Skip to content

feat: 3D simulation of the scene #10

@Fernthedev

Description

@Fernthedev

Through some effort of grabbing all the game object's meshes, positions, rotations etc. we could theoretically make a 3D scene to visualize the Unity scene.
This could be done using Rust with Bevy, however other engines such as Godot or even Unity are alternative choices too.

Requirements:

  • WASM (?)
  • WebGL (?)
  • Research

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    Status

    No status

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions