diff --git a/engines/godot/addons/open_game_agent/plugin.cfg b/engines/godot/addons/open_game_agent/plugin.cfg index 5c8020c..d7090fe 100644 --- a/engines/godot/addons/open_game_agent/plugin.cfg +++ b/engines/godot/addons/open_game_agent/plugin.cfg @@ -3,5 +3,5 @@ name="OpenGameAgent" description="Provider-neutral agent runtime for AI-native Godot games." author="Eric Sun" -version="0.3.0-alpha.2" +version="0.3.0-alpha.3" script="plugin.gd" diff --git a/engines/unity/Packages/com.opengameagent.runtime/CHANGELOG.md b/engines/unity/Packages/com.opengameagent.runtime/CHANGELOG.md index fe0d478..7dfe0f3 100644 --- a/engines/unity/Packages/com.opengameagent.runtime/CHANGELOG.md +++ b/engines/unity/Packages/com.opengameagent.runtime/CHANGELOG.md @@ -1,5 +1,11 @@ # Changelog +## 0.3.0-alpha.3 + +- Add a deterministic no-key sample and store-ready package metadata. +- Add complete third-party notices for bundled runtime dependencies. +- Validate the sample in a real Unity 6 editor smoke test. + ## 0.3.0-alpha.2 - Add the optional vector-memory package and authoritative memory snapshot contract. diff --git a/engines/unity/Packages/com.opengameagent.runtime/package.json b/engines/unity/Packages/com.opengameagent.runtime/package.json index 123ea7e..8d13aca 100644 --- a/engines/unity/Packages/com.opengameagent.runtime/package.json +++ b/engines/unity/Packages/com.opengameagent.runtime/package.json @@ -1,6 +1,6 @@ { "name": "com.opengameagent.runtime", - "version": "0.3.0-alpha.2", + "version": "0.3.0-alpha.3", "displayName": "OpenGameAgent", "description": "A provider-neutral agent runtime for AI-native Unity games, with local and server-hosted execution, structured context, tools, streaming, steering, and multi-actor coordination.", "unity": "6000.0",