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🌐 Phase 4: Distributed Cognitive Mesh API & Embodiment Layer #6

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Objective:
Expose the network via REST/WebSocket APIs and bind to Unity3D, ROS, and web agents for embodied cognition.

Subtasks:

  • 4.1 API & Endpoint Engineering
  • 4.2 Embodiment Bindings
  • 4.3 Integration Verification

Tensor signature: [agents, sensors, effectors, state]

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