Skip to content

Can't undo the import of a WAD #2

Description

@dogwalkers-united

Sometimes I load a WAD and import/delete a few times to find how levels look in the editor. The import isn't pushed to the undo stack, so I have to delete the node by hand every time.

To reproduce, simply import a WAD and hit undo. It will undo the action that came before the import.

Running MacOS 10.15.7 + Godot v3.3.stable.official

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions