diff --git a/data/dragons/green/5/Mordax.yml b/data/dragons/green/5/Mordax.yml index b593fec1..cda2ea76 100644 --- a/data/dragons/green/5/Mordax.yml +++ b/data/dragons/green/5/Mordax.yml @@ -8,7 +8,7 @@ power: 11135 skill: Undying Heads effects: - Deals 200% damage to the target and nearby enemies. - - Summons a Hydra Head Minion for the caster and nearby allies with 20% HP and 50% attack inherited from the caster. + - Summons a Hydra Head Minion for the caster and nearby allies with 20% HP and 85% attack inherited from the caster. - When the Hydra Head Minion is defeated, a random ally receives a Reborn Hydra Head Minion that inherits the stats of the original Minion. - This effect may only happen once per Hydra Head Minion. types: diff --git a/data/dragons/purple/5/Preenakh.yml b/data/dragons/purple/5/Preenakh.yml new file mode 100644 index 00000000..c445530b --- /dev/null +++ b/data/dragons/purple/5/Preenakh.yml @@ -0,0 +1,40 @@ +--- +name: Preenakh +source: ancientUnderroot +speed: Average +power: 11203 +attack: 13913 +defense: 14166 +health: 12409 +skill: Feathered Embrace +effects: +- Recovers 10000 health for all allies who have less than 50% health. +- All allies regenerate 4000 HP over 4 turns. +- All allies are immune to new status ailments for 4 turns. +types: +- Healer All +- HoT All +- Ailments Immunity All +spiritBonus: + spiritClass: Druid + all: + attack: +250 + defense: +200 + health: +100 + elementalBond: + attack: +35 + defense: +30 + health: +30 + classLink: + attack: +35 + defense: +30 + health: +30 +assist: + name: Blazing Storm + effects: + - Deals 400 damage to all enemies. + - Recovers 200 health for all allies. + - All enemies receive 1300 Burn damage over 5 turns. + - Dispels buffs from all enemies. +image: https://imgur.com/jx8wFUH.jpg +... diff --git a/data/dragons/red/4/Smoldercoil.yml b/data/dragons/red/4/Smoldercoil.yml new file mode 100644 index 00000000..866164e7 --- /dev/null +++ b/data/dragons/red/4/Smoldercoil.yml @@ -0,0 +1,40 @@ +--- +name: Smoldercoil +source: ancientUnderroot +speed: Fast +power: 9530 +attack: 11962 +defense: 11823 +health: 10307 +skill: Magmatic Tempest +effects: +- Deals 210% damage to the target and 2 random enemies. +- All hit enemies receive 1800 Burn damage over 3 turns. The caster absorbs 30% of dealt Burn damage as health. +types: +- Hit 1 +- Hit random 2 +- DoT on hit +- Self Heal +spiritBonus: + spiritClass: Ranger + all: + attack: +160 + defense: +120 + health: +45 + elementalBond: + attack: +20 + defense: +15 + health: +15 + classLink: + attack: +20 + defense: +15 + health: +15 +assist: + name: Cracking Blaze + effects: + - Deals 200 damage to all enemies. + - Recovers 100 health for all allies. + - All enemies receive 350 Burn damage over 5 turns. + - All enemies get -15% defense for 5 turns. +image: https://imgur.com/xyNnFkb.jpg +... diff --git a/data/dragons/red/5/Gallakhran.yml b/data/dragons/red/5/Gallakhran.yml new file mode 100644 index 00000000..5c537dbe --- /dev/null +++ b/data/dragons/red/5/Gallakhran.yml @@ -0,0 +1,38 @@ +name: Gallakhran +source: ancientUnderroot +speed: Fast +power: 11200 +attack: 13927 +defense: 14141 +health: 12401 +skill: Oceanic Torrent +effects: + - Deals 230% damage to the target and nearby enemies. + - The target and nearby enemies resist healing and receive 2000 damage per each resisted healing for 3 turns. + - The target and nearby enemies get -34% mana generation for 3 turns. (Affect only mana generated from matching tiles or mana gained by the defense team at the end of their turn.) +types: + - Hit 3 + - Damage on each Resisted Healing 3 + - Mana Generation Debuff 3 +spiritBonus: + spiritClass: Monk + all: + attack: +250 + defense: +200 + health: +100 + elementalBond: + attack: +35 + defense: +30 + health: +30 + classLink: + attack: +35 + defense: +30 + health: +30 +assist: + name: Cleansing Flame + effects: + - Deals 400 damage to all enemies. + - Recovers 200 health for all allies. + - All allies regenerate 520 HP over 5 turns. + - Cleanses status ailments from all allies. +image: https://imgur.com/BaSbx0Q.jpg diff --git a/data/dragons/red/5/Rangifer.yml b/data/dragons/red/5/Rangifer.yml index 6300eb62..1bbeb39f 100644 --- a/data/dragons/red/5/Rangifer.yml +++ b/data/dragons/red/5/Rangifer.yml @@ -34,5 +34,6 @@ assist: name: Wrecking Blaze effects: - Deals 860 damage to all enemies. + - Recovers 210 health for all allies. - All enemies resist new Minions for 5 turns. image: https://imgur.com/Gs7g7J4.jpg diff --git a/data/dragons/yellow/3/Talonshine.yml b/data/dragons/yellow/3/Talonshine.yml new file mode 100644 index 00000000..50f577cb --- /dev/null +++ b/data/dragons/yellow/3/Talonshine.yml @@ -0,0 +1,37 @@ +name: Talonshine +source: ancientUnderroot +speed: Average +power: 7829 +attack: 9600 +defense: 9555 +health: 8742 +skill: Cute and Dangerous +effects: + - Deals 230% damage to the target. + - Deals 230% damage to a random different enemy. (This effect targets the same enemy as the first hit if there are no other valid targets. + - All hit targets get -2000 defense against Holy for 4 turns. +types: + - Hit 1 + - Hit Random 1 + - Elemental Defense Debuff on hit +spiritBonus: + spiritClass: Monk + all: + attack: +100 + defense: +80 + health: +30 + elementalBond: + attack: +15 + defense: +10 + health: +12 + classLink: + attack: +15 + defense: +10 + health: +12 +assist: + name: Wounding Blaze + effects: + - Deals 350 damage to all enemies. + - Recovers 50 health for all allies. + - All enemies get -10% decrease for any healing received for 5 turns. +image: https://imgur.com/qKVHpLE.jpg diff --git a/data/dragons/yellow/5/Elderclaw.yml b/data/dragons/yellow/5/Elderclaw.yml index c5ce2cf6..59c98cc5 100644 --- a/data/dragons/yellow/5/Elderclaw.yml +++ b/data/dragons/yellow/5/Elderclaw.yml @@ -8,7 +8,7 @@ health: 12277 skill: Kitten Stampede effects: - Deals 230% damage to the target and nearby enemies. - - Summons an Angry Kitten Fiend to the target and nearby enemies. The Fiend damage the enemies with 45% attack every turn. + - Summons an Angry Kitten Fiend to the target and nearby enemies. The Fiend damage the enemies with 80% attack every turn. - The Angry Kitten Fiend absorbs healing. It disappers after absorbing a healing amount equal to 40% of its target’s max health. - When summoned, the Angry Kitten Fiend gives -35% accuracy for its owner as long as the target has Angry Kitten Fiends. This effect can’t be cleansed. (Chance to miss also applies to offensive Special Skills.) types: diff --git a/data/families/113-fortunedancer.yml b/data/families/113-fortunedancer.yml new file mode 100644 index 00000000..600dd182 --- /dev/null +++ b/data/families/113-fortunedancer.yml @@ -0,0 +1,11 @@ +key: fortunedancer +code: 113 +description: Fortune Dancer +image: https://i.imgur.com/hmtHMRG.png +bonus: + - "Bonus for 2 / 3 Heroes:" + - " * 30% / 50% chance to increase the duration of each Fortune Dance status effect cast by this character by 1 turn." + - The members of this family have additional perks in the Festival of Fortune event. +bonuscostume-5star: +bonuscostume-4star: +bonuscostume-3star: diff --git a/data/families/114-ronin.yml b/data/families/114-ronin.yml new file mode 100644 index 00000000..452c93d0 --- /dev/null +++ b/data/families/114-ronin.yml @@ -0,0 +1,14 @@ +--- +code: 114 +key: ronin +image: https://i.imgur.com/xDfADly.png +description: Ronin Family +bonus: +- "Bonus for 1 / 2 / 3 Heroes:" +- This character has 30% / 50% / 70% extra chance to bypass defensive buffs with their + attacks. If any defensive buffs are bypassed, this character's mana is increased + by 5%. +bonusCostume-5star: "" +bonusCostume-4star: "" +bonusCostume-3star: "" +... diff --git a/data/families/71-lunaryear.yml b/data/families/71-lunaryear.yml index 59fc173d..45deadbf 100644 --- a/data/families/71-lunaryear.yml +++ b/data/families/71-lunaryear.yml @@ -12,4 +12,16 @@ bonus: - " ** Dragon: +15% critical chance" - " ** Snake: +5% healing" - " ** Rat: +15% Special Skill power" + - " ** Horse: -5% Received damage reduction" - "The members of this family have additional perks in the Lunar New Year event." +bonuscostume-5star: 55/55/60/5 +bonuscostume-4star: +bonuscostume-3star: +zodiacAnimals: + - rabbit: '+5% mana generation' + - ox: '+10% defense' + - tiger: '+10% attack' + - dragon: '+15% critical chance' + - snake: '+5% healing' + - rat: '+15% Special Skill power' + - horse: '-5% Received damage reduction' diff --git a/data/families/96-nidavellir.yml b/data/families/96-nidavellir.yml index 388afed6..2d92cda9 100644 --- a/data/families/96-nidavellir.yml +++ b/data/families/96-nidavellir.yml @@ -7,5 +7,5 @@ bonus: - "The Molten Core is charged each time this character receives damage from normal attacks or Special Skills." - "The members of this realm have additional perks in Untold Tales II: Treasures of Flame and Frost stages." bonuscostume-5star: 10/10/11/5 -bonuscostume-4star: -bonuscostume-3star: +bonuscostume-4star: 12/12/12/1 +bonuscostume-3star: 5/5/5/1 diff --git a/data/heroes/blue/3/Graymane Glass Costume.yml b/data/heroes/blue/3/Graymane Glass Costume.yml index 38d54272..4d3d1558 100644 --- a/data/heroes/blue/3/Graymane Glass Costume.yml +++ b/data/heroes/blue/3/Graymane Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Graymane Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Average class: Sorcerer -power: 513 -attack: 532 -defense: 446 -health: 980 +power: 516 +attack: 536 +defense: 450 +health: 988 skill: Glass Bite effects: - - Deals 265% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Heals the caster for 48% of damage dealt. +- Deals 265% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Heals the caster for 48% of damage dealt. types: - - Hit 1 - - Bypass - - Self Heal +- Hit 1 +- Bypass +- Heal Self passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/B6cM6Ze.jpg +... diff --git a/data/heroes/blue/3/Graymane Toon Costume.yml b/data/heroes/blue/3/Graymane Toon Costume.yml index 69333e5e..85133910 100644 --- a/data/heroes/blue/3/Graymane Toon Costume.yml +++ b/data/heroes/blue/3/Graymane Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Graymane Toon Costume is_costume: true design: toon @@ -11,12 +12,14 @@ defense: 399 health: 946 skill: Toon Bite effects: - - Deals 255% damage to the target. - - Heals the caster for 45% of damage dealt. - - Deals extra damage against Fire. +- Deals 255% damage to the target. +- Heals the caster for 45% of damage dealt. +- Deals extra damage against Fire. types: - - Hit 1 - - Self Heal +- Hit 1 +- Heal Self passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/Qf69vSG.jpg +... diff --git a/data/heroes/blue/3/Graymane.yml b/data/heroes/blue/3/Graymane.yml index 7fd53777..c67adfdb 100644 --- a/data/heroes/blue/3/Graymane.yml +++ b/data/heroes/blue/3/Graymane.yml @@ -1,3 +1,4 @@ +--- name: Graymane source: season1 family: classic @@ -9,11 +10,11 @@ defense: 368 health: 789 skill: Wolf Bite effects: - - Deals 225% damage to the target. - - Heals the caster for 50% of damage dealt. +- Deals 225% damage to the target. +- Heals the caster for 50% of damage dealt. types: - - Hit 1 - - Self Heal +- Hit 1 +- Heal Self image: https://i.imgur.com/QFfHzlB.jpg costume: design: costume1 @@ -23,15 +24,16 @@ costume: attack: 457 defense: 411 health: 896 - skill: Racoon Bite + skill: Raccoon Bite effects: - - Deals 235% damage to the target. - - The caster is immune to new status ailments for 3 turns. This effect can't be dispelled. - - The caster gets +50% attack for 3 turns. + - Deals 235% damage to the target. + - The caster is immune to new status ailments for 3 turns. This effect can't be + dispelled. + - The caster gets +50% attack for 3 turns. types: - - Hit 1 - - Ailments Immunity Self - - Attack Buff Self + - Hit 1 + - Ailments Immunity Buff Self + - Attack Buff Self image: https://i.imgur.com/zH4VZaJ.jpg costume2: design: toon @@ -43,33 +45,34 @@ costume2: health: 946 skill: Toon Bite effects: - - Deals 255% damage to the target. - - Heals the caster for 45% of damage dealt. - - Deals extra damage against Fire. + - Deals 255% damage to the target. + - Heals the caster for 45% of damage dealt. + - Deals extra damage against Fire. types: - - Hit 1 - - Self Heal + - Hit 1 + - Heal Self passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/Qf69vSG.jpg costume3: design: glass bonuses: 5/5/10/5 class: Sorcerer - power: 513 - attack: 532 - defense: 446 - health: 980 + power: 516 + attack: 536 + defense: 450 + health: 988 skill: Glass Bite effects: - - Deals 265% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Heals the caster for 48% of damage dealt. + - Deals 265% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Heals the caster for 48% of damage dealt. types: - - Hit 1 - - Bypass - - Self Heal + - Hit 1 + - Bypass + - Heal Self passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/B6cM6Ze.jpg +... diff --git a/data/heroes/blue/3/Gunnar Glass Costume.yml b/data/heroes/blue/3/Gunnar Glass Costume.yml index cb00f129..91afed67 100644 --- a/data/heroes/blue/3/Gunnar Glass Costume.yml +++ b/data/heroes/blue/3/Gunnar Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Gunnar Glass Costume is_costume: true design: glass @@ -5,20 +6,22 @@ source: season1 family: classic speed: Slow class: Paladin -power: 511 -attack: 518 -defense: 534 -health: 825 +power: 515 +attack: 522 +defense: 539 +health: 832 skill: Glass Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +59% defense for 5 turns. - - All Ice allies reflect status ailments and negative stacks for 2 turns. +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. +- All allies get +59% defense for 5 turns. +- All Ice allies reflect status ailments and negative stacks for 2 turns. types: - - Ally Damage Share - - Defense Buff All - - Debuffs Reflect All +- Ally Damage Share +- Defense Buff All +- Reflect Ailments for Ice Allies +- Reflect Stacks for Ice Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/le2bIzh.jpg +... diff --git a/data/heroes/blue/3/Gunnar Toon Costume.yml b/data/heroes/blue/3/Gunnar Toon Costume.yml index c6ba99d1..3f1765ce 100644 --- a/data/heroes/blue/3/Gunnar Toon Costume.yml +++ b/data/heroes/blue/3/Gunnar Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Gunnar Toon Costume is_costume: true design: toon @@ -11,12 +12,15 @@ defense: 533 health: 817 skill: Toon Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. This status effect is undispellable and lasts 2 turns longer on Ice characters. - - All allies get +51% defense for 5 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. This status effect is undispellable and lasts 2 turns longer on Ice characters. +- All allies get +51% defense for 5 turns. This status effect is undispellable and + lasts 2 turns longer on Ice characters. types: - - Ally Damage Share - - Defense Buff All +- Ally Damage Share +- Defense Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/F5oS2LZ.jpg +... diff --git a/data/heroes/blue/3/Gunnar.yml b/data/heroes/blue/3/Gunnar.yml index 444a5b74..9c92ebb1 100644 --- a/data/heroes/blue/3/Gunnar.yml +++ b/data/heroes/blue/3/Gunnar.yml @@ -1,3 +1,4 @@ +--- name: Gunnar source: season1 family: classic @@ -9,11 +10,12 @@ defense: 533 health: 656 skill: Spirit Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +63% defense for 5 turns +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. +- All allies get +63% defense for 5 turns types: - - Ally Damage Share - - Defense Buff All +- Ally Damage Share +- Defense Buff All image: https://i.imgur.com/ra4Iv0M.jpg costume: design: costume1 @@ -25,11 +27,12 @@ costume: health: 729 skill: Steel Link effects: - - All enemies become Soul Connected for 5 turns. Soul Connected enemies share received damage. - - All enemies get -44% defense for 5 turns. + - All enemies become Soul Connected for 5 turns. Soul Connected enemies share received + damage. + - All enemies get -44% defense for 5 turns. types: - - Enemy Damage Share - - Defense Debuff All + - Enemy Damage Share + - Defense Debuff All image: https://i.imgur.com/MxDScRN.jpg costume2: design: toon @@ -41,33 +44,37 @@ costume2: health: 817 skill: Toon Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. This status effect is undispellable and lasts 2 turns longer on Ice characters. - - All allies get +51% defense for 5 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. + - All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. This status effect is undispellable and lasts 2 turns longer on Ice characters. + - All allies get +51% defense for 5 turns. This status effect is undispellable and + lasts 2 turns longer on Ice characters. types: - - Ally Damage Share - - Defense Buff All + - Ally Damage Share + - Defense Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/F5oS2LZ.jpg costume3: design: glass bonuses: 5/5/10/5 class: Paladin - power: 511 - attack: 518 - defense: 534 - health: 825 + power: 515 + attack: 522 + defense: 539 + health: 832 skill: Glass Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +59% defense for 5 turns. - - All Ice allies reflect status ailments and negative stacks for 2 turns. + - All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. + - All allies get +59% defense for 5 turns. + - All Ice allies reflect status ailments and negative stacks for 2 turns. types: - - Ally Damage Share - - Defense Buff All - - Debuffs Reflect All + - Ally Damage Share + - Defense Buff All + - Reflect Ailments for Ice Allies + - Reflect Stacks for Ice Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/le2bIzh.jpg +... diff --git a/data/heroes/blue/3/Karil Glass Costume.yml b/data/heroes/blue/3/Karil Glass Costume.yml index 8b7b591d..2e1fefa8 100644 --- a/data/heroes/blue/3/Karil Glass Costume.yml +++ b/data/heroes/blue/3/Karil Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Karil Glass Costume is_costume: true design: glass @@ -5,18 +6,18 @@ source: season1 family: classic speed: Average class: Barbarian -power: 513 -attack: 599 -defense: 418 -health: 873 +power: 517 +attack: 604 +defense: 422 +health: 880 skill: Glass Rush effects: - - Deals 300% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 300% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass +- Hit 3 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/RwxxvuX.jpg +... diff --git a/data/heroes/blue/3/Karil Toon Costume.yml b/data/heroes/blue/3/Karil Toon Costume.yml index ddd00917..3cfe3c85 100644 --- a/data/heroes/blue/3/Karil Toon Costume.yml +++ b/data/heroes/blue/3/Karil Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Karil Toon Costume is_costume: true design: toon @@ -11,11 +12,12 @@ defense: 415 health: 865 skill: Toontastic Rush effects: - - Deals 290% damage to the target and minor damage to nearby enemies. - - Deals extra damage against Fire. +- Deals 290% damage to the target and minor damage to nearby enemies. +- Deals extra damage against Fire. types: - - Hit 3 +- Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/BviOX1i.jpg +... diff --git a/data/heroes/blue/3/Karil.yml b/data/heroes/blue/3/Karil.yml index 3d393825..7a04ff32 100644 --- a/data/heroes/blue/3/Karil.yml +++ b/data/heroes/blue/3/Karil.yml @@ -1,3 +1,4 @@ +--- name: Karil source: season1 family: classic @@ -9,9 +10,9 @@ defense: 378 health: 733 skill: Ramming Rush effects: - - Deals 260% damage to the target and minor damage to nearby enemies. +- Deals 260% damage to the target and minor damage to nearby enemies. types: - - Hit 3 +- Hit 3 image: https://i.imgur.com/Upbhrq6.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 793 skill: Forge Rush effects: - - Deals 240% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies receive 60 Burn damage over 3 turns. + - Deals 240% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies receive 60 Burn damage over 3 turns. types: - - Hit 3 - - Dot 3 + - Hit 3 + - DoT 3 image: https://i.imgur.com/g4KxM6b.jpg costume2: design: toon @@ -39,30 +40,30 @@ costume2: health: 865 skill: Toontastic Rush effects: - - Deals 290% damage to the target and minor damage to nearby enemies. - - Deals extra damage against Fire. + - Deals 290% damage to the target and minor damage to nearby enemies. + - Deals extra damage against Fire. types: - - Hit 3 + - Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/BviOX1i.jpg costume3: design: glass bonuses: 5/5/10/5 class: Barbarian - power: 513 - attack: 599 - defense: 418 - health: 873 + power: 517 + attack: 604 + defense: 422 + health: 880 skill: Glass Rush effects: - - Deals 300% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 300% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass + - Hit 3 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/RwxxvuX.jpg +... diff --git a/data/heroes/blue/3/Planchet.yml b/data/heroes/blue/3/Planchet.yml index 59eaf0ad..fbc8a827 100644 --- a/data/heroes/blue/3/Planchet.yml +++ b/data/heroes/blue/3/Planchet.yml @@ -1,3 +1,4 @@ +--- name: Planchet source: musketeer family: musketeer @@ -9,14 +10,42 @@ defense: 453 health: 811 skill: Piercing Practice Slash effects: - - Destroys all Minions from the target. - - Deals 385% damage to the target. - - The caster regenerates 243 HP over 3 turns. +- Destroys all Minions from the target. +- Deals 385% damage to the target. +- The caster regenerates 243 HP over 3 turns. types: - - Minion Destroyer 1 - - Hit 1 - - Self HoT +- Minion Destroyer 1 +- Hit 1 +- Self HoT passives: - - >- - Damage on Special Skill and Cover Damage: When this character receives damage from Special Skills or in place of a character in Cover, there's a 60% chance to deal 20% of the received damage on all enemies. +- 'Damage on Special Skill and Cover Damage: When this character receives damage from + Special Skills or in place of a character in Cover, there''s a 60% chance to deal + 20% of the received damage on all enemies.' image: https://i.imgur.com/Hw45iGe.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Paladin + power: 541 + attack: 590 + defense: 508 + health: 910 + skill: Adventurer's Slash + effects: + - Destroys all Minions from the target. This effect damages Mega Minions. + - Deals 395% damage to the target. + - The caster regenerates 315 boosted health over 3 turns. Boosted health can exceed + max HP. + types: + - Minion Destroyer 1 + - Hit 1 + - Self Boosted HoT + passives: + - 'Resist Defense Ailments: This character is immune to status ailments and negative + stacks that affect defense. Doesn''t apply to status ailments that affect elemental + defense.' + - 'Damage on Special Skill and Cover Damage: When this character receives damage + from Special Skills or in place of a character in Cover, there''s a 75% chance + to deal 50% of the received damage on all enemies.' + image: https://imgur.com/9xdfQUk.jpg +... diff --git a/data/heroes/blue/3/Ulmer Glass Costume.yml b/data/heroes/blue/3/Ulmer Glass Costume.yml index 4c0285f0..9825d7fd 100644 --- a/data/heroes/blue/3/Ulmer Glass Costume.yml +++ b/data/heroes/blue/3/Ulmer Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Ulmer Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Slow class: Wizard -power: 516 -attack: 552 -defense: 507 -health: 830 +power: 520 +attack: 556 +defense: 512 +health: 837 skill: Glass Blizzard effects: - - Deals 156% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -30% defense for 6 turns. +- Deals 156% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -30% defense for 6 turns. types: - - Hit All - - Bypass - - Defense Debuff All +- Hit All +- Bypass +- Defense Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/mdOC2xf.jpg +... diff --git a/data/heroes/blue/3/Ulmer Toon Costume.yml b/data/heroes/blue/3/Ulmer Toon Costume.yml index 8997a4de..466e2d56 100644 --- a/data/heroes/blue/3/Ulmer Toon Costume.yml +++ b/data/heroes/blue/3/Ulmer Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Ulmer Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 504 health: 820 skill: Toon Blizzard effects: - - Deals 146% damage to all enemies. - - All enemies get -24% defense for 6 turns. - - Deals extra damage against Fire. +- Deals 146% damage to all enemies. +- All enemies get -24% defense for 6 turns. +- Deals extra damage against Fire. types: - - Hit All - - Defense Debuff All +- Hit All +- Defense Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/7Gi7zzw.jpg +... diff --git a/data/heroes/blue/3/Ulmer.yml b/data/heroes/blue/3/Ulmer.yml index bdf78636..66ae9ae4 100644 --- a/data/heroes/blue/3/Ulmer.yml +++ b/data/heroes/blue/3/Ulmer.yml @@ -1,3 +1,4 @@ +--- name: Ulmer source: season1 family: classic @@ -9,11 +10,11 @@ defense: 359 health: 677 skill: Blizzard effects: - - Deals 116% damage to all enemies. - - All enemies get -34% defense for 6 turns. +- Deals 116% damage to all enemies. +- All enemies get -34% defense for 6 turns. types: - - Hit All - - Defense Debuff All +- Hit All +- Defense Debuff All image: https://i.imgur.com/8fr1xWV.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 772 skill: Whiteout effects: - - Deals 145% damage to all enemies. - - All allies get +48% attack for 6 turns. + - Deals 145% damage to all enemies. + - All allies get +48% attack for 6 turns. types: - - Hit all - - Attack Buff All + - Hit All + - Attack Buff All image: https://i.imgur.com/0GakWdj.jpg costume2: design: toon @@ -41,34 +42,34 @@ costume2: health: 820 skill: Toon Blizzard effects: - - Deals 146% damage to all enemies. - - All enemies get -24% defense for 6 turns. - - Deals extra damage against Fire. + - Deals 146% damage to all enemies. + - All enemies get -24% defense for 6 turns. + - Deals extra damage against Fire. types: - - Hit All - - Defense Debuff All + - Hit All + - Defense Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/7Gi7zzw.jpg costume3: design: glass bonuses: 5/5/10/5 class: Wizard - power: 516 - attack: 552 - defense: 507 - health: 830 + power: 520 + attack: 556 + defense: 512 + health: 837 skill: Glass Blizzard effects: - - Deals 156% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -30% defense for 6 turns. + - Deals 156% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -30% defense for 6 turns. types: - - Hit All - - Bypass - - Defense Debuff All + - Hit All + - Bypass + - Defense Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/mdOC2xf.jpg +... diff --git a/data/heroes/blue/3/Valen Glass Costume.yml b/data/heroes/blue/3/Valen Glass Costume.yml index 1844168a..36b6c699 100644 --- a/data/heroes/blue/3/Valen Glass Costume.yml +++ b/data/heroes/blue/3/Valen Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Valen Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 492 health: 846 skill: Glass Slash effects: - - Deals 340% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -30% defense for 6 turns. +- Deals 340% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target gets -30% defense for 6 turns. types: - - Hit 1 - - Bypass - - Defense Debuff 1 +- Hit 1 +- Bypass +- Defense Debuff 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/ApzDafa.jpg +... diff --git a/data/heroes/blue/3/Valen Toon Costume.yml b/data/heroes/blue/3/Valen Toon Costume.yml index 10e69508..d6b69d8a 100644 --- a/data/heroes/blue/3/Valen Toon Costume.yml +++ b/data/heroes/blue/3/Valen Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Valen Toon Costume is_costume: true design: toon -class: Fighter source: season1 family: classic speed: Fast +class: Fighter power: 503 attack: 542 defense: 480 health: 819 skill: Toon Slash effects: - - Deals 330% damage to the target. - - The target gets -28% defense for 6 turns. - - Deals extra damage against Fire. +- Deals 330% damage to the target. +- The target gets -28% defense for 6 turns. +- Deals extra damage against Fire. types: - - Hit 1 - - Defense Debuff 1 +- Hit 1 +- Defense Debuff 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ARB96xu.jpg +... diff --git a/data/heroes/blue/3/Valen.yml b/data/heroes/blue/3/Valen.yml index 3e843b2b..e7f46da3 100644 --- a/data/heroes/blue/3/Valen.yml +++ b/data/heroes/blue/3/Valen.yml @@ -1,3 +1,4 @@ +--- name: Valen source: season1 family: classic @@ -9,11 +10,11 @@ defense: 411 health: 679 skill: Chilling Slash effects: - - Deals 300% damage to the target. - - The target gets -34% defense for 6 turns. +- Deals 300% damage to the target. +- The target gets -34% defense for 6 turns. types: - - Hit 1 - - Defense Debuff 1 +- Hit 1 +- Defense Debuff 1 image: https://i.imgur.com/8iWG7cB.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 757 skill: Thrilling Clash effects: - - Deals 335% damage to the target. - - The caster getts +54% attack for 6 turns. + - Deals 335% damage to the target. + - The caster getts +54% attack for 6 turns. types: - - Hit 1 - - Attack Buff Self + - Hit 1 + - Attack Buff Self image: https://i.imgur.com/V2ztXVp.jpg costume2: design: toon @@ -41,14 +42,15 @@ costume2: health: 819 skill: Toon Slash effects: - - Deals 330% damage to the target. - - The target gets -28% defense for 6 turns. - - Deals extra damage against Fire. + - Deals 330% damage to the target. + - The target gets -28% defense for 6 turns. + - Deals extra damage against Fire. types: - - Hit 1 - - Defense Debuff 1 + - Hit 1 + - Defense Debuff 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ARB96xu.jpg costume3: design: glass @@ -60,14 +62,14 @@ costume3: health: 846 skill: Glass Slash effects: - - Deals 340% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -30% defense for 6 turns. + - Deals 340% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target gets -30% defense for 6 turns. types: - - Hit 1 - - Bypass - - Defense Debuff 1 + - Hit 1 + - Bypass + - Defense Debuff 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/ApzDafa.jpg +... diff --git a/data/heroes/blue/4/Boril Glass Costume.yml b/data/heroes/blue/4/Boril Glass Costume.yml index e9b08dd5..08a1faa7 100644 --- a/data/heroes/blue/4/Boril Glass Costume.yml +++ b/data/heroes/blue/4/Boril Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Boril Glass Costume is_costume: true design: glass @@ -11,12 +12,15 @@ defense: 859 health: 1419 skill: Glass Riposte effects: - - The caster and nearby allies counterattack with 122% of the damage received for 5 turns. - - All Ice allies reflect status ailments and negative stacks for 2 turns. (Status effects cast by characters, Minions and Fiends on the same side cannot be reflected.) +- The caster and nearby allies counterattack with 122% of the damage received for + 5 turns. +- All Ice allies reflect status ailments and negative stacks for 2 turns. (Status + effects cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Counterattack 3 - - Debuff Reflect for Ice Allies +- Counterattack 3 +- Reflect Ailments for Ice Allies +- Reflect Stacks for Ice Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/x1sFOfC.jpg +... diff --git a/data/heroes/blue/4/Boril Second Costume.yml b/data/heroes/blue/4/Boril Second Costume.yml index 9d25fd9d..10a3edea 100644 --- a/data/heroes/blue/4/Boril Second Costume.yml +++ b/data/heroes/blue/4/Boril Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Boril Second Costume is_costume: true design: costume2 @@ -11,7 +12,9 @@ defense: 884 health: 1404 skill: Unrelenting Riposte effects: - - All allies counterattacks with 80% of the damage received for 4 turns. The counterattack damage increases by 20% each turn up to 140%. +- All allies counterattacks with 80% of the damage received for 4 turns. The counterattack + damage increases by 20% each turn, up to +140%. types: - - Counterattack All +- Counterattack All image: https://i.imgur.com/9wlyamA.jpg +... diff --git a/data/heroes/blue/4/Boril Toon Costume.yml b/data/heroes/blue/4/Boril Toon Costume.yml index 423b1e87..65f60779 100644 --- a/data/heroes/blue/4/Boril Toon Costume.yml +++ b/data/heroes/blue/4/Boril Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Boril Toon Costume is_costume: true design: toon @@ -11,10 +12,12 @@ defense: 855 health: 1401 skill: Toon Riposte effects: - - The caster and nearby allies counterattack with 120% of the damage received for 5 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. +- The caster and nearby allies counterattack with 120% of the damage received for + 5 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. types: - - Counterattack 3 +- Counterattack 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/FCxtmOB.jpg +... diff --git a/data/heroes/blue/4/Boril.yml b/data/heroes/blue/4/Boril.yml index 7724e874..1979d5e4 100644 --- a/data/heroes/blue/4/Boril.yml +++ b/data/heroes/blue/4/Boril.yml @@ -1,3 +1,4 @@ +--- name: Boril source: season1 family: classic @@ -9,9 +10,10 @@ defense: 792 health: 1151 skill: Perfect Riposte effects: - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns. +- The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. types: - - Counterattack 3 +- Counterattack 3 image: https://i.imgur.com/jFkMrWZ.jpg costume: design: costume1 @@ -23,9 +25,9 @@ costume: health: 1287 skill: Sturdy Riposte effects: - - All allies counterattack with 60% of the damage received for 4 turns. + - All allies counterattack with 60% of the damage received for 4 turns. types: - - Counterattack All + - Counterattack All image: https://i.imgur.com/p8PKYHQ.jpg costume2: design: costume2 @@ -37,9 +39,10 @@ costume2: health: 1404 skill: Unrelenting Riposte effects: - - All allies counterattacks with 80% of the damage received for 4 turns. The counterattack damage increases by 20% each turn up to 140%. + - All allies counterattacks with 80% of the damage received for 4 turns. The counterattack + damage increases by 20% each turn, up to +140%. types: - - Counterattack All + - Counterattack All image: https://i.imgur.com/9wlyamA.jpg costume3: design: toon @@ -51,12 +54,13 @@ costume3: health: 1401 skill: Toon Riposte effects: - - The caster and nearby allies counterattack with 120% of the damage received for 5 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. + - The caster and nearby allies counterattack with 120% of the damage received for + 5 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. types: - - Counterattack 3 + - Counterattack 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/FCxtmOB.jpg costume4: design: glass @@ -68,12 +72,15 @@ costume4: health: 1419 skill: Glass Riposte effects: - - The caster and nearby allies counterattack with 122% of the damage received for 5 turns. - - All Ice allies reflect status ailments and negative stacks for 2 turns. (Status effects cast by characters, Minions and Fiends on the same side cannot be reflected.) + - The caster and nearby allies counterattack with 122% of the damage received for + 5 turns. + - All Ice allies reflect status ailments and negative stacks for 2 turns. (Status + effects cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Counterattack 3 - - Debuff Reflect for Ice Allies + - Counterattack 3 + - Reflect Ailments for Ice Allies + - Reflect Stacks for Ice Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/x1sFOfC.jpg +... diff --git a/data/heroes/blue/4/Grimm Glass Costume.yml b/data/heroes/blue/4/Grimm Glass Costume.yml index 2a76935d..340e3c4e 100644 --- a/data/heroes/blue/4/Grimm Glass Costume.yml +++ b/data/heroes/blue/4/Grimm Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Grimm Glass Costume is_costume: true design: glass @@ -11,13 +12,14 @@ defense: 647 health: 1412 skill: Glass Pulverizer effects: - - Deals 335% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -30% defense for 6 turns. +- Deals 335% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target and nearby enemies get -30% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Bypass +- Defense Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/STrSTFP.jpg +... diff --git a/data/heroes/blue/4/Grimm Second Costume.yml b/data/heroes/blue/4/Grimm Second Costume.yml index e6ea1985..f7b712c9 100644 --- a/data/heroes/blue/4/Grimm Second Costume.yml +++ b/data/heroes/blue/4/Grimm Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Grimm Second Costume is_costume: true design: costume2 @@ -11,8 +12,11 @@ defense: 602 health: 1328 skill: Postal Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - The caster and nearby allies Special Skill deal an additional +40% damage for 6 turns. +- Deals 295% damage to the target and minor damage to nearby enemies. +- The caster and nearby allies' Special Skill deal an additional +40% damage for 6 + turns. types: - - Hit 3 +- Hit 3 +- SS Damage Buff 3 image: https://i.imgur.com/cDO5QOd.jpg +... diff --git a/data/heroes/blue/4/Grimm Stylish Costume.yml b/data/heroes/blue/4/Grimm Stylish Costume.yml index 114cd315..31570174 100644 --- a/data/heroes/blue/4/Grimm Stylish Costume.yml +++ b/data/heroes/blue/4/Grimm Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Grimm Stylish Costume is_costume: true design: stylish @@ -11,13 +12,14 @@ defense: 703 health: 1488 skill: Stylish Pulverizer effects: - - Deals 345% damage to the target and minor damage to nearby enemies. - - Deals extra damage to enemies with less than 50% health recovering. - - The target and nearby enemies get -32% defense for 6 turns. +- Deals 345% damage to the target and minor damage to nearby enemies. +- Deals extra damage to enemies with less than 50% health remaining. +- The target and nearby enemies get -32% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/570BQPZ.jpg +... diff --git a/data/heroes/blue/4/Grimm Toon Costume.yml b/data/heroes/blue/4/Grimm Toon Costume.yml index ef0e2a67..969f884f 100644 --- a/data/heroes/blue/4/Grimm Toon Costume.yml +++ b/data/heroes/blue/4/Grimm Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Grimm Toon Costume is_costume: true design: toon -class: Barbarian source: season1 family: classic speed: Average +class: Barbarian power: 746 attack: 827 defense: 638 health: 1381 skill: Toonpower Pulverizer effects: - - Deals 325% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -28% defense for 6 turns. - - Deals extra damage against Fire. +- Deals 325% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -28% defense for 6 turns. +- Deals extra damage against Fire. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/3MLw0k0.jpg +... diff --git a/data/heroes/blue/4/Grimm.yml b/data/heroes/blue/4/Grimm.yml index e85b669e..4c7485ca 100644 --- a/data/heroes/blue/4/Grimm.yml +++ b/data/heroes/blue/4/Grimm.yml @@ -1,3 +1,4 @@ +--- name: Grimm source: season1 family: classic @@ -9,11 +10,11 @@ defense: 531 health: 1132 skill: Ramming Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -34% defense for 6 turns. +- Deals 295% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -34% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 image: https://i.imgur.com/Mx4BDfE.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1278 skill: Merciless Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - The caster and nearby allies get +50% attack for 6 turns. + - Deals 295% damage to the target and minor damage to nearby enemies. + - The caster and nearby allies get +50% attack for 6 turns. types: - - Hit 3 - - Attack Buff 3 + - Hit 3 + - Attack Buff 3 image: https://i.imgur.com/Z9LP9Ei.jpg costume2: design: costume2 @@ -41,10 +42,12 @@ costume2: health: 1328 skill: Postal Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - The caster and nearby allies Special Skill deal an additional +40% damage for 6 turns. + - Deals 295% damage to the target and minor damage to nearby enemies. + - The caster and nearby allies' Special Skill deal an additional +40% damage for + 6 turns. types: - - Hit 3 + - Hit 3 + - SS Damage Buff 3 image: https://i.imgur.com/cDO5QOd.jpg costume3: design: toon @@ -56,15 +59,15 @@ costume3: health: 1381 skill: Toonpower Pulverizer effects: - - Deals 325% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -28% defense for 6 turns. - - Deals extra damage against Fire. + - Deals 325% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -28% defense for 6 turns. + - Deals extra damage against Fire. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Defense Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/3MLw0k0.jpg costume4: design: glass @@ -76,15 +79,15 @@ costume4: health: 1412 skill: Glass Pulverizer effects: - - Deals 335% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -30% defense for 6 turns. + - Deals 335% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target and nearby enemies get -30% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Bypass + - Defense Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/STrSTFP.jpg costume5: design: stylish @@ -96,13 +99,14 @@ costume5: health: 1488 skill: Stylish Pulverizer effects: - - Deals 345% damage to the target and minor damage to nearby enemies. - - Deals extra damage to enemies with less than 50% health recovering. - - The target and nearby enemies get -32% defense for 6 turns. + - Deals 345% damage to the target and minor damage to nearby enemies. + - Deals extra damage to enemies with less than 50% health remaining. + - The target and nearby enemies get -32% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Defense Debuff 3 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/570BQPZ.jpg +... diff --git a/data/heroes/blue/4/Kiril Glass Costume.yml b/data/heroes/blue/4/Kiril Glass Costume.yml index 9cc4af09..21aa446a 100644 --- a/data/heroes/blue/4/Kiril Glass Costume.yml +++ b/data/heroes/blue/4/Kiril Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Kiril Glass Costume is_costume: true design: glass @@ -11,17 +12,18 @@ defense: 813 health: 1328 skill: Glass Brew effects: - - Recovers 32% health for all allies. - - All allies get +28% attack for 3 turns. - - All allies get +28% defense for 3 turns. - - All Ice allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Recovers 32% health for all allies. +- All allies get +28% attack for 3 turns. +- All allies get +28% defense for 3 turns. +- All Ice allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Healer All - - Attack Buff All - - Defense Buff All - - Reflect Ailments for Ice Allies - - Reflect Stacks for Ice Allies +- Healer All +- Attack Buff All +- Defense Buff All +- Reflect Ailments for Ice Allies +- Reflect Stacks for Ice Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/gArugbH.jpg +... diff --git a/data/heroes/blue/4/Kiril Second Costume.yml b/data/heroes/blue/4/Kiril Second Costume.yml index 6ae219c4..ade966d3 100644 --- a/data/heroes/blue/4/Kiril Second Costume.yml +++ b/data/heroes/blue/4/Kiril Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Kiril Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 782 health: 1279 skill: Blessed Tankard effects: - - Boosts health of all allies by 400. Boosted health can exceed max HP - - All allies get +30% defense for 3 turns - - All enemies get -34% attack for 3 turns +- Boosts health of all allies by 400. Boosted health can exceed max HP. +- All allies get +30% defense for 3 turns. +- All enemies get -34% attack for 3 turns. types: - - Healer - - Attack Debuff - - Defense Buff +- Boosted Heal All +- Defense Buff All +- Attack Debuff All image: https://i.imgur.com/s7WIRC3.jpg +... diff --git a/data/heroes/blue/4/Kiril Stylish Costume.yml b/data/heroes/blue/4/Kiril Stylish Costume.yml new file mode 100644 index 00000000..425d2227 --- /dev/null +++ b/data/heroes/blue/4/Kiril Stylish Costume.yml @@ -0,0 +1,27 @@ +--- +name: Kiril Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Average +class: Wizard +power: 818 +attack: 822 +defense: 899 +health: 1388 +skill: Stylish Appetizer +effects: +- Recovers 40% health for the ally with the lowest remaining HP. All other allies + recover 33% health. +- All allies get +29% attack for 3 turns. +- All allies get +29% defense for 3 turns. +types: +- Healer All +- Attack Buff All +- Defense Buff All +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/2F6uZCQ.jpg +... diff --git a/data/heroes/blue/4/Kiril Toon Costume.yml b/data/heroes/blue/4/Kiril Toon Costume.yml index b0971139..a04e11ff 100644 --- a/data/heroes/blue/4/Kiril Toon Costume.yml +++ b/data/heroes/blue/4/Kiril Toon Costume.yml @@ -1,23 +1,28 @@ +--- name: Kiril Toon Costume is_costume: true design: toon -class: Wizard source: season1 family: classic speed: Average +class: Wizard power: 751 attack: 769 defense: 782 health: 1272 skill: Toon Brew effects: - - Recovers 31% health for all allies. - - All allies get 26% attack for 3 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. - - All allies get 26% defense for 3 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. +- Recovers 31% health for all allies. +- All allies get +26% attack for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Ice characters. +- All allies get +26% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Ice characters. types: - - Healer - - Attack Buff - - Defense Buff +- Healer All +- Attack Buff All +- Defense Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/PWTfo2c.jpg +... diff --git a/data/heroes/blue/4/Kiril.yml b/data/heroes/blue/4/Kiril.yml index 06ec2498..d3e881f2 100644 --- a/data/heroes/blue/4/Kiril.yml +++ b/data/heroes/blue/4/Kiril.yml @@ -1,3 +1,4 @@ +--- name: Kiril source: season1 family: classic @@ -9,13 +10,13 @@ defense: 673 health: 1034 skill: Blessed Brew effects: - - Recovers 28% health for all allies - - All allies get +30% attack for 3 turns - - All allies get +30% defense for 3 turns +- Recovers 28% health for all allies. +- All allies get +30% attack for 3 turns. +- All allies get +30% defense for 3 turns. types: - - Healer - - Attack Buff - - Defense Buff +- Healer All +- Attack Buff All +- Defense Buff All image: https://i.imgur.com/OnjIJvT.jpg costume: design: costume1 @@ -27,13 +28,13 @@ costume: health: 1153 skill: Blessed Solo effects: - - Recovers 28% health for all allies - - All enemies get -34% attack for 3 turns - - All enemies get -34% defense for 3 turns + - Recovers 28% health for all allies. + - All enemies get -34% attack for 3 turns. + - All enemies get -34% defense for 3 turns. types: - - Healer - - Attack Debuff - - Defense Debuff + - Healer All + - Attack Debuff All + - Defense Debuff All image: https://i.imgur.com/BwPG5qR.jpg costume2: design: costume2 @@ -45,13 +46,13 @@ costume2: health: 1279 skill: Blessed Tankard effects: - - Boosts health of all allies by 400. Boosted health can exceed max HP - - All allies get +30% defense for 3 turns - - All enemies get -34% attack for 3 turns + - Boosts health of all allies by 400. Boosted health can exceed max HP. + - All allies get +30% defense for 3 turns. + - All enemies get -34% attack for 3 turns. types: - - Healer - - Attack Debuff - - Defense Buff + - Boosted Heal All + - Defense Buff All + - Attack Debuff All image: https://i.imgur.com/s7WIRC3.jpg costume3: design: toon @@ -63,15 +64,18 @@ costume3: health: 1272 skill: Toon Brew effects: - - Recovers 31% health for all allies. - - All allies get 26% attack for 3 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. - - All allies get 26% defense for 3 turns. This status effect is undispellable and lasts 2 turns longer on Ice characters. + - Recovers 31% health for all allies. + - All allies get +26% attack for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Ice characters. + - All allies get +26% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Ice characters. types: - - Healer - - Attack Buff - - Defense Buff + - Healer All + - Attack Buff All + - Defense Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/PWTfo2c.jpg costume4: design: glass @@ -83,17 +87,40 @@ costume4: health: 1328 skill: Glass Brew effects: - - Recovers 32% health for all allies. - - All allies get +28% attack for 3 turns. - - All allies get +28% defense for 3 turns. - - All Ice allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - Recovers 32% health for all allies. + - All allies get +28% attack for 3 turns. + - All allies get +28% defense for 3 turns. + - All Ice allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Healer All - - Attack Buff All - - Defense Buff All - - Reflect Ailments for Ice Allies - - Reflect Stacks for Ice Allies + - Healer All + - Attack Buff All + - Defense Buff All + - Reflect Ailments for Ice Allies + - Reflect Stacks for Ice Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/gArugbH.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Wizard + power: 818 + attack: 822 + defense: 899 + health: 1388 + skill: Stylish Appetizer + effects: + - Recovers 40% health for the ally with the lowest remaining HP. All other allies + recover 33% health. + - All allies get +29% attack for 3 turns. + - All allies get +29% defense for 3 turns. + types: + - Healer All + - Attack Buff All + - Defense Buff All + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/2F6uZCQ.jpg +... diff --git a/data/heroes/blue/4/Osamu.yml b/data/heroes/blue/4/Osamu.yml index 1a7f8b79..778193a4 100644 --- a/data/heroes/blue/4/Osamu.yml +++ b/data/heroes/blue/4/Osamu.yml @@ -1,3 +1,4 @@ +--- name: Osamu source: ninja family: ninja @@ -9,20 +10,20 @@ defense: 637 health: 1232 skill: Iron Discipline Cut effects: - - 1x Mana Charge - - '* Deals 350% damage to the target.' - - '* The target gets -35% defense for 2 turns.' - - 2x Mana Charge - - '* Deals 375% damage to the target.' - - '* The target gets -40% defense for 4 turns.' - - 3x Mana Charge - - '* Deals 400% damage to the target.' - - '* If the attack defeats the target, the caster gains 100% mana.' - - '* The target gets -45% defense for 6 turns.' +- 1x Mana Charge +- '* Deals 350% damage to the target.' +- '* The target gets -35% defense for 2 turns.' +- 2x Mana Charge +- '* Deals 375% damage to the target.' +- '* The target gets -40% defense for 4 turns.' +- 3x Mana Charge +- '* Deals 400% damage to the target.' +- '* If the attack defeats the target, the caster gains 100% mana.' +- '* The target gets -45% defense for 6 turns.' types: - - Hit 1 - - Defense Debuff +- Hit 1 +- Defense Debuff 1 passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/bQphVTO.jpg +... diff --git a/data/heroes/blue/4/Sapphire.yml b/data/heroes/blue/4/Sapphire.yml index 350cbf65..505a9beb 100644 --- a/data/heroes/blue/4/Sapphire.yml +++ b/data/heroes/blue/4/Sapphire.yml @@ -1,31 +1,30 @@ +--- name: Sapphire -class: Rogue source: ninja +family: ninja speed: Charge +class: Rogue power: 670 attack: 726 defense: 541 health: 1285 skill: From Shadows effects: - - 1x Mana Charge - - '* Deals 225% damage to the target' - - >- - * The attack has a 35% chance to bypass defensive buffs. This includes - counter attack. - - 2x Mana Charge - - '* Deals 250% damage to the target and nearby enemies' - - >- - * The attack has a 60% chance to bypass defensive buffs. This includes - counter attack. - - 3x Mana Charge - - '* Deals 290% damage to all enemies' - - >- - * The attack has a 85% chance to bypass defensive buffs. This includes - counter attack. +- 1x Mana Charge +- '* Deals 225% damage to the target.' +- '* The attack has a 35% chance to bypass defensive buffs. (This includes counter + attack.)' +- 2x Mana Charge +- '* Deals 250% damage to the target and nearby enemies.' +- '* The attack has a 60% chance to bypass defensive buffs. (This includes counter + attack.)' +- 3x Mana Charge +- '* Deals 290% damage to all enemies.' +- '* The attack has a 85% chance to bypass defensive buffs. (This includes counter + attack.)' types: - - Charger - - Hit All - - Bypass -family: ninja +- Charge +- Hit 1/3/All +- Bypass chance image: https://i.imgur.com/XCynMAV.jpg +... diff --git a/data/heroes/blue/4/Sonya Glass Costume.yml b/data/heroes/blue/4/Sonya Glass Costume.yml index d942a452..ebe114ac 100644 --- a/data/heroes/blue/4/Sonya Glass Costume.yml +++ b/data/heroes/blue/4/Sonya Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Sonya Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 758 health: 1211 skill: Glass Strike effects: - - Deals 365% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Dispels buffs from all enemies. +- Deals 365% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Dispels buffs from all enemies. types: - - Hit 1 - - Bypass - - Dispeller 1 +- Hit 1 +- Bypass +- Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/eehQrS3.jpg +... diff --git a/data/heroes/blue/4/Sonya Second Costume.yml b/data/heroes/blue/4/Sonya Second Costume.yml index c1157cb3..8ed3d942 100644 --- a/data/heroes/blue/4/Sonya Second Costume.yml +++ b/data/heroes/blue/4/Sonya Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Sonya Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 708 health: 1179 skill: Wrenching Strike effects: - - Deals 345% damage to the target. - - All enemies are immune to new status effect buffs for 2 turns. +- Deals 345% damage to the target. +- All enemies are immune to new status effect buffs for 2 turns. types: - - Hit 1 - - Buff Imunity All +- Hit 1 +- Buff Immunity Debuff All image: https://i.imgur.com/9fhb23h.jpg +... diff --git a/data/heroes/blue/4/Sonya Toon Costume.yml b/data/heroes/blue/4/Sonya Toon Costume.yml index eeabac8c..6cccc8b6 100644 --- a/data/heroes/blue/4/Sonya Toon Costume.yml +++ b/data/heroes/blue/4/Sonya Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Sonya Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 758 health: 1194 skill: Toonpower Strike effects: - - Deals 355% damage to the target. - - Deals extra damage against Fire. - - Dispels buffs from the target. +- Deals 355% damage to the target. +- Deals extra damage against Fire. +- Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller 1 +- Hit 1 +- Dispeller All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/k4GWNzl.jpg +... diff --git a/data/heroes/blue/4/Sonya.yml b/data/heroes/blue/4/Sonya.yml index 6ddd061c..a0502bf5 100644 --- a/data/heroes/blue/4/Sonya.yml +++ b/data/heroes/blue/4/Sonya.yml @@ -1,3 +1,4 @@ +--- name: Sonya source: season1 family: classic @@ -9,11 +10,11 @@ defense: 731 health: 1011 skill: Piercing Strike effects: - - Deals 345% damage to the target. - - Dispels buffs from all enemies. +- Deals 345% damage to the target. +- Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller All +- Hit 1 +- Dispeller All image: https://i.imgur.com/zE5VVll.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1103 skill: Purifying Strike effects: - - Deals 345% damage to the target. - - Cleanses status ailments from all allies. + - Deals 345% damage to the target. + - Cleanses status ailments from all allies. types: - - Hit 1 - - Cleanser All + - Hit 1 + - Cleanser All image: https://i.imgur.com/R1MhQgF.jpg costume2: design: costume2 @@ -41,11 +42,11 @@ costume2: health: 1179 skill: Wrenching Strike effects: - - Deals 345% damage to the target. - - All enemies are immune to new status effect buffs for 2 turns. + - Deals 345% damage to the target. + - All enemies are immune to new status effect buffs for 2 turns. types: - - Hit 1 - - Buff Imunity All + - Hit 1 + - Buff Immunity Debuff All image: https://i.imgur.com/9fhb23h.jpg costume3: design: toon @@ -57,15 +58,15 @@ costume3: health: 1194 skill: Toonpower Strike effects: - - Deals 355% damage to the target. - - Deals extra damage against Fire. - - Dispels buffs from the target. + - Deals 355% damage to the target. + - Deals extra damage against Fire. + - Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller 1 + - Hit 1 + - Dispeller All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/k4GWNzl.jpg costume4: design: glass @@ -77,14 +78,14 @@ costume4: health: 1211 skill: Glass Strike effects: - - Deals 365% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Dispels buffs from all enemies. + - Deals 365% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Dispels buffs from all enemies. types: - - Hit 1 - - Bypass - - Dispeller 1 + - Hit 1 + - Bypass + - Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/eehQrS3.jpg +... diff --git a/data/heroes/blue/5/Anatemah.yml b/data/heroes/blue/5/Anatemah.yml index e4741bb3..816ca19c 100644 --- a/data/heroes/blue/5/Anatemah.yml +++ b/data/heroes/blue/5/Anatemah.yml @@ -13,7 +13,7 @@ effects: - Hit enemies become afflicted with Astral Orb. - While afflicted with the Astral Orb the Owner can't gain new Buffs. - Astral Orbs explode in 3 turns dealing 450 damage to their owner. - - If the Astral Orb is cleansed, the owner receives Resonance for 3 turns. Each turn, Resonance deals 1000 damage to the afflicted enemies and 500 damage to nearby enemies. (If an Astal Orb is replaced by a new Astral Orb, it explodes. This effect can happen up to 2 times per turn.) + - If the Astral Orb is cleansed, the owner receives Resonance for 3 turns. Each turn, Resonance deals 769 damage to the afflicted enemies and 384 damage to nearby enemies. (If an Astal Orb is replaced by a new Astral Orb, it explodes. This effect can happen up to 2 times per turn.) types: - Hit random 5 - Astral Orb to hit enemies diff --git a/data/heroes/blue/5/Athena.yml b/data/heroes/blue/5/Athena.yml index 3067df3e..11281929 100644 --- a/data/heroes/blue/5/Athena.yml +++ b/data/heroes/blue/5/Athena.yml @@ -1,6 +1,7 @@ +--- name: Athena source: hotm -family: 2017 +family: "2017" speed: Average class: Ranger power: 765 @@ -9,15 +10,18 @@ defense: 692 health: 1349 skill: Athena's Bow effects: - - Deals 365% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -41% defense and a further -4% decrease every time they are hit for 4 turns. - - Deals extra damage against Fire. - - Element Link gives all Ice allies +15% attack and +15% defense for 6 turns. This effect can't be dispelled. +- Deals 365% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -41% defense and a further -4% decrease every + time they are hit for 4 turns. +- Deals extra damage against Fire. +- Element Link gives all Ice allies +15% attack and +15% defense for 6 turns. This + effect can't be dispelled. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 image: https://i.imgur.com/uPsJEUS.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Barbarian power: 972 @@ -26,15 +30,18 @@ costume: health: 1964 skill: Athena's Arrow effects: - - Deals 350% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -41% defense, and a further -4% decrease every time that they are hit for 3 turns. - - All Fire enemies get -34% defense against Ice for 3 turns. - - Element Link gives all Ice allies +15% attack and +15% defense for 6 turns. This effect can't be dispelled. + - Deals 350% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -41% defense, and a further -4% decrease every + time that they are hit for 3 turns, down to -65% defense. + - All Fire enemies get -34% defense against Ice for 3 turns. + - Element Link gives all Ice allies +15% attack and +15% defense for 6 turns. This + effect can't be dispelled. types: - - Hit 3 - - Defense Debuff 3 - - Elemental EDD All + - Hit 3 + - Defense Debuff 3 + - Elemental Defense Debuff All Fire passives: - - >- - Dispel on Special Skill: When this character casts their Special Skill, they dispel the newest status effect buff from all enemies. + - 'Dispel on Special Skill: When this character casts their Special Skill, they + dispel the newest status effect buff from all enemies.' image: https://i.imgur.com/MA6JXX4.jpg +... diff --git a/data/heroes/blue/5/Azurite.yml b/data/heroes/blue/5/Azurite.yml index 5d657551..2fdd3a85 100644 --- a/data/heroes/blue/5/Azurite.yml +++ b/data/heroes/blue/5/Azurite.yml @@ -1,3 +1,4 @@ +--- name: Azurite source: ninja family: ninja @@ -9,21 +10,29 @@ defense: 774 health: 1477 skill: Light Grenades effects: - - Special Skill has a different effect when charged with 100%/200%/300% mana - - 1x Mana Charge - - '* Deals 250% damage to the target and nearby enemies.' - - '* The target and nearby enemies get -35% accuracy for 2 turns. Chance to miss also applies to offensive Special Skills.' - - '* The target and nearby enemies deal 320 damage to a random ally if they miss Special Skill during 2 turns.' - - 2x Mana Charge - - '* Deals 325% damage to the target and nearby enemies.' - - '* The target and nearby enemies get -40% accuracy for 3 turns. Chance to miss also applies to offensive Special Skills.' - - '* The target and nearby enemies deal 390 damage to a random ally if they miss Special Skill during 3 turns.' - - 3x Mana Charge - - '* Deals 400% damage to the target and nearby enemies.' - - '* The target and nearby enemies get -54% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills.' - - '* The target and nearby enemies deal 470 damage to a random ally if they miss Special Skill during 4 turns.' +- Special Skill has a different effect when charged with 100%/200%/300% mana +- 1x Mana Charge +- '* Deals 250% damage to the target and nearby enemies.' +- '* The target and nearby enemies get -35% accuracy for 2 turns. (Chance to miss + also applies to offensive Special Skills.)' +- '* The target and nearby enemies deal 320 damage to a random ally if they miss Special + Skill during 2 turns.' +- 2x Mana Charge +- '* Deals 325% damage to the target and nearby enemies.' +- '* The target and nearby enemies get -40% accuracy for 3 turns. (Chance to miss + also applies to offensive Special Skills.)' +- '* The target and nearby enemies deal 390 damage to a random ally if they miss Special + Skill during 3 turns.' +- 3x Mana Charge +- '* Deals 400% damage to the target and nearby enemies.' +- '* The target and nearby enemies get -54% accuracy for 4 turns. (Chance to miss + also applies to offensive Special Skills.)' +- '* The target and nearby enemies deal 470 damage to a random ally if they miss Special + Skill during 4 turns.' types: - - Charge - - Hit 3 - - Blind 3 +- Charge +- Hit 3 +- Blind 3 +- Damage Random Ally Debuff on miss 3 image: https://i.imgur.com/bzEzdnP.jpg +... diff --git a/data/heroes/blue/5/Boboo Sang.yml b/data/heroes/blue/5/Boboo Sang.yml index cbaac892..5bad7431 100644 --- a/data/heroes/blue/5/Boboo Sang.yml +++ b/data/heroes/blue/5/Boboo Sang.yml @@ -9,7 +9,7 @@ defense: 1312 health: 2261 skill: Debt Drain effects: - - Deals 460% damage to all enemies. + - Deals 500% damage to all enemies. - The caster steals generated mana of all enemies over 5 turns starting low and increasing every turn until on the last turn all generated mana is stolen. This effect can't be cleansed, but it gets removed if the caster is defeated. - All allies get Sticky surface for 5 turns. This effect can't be dispelled. - 'Sticky Surface: Steals 1 random dispellable buff or Growth effect from an attacking enemy. (Stolen dispellable buff or Growth effect is chosen by random. Sticky Surface is activated when any damage is received from an enemy. Each character with Sticky Surface can only steal one status effect buff or Growth effect per turn from normal attacks.)' diff --git a/data/heroes/blue/5/Burton.yml b/data/heroes/blue/5/Burton.yml index b9934645..06fb548f 100644 --- a/data/heroes/blue/5/Burton.yml +++ b/data/heroes/blue/5/Burton.yml @@ -1,3 +1,4 @@ +--- name: Burton source: shadow family: investigator @@ -9,11 +10,14 @@ defense: 1163 health: 2127 skill: Petrifying Knuckles effects: - - Deals 400% damage to the target and nearby enemies and inflicts 25 Insanity on them. - - The caster activates Stoneskin that drops all damage dealt to the caster to 1 but is removed after 5 hits. This affects can't be dispelled. - - Inflicts 50 Insanity to the caster. +- Deals 400% damage to the target and nearby enemies and inflicts 25 Insanity on them. +- The caster activates Stoneskin that drops all damage dealt to the caster to 1 but + is removed after 5 hits. This affects can't be dispelled. +- Casting this Special Skill inflicts 40 Insanity to the caster. types: - - Hit 3 - - Insanity - - Self Stoneskin +- Hit 3 +- Insanity 3 +- Stoneskin Self +- Insanity Self image: https://i.imgur.com/FttsejA.jpg +... diff --git a/data/heroes/blue/5/Cassilda.yml b/data/heroes/blue/5/Cassilda.yml new file mode 100644 index 00000000..6c0a0fe9 --- /dev/null +++ b/data/heroes/blue/5/Cassilda.yml @@ -0,0 +1,49 @@ +--- +name: Cassilda +source: shadow +family: forsaken +speed: Average +class: Sorcerer +power: 1283 +attack: 1326 +defense: 1336 +health: 2288 +skill: Discordant Incantation +effects: +- Deals 325% damage to the target. +- The target succumbs to Fear for 4 turns. (The target gets -40% defense. Removes + all dispellable buffs and Growth effects when a Fear status effect is added. The + target cannot gain new buffs or Growth effects for the duration. Target with Fear + deals 160% damage to random ally each time any other ally casts their Special Skill. + Each character can trigger this effect once per turn.) +- Deals 275% damage to 5 random enemies. (This effect targets the same enemy as the + first hit if there are no other valid targets.) +- All hit targets get 10 Insanity every time they are hit. +- All hit targets cannot activate their Talent Skills for 4 turns. +- Casting this Special Skill inflicts 45 Insanity on the caster. +types: +- Hit 1 +- Fear Debuff 1 +- Hit Random 5 +- Insanity on hit +- Block Talent Skills on hit +- Self Insanity +passives: +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%.' +- The Eldritch Host has +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- Special Skill - Eldrich Bright. +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' +- If this character defeats themself when activating Insanity, the chance to be reborn + is always 100%. +image: https://imgur.com/YXQrg7U.jpg +... diff --git a/data/heroes/blue/5/Cobalt.yml b/data/heroes/blue/5/Cobalt.yml index 788d5076..4225b2c6 100644 --- a/data/heroes/blue/5/Cobalt.yml +++ b/data/heroes/blue/5/Cobalt.yml @@ -1,3 +1,4 @@ +--- name: Cobalt source: ninja family: ninja @@ -9,17 +10,18 @@ defense: 685 health: 1435 skill: Katana Rain effects: - - 1x Mana Charge - - '* Deals 320% damage to the target' - - '* The attack has a 60% chance to bypass defensive buffs. This includes counterattacks.' - - 2x Mana Charge - - '* Deals 355% damage to the target and nearby enemies' - - '* The attack has a 85% chance to bypass defensive buffs. This includes counterattacks.' - - 3x Mana Charge - - '* Deals 390% damage to all enemies' - - '* The attack has a 100% chance to bypass defensive buffs. This includes counterattacks.' +- 1x Mana Charge +- ' * Deals 320% damage to the target.' +- ' * The attack has a 60% chance to bypass defensive buffs. (This includes counterattacks.)' +- 2x Mana Charge +- ' * Deals 355% damage to the target and nearby enemies.' +- ' * The attack has a 85% chance to bypass defensive buffs. (This includes counterattacks.)' +- 3x Mana Charge +- ' * Deals 390% damage to all enemies.' +- ' * The attack bypasses defensive buffs. (This includes counterattacks.)' types: - - Charge - - Hit 1/3/All - - Bypass Chance +- Charge +- Hit 1/3/All +- Bypass Chance image: https://i.imgur.com/23jWlvs.jpg +... diff --git a/data/heroes/blue/5/Emilie.yml b/data/heroes/blue/5/Emilie.yml index 97afdd54..c0c8a67b 100644 --- a/data/heroes/blue/5/Emilie.yml +++ b/data/heroes/blue/5/Emilie.yml @@ -1,3 +1,4 @@ +--- name: Emilie source: shadow family: theinstitute @@ -9,27 +10,35 @@ defense: 1316 health: 2261 skill: Endless Maze effects: - - Casts Full Removal on the target. (Full Removal removes all status effects, stacks and Growth and Wither effects. Removes even effects and stacks that are otherwise undispellable or uncleansable.) - - The target shifts into Abyss Ghost form for 5 turns. - - While in Abyss Ghost form the target receives 226 damage each turn. - - >- - When the Abyss Ghost form expires: - * Deals 1200 damage to all allies and inflicts 15 Insanity on them. - - Inflicts 45 Insanity on the caster. +- Casts Full Removal on the target. (Full Removal removes all status effects, stacks + and Growth and Wither effects. Removes even effects and stacks that are otherwise + undispellable or uncleansable.) +- The target shifts into Abyss Ghost form for 5 turns. +- While in Abyss Ghost form the target receives 226 damage each turn. +- 'When the Abyss Ghost form expires - Deals 1200 damage to all allies and inflicts + 15 Insanity on them.' +- Casting this Special Skill inflicts 45 Insanity on the caster. types: - - Full Removal 1 - - Abyss Ghost 1 - - DoT 1 while ghost - - Hit & Insanity All after ghost - - Self Insanity +- Full Removal 1 +- Abyss Ghost 1 +- DoT 1 while ghost +- Hit & Insanity All after ghost +- Self Insanity passives: - - "Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch Host. The chance is 10% per 10 Insanity on this character, up to maximum chance of 100%." - - "The Eldritch Host has:" - - " * 100% inherited health." - - " * 1200 attack." - - " * 1200 defense." - - "Special Skill: Eldrich Bright." - - " * Deals 400% damage to the target and inflicts 35 Insanity on them." - - " * Inflicts 30 Insanity on the caster." - - If this character defeats themself when activating Insanity, the chance to be reborn is always 100%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%. If this character defeats themself when activating Insanity, the chance + to be reborn is always 100%.' +- 'The Eldritch Host has:' +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- 'Special Skill: Eldrich Bright.' +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' image: https://imgur.com/o4gFbVk.jpg +... diff --git a/data/heroes/blue/5/Fergus.yml b/data/heroes/blue/5/Fergus.yml index 7ba5334e..8b3505f9 100644 --- a/data/heroes/blue/5/Fergus.yml +++ b/data/heroes/blue/5/Fergus.yml @@ -23,5 +23,5 @@ passives: - >- Resist Mana reduction: This character has an innate resistance against mana Reduction. - >- - Guard Rally: Every 4 turns, removes all Wither effects from all allies. + Guard Rally: Every 4 turns, removes all Growth effects from all enemies. image: https://i.imgur.com/kA2zCy1.jpg diff --git a/data/heroes/blue/5/Frostsnout.yml b/data/heroes/blue/5/Frostsnout.yml index c3e40226..a2f7f22b 100644 --- a/data/heroes/blue/5/Frostsnout.yml +++ b/data/heroes/blue/5/Frostsnout.yml @@ -1,3 +1,4 @@ +--- name: Frostsnout source: goblinvillage family: garrisonguard @@ -9,16 +10,18 @@ defense: 1161 health: 2134 skill: Raising Morale effects: - - Deals 380% damage to the target and nearby enemies. - - Reduces the duration for the caster and nearby alllies' active status ailments by 2 turns. (The duration reductionaffects both cleansable and uncleansable effects. If the durarion of any effect is reduced to zero, the effect is considered as having expired naturally. - - The caster and nearby allies get +40% critical chance for 3 turns. +- Deals 380% damage to the target and nearby enemies. +- Reduces the duration for the caster and nearby allies' active status ailments by + 2 turns. (The duration modification affects both cleansable and uncleansable effects. + If the duration of any effect is reduced to zero, the effect is considered as having + expired naturally.) +- The caster and nearby allies get +40% critical chance for 3 turns. types: - - Hit 3 - - Reduces Ailments Duration 3 - - Critical Chance Buff 3 +- Hit 3 +- Reduces Ailments Duration 3 +- Critical Chance Buff 3 passives: - - >- - Resist Mana Reduction: This character has an innate resistance against mana reduction. - - >- - Guard Rally: Every 4 turns, removes all Wither effects from all allies. +- 'Resist Mana Reduction: This character is immune to mana reductions.' +- 'Guard Rally: Every 4 turns, removes all Wither effects from all allies.' image: https://i.imgur.com/T8J02Mj.jpg +... diff --git a/data/heroes/blue/5/Glacivolt.yml b/data/heroes/blue/5/Glacivolt.yml index 7f033293..d83947a5 100644 --- a/data/heroes/blue/5/Glacivolt.yml +++ b/data/heroes/blue/5/Glacivolt.yml @@ -1,3 +1,4 @@ +--- name: Glacivolt source: covenant family: construct @@ -7,21 +8,29 @@ power: 1242 attack: 1273 defense: 1277 health: 2245 -skill: Wrath of Frozen Soul +skill: Wrath of Frozen Soul effects: - - Deals 270% damage to all enemies. - - All enemies get -25% defense, and a further -5% decrease per each Ice shield on the board for 3 turns, up to -50% defense. - - All enemies receive 456 Frost damage over 3 turns. +- Deals 270% damage to all enemies. +- All enemies get -25% defense, and a further -5% decrease per each Ice shield on + the board for 3 turns, up to -50% defense. +- All enemies receive 456 Frost damage over 3 turns. types: - - Hit All - - Defense Debuff All - - DoT All +- Hit All +- Defense Debuff All +- DoT All passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - >- - Minion Core: The Construct Core of this character is Minion Core. The Minion Core activates each time this character's Special Skill is cast - * With fully charged Minion Core, summon Killer Bot Minion with 22% HP and 55% attack inherited from the caster on all allies. - * The HP and attack inherited from the caster are scaled by the amount of charge int the Core. All charge is exhausted when the Core is activated. - * Before the Killer Bot Minion hits a target, it destroys all Minion from the target and damages Mega Minions. +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core. The Minion Core + activates each time this character''s Special Skill is cast.' +- ' * With fully charged Minion Core, summons a Killer Bot Minion with 22% HP and + 55% attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + int the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minion from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/a0lLWEF.jpg +... diff --git a/data/heroes/blue/5/Gladius.yml b/data/heroes/blue/5/Gladius.yml index 9a6b40a0..1513e712 100644 --- a/data/heroes/blue/5/Gladius.yml +++ b/data/heroes/blue/5/Gladius.yml @@ -10,7 +10,7 @@ health: 1705 skill: Hunter's Instinct effects: - This Special Skill never misses its targets. - - Deals 550% damage to the target. + - Deals 600% damage to the target. - >- The target becomes marked for 3 turns. Whenever a marked target dodges, they gain a stack (Max: 10). Each stack increases all damage the target receives by +5%. - Element Link gives all Ice allies +10% additional Special Skill damage for 4 turns. This effect can't be dispelled. diff --git a/data/heroes/blue/5/Halwinter.yml b/data/heroes/blue/5/Halwinter.yml index dce63a55..a816a1bf 100644 --- a/data/heroes/blue/5/Halwinter.yml +++ b/data/heroes/blue/5/Halwinter.yml @@ -1,3 +1,4 @@ +--- name: Halwinter source: covenant family: construct @@ -9,21 +10,30 @@ defense: 1271 health: 2263 skill: Soul Guardian effects: - - The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 4 turns. - - The caster counterattacks a random enemy with 120% of the damage received for 4 turns. - - The caster reduces all received damage by -50% for 4 turns. - - The caster is immune to new status ailments for 4 turns. +- The caster gets Taunt that prevents enemies from using Special Skills on the caster's + allies for 4 turns. +- The caster counterattacks a random enemy with 120% of the damage received for 4 + turns. +- The caster reduces all received damage by -50% for 4 turns. +- The caster is immune to new status ailments for 4 turns. types: - - Taunt - - Random Counterattack to self - - Self Damage Reduction Buff - - Self Status Ailment Immunity +- Taunt +- Random Counterattack to self +- Self Damage Reduction Buff +- Self Status Ailment Immunity passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - 'Minion Core: The Construct Core of this character is Minion Core.' - - "The Minion Core activates each time this character's Special Skill is cast:" - - " * With fully charged Minion Core, summon a Killer Bot Minion with 22% HP and 55% attack inherited from the caster on all allies." - - " * The HP and attack inherited from the caster is scaled by the amount of charge in Core. All charge is exhausted when the Core is activated." - - " * Before the Killer Bot Minion hits a target, it destroys all Minions from the target and damages Mega Minions." +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core.' +- 'The Minion Core activates each time this character''s Special Skill is cast:' +- ' * With fully charged Minion Core, summon a Killer Bot Minion with 22% HP and 55% + attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster is scaled by the amount of charge + in Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/aBjumTS.jpg +... diff --git a/data/heroes/blue/5/Hysteria.yml b/data/heroes/blue/5/Hysteria.yml index ee0bdbbd..c131fc6b 100644 --- a/data/heroes/blue/5/Hysteria.yml +++ b/data/heroes/blue/5/Hysteria.yml @@ -1,3 +1,4 @@ +--- name: Hysteria source: shadow family: cultist @@ -9,11 +10,15 @@ defense: 1240 health: 2259 skill: Eye of Yog-Sir effects: - - The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 4 turns. - - For the next 4 turns, the caster inflicts 10 Insanity to all enemies each time the caster is hit. The effect is triggered when the enemy deals damage through Special Skills. Tiles and normal attacks are limited to once per turn. - - Inflicts 55 Insanity on the caster. +- The caster gets Taunt that prevents enemies from using Special Skills on the caster's + allies for 4 turns. +- For the next 4 turns, the caster inflicts 10 Insanity to all enemies each time the + caster is hit. The effect is triggered when the enemy deals damage through Special + Skills. Tiles and normal attacks are limited to once per turn. +- Casting this Special Skill inflicts 45 Insanity on the caster. types: - - Taunt - - Insanity All - - Self Insanity +- Taunt +- Insanity All +- Self Insanity image: https://imgur.com/GBS05PK.jpg +... diff --git a/data/heroes/blue/5/Iris.yml b/data/heroes/blue/5/Iris.yml index eb5822d7..f7c2f614 100644 --- a/data/heroes/blue/5/Iris.yml +++ b/data/heroes/blue/5/Iris.yml @@ -9,7 +9,7 @@ defense: 751 health: 1378 skill: Erase Strength effects: - - Deals 405% damage to the target and minor damage to the nearby enemies. + - Deals 435% damage to the target and minor damage to the nearby enemies. - Dispells buffs from the target and nearby enemies at the end of each turn for 3 turns. - Deals extra damage against Fire. - Element Link gives all Ice allies +10% attack for 4 turns. This effect can't be dispelled. diff --git a/data/heroes/blue/5/Isarnia Glass Costume.yml b/data/heroes/blue/5/Isarnia Glass Costume.yml index 1ad5a026..b958c27f 100644 --- a/data/heroes/blue/5/Isarnia Glass Costume.yml +++ b/data/heroes/blue/5/Isarnia Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Isarnia Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1088 health: 2103 skill: Glass Shatter effects: - - Deals 395% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -40% defense for 6 turns. +- Deals 395% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -40% defense for 6 turns. types: - - Hit All - - Bypass - - Defense Debuff All +- Hit All +- Bypass +- Defense Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/mpefymk.jpg +... diff --git a/data/heroes/blue/5/Isarnia Second Costume.yml b/data/heroes/blue/5/Isarnia Second Costume.yml index 208d835d..722747cd 100644 --- a/data/heroes/blue/5/Isarnia Second Costume.yml +++ b/data/heroes/blue/5/Isarnia Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Isarnia Second Costume is_costume: true design: costume2 @@ -11,10 +12,12 @@ defense: 733 health: 1432 skill: Glacial Vortex effects: - - Deals 270% damage to all enemies - - All enemies get -34% attack for 4 turns. Against Nature characters, this status effect becomes uncleansable and lasts 2 turns longer - - Deals extra damage against Fire +- Deals 270% damage to all enemies. +- All enemies get -34% attack for 4 turns. Against Nature characters, this status + effect becomes uncleansable and lasts 2 turns longer. +- Deals extra damage against Fire. types: - - Hit All - - Attack Debuff +- Hit All +- Attack Debuff All image: https://i.imgur.com/wccczud.jpg +... diff --git a/data/heroes/blue/5/Isarnia Toon Costume.yml b/data/heroes/blue/5/Isarnia Toon Costume.yml index f28e1391..2f669c15 100644 --- a/data/heroes/blue/5/Isarnia Toon Costume.yml +++ b/data/heroes/blue/5/Isarnia Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Isarnia Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 1018 health: 2065 skill: Toon Shatter effects: - - Deals 385% damage to all enemies. - - All enemies get -34% defense for 6 turns. - - Deals extra damage against Fire. +- Deals 385% damage to all enemies. +- All enemies get -34% defense for 6 turns. +- Deals extra damage against Fire. types: - - Hit All - - Defense Debuff +- Hit All +- Defense Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/mFs5DrO.jpg +... diff --git a/data/heroes/blue/5/Isarnia.yml b/data/heroes/blue/5/Isarnia.yml index fae04ce4..c9ad2257 100644 --- a/data/heroes/blue/5/Isarnia.yml +++ b/data/heroes/blue/5/Isarnia.yml @@ -1,3 +1,4 @@ +--- name: Isarnia source: season1 family: classic @@ -9,11 +10,11 @@ defense: 655 health: 1200 skill: Glacial Shatter effects: - - Deals 235% damage to all enemies. - - All enemies get -44% defense for 6 turns. +- Deals 235% damage to all enemies. +- All enemies get -44% defense for 6 turns. types: - - Hit All - - Defense Debuff All +- Hit All +- Defense Debuff All image: https://i.imgur.com/IqOKah3.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1293 skill: Glacial Explosion effects: - - Deals 255% damage to all enemies. - - All enemies get -34% defense for 6 turns. + - Deals 255% damage to all enemies. + - All enemies get -34% defense for 6 turns. types: - - Hit All - - Defense Debuff All + - Hit All + - Defense Debuff All image: https://i.imgur.com/j8POeJ4.jpg costume2: design: costume2 @@ -41,12 +42,13 @@ costume2: health: 1432 skill: Glacial Vortex effects: - - Deals 270% damage to all enemies. - - All enemies get -34% attack for 4 turns. Against Nature characters, this status effect becomes uncleansable and lasts 2 turns longer. - - Deals extra damage against Fire. + - Deals 270% damage to all enemies. + - All enemies get -34% attack for 4 turns. Against Nature characters, this status + effect becomes uncleansable and lasts 2 turns longer. + - Deals extra damage against Fire. types: - - Hit All - - Attack Debuff All + - Hit All + - Attack Debuff All image: https://i.imgur.com/wccczud.jpg costume3: design: toon @@ -58,15 +60,15 @@ costume3: health: 2065 skill: Toon Shatter effects: - - Deals 385% damage to all enemies. - - All enemies get -34% defense for 6 turns. - - Deals extra damage against Fire. + - Deals 385% damage to all enemies. + - All enemies get -34% defense for 6 turns. + - Deals extra damage against Fire. types: - - Hit All - - Defense Debuff All + - Hit All + - Defense Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/mFs5DrO.jpg costume4: design: glass @@ -78,14 +80,14 @@ costume4: health: 2103 skill: Glass Shatter effects: - - Deals 395% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -40% defense for 6 turns. + - Deals 395% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -40% defense for 6 turns. types: - - Hit All - - Bypass - - Defense Debuff All + - Hit All + - Bypass + - Defense Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/mpefymk.jpg +... diff --git a/data/heroes/blue/5/Kesha.yml b/data/heroes/blue/5/Kesha.yml new file mode 100644 index 00000000..b7c862f6 --- /dev/null +++ b/data/heroes/blue/5/Kesha.yml @@ -0,0 +1,39 @@ +--- +name: Kesha +source: magic +family: magiccarpet +speed: Slow +class: Sorcerer +power: 1279 +attack: 1306 +defense: 1341 +health: 2301 +skill: Ethernal Ishq +effects: +- Deals 485% damage to all enemies. +- All allies except the caster dance the Dance of Ishq. +- 'Dance of Ishq:' +- +44% mana generation. +- Received damage is reduced by -47%. (Affects only mana generation from matching + tiles or mana gained by the defense team at the end of their turn. All existing + status effects will be removed when a dance status effect is added. Dance gives + immunity to new status effects. New dance status effect will replace this effect. + The effect is removed when the caster is defeated.) +types: +- Hit All +- Dance of Ishq 4 +passives: +- 'Transform Buffs: Each time this character casts their Special Skill, all dispellable + buffs affecting attack, defense and mana generation on all enemies are transformed + into matching undispellable status ailments. Transformed effects:' +- ' * Attack buffs are transformed into -40% attack status ailments for 3 turns.' +- ' * Defense buffs are transformed into -40% defense status ailments for 3 turns.' +- ' * Mana generation buffs are transformed into -40% mana generation status ailments + for 3 turns.' +- 'Flight Momentum: If this character has any amount of Flight Momentum, they receive:' +- ' * Up to +35% mana generation.' +- ' * Up to +25% extra chance to dodge.' +- ' * The effects diminish the less Flight Momentum character has.' +- 'Weaker Mega Minions: Enemy Mega Minions have -75% HP.' +image: https://imgur.com/KV0bCQc.jpg +... diff --git a/data/heroes/blue/5/Lord Loki.yml b/data/heroes/blue/5/Lord Loki.yml index 8e09e0ce..921b8c02 100644 --- a/data/heroes/blue/5/Lord Loki.yml +++ b/data/heroes/blue/5/Lord Loki.yml @@ -1,3 +1,4 @@ +--- name: Lord Loki source: season3 family: jotunheim @@ -9,15 +10,18 @@ defense: 743 health: 1312 skill: Trickster's Mischief effects: - - Copies target's Special Skill and uses it as if it was the caster's own Special Skill. - - If the target does not have a Special Skill or it can't be copied, the following special skill will be cast - - 'Villain Swing:' - - ' * Deals 275% damage to the target' +- Copies target's Special Skill and uses it as if it was the caster's own Special + Skill. +- If the target does not have a Special Skill or it can't be copied, the following + special skill will be cast +- 'Villain Swing:' +- ' * Deals 275% damage to the target' types: - - Copy Special - - Hit 1 +- Copy Special Skill +- Hit 1 image: https://i.imgur.com/eGy2uqe.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Sorcerer power: 986 @@ -26,12 +30,16 @@ costume: health: 1721 skill: Shapeshifter's Deception effects: - - Copies all dispellable buffs from the target. - - Copies target's Special Skill and uses it in addition to the caster's own Special Skill. - - "If the target does not have a Special Skill, or it can't be copied, the following Special Skill will be cast:" - - 'Scoundrel Swing:' - - ' * Deals 265% damage to the target.' + - Copies all dispellable buffs from the target. + - Copies target's Special Skill and uses it in addition to the caster's own Special + Skill. + - 'If the target does not have a Special Skill, or it can''t be copied, the following + Special Skill will be cast:' + - 'Scoundrel Swing:' + - ' * Deals 265% damage to the target.' types: - - Copy Special - - Hit 1 + - Copy Buffs + - Copy Special Skill + - Hit 1 image: https://i.imgur.com/aEGEu4Y.jpg +... diff --git a/data/heroes/blue/5/Magni Glass Costume.yml b/data/heroes/blue/5/Magni Glass Costume.yml index bd487831..08567769 100644 --- a/data/heroes/blue/5/Magni Glass Costume.yml +++ b/data/heroes/blue/5/Magni Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Magni Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1081 health: 2397 skill: Glass Strike effects: - - Deals 510% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies get +60% defense for 4 turns. +- Deals 510% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The caster and nearby allies get +60% defense for 4 turns. types: - - Hit 1 - - Bypass - - Defense Buff 3 +- Hit 1 +- Bypass +- Defense Buff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/EJome7K.jpg +... diff --git a/data/heroes/blue/5/Magni Second Costume.yml b/data/heroes/blue/5/Magni Second Costume.yml index dc0b3215..890e06ee 100644 --- a/data/heroes/blue/5/Magni Second Costume.yml +++ b/data/heroes/blue/5/Magni Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Magni Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 738 health: 1630 skill: Strike of the Underworld effects: - - Deals 285% damage to target and nearby enemies. - - The target and nearby enemies get -64% defense against Special Skills for 4 turns. +- Deals 285% damage to target and nearby enemies. +- The target and nearby enemies get -64% defense against Special Skills for 4 turns. types: - - Hit 3 - - Defense Debuff +- Hit 3 +- Defense Debuff 3 image: https://i.imgur.com/npmSFHz.jpg +... diff --git a/data/heroes/blue/5/Magni Stylish Costume.yml b/data/heroes/blue/5/Magni Stylish Costume.yml new file mode 100644 index 00000000..0a3bb16f --- /dev/null +++ b/data/heroes/blue/5/Magni Stylish Costume.yml @@ -0,0 +1,25 @@ +--- +name: Magni Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Fast +class: Fighter +power: 1295 +attack: 1439 +defense: 1137 +health: 2488 +skill: Stylish Strike +effects: +- Deals 520% damage to the target. +- If the target has less than 50% health remaining, deals 620% damage instead. +- The caster and nearby allies get +61% defense for 4 turns. +types: +- Hit 1 +- Defense Buff 3 +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/ur9mzPp.jpg +... diff --git a/data/heroes/blue/5/Magni Toon Costume.yml b/data/heroes/blue/5/Magni Toon Costume.yml index 9c24fae3..5dc6915b 100644 --- a/data/heroes/blue/5/Magni Toon Costume.yml +++ b/data/heroes/blue/5/Magni Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Magni Toon Costume is_costume: true design: toon -class: Fighter source: season1 family: classic speed: Fast +class: Fighter power: 1108 attack: 1140 defense: 936 health: 2303 skill: Strike of the Toons effects: - - Deals 500% damage to the target. - - The caster and nearby allies get 56% defense for 4 turns. - - Deals extra damage against Fire. +- Deals 500% damage to the target. +- The caster and nearby allies get 56% defense for 4 turns. +- Deals extra damage against Fire. types: - - Hit 1 - - Defense Buff +- Hit 1 +- Defense Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/bakqHYB.jpg +... diff --git a/data/heroes/blue/5/Magni.yml b/data/heroes/blue/5/Magni.yml index cf520544..3cd70f2f 100644 --- a/data/heroes/blue/5/Magni.yml +++ b/data/heroes/blue/5/Magni.yml @@ -1,3 +1,4 @@ +--- name: Magni source: season1 family: classic @@ -9,11 +10,11 @@ defense: 591 health: 1334 skill: Strike of the Ancients effects: - - Deals 420% damage to the target. - - The caster and nearby allies get +63% defense for 4 turns. +- Deals 420% damage to the target. +- The caster and nearby allies get +63% defense for 4 turns. types: - - Hit 1 - - Defense Buff 3 +- Hit 1 +- Defense Buff 3 image: https://i.imgur.com/JpMZ0xh.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1467 skill: Strike of the Monolith effects: - - Deals 420% damage to the target. - - The target and nearby enemies get -34% defense for 4 turns. + - Deals 420% damage to the target. + - The target and nearby enemies get -34% defense for 4 turns. types: - - Hit 1 - - Defense Debuff 3 + - Hit 1 + - Defense Debuff 3 image: https://i.imgur.com/A0jPrh9.jpg costume2: design: costume2 @@ -41,11 +42,11 @@ costume2: health: 1630 skill: Strike of the Underworld effects: - - Deals 285% damage to target and nearby enemies. - - The target and nearby enemies get -64% defense against Special Skills for 4 turns. + - Deals 285% damage to target and nearby enemies. + - The target and nearby enemies get -64% defense against Special Skills for 4 turns. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Defense Debuff 3 image: https://i.imgur.com/npmSFHz.jpg costume3: design: toon @@ -57,15 +58,15 @@ costume3: health: 2303 skill: Strike of the Toons effects: - - Deals 500% damage to the target. - - The caster and nearby allies get 56% defense for 4 turns. - - Deals extra damage against Fire. + - Deals 500% damage to the target. + - The caster and nearby allies get 56% defense for 4 turns. + - Deals extra damage against Fire. types: - - Hit 1 - - Defense Buff 3 + - Hit 1 + - Defense Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/bakqHYB.jpg costume4: design: glass @@ -77,14 +78,34 @@ costume4: health: 2397 skill: Glass Strike effects: - - Deals 510% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies get +60% defense for 4 turns. + - Deals 510% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The caster and nearby allies get +60% defense for 4 turns. types: - - Hit 1 - - Bypass - - Defense Buff 3 + - Hit 1 + - Bypass + - Defense Buff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/EJome7K.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Fighter + power: 1295 + attack: 1439 + defense: 1137 + health: 2488 + skill: Stylish Strike + effects: + - Deals 520% damage to the target. + - If the target has less than 50% health remaining, deals 620% damage instead. + - The caster and nearby allies get +61% defense for 4 turns. + types: + - Hit 1 + - Defense Buff 3 + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/ur9mzPp.jpg +... diff --git a/data/heroes/blue/5/Oniwakamaru.yml b/data/heroes/blue/5/Oniwakamaru.yml index 0d1e6ec8..ecc6068c 100644 --- a/data/heroes/blue/5/Oniwakamaru.yml +++ b/data/heroes/blue/5/Oniwakamaru.yml @@ -1,3 +1,4 @@ +--- name: Oniwakamaru source: ninja family: ninja @@ -9,21 +10,26 @@ defense: 891 health: 1666 skill: Standing Fortress effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Boosts health of caster by 390. Boosted health can exceed max HP.' - - " - The caster gets Taunt that prevents enemies from using Special Skill on the caster's allies for 2 turns. This effect can't be dispelled." - - ' - The caster counterattacks with 50% of the damage received for 2 turns.' - - 'x2 Mana Charge:' - - ' - Boosts health of caster by 490. Boosted health can exceed max HP.' - - " - The caster gets Taunt that prevents enemies from using Special Skill on the caster's allies for 3 turns. This effect can't be dispelled." - - ' - The caster counterattacks with 105% of the damage received for 3 turns.' - - 'x3 Mana Charge:' - - ' - Boosts health of caster by 540. Boosted health can exceed max HP.' - - " - The caster gets Taunt that prevents enemies from using Special Skill on the caster's allies for 4 turns. This effect can't be dispelled." - - ' - The caster counterattacks with 133% of the damage received for 3 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Boosts health of caster by 390. Boosted health can exceed max HP.' +- ' - The caster gets Taunt that prevents enemies from using Special Skill on the + caster''s allies for 2 turns. This effect can''t be dispelled.' +- ' - The caster counterattacks with 50% of the damage received for 2 turns.' +- 'x2 Mana Charge:' +- ' - Boosts health of caster by 490. Boosted health can exceed max HP.' +- ' - The caster gets Taunt that prevents enemies from using Special Skill on the + caster''s allies for 3 turns. This effect can''t be dispelled.' +- ' - The caster counterattacks with 105% of the damage received for 3 turns.' +- 'x3 Mana Charge:' +- ' - Boosts health of caster by 540. Boosted health can exceed max HP.' +- ' - The caster gets Taunt that prevents enemies from using Special Skill on the + caster''s allies for 4 turns. This effect can''t be dispelled.' +- ' - The caster counterattacks with 133% of the damage received for 3 turns.' types: - - Self Boosted Heal - - Taunt - - Counterattack 1 +- Charge +- Boosted Heal Self +- Taunt +- Counterattack Self image: https://i.imgur.com/TgO9p2o.jpg +... diff --git a/data/heroes/blue/5/Perseus.yml b/data/heroes/blue/5/Perseus.yml index 0df1ef58..631f1403 100644 --- a/data/heroes/blue/5/Perseus.yml +++ b/data/heroes/blue/5/Perseus.yml @@ -1,6 +1,7 @@ +--- name: Perseus source: hotm -family: 2017 +family: "2017" speed: Fast class: Paladin power: 765 @@ -9,16 +10,19 @@ defense: 698 health: 1367 skill: Everlasting Wound effects: - - Deal 455% damage to the target. - - The target gets -100% decrease for any healing received for 4 turns. This effect can't be cleansed. - - The caster and nearby allies get +94% defense against Nature for 4 turns. - - Elemental Link gives 10% mana generation for all Ice allies for 4 turns. This effect can't be displelled. +- Deal 455% damage to the target. +- The target gets -100% decrease for any healing received for 4 turns. This effect + can't be cleansed. +- The caster and nearby allies get +94% defense against Nature for 4 turns. +- Elemental Link gives 10% mana generation for all Ice allies for 4 turns. This effect + can't be displelled. types: - - Hit 1 - - Healing Debuff 1 - - Elemental Defense Buff 3 +- Hit 1 +- Healing Debuff 1 +- Elemental Defense Buff 3 image: https://i.imgur.com/AMhR92j.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Fighter power: 973 @@ -27,15 +31,18 @@ costume: health: 1982 skill: Arctic Wound effects: - - Deals 405% damage to the target and nearby enemies. - - The target and nearby enemies get -100% decrease of any healing received for 4 turns. This effect can't be cleansed. - - The target and nearby enemies get -68% defense against Ice for 4 turns. - - Elemental Link gives +10% mana generation for all Ice allies for 4 turns. This effect can't be displelled. + - Deals 405% damage to the target and nearby enemies. + - The target and nearby enemies get -100% decrease for any healing received for + 4 turns. This effect can't be cleansed. + - The target and nearby enemies get -68% defense against Ice for 4 turns. + - Elemental Link gives +10% mana generation for all Ice allies for 4 turns. This + effect can't be dispelled. types: - - Hit 3 - - Healing Debuff 3 - - EDD 3 + - Hit 3 + - Healing Debuff 3 + - Elemental Defense Debuff 3 passives: - - >- - Dispel on Special Skill: When this character casts their Special Skill, they dispel the newest status effect buff from all enemies. + - 'Dispel on Special Skill: When this character casts their Special Skill, they + dispel the newest status effect buff from all enemies.' image: https://i.imgur.com/nzVNwio.jpg +... diff --git a/data/heroes/blue/5/Porthos.yml b/data/heroes/blue/5/Porthos.yml index 1747869a..4e9cc0fb 100644 --- a/data/heroes/blue/5/Porthos.yml +++ b/data/heroes/blue/5/Porthos.yml @@ -43,5 +43,5 @@ costume: - >- Resist Defense Ailments: This character is immune to status ailments and negative stacks that affect defense. Doesn't apply to status ailments that affect elemental defense. - >- - Damage on Special Skill and Cover Damage: When this character receives damage from Special Skills or in place of a character in Cover, there's a 75% chance to deal 50% of the received damage on all enemies. + Damage on Special Skill and Cover Damage: When this character receives damage from Special Skills or in place of a character in Cover, there's a 75% chance to deal 50% of the received damage to all enemies. image: https://imgur.com/ohUYwDY.jpg diff --git a/data/heroes/blue/5/Richard Glass Costume.yml b/data/heroes/blue/5/Richard Glass Costume.yml index 05f5539b..5c8ff6ba 100644 --- a/data/heroes/blue/5/Richard Glass Costume.yml +++ b/data/heroes/blue/5/Richard Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Richard Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1149 health: 2394 skill: Glass Hammer effects: - - Deals 575% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -30% attack for 6 turns. +- Deals 575% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target and nearby enemies get -30% attack for 6 turns. types: - - Hit 3 - - Bypass - - Attack Debuff 3 +- Hit 3 +- Bypass +- Attack Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/zd4avma.jpg +... diff --git a/data/heroes/blue/5/Richard Second Costume.yml b/data/heroes/blue/5/Richard Second Costume.yml index cfb0f87c..74cf98d7 100644 --- a/data/heroes/blue/5/Richard Second Costume.yml +++ b/data/heroes/blue/5/Richard Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Richard Second Costume is_costume: true design: costume2 @@ -11,11 +12,11 @@ defense: 757 health: 1609 skill: Dread Hammer effects: - - Deals 300% damage to the tha target and nearby enemies. - - >- - The target and nearby enemies get -30% attack, and a further -2% decrease - every time they are hit during 4 turns. +- Deals 300% damage to the target and nearby enemies. +- The target and nearby enemies get -30% attack, and a further -2% decrease every + time they are hit during 4 turns. types: - - Hit 3 - - Attack Debuff +- Hit 3 +- Attack Debuff 3 image: https://i.imgur.com/7TMtgd4.jpg +... diff --git a/data/heroes/blue/5/Richard Stylish Costume.yml b/data/heroes/blue/5/Richard Stylish Costume.yml index 23cc4f2a..6ef46f63 100644 --- a/data/heroes/blue/5/Richard Stylish Costume.yml +++ b/data/heroes/blue/5/Richard Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Richard Stylish Costume is_costume: true design: stylish @@ -11,13 +12,14 @@ defense: 1211 health: 2495 skill: Bottle Hammer effects: - - Deals 585% damage to the target and minor damage to nearby enemies. - - Deals extra damage to enemies with less than 50% health remaining. - - The target and nearby enemies get -32% attack for 6 turns. +- Deals 585% damage to the target and minor damage to nearby enemies. +- Deals extra damage to enemies with less than 50% health remaining. +- The target and nearby enemies get -32% attack for 6 turns. types: - - Hit 3 - - Attack Debuff 3 +- Hit 3 +- Attack Debuff 3 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/e0Q6Y54.jpg +... diff --git a/data/heroes/blue/5/Richard Toon Costume.yml b/data/heroes/blue/5/Richard Toon Costume.yml index b156cfa9..717e4978 100644 --- a/data/heroes/blue/5/Richard Toon Costume.yml +++ b/data/heroes/blue/5/Richard Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Richard Toon Costume is_costume: true design: toon -class: Paladin source: season1 family: classic speed: Average +class: Paladin power: 1108 attack: 1108 defense: 988 health: 2279 skill: Toon Hammer effects: - - Deals 565% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% attack for 6 turns. - - Deals extra damage against Fire. +- Deals 565% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -24% attack for 6 turns. +- Deals extra damage against Fire. types: - - Hit 3 - - Attack Debuff +- Hit 3 +- Attack Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/2rEfoQ7.jpg +... diff --git a/data/heroes/blue/5/Richard.yml b/data/heroes/blue/5/Richard.yml index 422fd7f0..bc5d10a9 100644 --- a/data/heroes/blue/5/Richard.yml +++ b/data/heroes/blue/5/Richard.yml @@ -1,3 +1,4 @@ +--- name: Richard source: season1 family: classic @@ -9,11 +10,11 @@ defense: 817 health: 1260 skill: Cloud Hammer effects: - - Deals 415% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -34% attack for 6 turns. +- Deals 415% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -34% attack for 6 turns. types: - - Hit 3 - - Attack Debuff 3 +- Hit 3 +- Attack Debuff 3 image: https://i.imgur.com/G5NAe4a.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1361 skill: Cloud Axe effects: - - Deals 435% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -34% attack for 4 turns. + - Deals 435% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -34% attack for 4 turns. types: - - Hit 3 - - Attack Debuff 3 + - Hit 3 + - Attack Debuff 3 image: https://i.imgur.com/WKQthMP.jpg costume2: design: costume2 @@ -41,11 +42,12 @@ costume2: health: 1609 skill: Dread Hammer effects: - - Deals 300% damage to the target and nearby enemies. - - The target and nearby enemies get -30% attack, and a further -2% decrease every time they are hit during 4 turns. + - Deals 300% damage to the target and nearby enemies. + - The target and nearby enemies get -30% attack, and a further -2% decrease every + time they are hit during 4 turns. types: - - Hit 3 - - Attack Debuff 3 + - Hit 3 + - Attack Debuff 3 image: https://i.imgur.com/7TMtgd4.jpg costume3: design: toon @@ -57,15 +59,15 @@ costume3: health: 2279 skill: Toon Hammer effects: - - Deals 565% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% attack for 6 turns. - - Deals extra damage against Fire. + - Deals 565% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -24% attack for 6 turns. + - Deals extra damage against Fire. types: - - Hit 3 - - Attack Debuff 3 + - Hit 3 + - Attack Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/2rEfoQ7.jpg costume4: design: glass @@ -77,16 +79,15 @@ costume4: health: 2394 skill: Glass Hammer effects: - - Deals 575% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -30% attack for 6 turns. + - Deals 575% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target and nearby enemies get -30% attack for 6 turns. types: - - Hit 3 - - Bypass - - Attack Debuff 3 + - Hit 3 + - Bypass + - Attack Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/zd4avma.jpg costume5: design: stylish @@ -98,13 +99,14 @@ costume5: health: 2495 skill: Bottle Hammer effects: - - Deals 585% damage to the target and minor damage to nearby enemies. - - Deals extra damage to enemies with less than 50% health remaining. - - The target and nearby enemies get -32% attack for 6 turns. + - Deals 585% damage to the target and minor damage to nearby enemies. + - Deals extra damage to enemies with less than 50% health remaining. + - The target and nearby enemies get -32% attack for 6 turns. types: - - Hit 3 - - Attack Debuff 3 + - Hit 3 + - Attack Debuff 3 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/e0Q6Y54.jpg +... diff --git a/data/heroes/blue/5/Salvatore.yml b/data/heroes/blue/5/Salvatore.yml index 166fd483..46da4786 100644 --- a/data/heroes/blue/5/Salvatore.yml +++ b/data/heroes/blue/5/Salvatore.yml @@ -1,3 +1,4 @@ +--- name: Salvatore source: shadow family: investigator @@ -9,15 +10,23 @@ defense: 1246 health: 2360 skill: Deranged Existence effects: - - Casts Full Removal on the caster. (Full Removal removes all status effects, stacks and Gowth and Wither effects. Removes even status effects and stacks that are otherwise undispellable or uncleansable. ) - - The caster shifts into Deranged Dire Ghost form for 5 turns. - - While in Deranged Dire Ghost form the caster automatically deal 350% damage and inflict 30 Insanity on a random enemy each turn. - - While in Deranged Dire Ghost form the caster and nearby allies can take damage from enemies whose element is stronger against them. (While in Ghost form, Character can't gain mana and can't be healed by Special Skills, but is immune to normal attacks, Special Skill attacks, damage dealing passives, status effects and stacks. Immune to new Growth and Wither effects.) - - Inflicts 30 Insanity on all allies except the caster. +- Casts Full Removal on the caster. (Full Removal removes all status effects, stacks + and Growth and Wither effects. Removes even status effects and stacks that are otherwise + undispellable or uncleansable. ) +- The caster shifts into Deranged Dire Ghost form for 5 turns. +- While in Deranged Dire Ghost form the caster automatically deal 350% damage and + inflict 30 Insanity on a random enemy each turn. +- While in Deranged Dire Ghost form the caster and nearby allies can take damage from + enemies whose element is stronger against them. (While in Ghost form, Character + can't gain mana and can't be healed by Special Skills, but is immune to normal attacks, + Special Skill attacks, damage dealing passives, status effects and stacks. Immune + to new Growth and Wither effects.) +- Casting this Special Skill inflicts 25 Insanity on all allies except the caster. types: - - Self Full Removal - - Self Deranged Dire Ghost - - Hit 1 - - Insanity 1 - - Insanity to allies +- Self Full Removal +- Self Deranged Dire Ghost +- Hit 1 +- Insanity 1 +- Insanity to allies image: https://imgur.com/kk1oySX.jpg +... diff --git a/data/heroes/blue/5/Sawano.yml b/data/heroes/blue/5/Sawano.yml index 1d795bfe..671dcadc 100644 --- a/data/heroes/blue/5/Sawano.yml +++ b/data/heroes/blue/5/Sawano.yml @@ -1,3 +1,4 @@ +--- name: Sawano source: ninja family: ninja @@ -9,23 +10,27 @@ defense: 1297 health: 1705 skill: Purifying Ki effects: - - 1x Mana Charge - - '* Recovers 25% health for all allies.' - - '* For the next 2 turns this character recovers 300 health to all allies after an enemy casts their Special Skill. (Each enemy can trigger this effect once per turn.)' - - '* Cleanses status ailments from the caster.' - - 2x Mana Charge - - '* Recovers 30% health for all allies.' - - '* For the next 4 turns this character recovers 350 health to all allies after an enemy casts their Special Skill. (Each enemy can trigger this effect once per turn.)' - - '* Cleanses status ailments from the caster and nearby allies.' - - 3x Mana Charge - - '* Recovers 35% health for all allies.' - - '* For the next 6 turns this character recovers 400 health to all allies after an enemy casts their Special Skill. (Each enemy can trigger this effect once per turn.)' - - '* Cleanses status ailments from all allies.' +- 1x Mana Charge +- ' * Recovers 25% health for all allies.' +- ' * For the next 2 turns this character recovers 300 health to all allies after an + enemy casts their Special Skill. (Each enemy can trigger this effect once per turn.)' +- ' * Cleanses status ailments from the caster.' +- 2x Mana Charge +- ' * Recovers 30% health for all allies.' +- ' * For the next 4 turns this character recovers 350 health to all allies after an + enemy casts their Special Skill. (Each enemy can trigger this effect once per turn.)' +- ' * Cleanses status ailments from the caster and nearby allies.' +- 3x Mana Charge +- ' * Recovers 35% health for all allies.' +- ' * For the next 6 turns this character recovers 400 health to all allies after an + enemy casts their Special Skill. (Each enemy can trigger this effect once per turn.)' +- ' * Cleanses status ailments from all allies.' types: - - Healer All - - Heal All on Enemy Special - - Cleanser 1/3/5 +- Charge +- Healer All +- Heal All on Enemy Special +- Cleanser 1/3/5 passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/iP6Lloh.jpg +... diff --git a/data/heroes/blue/5/Thorne Glass Costume.yml b/data/heroes/blue/5/Thorne Glass Costume.yml index 9f76a6de..0ee67f69 100644 --- a/data/heroes/blue/5/Thorne Glass Costume.yml +++ b/data/heroes/blue/5/Thorne Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Thorne Glass Costume is_costume: true design: glass @@ -11,12 +12,12 @@ defense: 1303 health: 2324 skill: Glass Finisher effects: - - Deals 650% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 650% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass +- Hit 3 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/jJvIunu.jpg +... diff --git a/data/heroes/blue/5/Thorne Second Costume.yml b/data/heroes/blue/5/Thorne Second Costume.yml index 1f92c80f..ab2004a5 100644 --- a/data/heroes/blue/5/Thorne Second Costume.yml +++ b/data/heroes/blue/5/Thorne Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Thorne Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 936 health: 1618 skill: Glacial Crusher effects: - - Deals 360% damage to the target and nearby enemies. - - Reduces the mana of the target and nearby enemies by 15%. - - The caster receives moderate amount of mana over 4 turns. +- Deals 360% damage to the target and nearby enemies. +- Reduces the mana of the target and nearby enemies by 15%. +- The caster receives moderate amount of mana over 4 turns. types: - - Hit 3 - - Mana reducer - - Self MoT +- Hit 3 +- Mana reducer 3 +- Self MoT image: https://i.imgur.com/IEUFL8t.jpg +... diff --git a/data/heroes/blue/5/Thorne Toon Costume.yml b/data/heroes/blue/5/Thorne Toon Costume.yml index cc89351c..e3392794 100644 --- a/data/heroes/blue/5/Thorne Toon Costume.yml +++ b/data/heroes/blue/5/Thorne Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Thorne Toon Costume is_costume: true design: toon @@ -11,11 +12,12 @@ defense: 1164 health: 2223 skill: Toon Finisher effects: - - Deals 640% damage to the target and minor damage to nearby enemies. - - Deals extra damage against Fire. +- Deals 640% damage to the target and minor damage to nearby enemies. +- Deals extra damage against Fire. types: - - Hit 3 +- Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/bBInxqX.jpg +... diff --git a/data/heroes/blue/5/Thorne.yml b/data/heroes/blue/5/Thorne.yml index 9fdb96f6..b522e7e8 100644 --- a/data/heroes/blue/5/Thorne.yml +++ b/data/heroes/blue/5/Thorne.yml @@ -1,3 +1,4 @@ +--- name: Thorne source: season1 family: classic @@ -9,9 +10,9 @@ defense: 793 health: 1339 skill: Icecold Finisher effects: - - Deals 490% damage to the target and minor damage to nearby enemies +- Deals 490% damage to the target and minor damage to nearby enemies. types: - - Hit 3 +- Hit 3 image: https://i.imgur.com/9CT7f6V.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 1424 skill: Freezing Finale effects: - - Deals 540% damage to the target. - - The caster gets +24% mana generation for 3 turns. This effect can't be dispelled. + - Deals 540% damage to the target. + - The caster gets +24% mana generation for 3 turns. This effect can't be dispelled. types: - - Hit 1 - - Self Mana Gen Buff + - Hit 1 + - Self Mana Gen Buff image: https://i.imgur.com/YX5GVdv.jpg costume2: design: costume2 @@ -39,13 +40,13 @@ costume2: health: 1618 skill: Glacial Crusher effects: - - Deals 360% damage to the target and nearby enemies. - - Reduces the mana of the target and nearby enemies by 15%. - - The caster receives moderate amount of mana over 4 turns. + - Deals 360% damage to the target and nearby enemies. + - Reduces the mana of the target and nearby enemies by 15%. + - The caster receives moderate amount of mana over 4 turns. types: - - Hit 3 - - Mana reducer - - Self MoT + - Hit 3 + - Mana reducer 3 + - Self MoT image: https://i.imgur.com/IEUFL8t.jpg costume3: design: toon @@ -57,13 +58,13 @@ costume3: health: 2223 skill: Toon Finisher effects: - - Deals 640% damage to the target and minor damage to nearby enemies. - - Deals extra damage against Fire. + - Deals 640% damage to the target and minor damage to nearby enemies. + - Deals extra damage against Fire. types: - - Hit 3 + - Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/bBInxqX.jpg costume4: design: glass @@ -75,12 +76,12 @@ costume4: health: 2324 skill: Glass Finisher effects: - - Deals 650% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 650% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass + - Hit 3 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/jJvIunu.jpg +... diff --git a/data/heroes/blue/5/Troop Mimic Ice.yml b/data/heroes/blue/5/Troop Mimic Ice.yml new file mode 100644 index 00000000..e9c4ceed --- /dev/null +++ b/data/heroes/blue/5/Troop Mimic Ice.yml @@ -0,0 +1,45 @@ +--- +name: Troop Mimic Ice +source: secretsummon +family: mimic +speed: Average +class: Wizard +power: 1282 +attack: 1336 +defense: 1332 +health: 2263 +skill: Gluttonous Chomp +effects: +- Deals 480% damage to the target. +- If an enemy is defeated by the attack, the caster recovers +50% health and gains + +33% mana. (After a character has received 5 direct mana additions from Special + Skills during a single turn, all subsequent direct mana additions done by Special + Skills will have reduced power on that character.) +- All Ice allies get +100% normal attack for 4 turns. This effect can be active in + additional to other effects that alter attack in general. Normal attacks can have + a total maximum of +200% increased power while this effect is active. +- The Mimic chest closes for 2 turns. (The Mimic is immune to damage and new status + ailments while closed.) +types: +- Hit 1 +- Mimic Chest +- Normal Attack Buff All +passives: +- 'Perfect Accuracy: This character''s Special Skill never misses its targets.' +- 'Mimic Loot: This Mimic grants a chance for the following extra loot when completing stages' +- RARE +- ' * Imperial Elite Strikers' +- ' * Ravager Archers' +- ' * Imperial Knights' +- ' * Trainer Troop' +- UNCOMMON +- ' * Imperial Soldiers' +- ' * Militia Rookies' +- ' * Trainer Troop' +- COMMON +- ' * Common Villager' +- ' * Militia Archers' +- ' * Imperial Strikers' +- ' * Trainer Troop' +image: https://imgur.com/UDfI0xR.jpg +... diff --git a/data/heroes/blue/5/Yan Qing.yml b/data/heroes/blue/5/Yan Qing.yml new file mode 100644 index 00000000..e64bd98e --- /dev/null +++ b/data/heroes/blue/5/Yan Qing.yml @@ -0,0 +1,35 @@ +--- +name: Yan Qing +source: fortune +family: fortunedancer +speed: Dancer +class: Ranger +power: 1282 +attack: 1339 +defense: 1326 +health: 2266 +skill: Flowing Dragon Dual Slash +effects: +- Deals 500% Spirit Slash damage to the enemies on the edges of the enemy formation. + Spirit Slash safely removes buffs before dealing damage. (Damage is reduced by -60% + for each removed buff. Undispellable buffs are also removed.) +- Nearby allies dance the Flowing Fortune Dance for 4 turns. +- Flowing Fortune Dance +- ' * +44% mana generation.' +- ' * Dealt damage is increased by +20%. The effect is +30% against Fire targets.' +- ' * Received damage is reduced by -20%. The effect is -30% against Nature Special + Skills.' +- ' * Fortune Dances stack with other Dance effects. (All existing status effects + will be removed when Fortune Dance status effects is added, except other Dance status + effects. Fortune Dances gives immunity to new status effects, except other Dance + effects. Fortune Dance effect cannot be dispelled. The effect is removed when the + caster is defeated.)' +types: +- Safely Dispel 2 +- Spirit Slash Hit 2 +- Flowing Fortune Dance Buff 2 +passives: +- 'Fierce Dancer: If any allies are Dancing, this character''s Special Skill deals + +30% more damage.' +image: https://imgur.com/7jfn9T4.jpg +... diff --git a/data/heroes/blue/5/Zircon.yml b/data/heroes/blue/5/Zircon.yml index 4140d19a..3d0e2b4c 100644 --- a/data/heroes/blue/5/Zircon.yml +++ b/data/heroes/blue/5/Zircon.yml @@ -1,3 +1,4 @@ +--- name: Zircon source: ninja family: ninja @@ -9,22 +10,29 @@ defense: 840 health: 1435 skill: Wall of Ki effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - '1x Mana Charge:' - - ' - All allies regenerate 144 boosted health over 2 turns. Boosted health can exceed max HP.' - - ' - All allies get +24% defense, and a further 5% increase every time they are hit during 2 turns.' - - ' - All allies are immune to buff dispels for 2 turns.' - - '2x Mana Charge:' - - ' - All allies regenerate 504 boosted health over 3 turns. Boosted health can exceed max HP.' - - ' - All allies get +34% defense, and a further 5% increase every time they are hit during 3 turns.' - - ' - All allies are immune to buff dispels for 3 turns.' - - '3x Mana Charge:' - - ' - All allies regenerate 980 boosted health over 4 turns. Boosted health can exceed max HP.' - - ' - All allies get +54% defense, and a further 5% increase every time they are hit during 4 turns.' - - ' - All allies are immune to buff dispels for 4 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- '1x Mana Charge:' +- ' - All allies regenerate 144 boosted health over 2 turns. Boosted health can exceed + max HP.' +- ' - All allies get +24% defense, and a further 5% increase every time they are hit + during 2 turns, up to +49% defense.' +- ' - All allies are immune to buff dispels and reallocations for 2 turns.' +- '2x Mana Charge:' +- ' - All allies regenerate 504 boosted health over 3 turns. Boosted health can exceed + max HP.' +- ' - All allies get +34% defense, and a further 5% increase every time they are hit + during 3 turns, up to +59% defense.' +- ' - All allies are immune to buff dispels and reallocations for 3 turns.' +- '3x Mana Charge:' +- ' - All allies regenerate 980 boosted health over 4 turns. Boosted health can exceed + max HP.' +- ' - All allies get +54% defense, and a further 5% increase every time they are hit + during 4 turns, up to +79% defense.' +- ' - All allies are immune to buff dispels and reallocations for 4 turns.' types: - - Charge - - Boosted Health All - - Defense Buff All - - Dispell Immunity All +- Charge +- Boosted HoT All +- Defense Buff All +- Buff Dispel Immunity All image: https://i.imgur.com/3XPQv8U.jpg +... diff --git a/data/heroes/green/3/Belith Glass Costume.yml b/data/heroes/green/3/Belith Glass Costume.yml index df2e4d0b..88a0f504 100644 --- a/data/heroes/green/3/Belith Glass Costume.yml +++ b/data/heroes/green/3/Belith Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Belith Glass Costume is_costume: true design: glass @@ -5,20 +6,22 @@ source: season1 family: classic speed: Average class: Druid -power: 513 -attack: 521 -defense: 504 -health: 894 +power: 517 +attack: 526 +defense: 508 +health: 901 skill: Glass Mist effects: - - Recovers 36% health for all allies. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - Dispels buffs from all enemies. +- Recovers 36% health for all allies. +- All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Dispels buffs from all enemies. types: - - Healer All - - Elemental Reflect All - - Dispeller +- Healer All +- Reflect Ailments for Nature Allies +- Reflect Stacks for Nature Allies +- Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/Y4Gu3iU.jpg +... diff --git a/data/heroes/green/3/Belith Toon Costume.yml b/data/heroes/green/3/Belith Toon Costume.yml index cba8c85f..3e6e423f 100644 --- a/data/heroes/green/3/Belith Toon Costume.yml +++ b/data/heroes/green/3/Belith Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Belith Toon Costume is_costume: true design: toon @@ -11,13 +12,16 @@ defense: 496 health: 874 skill: Toon Mist effects: - - Recovers 35% health for all allies. - - All allies get +34% defense for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. - - Dispels buffs from all enemies. +- Recovers 35% health for all allies. +- All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Nature characters. +- Dispels buffs from all enemies. types: - - Healer - - Defense buff All - - Dispeller All +- Healer All +- Defense Buff All +- Dispeller All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/d6OTmVG.jpg +... diff --git a/data/heroes/green/3/Belith.yml b/data/heroes/green/3/Belith.yml index 3d8f58c2..080a443a 100644 --- a/data/heroes/green/3/Belith.yml +++ b/data/heroes/green/3/Belith.yml @@ -1,3 +1,4 @@ +--- name: Belith source: season1 family: classic @@ -9,11 +10,11 @@ defense: 450 health: 729 skill: Calming Mist effects: - - Recovers 32% health for all allies. - - Dispels buffs from all enemies. +- Recovers 32% health for all allies. +- Dispels buffs from all enemies. types: - - Healer All - - Dispeller All +- Healer All +- Dispeller All image: https://i.imgur.com/aLWFiS9.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 848 skill: Tranquil Mist effects: - - All allies regenerate 459 HP over 3 turns. - - All allies are immune to buff dispells for 3 turns. + - All allies regenerate 459 HP over 3 turns. + - All allies are immune to buff dispells for 3 turns. types: - - HoT All - - Dispell Immunity Buff All + - HoT All + - Dispell Immunity Buff All image: https://i.imgur.com/MHO518e.jpg costume2: design: toon @@ -41,34 +42,38 @@ costume2: health: 874 skill: Toon Mist effects: - - Recovers 35% health for all allies. - - All allies get +34% defense for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. - - Dispels buffs from all enemies. + - Recovers 35% health for all allies. + - All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Nature characters. + - Dispels buffs from all enemies. types: - - Healer All - - Defense Buff All - - Dispeller All + - Healer All + - Defense Buff All + - Dispeller All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/d6OTmVG.jpg costume3: design: glass bonuses: 5/5/10/5 class: Druid - power: 513 - attack: 521 - defense: 504 - health: 894 + power: 517 + attack: 526 + defense: 508 + health: 901 skill: Glass Mist effects: - - Recovers 36% health for all allies. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - Dispels buffs from all enemies. + - Recovers 36% health for all allies. + - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - Dispels buffs from all enemies. types: - - Healer All - - Elemental Reflect All - - Dispeller + - Healer All + - Reflect Ailments for Nature Allies + - Reflect Stacks for Nature Allies + - Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/Y4Gu3iU.jpg +... diff --git a/data/heroes/green/3/Berden Glass Costume.yml b/data/heroes/green/3/Berden Glass Costume.yml index 67dcf211..a86d5c70 100644 --- a/data/heroes/green/3/Berden Glass Costume.yml +++ b/data/heroes/green/3/Berden Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Berden Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Fast class: Ranger -power: 515 -attack: 556 -defense: 493 -health: 843 +power: 519 +attack: 561 +defense: 497 +health: 849 skill: Glass Arrow effects: - - Deals 340% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -29% attack for 6 turns. +- Deals 340% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target gets -29% attack for 6 turns. types: - - Hit 1 - - Bypass - - Attack Debuff 1 +- Hit 1 +- Bypass +- Attack Debuff 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/lvzA5b8.jpg +... diff --git a/data/heroes/green/3/Berden Toon Costume.yml b/data/heroes/green/3/Berden Toon Costume.yml index 78f72a76..8ced8b71 100644 --- a/data/heroes/green/3/Berden Toon Costume.yml +++ b/data/heroes/green/3/Berden Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Berden Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 488 health: 825 skill: Toontastic Shot effects: - - Deals 330% damage to the target. - - The target gets -24% attack for 6 turns. - - Deals extra damage against Ice. +- Deals 330% damage to the target. +- The target gets -24% attack for 6 turns. +- Deals extra damage against Ice. types: - - Hit 1 - - Attack Debuff 1 +- Hit 1 +- Attack Debuff 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/JqQwQQo.jpg +... diff --git a/data/heroes/green/3/Berden.yml b/data/heroes/green/3/Berden.yml index 469b2cf5..c81e9ce9 100644 --- a/data/heroes/green/3/Berden.yml +++ b/data/heroes/green/3/Berden.yml @@ -1,3 +1,4 @@ +--- name: Berden source: season1 family: classic @@ -9,11 +10,11 @@ defense: 425 health: 688 skill: Entangling Shot effects: - - Deals 325% damage to the target. - - The target gets -34% attack for 6 turns. +- Deals 325% damage to the target. +- The target gets -34% attack for 6 turns. types: - - Hit 1 - - Attack Debuff 1 +- Hit 1 +- Attack Debuff 1 image: https://i.imgur.com/VjExjHL.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 787 skill: Crushing Shot effects: - - Deals 325% damage to the target. - - The target gets -34% defense for 6 turns. + - Deals 325% damage to the target. + - The target gets -34% defense for 6 turns. types: - - Hit 1 - - Defense Debuff 1 + - Hit 1 + - Defense Debuff 1 image: https://i.imgur.com/H6Orhln.jpg costume2: design: toon @@ -41,34 +42,34 @@ costume2: health: 825 skill: Toontastic Shot effects: - - Deals 330% damage to the target. - - The target gets -24% attack for 6 turns. - - Deals extra damage against Ice. + - Deals 330% damage to the target. + - The target gets -24% attack for 6 turns. + - Deals extra damage against Ice. types: - - Hit 1 - - Attack Debuff 1 + - Hit 1 + - Attack Debuff 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/JqQwQQo.jpg costume3: design: glass bonuses: 5/5/10/5 class: Ranger - power: 515 - attack: 556 - defense: 493 - health: 843 + power: 519 + attack: 561 + defense: 497 + health: 849 skill: Glass Arrow effects: - - Deals 340% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -29% attack for 6 turns. + - Deals 340% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target gets -29% attack for 6 turns. types: - - Hit 1 - - Bypass - - Attack Debuff 1 + - Hit 1 + - Bypass + - Attack Debuff 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/lvzA5b8.jpg +... diff --git a/data/heroes/green/3/Brienne Glass Costume.yml b/data/heroes/green/3/Brienne Glass Costume.yml index 0502b942..cd85a568 100644 --- a/data/heroes/green/3/Brienne Glass Costume.yml +++ b/data/heroes/green/3/Brienne Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Brienne Glass Costume is_costume: true design: glass @@ -11,13 +12,15 @@ defense: 532 health: 940 skill: Glass Fury effects: - - All allies get +50% attack, and a further 20% increase every time they are hit during 5 turns. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- All allies get +50% attack, and a further 20% increase every time they are hit during + 5 turns, up to +150% attack. +- All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Attack Buff - - Reflect Ailments for Nature Allies - - Reflect Stacks for Nature Allies +- Attack Buff All +- Reflect Ailments for Nature Allies +- Reflect Stacks for Nature Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/Z7YMKIU.jpg +... diff --git a/data/heroes/green/3/Brienne Stylish Costume.yml b/data/heroes/green/3/Brienne Stylish Costume.yml new file mode 100644 index 00000000..1ef497df --- /dev/null +++ b/data/heroes/green/3/Brienne Stylish Costume.yml @@ -0,0 +1,25 @@ +--- +name: Brienne Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Average +class: Druid +power: 542 +attack: 512 +defense: 563 +health: 1004 +skill: Stylish Fury +effects: +- All allies get +55% attack, and a further 20% increase every time they are hit during + 5 turns, up to +155% attack. +- All allies regenerate 300 HP over 5 turns. +types: +- Attack Buff All +- HoT All +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/9fZP07k.jpg +... diff --git a/data/heroes/green/3/Brienne Toon Costume.yml b/data/heroes/green/3/Brienne Toon Costume.yml index 2318fb06..9dae08b8 100644 --- a/data/heroes/green/3/Brienne Toon Costume.yml +++ b/data/heroes/green/3/Brienne Toon Costume.yml @@ -1,19 +1,24 @@ +--- name: Brienne Toon Costume is_costume: true design: toon -class: Druid source: season1 family: classic speed: Average +class: Druid power: 502 attack: 507 defense: 488 health: 883 skill: Toon Fury effects: - - All allies get 45% attack, and a further 20% increase every time they are hit during 5 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. +- All allies get +45% attack, and a further 20% increase every time they are hit during + 5 turns, up to +145% attack. This status effect is undispellable and lasts 2 turns + longer on Nature characters. types: - - Attack Buff +- Attack Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/0PzrzM8.jpg +... diff --git a/data/heroes/green/3/Brienne.yml b/data/heroes/green/3/Brienne.yml index 65d527b9..01df07b5 100644 --- a/data/heroes/green/3/Brienne.yml +++ b/data/heroes/green/3/Brienne.yml @@ -1,3 +1,4 @@ +--- name: Brienne source: season1 family: classic @@ -9,9 +10,10 @@ defense: 448 health: 674 skill: Berserker Fury effects: - - All allies get +45% attack and a further 20% increase every time they are hit during 5 turns +- All allies get +45% attack and a further 20% increase every time they are hit during + 5 turns, up to +145% attack types: - - Attack Buff +- Attack Buff All image: https://i.imgur.com/sdXIZmv.jpg costume: design: costume1 @@ -23,9 +25,10 @@ costume: health: 751 skill: Jungle Fury effects: - - All enemies get -41% defense and a further -4% decrease every time they are hit for 4 turns + - All enemies get -41% defense and a further -4% decrease every time they are hit + for 4 turns, down to -65% defense. types: - - Defense Debuff + - Defense Debuff All image: https://i.imgur.com/ig1RoGx.jpg costume2: design: toon @@ -37,11 +40,14 @@ costume2: health: 883 skill: Toon Fury effects: - - All allies get 45% attack, and a further 20% increase every time they are hit during 5 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. + - All allies get +45% attack, and a further 20% increase every time they are hit + during 5 turns, up to +145% attack. This status effect is undispellable and lasts + 2 turns longer on Nature characters. types: - - Attack Buff + - Attack Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/0PzrzM8.jpg costume3: design: glass @@ -53,13 +59,35 @@ costume3: health: 940 skill: Glass Fury effects: - - All allies get +50% attack, and a further 20% increase every time they are hit during 5 turns. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - All allies get +50% attack, and a further 20% increase every time they are hit + during 5 turns, up to +150% attack. + - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Attack Buff - - Reflect Ailments for Nature Allies - - Reflect Stacks for Nature Allies + - Attack Buff All + - Reflect Ailments for Nature Allies + - Reflect Stacks for Nature Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/Z7YMKIU.jpg +costume4: + design: stylish + bonuses: 5/5/10/5 + class: Druid + power: 542 + attack: 512 + defense: 563 + health: 1004 + skill: Stylish Fury + effects: + - All allies get +55% attack, and a further 20% increase every time they are hit + during 5 turns, up to +155% attack. + - All allies regenerate 300 HP over 5 turns. + types: + - Attack Buff All + - HoT All + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/9fZP07k.jpg +... diff --git a/data/heroes/green/3/Carver Glass Costume.yml b/data/heroes/green/3/Carver Glass Costume.yml index 72f86296..af76804c 100644 --- a/data/heroes/green/3/Carver Glass Costume.yml +++ b/data/heroes/green/3/Carver Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Carver Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Average class: Rogue -power: 515 -attack: 620 -defense: 425 -health: 816 +power: 518 +attack: 625 +defense: 429 +health: 822 skill: Slash of Glass Blades effects: - - Deals 165% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of all enemies by -15%. +- Deals 165% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Reduces the mana of all enemies by -15%. types: - - Hit All - - Bypass - - Mana Reduction All +- Hit All +- Bypass +- Mana Reduction All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/1k45GDi.jpg +... diff --git a/data/heroes/green/3/Carver Toon Costume.yml b/data/heroes/green/3/Carver Toon Costume.yml index 21d075bf..87c361e9 100644 --- a/data/heroes/green/3/Carver Toon Costume.yml +++ b/data/heroes/green/3/Carver Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Carver Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 515 health: 783 skill: Slash of Four Toons effects: - - Deals 155% damage to all enemies. - - Reduces the mana of all enemies by 10%. - - Deals extra damage against Ice. +- Deals 155% damage to all enemies. +- Reduces the mana of all enemies by 10%. +- Deals extra damage against Ice. types: - - Hit All - - Mana Reduction All +- Hit All +- Mana Reduction All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/rbDQHbY.jpg +... diff --git a/data/heroes/green/3/Carver.yml b/data/heroes/green/3/Carver.yml index 15bc2bbc..2a70d928 100644 --- a/data/heroes/green/3/Carver.yml +++ b/data/heroes/green/3/Carver.yml @@ -1,3 +1,4 @@ +--- name: Carver source: season1 family: classic @@ -7,13 +8,13 @@ power: 444 attack: 464 defense: 448 health: 653 -skill: Slash of the four Blades +skill: Slash of the Four Blades effects: - - Deals 125% damage to all enemies. - - Reduces the mana of all enemies by 16%. +- Deals 125% damage to all enemies. +- Reduces the mana of all enemies by 16%. types: - - Hit All - - Mana Reduction All +- Hit All +- Mana Reduction All image: https://i.imgur.com/DfWafQ3.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 708 skill: Stab of Four Blades effects: - - Deals 125% damage to all enemies. - - All enemies get -24% mana generation for 3 turns. This effect can't be cleansed. + - Deals 125% damage to all enemies. + - All enemies get -24% mana generation for 3 turns. This effect can't be cleansed. types: - - Hit All - - Mana Generation Debuff All + - Hit All + - Mana Generation Debuff All image: https://i.imgur.com/xs9Nn7b.jpg costume2: design: toon @@ -41,34 +42,34 @@ costume2: health: 783 skill: Slash of Four Toons effects: - - Deals 155% damage to all enemies. - - Reduces the mana of all enemies by 10%. - - Deals extra damage against Ice. + - Deals 155% damage to all enemies. + - Reduces the mana of all enemies by 10%. + - Deals extra damage against Ice. types: - - Hit All - - Mana Reduction All + - Hit All + - Mana Reduction All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/rbDQHbY.jpg costume3: design: glass bonuses: 5/5/10/5 class: Rogue - power: 515 - attack: 620 - defense: 425 - health: 816 + power: 518 + attack: 625 + defense: 429 + health: 822 skill: Slash of Glass Blades effects: - - Deals 165% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of all enemies by -15%. + - Deals 165% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Reduces the mana of all enemies by -15%. types: - - Hit All - - Bypass - - Mana Reduction All + - Hit All + - Bypass + - Mana Reduction All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/1k45GDi.jpg +... diff --git a/data/heroes/green/3/Faiez.yml b/data/heroes/green/3/Faiez.yml index b0f995a8..fc4c4882 100644 --- a/data/heroes/green/3/Faiez.yml +++ b/data/heroes/green/3/Faiez.yml @@ -1,28 +1,30 @@ +--- name: Faiez source: season5 -class: Cleric family: sun speed: Slow +class: Cleric power: 483 attack: 465 defense: 490 health: 849 skill: Plentiful Harvest effects: - - Boost health of all allies by 350. Boosted health can exceed max HP. - - All allies are immune to new status ailments for 4 turns. - - All allies get +30% defense for 4 turns +- Boost health of all allies by 350. Boosted health can exceed max HP. +- All allies are immune to new status ailments for 4 turns. +- All allies get +30% defense for 4 turns types: - - Health Boost - - Status Ailment Immunity - - Defense Buff +- Health Boost All +- Status Ailment Immunity All +- Defense Buff All passives: - - >- - Effects on Special Skill: 70% chance to perform the following actions when this character casts their Special Skill - - ' * Boosts health of all allies by 10%. Boosted health can exceed max HP.' - - ' * Cleanses the latest cleansable status ailments from all allies.' +- 'Effects on Special Skill: 70% chance to perform the following actions when this + character casts their Special Skill' +- ' * Boosts health of all allies by 10%. Boosted health can exceed max HP.' +- ' * Cleanses the latest cleansable status ailments from all allies.' image: https://i.imgur.com/vZiyZG9.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Fighter power: 495 @@ -31,18 +33,22 @@ costume: health: 899 skill: Plentiful Minerals effects: - - Boost health of all allies by 300. Boosted health can exceed max HP. - - All allies are immune to new status ailments for 4 turns. - - All allies get +40% defense for 4 turns. + - Boost health of all allies by 300. Boosted health can exceed max HP. + - All allies are immune to new status ailments for 4 turns. + - All allies get +40% defense for 4 turns. types: - - + - Health Boost All + - Status Ailment Immunity All + - Defense Buff All passives: - - >- - Effects on Special Skill: 70% chance to perform the following actions when this character casts their Special Skill - - ' * Boosts health of all allies by 10%. Boosted health can exceed max HP.' - - ' * Cleanses the latest cleansable status ailments from all allies.' - - >- - Guaranteed Effect On Special Skill: When this character casts their Special Skill, any of their Passive Skills that grant extra effect on cast are guaranteed to activate. - - >- - Health Recovery on Buff Received: This character recovers 5% health when they receive a buff or a positive stack. + - 'Effects on Special Skill: 70% chance to perform the following actions when this + character casts their Special Skill' + - ' * Boosts health of all allies by 10%. Boosted health can exceed max HP.' + - ' * Cleanses the latest cleansable status ailments from all allies.' + - 'Guaranteed Effect On Special Skill: When this character casts their Special Skill, + any of their Passive Skills that grant extra effect on cast are guaranteed to + activate.' + - 'Health Recovery on Buff Received: This character recovers 5% health when they + receive a buff or a positive stack.' image: https://i.imgur.com/TFnsKJy.jpg +... diff --git a/data/heroes/green/3/Friar Tuck Glass Costume.yml b/data/heroes/green/3/Friar Tuck Glass Costume.yml index e6a245d5..2a868daa 100644 --- a/data/heroes/green/3/Friar Tuck Glass Costume.yml +++ b/data/heroes/green/3/Friar Tuck Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Friar Tuck Glass Costume is_costume: true design: glass @@ -5,20 +6,22 @@ source: season1 family: classic speed: Average class: Monk -power: 517 -attack: 548 -defense: 524 -health: 816 +power: 521 +attack: 553 +defense: 528 +health: 822 skill: Clear Faith effects: - - Recovers 42% health for the caster and nearby allies. - - The caster and nearby allies get +15% mana generation for 3 turns. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Recovers 42% health for the caster and nearby allies. +- The caster and nearby allies get +15% mana generation for 3 turns. +- All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Healer 3 - - Mana Generation Buff 3 - - Reflect Buff for Nature Allies +- Healer 3 +- Mana Generation Buff 3 +- Reflect Ailments for Nature Allies +- Reflect Stacks for Nature Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/lcz3509.jpg +... diff --git a/data/heroes/green/3/Friar Tuck Toon Costume.yml b/data/heroes/green/3/Friar Tuck Toon Costume.yml index 44b79940..450b7f23 100644 --- a/data/heroes/green/3/Friar Tuck Toon Costume.yml +++ b/data/heroes/green/3/Friar Tuck Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Friar Tuck Toon Costume is_costume: true design: toon @@ -11,12 +12,14 @@ defense: 520 health: 817 skill: Toon's Faith effects: - - Recovers 40% health for the caster and nearby allies. - - The caster and nearby allies get +12% mana generation for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. +- Recovers 40% health for the caster and nearby allies. +- The caster and nearby allies get +12% mana generation for 3 turns. This status effect + is undispellable and lasts 2 turns longer on Nature characters. types: - - Healer 3 - - Mana Generation Buff +- Healer 3 +- Mana Generation Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/yE4ht6i.jpg +... diff --git a/data/heroes/green/3/Friar Tuck.yml b/data/heroes/green/3/Friar Tuck.yml index f9e56869..6dad4937 100644 --- a/data/heroes/green/3/Friar Tuck.yml +++ b/data/heroes/green/3/Friar Tuck.yml @@ -1,3 +1,4 @@ +--- name: Friar Tuck source: season1 family: classic @@ -9,11 +10,11 @@ defense: 450 health: 681 skill: Have Faith effects: - - Recovers 37% health for the caster and nearby allies. - - The caster and nearby allies get +24% mana generation for 3 turns. +- Recovers 37% health for the caster and nearby allies. +- The caster and nearby allies get +24% mana generation for 3 turns. types: - - Healer 3 - - Mana Generation Buff 3 +- Healer 3 +- Mana Generation Buff 3 image: https://i.imgur.com/nprqffe.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 779 skill: Gain Hope effects: - - Recovers 22% health for all allies. - - All allies get +24% mana generation for 3 turns. + - Recovers 22% health for all allies. + - All allies get +24% mana generation for 3 turns. types: - - Healer - - Mana Generation Buff 3 + - Healer All + - Mana Generation Buff All image: https://i.imgur.com/ia9GSNJ.jpg costume2: design: toon @@ -41,33 +42,36 @@ costume2: health: 817 skill: Toon's Faith effects: - - Recovers 40% health for the caster and nearby allies. - - The caster and nearby allies get +12% mana generation for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. + - Recovers 40% health for the caster and nearby allies. + - The caster and nearby allies get +12% mana generation for 3 turns. This status + effect is undispellable and lasts 2 turns longer on Nature characters. types: - - Healer 3 - - Mana Generation Buff 3 + - Healer 3 + - Mana Generation Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/yE4ht6i.jpg costume3: design: glass bonuses: 5/5/10/5 class: Monk - power: 517 - attack: 548 - defense: 524 - health: 816 + power: 521 + attack: 553 + defense: 528 + health: 822 skill: Clear Faith effects: - - Recovers 42% health for the caster and nearby allies. - - The caster and nearby allies get +15% mana generation for 3 turns. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - Recovers 42% health for the caster and nearby allies. + - The caster and nearby allies get +15% mana generation for 3 turns. + - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Healer 3 - - Mana Generation Buff 3 - - Reflect Buff for Nature Allies + - Healer 3 + - Mana Generation Buff 3 + - Reflect Ailments for Nature Allies + - Reflect Stacks for Nature Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/lcz3509.jpg +... diff --git a/data/heroes/green/3/Isshtak Glass Costume.yml b/data/heroes/green/3/Isshtak Glass Costume.yml index e2a698dd..586a7d77 100644 --- a/data/heroes/green/3/Isshtak Glass Costume.yml +++ b/data/heroes/green/3/Isshtak Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Isshtak Glass Costume is_costume: true design: glass @@ -5,18 +6,18 @@ source: season1 family: classic speed: Average class: Ranger -power: 519 -attack: 501 -defense: 471 -health: 1052 +power: 523 +attack: 506 +defense: 475 +health: 1061 skill: Glass Rush effects: - - Deals 300% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 300% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass +- Hit 3 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/IDaamkI.jpg +... diff --git a/data/heroes/green/3/Isshtak Toon Costume.yml b/data/heroes/green/3/Isshtak Toon Costume.yml index 696f6c60..93c82fc8 100644 --- a/data/heroes/green/3/Isshtak Toon Costume.yml +++ b/data/heroes/green/3/Isshtak Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Isshtak Toon Costume is_costume: true design: toon @@ -11,11 +12,12 @@ defense: 466 health: 1042 skill: Toon Rush effects: - - Deals 290% damage to the target and minor damage to nearby enemies. - - Deals extra damage against Ice. +- Deals 290% damage to the target and minor damage to nearby enemies. +- Deals extra damage against Ice. types: - - Hit 3 +- Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/DoAEWX7.jpg +... diff --git a/data/heroes/green/3/Isshtak.yml b/data/heroes/green/3/Isshtak.yml index e203f1aa..948752f3 100644 --- a/data/heroes/green/3/Isshtak.yml +++ b/data/heroes/green/3/Isshtak.yml @@ -1,3 +1,4 @@ +--- name: Isshtak source: season1 family: classic @@ -9,9 +10,9 @@ defense: 417 health: 764 skill: Ramming Rush effects: - - Deals 260% damage to the target and minor damage to nearby enemies. +- Deals 260% damage to the target and minor damage to nearby enemies. types: - - Hit 3 +- Hit 3 image: https://i.imgur.com/Sq218ZB.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 928 skill: Bolstering Rush effects: - - Deals 185% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -44% defense for 4 turns. + - Deals 185% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -44% defense for 4 turns. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Defense Debuff 3 image: https://i.imgur.com/aTgE0vq.jpg costume2: design: toon @@ -39,30 +40,30 @@ costume2: health: 1042 skill: Toon Rush effects: - - Deals 290% damage to the target and minor damage to nearby enemies. - - Deals extra damage against Ice. + - Deals 290% damage to the target and minor damage to nearby enemies. + - Deals extra damage against Ice. types: - - Hit 3 + - Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/DoAEWX7.jpg costume3: design: glass bonuses: 5/5/10/5 class: Ranger - power: 519 - attack: 501 - defense: 471 - health: 1052 + power: 523 + attack: 506 + defense: 475 + health: 1061 skill: Glass Rush effects: - - Deals 300% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 300% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass + - Hit 3 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/IDaamkI.jpg +... diff --git a/data/heroes/green/4/Alfie.yml b/data/heroes/green/4/Alfie.yml index 7a55693b..3be8b6e1 100644 --- a/data/heroes/green/4/Alfie.yml +++ b/data/heroes/green/4/Alfie.yml @@ -7,7 +7,7 @@ power: 688 attack: 705 defense: 648 health: 1253 -skill: Enchanted Symptony +skill: Enchanted Symphony effects: - Deals 200% damage to all enemies. - >- diff --git a/data/heroes/green/4/Caedmon Glass Costume.yml b/data/heroes/green/4/Caedmon Glass Costume.yml index bbbef681..ad24694e 100644 --- a/data/heroes/green/4/Caedmon Glass Costume.yml +++ b/data/heroes/green/4/Caedmon Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Caedmon Glass Costume is_costume: true design: glass @@ -11,15 +12,15 @@ defense: 753 health: 1372 skill: Glass Strike effects: - - Deals 360% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -34% attack for 3 turns. - - Dispels buffs from all enemies. +- Deals 360% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -34% attack for 3 turns. +- Dispels buffs from all enemies. types: - - Hit 1 - - Attack Debuff All - - Dispeller All +- Hit 1 +- Attack Debuff All +- Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/evExc3q.jpg +... diff --git a/data/heroes/green/4/Caedmon Second Costume.yml b/data/heroes/green/4/Caedmon Second Costume.yml index 97cb5b88..8da6278d 100644 --- a/data/heroes/green/4/Caedmon Second Costume.yml +++ b/data/heroes/green/4/Caedmon Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Caedmon Second Costume is_costume: true design: costume2 @@ -11,12 +12,12 @@ defense: 719 health: 1340 skill: Valorant Strike effects: - - Deals 275% damage to the target and nearby enemies - - >- - The target and nearby enemies are immune to new status effect buffs for 3 - turns - - Dispels buffs from the target and nearby enemies +- Deals 275% damage to the target and nearby enemies. +- The target and nearby enemies are immune to new status effect buffs for 3 turns. +- Dispels buffs from the target and nearby enemies. types: - - Hit 3 - - Dispels Buffs +- Hit 3 +- Status Effect Immunity Debuff 3 +- Dispels Buffs 3 image: https://i.imgur.com/0FiXuyI.jpg +... diff --git a/data/heroes/green/4/Caedmon Stylish Costume.yml b/data/heroes/green/4/Caedmon Stylish Costume.yml index ed41f709..b4d3ac74 100644 --- a/data/heroes/green/4/Caedmon Stylish Costume.yml +++ b/data/heroes/green/4/Caedmon Stylish Costume.yml @@ -13,7 +13,7 @@ health: 1444 skill: Stylish Strike effects: - Deals 370% damage to the target. -- Deals 410% damage if the target has less than 50% health remaining. +- If the target has less than 50% health remaining, deals 410% damage instead. - Dispels buffs from all enemies. types: - Hit 1 diff --git a/data/heroes/green/4/Caedmon Toon Costume.yml b/data/heroes/green/4/Caedmon Toon Costume.yml index 7dde5298..58075370 100644 --- a/data/heroes/green/4/Caedmon Toon Costume.yml +++ b/data/heroes/green/4/Caedmon Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Caedmon Toon Costume is_costume: true design: toon -class: Druid source: season1 family: classic speed: Fast +class: Druid power: 746 attack: 760 defense: 742 health: 1344 skill: Toontastic Strike effects: - - Deals 350% damage to the target. - - Deals extra damage against Ice. - - Dispels buffs from all enemies. +- Deals 350% damage to the target. +- Deals extra damage against Ice. +- Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller +- Hit 1 +- Dispeller All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/DR6bDUS.jpg +... diff --git a/data/heroes/green/4/Caedmon.yml b/data/heroes/green/4/Caedmon.yml index 7eadb8a9..53950de6 100644 --- a/data/heroes/green/4/Caedmon.yml +++ b/data/heroes/green/4/Caedmon.yml @@ -14,12 +14,12 @@ effects: - Dispels buffs from all enemies. types: - Hit 1 -- Dispeller +- Dispeller All image: https://i.imgur.com/jv6lywZ.jpg costume: design: costume1 bonuses: 5/5/10/5 - class: fighter + class: Fighter power: 678 attack: 670 defense: 664 @@ -35,7 +35,7 @@ costume: costume2: design: costume2 bonuses: 5/5/10/5 - class: paladin + class: Paladin power: 734 attack: 745 defense: 719 @@ -47,12 +47,13 @@ costume2: - Dispels buffs from the target and nearby enemies. types: - Hit 3 + - Status Effect Immunity Debuff 3 - Dispels Buffs 3 image: https://i.imgur.com/0FiXuyI.jpg costume3: design: toon bonuses: 5/5/10/5 - class: druid + class: Druid power: 746 attack: 760 defense: 742 @@ -64,7 +65,7 @@ costume3: - Dispels buffs from all enemies. types: - Hit 1 - - Dispeller + - Dispeller All passives: - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' @@ -72,7 +73,7 @@ costume3: costume4: design: glass bonuses: 5/5/10/5 - class: druid + class: Druid power: 759 attack: 775 defense: 753 @@ -93,7 +94,7 @@ costume4: costume5: design: stylish bonuses: 5/5/10/5 - class: druid + class: Druid power: 814 attack: 850 defense: 820 @@ -101,7 +102,7 @@ costume5: skill: Stylish Strike effects: - Deals 370% damage to the target. - - Deals 410% damage if the target has less than 50% health remaining. + - If the target has less than 50% health remaining, deals 410% damage instead. - Dispels buffs from all enemies. types: - Hit 1 diff --git a/data/heroes/green/4/Kashhrek Glass Costume.yml b/data/heroes/green/4/Kashhrek Glass Costume.yml index 847ca92a..c99f6ce1 100644 --- a/data/heroes/green/4/Kashhrek Glass Costume.yml +++ b/data/heroes/green/4/Kashhrek Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Kashhrek Glass Costume is_costume: true design: glass @@ -11,14 +12,16 @@ defense: 677 health: 1633 skill: Glass Skin effects: - - Recovers 49% health for the caster and nearby allies. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - The caster and nearby allies get +88% defense against Fire for 3 turns. +- Recovers 49% health for the caster and nearby allies. +- All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- The caster and nearby allies get +88% defense against Fire for 3 turns. types: - - Healer 3 - - Reflect Buff for Nature Allies - - Elemental Defense Buff 3 +- Healer 3 +- Reflect Ailments for Nature Allies +- Reflect Stacks for Nature Allies +- Elemental Defense Buff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/WEPgm0c.jpg +... diff --git a/data/heroes/green/4/Kashhrek Second Costume.yml b/data/heroes/green/4/Kashhrek Second Costume.yml index 908311be..19063f46 100644 --- a/data/heroes/green/4/Kashhrek Second Costume.yml +++ b/data/heroes/green/4/Kashhrek Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Kashhrek Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 764 health: 1632 skill: Scaly Skin effects: - - The caster and nearby allies regenerate 459 HP over 3 turns. - - The caster and nearby allies get +54% defense against Special Skills for 3 turns. +- The caster and nearby allies regenerate 459 HP over 3 turns. +- The caster and nearby allies get +54% defense against Special Skills for 3 turns. types: - - Healer 3 - - Special Skill Defense Buff 3 +- HoT 3 +- Special Skill Defense Buff 3 image: https://i.imgur.com/54DNXMH.jpg +... diff --git a/data/heroes/green/4/Kashhrek Toon Costume.yml b/data/heroes/green/4/Kashhrek Toon Costume.yml index ab8a8ad5..e82dc897 100644 --- a/data/heroes/green/4/Kashhrek Toon Costume.yml +++ b/data/heroes/green/4/Kashhrek Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Kashhrek Toon Costume is_costume: true design: toon @@ -11,12 +12,14 @@ defense: 690 health: 1659 skill: Toon Skin effects: - - Recovers 48% health for the caster and nearby allies. - - The caster and nearby allies get +84% defense against Fire for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. +- Recovers 48% health for the caster and nearby allies. +- The caster and nearby allies get +84% defense against Fire for 3 turns. For all + Nature characters, this status effect becomes undispellable and lasts 2 turns longer. types: - - Healer 3 - - Elemental Defense Buff 3 +- Healer 3 +- Elemental Defense Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/B48yiIW.jpg +... diff --git a/data/heroes/green/4/Kashhrek.yml b/data/heroes/green/4/Kashhrek.yml index ca3b518f..03f3f157 100644 --- a/data/heroes/green/4/Kashhrek.yml +++ b/data/heroes/green/4/Kashhrek.yml @@ -1,3 +1,4 @@ +--- name: Kashhrek source: season1 family: classic @@ -9,11 +10,11 @@ defense: 648 health: 1321 skill: Swamp Skin effects: - - Recovers 45% health for the caster and nearby allies. - - The caster and nearby allies get +94% defense against Fire for 3 turns. +- Recovers 45% health for the caster and nearby allies. +- The caster and nearby allies get +94% defense against Fire for 3 turns. types: - - Healer 3 - - Elemental Defense Buff 3 +- Healer 3 +- Elemental Defense Buff 3 image: https://i.imgur.com/f38vwx3.jpg costume: design: costume1 @@ -25,11 +26,12 @@ costume: health: 1409 skill: Second Skin effects: - - Boosts health of the caster and nearby allies by 450. Bosted health can exceed max HP. - - The caster and nearby allies get +64% defense against Fire for 3 turns. + - Boosts health of the caster and nearby allies by 450. Bosted health can exceed + max HP. + - The caster and nearby allies get +64% defense against Fire for 3 turns. types: - - Health Boost 3 - - Elemental Defense Buff + - Boosts Health 3 + - Elemental Defense Buff 3 image: https://i.imgur.com/5DjkhS8.jpg costume2: design: costume2 @@ -41,11 +43,11 @@ costume2: health: 1632 skill: Scaly Skin effects: - - The caster and nearby allies regenerate 459 HP over 3 turns. - - The caster and nearby allies get +54% defense against Special Skills for 3 turns. + - The caster and nearby allies regenerate 459 HP over 3 turns. + - The caster and nearby allies get +54% defense against Special Skills for 3 turns. types: - - HoT 3 - - Special Skill Defense Buff 3 + - HoT 3 + - Special Skill Defense Buff 3 image: https://i.imgur.com/54DNXMH.jpg costume3: design: toon @@ -57,14 +59,16 @@ costume3: health: 1659 skill: Toon Skin effects: - - Recovers 48% health for the caster and nearby allies. - - The caster and nearby allies get +84% defense against Fire for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. + - Recovers 48% health for the caster and nearby allies. + - The caster and nearby allies get +84% defense against Fire for 3 turns. For all + Nature characters, this status effect becomes undispellable and lasts 2 turns + longer. types: - - Healer 3 - - Elemental Defense Buff 3 + - Healer 3 + - Elemental Defense Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/B48yiIW.jpg costume4: design: glass @@ -76,14 +80,16 @@ costume4: health: 1633 skill: Glass Skin effects: - - Recovers 49% health for the caster and nearby allies. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - The caster and nearby allies get +88% defense against Fire for 3 turns. + - Recovers 49% health for the caster and nearby allies. + - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - The caster and nearby allies get +88% defense against Fire for 3 turns. types: - - Healer 3 - - Reflect Buff for Nature Allies - - Elemental Defense Buff 3 + - Healer 3 + - Reflect Ailments for Nature Allies + - Reflect Stacks for Nature Allies + - Elemental Defense Buff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/WEPgm0c.jpg +... diff --git a/data/heroes/green/4/Ling Long.yml b/data/heroes/green/4/Ling Long.yml new file mode 100644 index 00000000..adc117fc --- /dev/null +++ b/data/heroes/green/4/Ling Long.yml @@ -0,0 +1,35 @@ +--- +name: Ling Long +source: fortune +family: fortunedancer +speed: Dancer +class: Fighter +power: 799 +attack: 822 +defense: 799 +health: 1449 +skill: Spirited Splash +effects: +- Deals 400% Spirit Slash damage to the target. Spirit Slash safely removes buffs + before dealing damage. (Damage is reduced by -40% for each removed buff. Undispellable + buffs are also removed.) +- Nearby allies dance the Vibrant Fortune Dance for 4 turns. +- Vibrant Fortune Dance +- ' * +40% defense.' +- ' * Dealt damage is increased by +15%. The effect is +20% against Ice targets.' +- ' * Received damage is reduced by -15%. The effect is -20% against Fire Special + Skills.' +- ' * Fortune Dances stack with other Dance effects. (All existing status effects + will be removed when Fortune Dance status effects is added, except other Dance status + effects. Fortune Dances gives immunity to new status effects, except other Dance + effects. Fortune Dance effect cannot be dispelled. The effect is removed when the + caster is defeated.)' +types: +- Safely Dispel 1 +- Spirit Slash Hit 1 +- Vibrant Fortune Dance Buff 2 +passives: +- 'Fierce Dancer: If any allies are Dancing, this character''s Special Skill deals + +30% more damage.' +image: https://imgur.com/mKc1xR3.jpg +... diff --git a/data/heroes/green/4/Little John Glass Costume.yml b/data/heroes/green/4/Little John Glass Costume.yml index 414f2d4a..4b91907e 100644 --- a/data/heroes/green/4/Little John Glass Costume.yml +++ b/data/heroes/green/4/Little John Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Little John Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 704 health: 1237 skill: Glass Chop effects: - - Deals 225% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -59% mana generation for 3 turns. +- Deals 225% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -59% mana generation for 3 turns. types: - - Hit All - - Bypass - - Mana Generation Debuff All +- Hit All +- Bypass +- Mana Generation Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/8scCOJR.jpg +... diff --git a/data/heroes/green/4/Little John Second Costume.yml b/data/heroes/green/4/Little John Second Costume.yml index cc5cd03a..2d9e18d5 100644 --- a/data/heroes/green/4/Little John Second Costume.yml +++ b/data/heroes/green/4/Little John Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Little John Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 637 health: 1251 skill: Massive Swing effects: - - Deals 185% damage to all enemies. - - All allies get +33% mana generation for 3 turns. +- Deals 185% damage to all enemies. +- All allies get +33% mana generation for 3 turns. types: - - Hit all - - Mana Generation Buff All +- Hit all +- Mana Generation Buff All image: https://i.imgur.com/pBSZGi6.jpg +... diff --git a/data/heroes/green/4/Little John Toon Costume.yml b/data/heroes/green/4/Little John Toon Costume.yml index a7da4f72..4e51562b 100644 --- a/data/heroes/green/4/Little John Toon Costume.yml +++ b/data/heroes/green/4/Little John Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Little John Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 696 health: 1212 skill: Toontastic Chop effects: - - Deals 215% damage to all enemies. - - All enemies get -54% mana generation for 3 turns. - - Deals extra damage against Ice. +- Deals 215% damage to all enemies. +- All enemies get -54% mana generation for 3 turns. +- Deals extra damage against Ice. types: - - Hit All - - Mana Generation Debuff All +- Hit All +- Mana Generation Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/8mWGMUp.jpg +... diff --git a/data/heroes/green/4/Little John.yml b/data/heroes/green/4/Little John.yml index f821ec99..564b715f 100644 --- a/data/heroes/green/4/Little John.yml +++ b/data/heroes/green/4/Little John.yml @@ -1,3 +1,4 @@ +--- name: Little John source: season1 family: classic @@ -9,11 +10,11 @@ defense: 569 health: 988 skill: Massive Chop effects: - - Deals 185% damage to all enemies. - - All enemies get -64% mana generation for 3 turns. +- Deals 185% damage to all enemies. +- All enemies get -64% mana generation for 3 turns. types: - - Hit All - - Mana Generation Debuff All +- Hit All +- Mana Generation Debuff All image: https://i.imgur.com/nRRdXVw.jpg costume: design: costume1 @@ -25,11 +26,14 @@ costume: health: 1086 skill: Massive Cleave effects: - - Deals 185% damage to all enemies - - The caster and nearby allies have from +30% to +70% chance of dodging special attacks that do damage. The higher the damage from the special is, the higher the chance to dodge it. Each dodge gives +24% mana to the target. The effect lasts for 4 turns. + - Deals 185% damage to all enemies + - The caster and nearby allies have from +30% to +70% chance of dodging Special + Skills that deal damage. The higher the damage from the Special Skill is, the + higher the chance to dodge it. Each dodge gives +24% mana to the target. The effect + lasts for 4 turns. types: - - Hit All - - Dodge Buff 3 + - Hit All + - Dodge Chance Buff 3 image: https://i.imgur.com/OZPuj5P.jpg costume2: design: costume2 @@ -41,11 +45,11 @@ costume2: health: 1251 skill: Massive Swing effects: - - Deals 185% damage to all enemies. - - All allies get +33% mana generation for 3 turns. + - Deals 185% damage to all enemies. + - All allies get +33% mana generation for 3 turns. types: - - Hit all - - Mana Generation Buff All + - Hit all + - Mana Generation Buff All image: https://i.imgur.com/pBSZGi6.jpg costume3: design: toon @@ -57,15 +61,15 @@ costume3: health: 1212 skill: Toontastic Chop effects: - - Deals 215% damage to all enemies. - - All enemies get -54% mana generation for 3 turns. - - Deals extra damage against Ice. + - Deals 215% damage to all enemies. + - All enemies get -54% mana generation for 3 turns. + - Deals extra damage against Ice. types: - - Hit All - - Mana Generation Debuff + - Hit All + - Mana Generation Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/8mWGMUp.jpg costume4: design: glass @@ -77,14 +81,14 @@ costume4: health: 1237 skill: Glass Chop effects: - - Deals 225% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -59% mana generation for 3 turns. + - Deals 225% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -59% mana generation for 3 turns. types: - - Hit All - - Bypass - - Mana Generation Debuff All + - Hit All + - Bypass + - Mana Generation Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/8scCOJR.jpg +... diff --git a/data/heroes/green/4/Melendor Glass Costume.yml b/data/heroes/green/4/Melendor Glass Costume.yml index 17c74837..bc9f5147 100644 --- a/data/heroes/green/4/Melendor Glass Costume.yml +++ b/data/heroes/green/4/Melendor Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Melendor Glass Costume is_costume: true design: glass @@ -11,15 +12,16 @@ defense: 742 health: 1264 skill: Fog of the Vitrails effects: - - Recovers 46% health for all allies. