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Visualizer Consumes all output #24

@KrazyKerbalnaut

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@KrazyKerbalnaut

The visualizer with different models consumes all output, even the output not in the @@@VIZ-START / @@@VIZ-END blocks. Please see attached output

Edit: Also, it does this on multiple models.

Image
<details id="__DETAIL_0__"/>
Although the provided context only describes the technical method for rendering visualizations [1], I can use my own knowledge to illustrate the different types of triangles for you.

Triangles are generally classified in two ways: by the lengths of their **sides** and by the size of their **internal angles**.

@@@VIZ-START
<svg viewBox="0 0 800 400" xmlns="http://www.w3.org/2000/svg" style="background-color: #f9f9f9; font-family: Arial, sans-serif;">
  <!-- Background Title -->
  <text x="400" y="40" text-anchor="middle" font-size="24" font-weight="bold" fill="#333">Types of Triangles</text>

  <!-- SECTION: BY SIDES -->
  <text x="200" y="80" text-anchor="middle" font-size="18" font-weight="bold" fill="#555">By Side Length</text>
  
  <!-- Equilateral -->
  <polygon points="100,150 150,220 50,220" fill="#add8e6" stroke="#005f73" stroke-width="2" />
  <text x="100" y="240" text-anchor="middle" font-size="14" fill="#333">Equilateral</text>
  <text x="100" y="255" text-anchor="middle" font-size="12" fill="#666">(All sides equal)</text>

  <!-- Isosceles -->
  <polygon points="250,120 280,220 220,220" fill="#add8e6" stroke="#005f73" stroke-width="2" />
  <text x="250" y="240" text-anchor="middle" font-size="14" fill="#333">Isosceles</text>
  <text x="250" y="255" text-anchor="middle" font-size="12" fill="#666">(2 sides equal)</text>

  <!-- Scalene -->
  <polygon points="350,180 400,220 360,220" fill="#add8e6" stroke="#005f73" stroke-width="2" />
  <text x="375" y="240" text-anchor="middle" font-size="14" fill="#333">Scalene</text>
  <text x="375" y="255" text-anchor="middle" font-size="12" fill="#666">(No sides equal)</text>

  <!-- SECTION: BY ANGLES -->
  <text x="600" y="80" text-anchor="middle" font-size="18" font-weight="bold" fill="#555">By Internal Angle</text>

  <!-- Acute -->
  <polygon points="520,150 570,220 470,220" fill="#ffebcc" stroke="#b5651d" stroke-width="2" />
  <text x="520" y="240" text-anchor="middle" font-size="14" fill="#333">Acute</text>
  <text x="520" y="255" text-anchor="middle" font-size="12" fill="#666">(All angles &lt; 90°)</text>

  <!-- Right -->
  <polygon points="620,120 620,220 670,220" fill="#ffebcc" stroke="#b5651d" stroke-width="2" />
  <!-- Right angle symbol -->
  <polyline points="620,210 630,210 630,220" fill="none" stroke="#b5651d" stroke-width="1" />
  <text x="645" y="240" text-anchor="middle" font-size="14" fill="#333">Right</text>
  <text x="645" y="255" text-anchor="middle" font-size="12" fill="#666">(One angle = 90°)</text>

  <!-- Obtuse -->
  <polygon points="720,180 780,220 700,220" fill="#ffebcc" stroke="#b5651d" stroke-width="2" />
  <text x="740" y="240" text-anchor="middle" font-size="14" fill="#333">Obtuse</text>
  <text x="740" y="255" text-anchor="middle" font-size="12" fill="#666">(One angle &gt; 90°)</text>
</svg>
@@@VIZ-END

As shown above, triangles can be categorized by their properties:

**By Sides:**
*   **Equilateral:** All three sides are of equal length.
*   **Isosceles:** At least two sides are of equal length.
*   **Scalene:** All three sides have different lengths.

**By Angles:**
*   **Acute:** Every internal angle is less than 90 degrees.
*   **Right:** Exactly one angle is exactly 90 degrees.
*   **Obtuse:** Exactly one angle is greater than 90 degrees.

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