For anyone who would like to work on this mod, there are a number of changes which I think are a priority.
These are things I planned or was waiting for engine features in order to do.
- Split the drive function. One big function is not efficient. Better to have separate functions for flying, swimming, driving on land, etc. and maybe even for shooting, but call it inside each driving type. That way you'd only have to update the shooting function code once every time you wanted to make a change.
- Full rotation of flying vehicles. set_rotation(rot) should now make it possible to change the roll in addition to pitch and yaw. I don't know if the api allows for custom keyboard input but it'd be neat if you could use "a" and "d" for roll.
- Pitch rotation of ground vehicles based on y velocity or change in y position. I don't think I ever added this?
Feel free to comment with further tasks.
For anyone who would like to work on this mod, there are a number of changes which I think are a priority.
These are things I planned or was waiting for engine features in order to do.
Feel free to comment with further tasks.