Okay, this one is going to be quite specific. I was testing the mod in a world where I was at coordinates x 601415, z -6406742 (long story), and I noticed that the wires were glitching. At first, I thought it was an incompatibility with performance mods, but even after removing them, the issue persisted.
After running some tests, I realized it actually has to do with the coordinates where I was. The farther you get from x 0 and z 0, the more the copper wires start to distort. At first, at something like x15000 and z15000, it’s almost imperceptible, but the farther you move away, the more you can notice the gradual distortion, until they become completely misshapen at greater distances.
To Reproduce
Steps to reproduce the behavior:
- Create a world
- Teleport far away (preferably over 15000 to start seeing results. The farther away, the easier it is to spot the issue)
- Place any block that can be connected with a wire, and connect them to see the issue.
Screenshots
minor distortion at 15000 15000
major distortion at 9000000 9000000
Version and Mod Loader:
- Minecraft Version: 1.20.1
- Simple Radio Version: 4.5.7.9
- Mod Loader: Forge
Okay, this one is going to be quite specific. I was testing the mod in a world where I was at coordinates x 601415, z -6406742 (long story), and I noticed that the wires were glitching. At first, I thought it was an incompatibility with performance mods, but even after removing them, the issue persisted.
After running some tests, I realized it actually has to do with the coordinates where I was. The farther you get from x 0 and z 0, the more the copper wires start to distort. At first, at something like x15000 and z15000, it’s almost imperceptible, but the farther you move away, the more you can notice the gradual distortion, until they become completely misshapen at greater distances.
To Reproduce
Steps to reproduce the behavior:
Screenshots
minor distortion at 15000 15000
major distortion at 9000000 9000000
Version and Mod Loader: