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FEATURE REQUEST: "undistort" #6

@marklio

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@marklio

This tool rocks! I'm wondering how feasible it is for this to handle "undistorting" footage when reprojecting it.

As you are no doubt aware, when using "traditional" camera tracking/compositing, the blender compositor has a node to "undistort" the movie clip so that compositing the output from blender's non-distorted camera can work. It would be amazing if camera_projector could do the same thing. Otherwise, objects that span a large part of the screen, or are near the edge of distorted footage aren't stable through panning.

I've found this is particularly true of drone footage I work with, and it renders the "viewport as compositor" approach useless without undistorting the footage first.

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