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errorΒ #52

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@Daliys

πŸ”΄ HIGH β€” partial success reported as a hard error, leaves an orphan. Reproduced twice: create_primitive with position:[9,9,9] returns error "Accessed JArray... Int32 array index expected" (ParseVector3 @ MCPServerMethods.Reflection.cs:432) β€” but the object gets created anyway (orphan -3032). An AI agent sees "error" β†’ retries β†’ duplicate GameObjects pile up. Root cause: it mutates then validates args, with no rollback.

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