExplorer</AssemblyName>
<TargetFramework>net472</TargetFramework>
<Product>UnityExplorer</Product>
<Version>1.0.0.0</Version>
<Description>Unity Explorer wrapper</Description>
<Copyright>Copyright © 2023</Copyright>
<DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<MonoModHook Include="UnityExplorer.STANDALONE.Mono" />
<ReflectHelper Include="UnityExplorer.STANDALONE.Mono" />
<OutputFiles Include="UnityExplorer.STANDALONE.Mono.dll" />
<OutputFiles Include="UniverseLib.Mono.dll" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>$(ManagedDir)\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MMHOOK_Assembly-CSharp">
<HintPath>$(ManagedDir)\MMHOOK_Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(ManagedDir)\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(ManagedDir)\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(ManagedDir)\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityExplorer.Standalone.Mono">
<HintPath>lib\UnityExplorer.STANDALONE.Mono.dll</HintPath>
</Reference>
<Reference Include="UniverseLib.Mono">
<HintPath>lib\UniverseLib.Mono.dll</HintPath>
</Reference>
</ItemGroup>
</Project>