diff --git a/Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp b/Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp index d2d3b03..1f72372 100644 --- a/Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp +++ b/Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp @@ -2630,12 +2630,12 @@ AStaticMeshActor* UVictoryBPFunctionLibrary::Clone__StaticMeshActor(UObject* Wor if(!NewSMA) return NULL; + //Mobility + NewSMA->GetStaticMeshComponent()->SetMobility(EComponentMobility::Movable); + //Copy Transform NewSMA->SetActorTransform(ToClone->GetTransform()); - //Mobility - NewSMA->GetStaticMeshComponent()->SetMobility(EComponentMobility::Movable ); - //copy static mesh NewSMA->GetStaticMeshComponent()->SetStaticMesh(ToClone->GetStaticMeshComponent()->GetStaticMesh());