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Copy pathvector.h
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235 lines (216 loc) · 4.89 KB
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#ifndef VECTOR_H
#define VECTOR_H
#include <iostream>
#include <stdexcept>
using namespace std;
template<typename T>
class Vector
{
private:
size_t vectorSize;//Number of elements in the vector.
size_t vectorCapacity;//Vector capacity.
T* container; //Template type variable.
public:
Vector()
{
vectorCapacity = 1;
vectorSize = 0;
container = new T[vectorCapacity];
}
Vector(const Vector& other)
{
vectorCapacity = 1;
vectorSize = 0;
container = new T[vectorCapacity];
for (size_t x = 0; x < other.size(); ++x)
{
push_back(other[x]);
}
}
~Vector()
{
clear();
}
size_t size();
size_t capacity();
void push_back(const T& element);
void pop_back();
void insert(size_t position, const T& element);
void erase(size_t position);
void clear();
void resize();
const T& at(size_t position);
T& operator[] (size_t idx)
{
if(vacio())
{
throw range_error ("Trying [] on empty vector");
}
if(idx > vectorSize || idx < 0)
{
throw range_error ("Trying [] in non valid position");
}
return container[idx];
}
Vector& operator = (const Vector& other)
{
vectorCapacity = 1;
vectorSize = 0;
container = new T[vectorCapacity];
for (size_t x = 0; x < other.size(); ++x)
{
push_back(other[x]);
}
return *this;
}
bool vacio();
bool lleno();
};
template <typename T>
bool Vector <T> :: vacio()
{
return vectorSize == 0;
}
template <typename T>
bool Vector <T> :: lleno()
{
return vectorSize == vectorCapacity;
}
template <typename T>
size_t Vector <T> :: size()
{
return vectorSize;
}
template <typename T>
size_t Vector <T> :: capacity()
{
return vectorCapacity;
}
template <typename T>
void Vector <T> :: resize()
{
if(vectorSize+1 > vectorCapacity)
{
T* VectorTemporal = new T[vectorCapacity*2];
for (size_t a(0); a < vectorCapacity; a++)
{
VectorTemporal[a] = container[a];
}
delete [] container;
vectorCapacity *= 2;
container = VectorTemporal;
}
if(vectorCapacity/2 > vectorSize)
{
T* VectorTemporal = new T[vectorCapacity/2];
for (size_t a(0); a < vectorCapacity/2; a++)
{
VectorTemporal[a] = container[a];
}
delete [] container;
vectorCapacity /= 2;
container = VectorTemporal;
}
}
template <typename T>
void Vector <T> :: push_back(const T& element)
{
container[vectorSize] = element;
++vectorSize;
if(vectorSize+1 > vectorCapacity)
{
resize();
}
}
template <typename T>
void Vector <T> :: clear()
{
delete [] container;
vectorSize = 0;
vectorCapacity = 1;
container = new T[vectorCapacity];
}
template <typename T>
void Vector <T> :: pop_back()
{
if(vacio())
{
throw range_error("Trying pop_back() on empty vector");
}
--vectorSize;
if(vectorCapacity/2 > vectorSize)
{
resize();
}
}
template <typename T>
void Vector <T> :: erase(size_t position)
{
if(vacio())
{
throw range_error ("Trying erase() on empty vector");
}
if(position>vectorSize || position <0)
{
throw range_error ("Trying erase() in non valid position");
}
if(position == vectorSize)
{
pop_back();
}
else
{
for (size_t i = position; i < vectorSize-1; ++i)
{
container[i] = container[i+1];
}
--vectorSize;
}
if(vectorCapacity/2 > vectorSize)
{
resize();
}
}
template <typename T>
const T& Vector <T> :: at(size_t position)
{
if(vacio())
{
throw range_error ("Trying at() on empty vector");
}
if(position>vectorSize || position <0)
{
throw range_error ("Trying at() in non valid position");
}
return container[position];
}
template <typename T>
void Vector <T> :: insert(size_t position, const T& element)
{
if(vacio())
{
throw range_error ("Trying insert() on empty vector");
}
if(position > vectorSize || position <0)
{
throw range_error ("Trying insert() in non valid position");
}
if(position == vectorSize)
{
push_back(element);
}
else
{
if(position == vectorCapacity)
{
resize();
}
for (size_t i = (vectorSize); i > position; --i)
{
container[i] = container[i-1];
}
container[position] = element;
++vectorSize;
}
}
#endif // VECTOR_H