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v4.5.0

v4.5.0 #25

Triggered via release April 9, 2026 00:19
Status Success
Total duration 21m 51s
Artifacts 162

publish.yml

on: release
Matrix: Get reference assemblies from Unity
Matrix: build-patchers
Build CLI .nupkg
1m 20s
Build CLI .nupkg
Build NetcodePatcher.MSBuild
56s
Build NetcodePatcher.MSBuild
Matrix: build-cli-binaries
Build patcher archive
46s
Build patcher archive
Upload nupkg release artifacts
19s
Upload nupkg release artifacts
Deploy to NuGet
23s
Deploy to NuGet
Upload binary release artifacts
19s
Upload binary release artifacts
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1000 warnings
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.

Artifacts

Produced during runtime
Name Size Digest
cli-linux-x64-zip-build
110 MB
sha256:75954f87d25449dc5d6c3ffcd747300dd467746b089cffec6fcf8f39567877dd
cli-nupkg-build
242 MB
sha256:647737a9e113a4eba259e40a479f53e6a67003e024cab3c4b9a2202cd58a8278
cli-osx-x64-zip-build
109 MB
sha256:e4f9c18b84125359f905d4f4f70d7014280aa95f9cf10bd1a4f67e08339400c7
cli-win-x64-zip-build
110 MB
sha256:516be91b0e6eacb35f001667cce7c7cb4f5b99a5a818a3e2bffc7f576f167c6b
msbuild-nupkg-build
81.9 MB
sha256:775b2e34596c261060d48dcf59a8a107d300bebe95f06bd98501852a28f20e71
patcher-zip-build
79.1 MB
sha256:f4a44b108451d3c34b637acc8aa24dd207a4cf7cabceec97e6748f3b8cccd79c
reference-assemblies-uv2022.3.62-nv1.12.0-tv1.0.0
24.9 MB
sha256:176ad41ed2c9657831f254d08b19df7928c507116dd836a301c52e7d4d4e8428
reference-assemblies-uv2022.3.62-nv1.12.0-tv2.2.1
25.1 MB
sha256:c7e6c7dae59527fc80de52e36e5349594448fa5da4e5ad93eeb91dae9eedb618
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uv2022.3.62-nv1.8.1-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:547a3949c88707cb36220c246bc2219d4de2cf000ae501ebd3f0834a999d6af7
uv2022.3.62-nv1.8.1-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:5d7d95e6eba2829b251e6919f78b81aaf9d576bd9e43ee6c449b56f9407dba96
uv2022.3.9-nv1.12.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:9299cfbb57bbc19fe6eebb6542eb3188e3d0b577de0ebc3d98274d1e6bcb2be1
uv2022.3.9-nv1.12.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:ac6cb5e0abefabbff0370ab761e5999a60a2f50bd37516ab482f5f7c05f28eec
uv2022.3.9-nv1.12.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:843423ba7c9203290f84533f4ff5b5f54aebf9983c02dcb47d07c635d7d7d85c
uv2022.3.9-nv1.12.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:0f57d4f4bdff4296b45aba76749e8eeccbb5b43c5c221f143ab739f9c1ecaa93
uv2022.3.9-nv1.12.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:7fa4306613351f6aa561e31d795ccab138b128ece236e4e567b3c7b495c2ae2c
uv2022.3.9-nv1.12.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:381968e87bda14095153a14ae4ab7e34a1e16d9a0b4070981794c8205f3a957d
uv2022.3.9-nv1.12.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:c9c6484f161e19bfbe02bbae0a083beb2c8e0332eb9d75e18b437c5dc96ab428
uv2022.3.9-nv1.12.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:9ea5d06acbea23d345410e3ec20a45240fd547d9309f09e93578777d4a5dd9fb
uv2022.3.9-nv1.12.2-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:e434fe6d49fdd8660a679a3c6b2c09fdad9612803a9f76cce3e61303579d60b9
uv2022.3.9-nv1.12.2-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:5c8007099779c561a5218f71fd5c9093f39c7eccdfc42a069d95152ace15a5cc
uv2022.3.9-nv1.12.2-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:51772324cc14eb87e324d633d93d413c0120b64a69a733e43321debe56bea8f9
uv2022.3.9-nv1.12.2-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:39a793c36d57775143d9cbe67fbae9e21cb4acd634e8f199c8cb7c699e293035
uv2022.3.9-nv1.13.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:48cdd8349896fa23398bfadec36b6674911512778fdf49a53a0e46b42fd63bc3
uv2022.3.9-nv1.13.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:dd00a36883dde07264e554144a1958a389dd00509d695845a0265cefeb43bdfc
uv2022.3.9-nv1.13.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:820271d2698ffef1d0e0860f09c370047bfa95d4ca02ca2225573f3eb5bea531
uv2022.3.9-nv1.13.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:844782d3b6ecba55ad6f3e8f55e3f7bfbed15c6e5059c8296e0792a3cac8d8cd
uv2022.3.9-nv1.13.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:2d4810f8ee01a9cd7f1698e70057848de5ecb86a14ca41eb4cf7e0594fbb2473
uv2022.3.9-nv1.13.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:b2c46eee990a8d234119421324986ecc75304d62abd1d5527b9673ea1f2daeb1
uv2022.3.9-nv1.13.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:74a2797fbf085c3efad5ca0c83605091ebf8e7c27c7442c5fed5f2bb3e03869d
uv2022.3.9-nv1.13.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:32a4bf79cd0cf862225bc695667d55a665f1e55109f8bde51a185cb184e9767e
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:7690c72886dacdc9f0012ff6d4de344b218b49bc8bb9bfcda885208c27974374
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:8ec66f1c30803769945a713bf75008c351130975cf072a1304027bcbb8ae9162
uv2022.3.9-nv1.14.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:d1e003bb81dc0436c7944ea2b7a74bc62446a0c5c7bdb58fccbb50bf1b2704a3
uv2022.3.9-nv1.14.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:3cd19d74fcdc5e18aecf5e7aaa49e31071b5e330b3c41fd76d9437f54a97bcbd
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:152b4531398cf5e90860e73181ab4f80273bbf65b45351070f8a654b01d2a71e
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:61b773987e83d487bece71595497d83ed003c4b98919de28b0ff41e598c19d69
uv2022.3.9-nv1.14.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:a89e1a91ab9abe14bcf2363f1431ac26a1c6b79a370291d4b4f74f09caa305ae
uv2022.3.9-nv1.14.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:66716d459839c3bdb1085c078b5b017f2d79775e7879cf3e25b75eee9a6fd7ef
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:8b241a7e5a8d2eb2275d7e68dc1484bf4758962ea19a48f9c9f63ac21419830d
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:c865a7d1f99371d58077618b46b26a5fdd7545c5ed0bb3efd171eaa6e5d99328
uv2022.3.9-nv1.5.2-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:a0d45671332276705137f7cf127a99a96594badeb88dc930218802343393c278
uv2022.3.9-nv1.5.2-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:2c4538ccced76a4b3d730f1316e03aa89dcab96cffb48d5e4512fcc56fb1fa71
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:a55cbe0115a8c1fbc1aab49288582c87c235cd5c629434d82ae1658d6b822a1c
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:8b99e1423dcdf1de853d69e7a2ffd8634cf645d61f3534d04fee68c99d79b937
uv2022.3.9-nv1.6.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:77cf7ea546fa85b051452efe4f5c416a49f5e731beaf3b5f9ca91709c41bdcfa
uv2022.3.9-nv1.6.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:2bdde2bd18d27679cb9ab0cb4eb194365e2eb9efdb0655f86b43dd08794ac0f4
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:002f8e59cf7b8a0d2cbdae2643c5c9a14516183f148ceae6a840298312587c50
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:d8430216c9961c0c7064410170c052f15926ebbb1447cc357d586dbe7d08ae20
uv2022.3.9-nv1.7.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:33bfc93730511975299f49b6f57ab3c87f86a4f9eca964aef166e2d2a76edb04
uv2022.3.9-nv1.7.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:5f882626b38d48a4f52ef96f50446b1fa7902c5b1d26aa818ef3616e8c4217c7
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:9c9dc91143a1f97638b61ac09caa4dd8dc5bf49a138a5dca9b23d6819ceb944f
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:7a54b5453624b61e7d5ecbe59b4475b7b8353380c4dcb4917ffa8e1214c05a5a
uv2022.3.9-nv1.7.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:5c08562dbf2f15f769ae542e89db93c65de703b096645d62f8a5097b55a8f412
uv2022.3.9-nv1.7.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:90c23ced9b9d618ed0042da02c2e3d259f8f92bfdde704728c3bd9851a5c24b0
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:3adba96beb024d250c63734fbde02cd6ae23ad3e27144339e02c609168cde7c1
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:fe6978a2f88dcb356132df1f53ce906165d9e691a3c54be473e86205e63f7259
uv2022.3.9-nv1.8.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:f744d0df89a05fd114a9b25ef2a1f770a5bd8096a8dd3d86f5edb1b72fbc6bd9
uv2022.3.9-nv1.8.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:7dbc9b8b698aaf465448c33d9cf5df1bf52a65ac22ea07309c97976d8a78a54d
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:678d504141533bd7c91c04ca5ca4284e686b7da61fb41060371a80b038edebec
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:b4338f2142531cd35079672d0372a7f7a67252060a5f4b4b865f3848645c0630
uv2022.3.9-nv1.8.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:47fe2cdb2ad5eb3517bc5111c632ddaa5be422c830215e5856c505c76cc06288
uv2022.3.9-nv1.8.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:e51b3c108a43c32050b6c554244081f4fa16dc12089434fa885f757059d1b62d