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - Dispels buffs from all enemies. +- Recovers 46% health for all allies. +- All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Dispels buffs from all enemies. types: - - Healer All - - Reflect Ailments for Nature Allies - - Reflect Stacks for Nature Allies - - Dispeller +- Healer All +- Reflect Ailments for Nature Allies +- Reflect Stacks for Nature Allies +- Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/5Bt1nJk.jpg +... diff --git a/data/heroes/green/4/Melendor Second Costume.yml b/data/heroes/green/4/Melendor Second Costume.yml index f29c255c..5fbc80b5 100644 --- a/data/heroes/green/4/Melendor Second Costume.yml +++ b/data/heroes/green/4/Melendor Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Melendor Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 830 health: 1231 skill: Fog of the Smoke Machine effects: - - All allies regenerate 609 HP over 3 turns. - - All allies get +50% attack for 3 turns. - - Dispels buffs from all enemies. +- All allies regenerate 609 HP over 3 turns. +- All allies get +50% attack for 3 turns. +- Dispels buffs from all enemies. types: - - Healer - - Attack Buff - - Dispeller +- HoT All +- Attack Buff All +- Dispeller All image: https://i.imgur.com/XVqcInX.jpg +... diff --git a/data/heroes/green/4/Melendor Stylish Costume.yml b/data/heroes/green/4/Melendor Stylish Costume.yml new file mode 100644 index 00000000..28061237 --- /dev/null +++ b/data/heroes/green/4/Melendor Stylish Costume.yml @@ -0,0 +1,25 @@ +--- +name: Melendor Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Average +class: Druid +power: 809 +attack: 884 +defense: 820 +health: 1322 +skill: Fog of the Stylish +effects: +- Recovers 54% health for the ally with the lowest remaining HP. All other allies + recover 47% health. +- Dispels buffs from all enemies. +types: +- Healer All +- Dispeller All +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/2xZL7uT.jpg +... diff --git a/data/heroes/green/4/Melendor Toon Costume.yml b/data/heroes/green/4/Melendor Toon Costume.yml index 09a7a2dd..b80f24e5 100644 --- a/data/heroes/green/4/Melendor Toon Costume.yml +++ b/data/heroes/green/4/Melendor Toon Costume.yml @@ -1,23 +1,27 @@ +--- name: Melendor Toon Costume is_costume: true design: toon -class: Druid source: season1 family: classic speed: Average +class: Druid power: 741 attack: 800 defense: 727 health: 1233 skill: Toontastic Fog effects: - - Recovers 45% health for all allies. - - All allies get 34% defense for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. - - Dispels buffs from all enemies. +- Recovers 45% health for all allies. +- All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Nature characters. +- Dispels buffs from all enemies. types: - - Healer - - Defense Buff - - Dispeller +- Healer All +- Defense Buff All +- Dispeller All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/3swBEW4.jpg +... diff --git a/data/heroes/green/4/Melendor.yml b/data/heroes/green/4/Melendor.yml index 51a7c3af..5f0af783 100644 --- a/data/heroes/green/4/Melendor.yml +++ b/data/heroes/green/4/Melendor.yml @@ -1,3 +1,4 @@ +--- name: Melendor source: season1 family: classic @@ -9,11 +10,11 @@ defense: 586 health: 1000 skill: Fog of the Fallen effects: - - Recovers 42% health for all allies - - Dispels buffs from all enemies +- Recovers 42% health for all allies. +- Dispels buffs from all enemies. types: - - Healer - - Dispeller +- Healer All +- Dispeller All image: https://i.imgur.com/3rwM4W7.jpg costume: design: costume1 @@ -25,13 +26,13 @@ costume: health: 1151 skill: Fog of the Perished effects: - - All allies regenerate 609 HP over 3 turns - - All allies get +46% defense for 3 turns - - Dispels buffs from all enemies + - All allies regenerate 609 HP over 3 turns. + - All allies get +46% defense for 3 turns. + - Dispels buffs from all enemies. types: - - HOT - - Defense Buff - - Dispeller + - HoT ALl + - Defense Buff All + - Dispeller All image: https://i.imgur.com/5gxdGVM.jpg costume2: design: costume2 @@ -43,13 +44,13 @@ costume2: health: 1231 skill: Fog of the Smoke Machine effects: - - All allies regenerate 609 HP over 3 turns. - - All allies get +50% attack for 3 turns. - - Dispels buffs from all enemies. + - All allies regenerate 609 HP over 3 turns. + - All allies get +50% attack for 3 turns. + - Dispels buffs from all enemies. types: - - Healer - - Attack Buff - - Dispeller + - HoT All + - Attack Buff All + - Dispeller All image: https://i.imgur.com/XVqcInX.jpg costume3: design: toon @@ -61,15 +62,17 @@ costume3: health: 1233 skill: Toontastic Fog effects: - - Recovers 45% health for all allies. - - All allies get 34% defense for 3 turns. For all Nature characters, this status effect becomes undispellable and lasts 2 turns longer. - - Dispels buffs from all enemies. + - Recovers 45% health for all allies. + - All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Nature characters. + - Dispels buffs from all enemies. types: - - Healer - - Defense Buff - - Dispeller + - Healer All + - Defense Buff All + - Dispeller All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/3swBEW4.jpg costume4: design: glass @@ -81,15 +84,36 @@ costume4: health: 1264 skill: Fog of the Vitrails effects: - - Recovers 46% health for all allies. - - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - Dispels buffs from all enemies. + - Recovers 46% health for all allies. + - All Nature allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - Dispels buffs from all enemies. types: - - Healer All - - Reflect Ailments for Nature Allies - - Reflect Stacks for Nature Allies - - Dispeller + - Healer All + - Reflect Ailments for Nature Allies + - Reflect Stacks for Nature Allies + - Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/5Bt1nJk.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Druid + power: 809 + attack: 884 + defense: 820 + health: 1322 + skill: Fog of the Stylish + effects: + - Recovers 54% health for the ally with the lowest remaining HP. All other allies + recover 47% health. + - Dispels buffs from all enemies. + types: + - Healer All + - Dispeller All + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/2xZL7uT.jpg +... diff --git a/data/heroes/green/4/Skittleskull Glass Costume.yml b/data/heroes/green/4/Skittleskull Glass Costume.yml index a3f71d13..67518397 100644 --- a/data/heroes/green/4/Skittleskull Glass Costume.yml +++ b/data/heroes/green/4/Skittleskull Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Skittleskull Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 710 health: 1201 skill: Glass Vines effects: - - Deals 225% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -30% attack for 6 turns. +- Deals 225% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -30% attack for 6 turns. types: - - Hit All - - Bypass - - Attack Debuff All +- Hit All +- Bypass +- Attack Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/qCkUNrw.jpg +... diff --git a/data/heroes/green/4/Skittleskull Second Costume.yml b/data/heroes/green/4/Skittleskull Second Costume.yml index ef0bc4fe..d0cf8035 100644 --- a/data/heroes/green/4/Skittleskull Second Costume.yml +++ b/data/heroes/green/4/Skittleskull Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Skittleskull Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 710 health: 1154 skill: Crawling Vines effects: - - Deals 195% damage to all enemies. - - All enemies get -34% defense for 6 turns. +- Deals 195% damage to all enemies. +- All enemies get -34% defense for 6 turns. types: - - Hit All - - Defense Debuff All +- Hit All +- Defense Debuff All image: https://i.imgur.com/EIvqBU6.jpg +... diff --git a/data/heroes/green/4/Skittleskull Toon Costume.yml b/data/heroes/green/4/Skittleskull Toon Costume.yml index 78ce9930..9f7f19ef 100644 --- a/data/heroes/green/4/Skittleskull Toon Costume.yml +++ b/data/heroes/green/4/Skittleskull Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Skittleskull Toon Costume is_costume: true design: toon @@ -11,12 +12,14 @@ defense: 705 health: 1207 skill: Toon Vines effects: - - Deals 215% damage to all enemies. - - All enemies get -24% attack for 6 turns. - - Deals extra damage against Ice. +- Deals 215% damage to all enemies. +- All enemies get -24% attack for 6 turns. +- Deals extra damage against Ice. types: - - Hit All - - Attack Debuff All +- Hit All +- Attack Debuff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/DQzJaMV.jpg +... diff --git a/data/heroes/green/4/Skittleskull.yml b/data/heroes/green/4/Skittleskull.yml index 3e3ba005..a3f91987 100644 --- a/data/heroes/green/4/Skittleskull.yml +++ b/data/heroes/green/4/Skittleskull.yml @@ -1,3 +1,4 @@ +--- name: Skittleskull source: season1 family: classic @@ -9,11 +10,11 @@ defense: 605 health: 969 skill: Creeping Vines effects: - - Deals 185% damage to all enemies - - All enemies get -34% attack for 6 turns +- Deals 185% damage to all enemies. +- All enemies get -34% attack for 6 turns. types: - - Hit All - - Attack Debuff All +- Hit All +- Attack Debuff All image: https://i.imgur.com/6Oucdm4.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1035 skill: Candy Vines effects: - - Deals 175% damage to all enemies - - All enemies get -39% attack for 6 turns + - Deals 175% damage to all enemies. + - All enemies get -39% attack for 6 turns. types: - - Hit All - - Attack Debuff All + - Hit All + - Attack Debuff All image: https://i.imgur.com/9DvgVYg.jpg costume2: design: costume2 @@ -41,11 +42,11 @@ costume2: health: 1154 skill: Crawling Vines effects: - - Deals 195% damage to all enemies. - - All enemies get -34% defense for 6 turns. + - Deals 195% damage to all enemies. + - All enemies get -34% defense for 6 turns. types: - - Hit All - - Defense Debuff All + - Hit All + - Defense Debuff All image: https://i.imgur.com/EIvqBU6.jpg costume3: design: toon @@ -57,14 +58,15 @@ costume3: health: 1207 skill: Toon Vines effects: - - Deals 215% damage to all enemies. - - All enemies get -24% attack for 6 turns. - - Deals extra damage against Ice. + - Deals 215% damage to all enemies. + - All enemies get -24% attack for 6 turns. + - Deals extra damage against Ice. types: - - Hit All - - Attack Debuff All + - Hit All + - Attack Debuff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/DQzJaMV.jpg costume4: design: glass @@ -76,14 +78,14 @@ costume4: health: 1201 skill: Glass Vines effects: - - Deals 225% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -30% attack for 6 turns. + - Deals 225% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -30% attack for 6 turns. types: - - Hit All - - Bypass - - Attack Debuff All + - Hit All + - Bypass + - Attack Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/qCkUNrw.jpg +... diff --git a/data/heroes/green/5/Ahmose.yml b/data/heroes/green/5/Ahmose.yml index 35e41820..8348fd17 100644 --- a/data/heroes/green/5/Ahmose.yml +++ b/data/heroes/green/5/Ahmose.yml @@ -28,7 +28,7 @@ costume: attack: 1167 defense: 1223 health: 2397 - skill: Veridant Minor + skill: Verdant Mirror effects: - Deals 410% damage to all enemies. - All allies reflect all status effects and 160% damage back to the attacker and block other negative effects from enemies' Fire Special Skill for 3 turns. This effect can't be dispelled. (Status effects cast by characters, Minions and Fiends on the same side cannot be reflected.) diff --git a/data/heroes/green/5/Archibald.yml b/data/heroes/green/5/Archibald.yml index 65948a68..ddce0f82 100644 --- a/data/heroes/green/5/Archibald.yml +++ b/data/heroes/green/5/Archibald.yml @@ -23,5 +23,5 @@ passives: - >- Resist Mana reduction: This character has an innate resistance against mana Reduction. - >- - Guard Rally: Every 4 turns, removes all Wither effects from all allies. + Guard Rally: Every 4 turns, removes all Growth effects from all enemies. image: https://i.imgur.com/zBBsCSR.jpg diff --git a/data/heroes/green/5/Bertila.yml b/data/heroes/green/5/Bertila.yml index 3b826884..6809faea 100644 --- a/data/heroes/green/5/Bertila.yml +++ b/data/heroes/green/5/Bertila.yml @@ -9,7 +9,7 @@ defense: 774 health: 1367 skill: En Garde effects: - - Deals 370% damage to all enemies. + - Deals 420% damage to all enemies. - Lifts all cleansable status ailments that affect attack or defense from all allies and randomly distributes them on enemies. - Element Link summons a Nature Minion for all Nature allies with 6% HP and 10% attack inherited from the caster. types: diff --git a/data/heroes/green/5/Borgholf.yml b/data/heroes/green/5/Borgholf.yml new file mode 100644 index 00000000..e815966b --- /dev/null +++ b/data/heroes/green/5/Borgholf.yml @@ -0,0 +1,35 @@ +--- +name: Borgholf +source: titanhunter +family: titanhunter +speed: Fast +class: Sorcerer +power: 1281 +attack: 1341 +defense: 1306 +health: 2294 +skill: Verdant Trap +effects: +- Deals 275% damage to 3 random enemies. +- Hit enemies become afflicted with Spike Trap. +- The Spike Trap gives its target -42% defense against Nature. Against Ice Titans, + the Spike Trap gives its target -65% defense against Nature. +- Spike Traps explode in 3 turns dealing 300 damage to their owner. (If the Spike + Trap is replaced by a new Spike Trap, it explodes. This can happen up to 2 times + per turn.) +types: +- Hit random 3 +- Exploding Spike Trap on hit +- Elemental Defense Debuff on hit +passives: +- 'Enhanced Shields on Special: Passive Skill as attacking character' +- ' * Nature shields on the board become enhanced with +54% critical chance when this + character casts their Special Skill.' +- Passive Skill as defending character +- ' * Nature shields on the board become weakened with -47% accuracy when this character + casts their Special Skill.' +- 'Mark of the Titan Hunter: When this character casts their Special Skill, they mark + a random enemy with a Hunting Flare for 4 turns. A target marked with a Hunting + Flare receives additional 150 damage when they receive a critical hit.' +image: https://imgur.com/QlpsKs5.jpg +... diff --git a/data/heroes/green/5/Bulklug.yml b/data/heroes/green/5/Bulklug.yml index 79610ab0..7b994b53 100644 --- a/data/heroes/green/5/Bulklug.yml +++ b/data/heroes/green/5/Bulklug.yml @@ -9,12 +9,14 @@ defense: 1297 health: 2261 skill: Building Blocks effects: - - Deals 405% damage to target and nearby enemies. + - Deals 450% damage to target and nearby enemies. + - The caster and nearby allies get 200 attack. - The caster and the nearby allies reflects all status ailments and 160% damage back to the attacker and block other negative effects from enemies' Fire Special Skills for 4 turns. This effect can't be dispelled. (Status effects cast by characters, Minions and Fiends on the same side cannot be reflected.) - The caster receive Slime Revive status effect for 4 turns. This effect can't be dispelled. - If defeated while Slime Revive is active, the caster will be reborn as a Slime. types: - Hit 3 + - Attack Buff 3 - Elemental Reflect 3 - Elemental Counterattack 3 - Self Slime Revive diff --git a/data/heroes/green/5/Chikao.yml b/data/heroes/green/5/Chikao.yml index 4e532240..7682c145 100644 --- a/data/heroes/green/5/Chikao.yml +++ b/data/heroes/green/5/Chikao.yml @@ -1,3 +1,4 @@ +--- name: Chikao source: ninja family: ninja @@ -9,24 +10,36 @@ defense: 1141 health: 1726 skill: Fatal Dreams effects: - - 1x Mana Charge - - ' * Dispels buffs from the enemies on the edges of the enemy formation.' - - ' * Deals 300% damage to the enemies on the edges of the enemy formation. If there is only one enemy aive, the damage is doubled.' - - ' * The enemy on the edges of the formation fall asleep and receive +60% increased damage while sleeping. (A sleeping character cannot gain mana. The sleeping target is woken once it takes damage. This excludes damage from Minions and Fiends. This effect is uncleansable.)' - - 2x Mana Charge - - ' * Dispels buffs from the enemies on the edges of the enemy formation.' - - ' * Deals 485% damage to the enemies on the edges of the enemy formation. If there is only one enemy aive, the damage is doubled.' - - ' * The enemy on the edges of the formation fall asleep and receive +80% increased damage while sleeping. (A sleeping character cannot gain mana. The sleeping target is woken once it takes damage. This excludes damage from Minions and Fiends. This effect is uncleansable.)' - - 3x Mana Charge - - ' * Dispels buffs from the enemies on the edges of the enemy formation.' - - ' * Deals 900% damage to the enemies on the edges of the enemy formation. If there is only one enemy aive, the damage is doubled.' - - ' * The enemy on the edges of the formation fall asleep and receive +100% increased damage while sleeping. (A sleeping character cannot gain mana. The sleeping target is woken once it takes damage. This excludes damage from Minions and Fiends. This effect is uncleansable.)' +- 1x Mana Charge +- ' * Dispels buffs from the enemies on the edges of the enemy formation.' +- ' * Deals 300% damage to the enemies on the edges of the enemy formation. If there + is only one enemy aive, the damage is doubled.' +- ' * The enemy on the edges of the formation fall asleep and receive +60% increased + damage while sleeping. (A sleeping character cannot gain mana. The sleeping target + is woken once it takes damage. This excludes damage from Minions and Fiends. This + effect is uncleansable.)' +- 2x Mana Charge +- ' * Dispels buffs from the enemies on the edges of the enemy formation.' +- ' * Deals 485% damage to the enemies on the edges of the enemy formation. If there + is only one enemy aive, the damage is doubled.' +- ' * The enemy on the edges of the formation fall asleep and receive +80% increased + damage while sleeping. (A sleeping character cannot gain mana. The sleeping target + is woken once it takes damage. This excludes damage from Minions and Fiends. This + effect is uncleansable.)' +- 3x Mana Charge +- ' * Dispels buffs from the enemies on the edges of the enemy formation.' +- ' * Deals 900% damage to the enemies on the edges of the enemy formation. If there + is only one enemy aive, the damage is doubled.' +- ' * The enemy on the edges of the formation fall asleep and receive +100% increased + damage while sleeping. (A sleeping character cannot gain mana. The sleeping target + is woken once it takes damage. This excludes damage from Minions and Fiends. This + effect is uncleansable.)' types: - - Charge - - Dispeller 2 - - Hit 2 - - Sleep 2 +- Charge +- Dispeller 2 +- Hit 2 +- Sleep 2 passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/g0WuoGF.jpg +... diff --git a/data/heroes/green/5/Daroga.yml b/data/heroes/green/5/Daroga.yml index 920e0260..c83c60dc 100644 --- a/data/heroes/green/5/Daroga.yml +++ b/data/heroes/green/5/Daroga.yml @@ -1,3 +1,4 @@ +--- name: Daroga source: solstice family: opera @@ -9,16 +10,19 @@ defense: 1062 health: 1623 skill: Echoes of the Opera effects: - - Deals 535% damage to the target. - - The targets receives 1245 Bleeding damage over 3 turns. This effect spreads to nearby enemies. - - 'Stack (Max 10): All allies get +25% attack.' +- Deals 535% damage to the target. +- The targets receives 1245 Bleeding damage over 3 turns. This effect spreads to nearby + enemies. +- 'Stack (Max 10): All allies get +25% attack.' types: - - Hit 1 - - Spreading DoT - - Attack Buff stack +- Hit 1 +- Spreading DoT 1 +- Attack Stack All passives: - - >- - Resist Attack Ailments: This character has innate resistance against status ailments that affect attack. - - >- - Heal when status ailment expires or is cleared: This character receives 5% health each time a status ailment expires or is cleansed, removed or reallocated from them. This effect can activate only once per turn. +- 'Resist Attack Ailments: This character has innate resistance against status ailments + that affect attack.' +- 'Heal when status ailment expires or is cleared: This character receives 5% health + each time a status ailment expires or is cleansed, removed or reallocated from them. + This effect can activate only once per turn.' image: https://i.imgur.com/Kmtj8Eb.jpg +... diff --git a/data/heroes/green/5/Ekanite.yml b/data/heroes/green/5/Ekanite.yml index 214e30f0..aafcd10a 100644 --- a/data/heroes/green/5/Ekanite.yml +++ b/data/heroes/green/5/Ekanite.yml @@ -1,3 +1,4 @@ +--- name: Ekanite source: ninja family: ninja @@ -9,21 +10,31 @@ defense: 803 health: 1563 skill: Order Ambush effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Deals 200% damage to all enemies.' - - ' - Summons a Shinobi Minion for each ally with 8% HP and 10% attack inherited from the caster.' - - " - When summoned, the Shinobi Minion gives its owner the ability to counterattack with 60% of the damage received for as long as the owner has a Shinobi Minion. The effect can't be dispelled." - - 'x2 Mana Charge:' - - ' - Deals 280% damage to all enemies.' - - ' - Summons a Shinobi Minion for each ally with 16% HP and 16% attack inherited from the caster.' - - " - When summoned, the Shinobi Minion gives its owner the ability to counterattack with 60% of the damage received for as long as the owner has a Shinobi Minion. The effect can't be dispelled." - - 'x3 Mana Charge:' - - ' - Deals 360% damage to all enemies.' - - ' - Summons a Shinobi Minion for each ally with 22% HP and 26% attack inherited from the caster.' - - " - When summoned, the Shinobi Minion gives its owner the ability to counterattack with 60% of the damage received for as long as the owner has a Shinobi Minion. The effect can't be dispelled." +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Deals 200% damage to all enemies.' +- ' - Summons a Shinobi Minion for each ally with 8% HP and 10% attack inherited from + the caster.' +- ' - When summoned, the Shinobi Minion gives its owner the ability to counterattack + with 60% of the damage received for as long as the owner has a Shinobi Minion. The + effect can''t be dispelled.' +- 'x2 Mana Charge:' +- ' - Deals 280% damage to all enemies.' +- ' - Summons a Shinobi Minion for each ally with 16% HP and 16% attack inherited + from the caster.' +- ' - When summoned, the Shinobi Minion gives its owner the ability to counterattack + with 60% of the damage received for as long as the owner has a Shinobi Minion. The + effect can''t be dispelled.' +- 'x3 Mana Charge:' +- ' - Deals 360% damage to all enemies.' +- ' - Summons a Shinobi Minion for each ally with 22% HP and 26% attack inherited + from the caster.' +- ' - When summoned, the Shinobi Minion gives its owner the ability to counterattack + with 60% of the damage received for as long as the owner has a Shinobi Minion. The + effect can''t be dispelled.' types: - - Damage All - - Summoner - - Counterattack +- Charge +- Hit All +- Counterattack Minion Summoner All image: https://i.imgur.com/YQskc4O.jpg +... diff --git a/data/heroes/green/5/Elkanen Glass Costume.yml b/data/heroes/green/5/Elkanen Glass Costume.yml index 35fd407e..0d92b427 100644 --- a/data/heroes/green/5/Elkanen Glass Costume.yml +++ b/data/heroes/green/5/Elkanen Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Elkanen Glass Costume is_costume: true design: glass @@ -11,13 +12,14 @@ defense: 1218 health: 2232 skill: Glass Spear effects: - - Deals 420% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Heals the caster for 37% of damage dealt. +- Deals 420% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Heals the caster for 37% of damage dealt. types: - - Hit 3 - - Self Heal +- Hit 3 +- Bypass +- Self Heal passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/5zN8JJz.jpg +... diff --git a/data/heroes/green/5/Elkanen Second Costume.yml b/data/heroes/green/5/Elkanen Second Costume.yml index e2d79bae..99520638 100644 --- a/data/heroes/green/5/Elkanen Second Costume.yml +++ b/data/heroes/green/5/Elkanen Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Elkanen Second Costume is_costume: true design: costume2 @@ -11,9 +12,11 @@ defense: 871 health: 1514 skill: Lunar Spear effects: - - Deals 230% damage to all enemies - - All enemies get -50% decrease for any healing received for 3 turns. This effect can't be cleansed. +- Deals 230% damage to all enemies. +- All enemies get -50% decrease for any healing received for 3 turns. This effect + can't be cleansed. types: - - Hit All - - Healing Decrease +- Hit All +- Healing Decrease All image: https://i.imgur.com/45ULmYn.jpg +... diff --git a/data/heroes/green/5/Elkanen Toon Costume.yml b/data/heroes/green/5/Elkanen Toon Costume.yml index 14e8e474..159a6155 100644 --- a/data/heroes/green/5/Elkanen Toon Costume.yml +++ b/data/heroes/green/5/Elkanen Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Elkanen Toon Costume is_costume: true design: toon -class: Cleric source: season1 family: classic speed: Fast +class: Cleric power: 1112 attack: 1134 defense: 1047 health: 2125 skill: Toon Spear effects: - - Deals 410% damage to the target and minor damage to nearby enemies. - - Heals the caster for 35% of damage dealt. - - Deals extra damage against Ice. +- Deals 410% damage to the target and minor damage to nearby enemies. +- Heals the caster for 35% of damage dealt. +- Deals extra damage against Ice. types: - - Hit 3 - - Self Heal +- Hit 3 +- Self Heal passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6SvyBu6.jpg +... diff --git a/data/heroes/green/5/Elkanen.yml b/data/heroes/green/5/Elkanen.yml index 049e9430..668934dc 100644 --- a/data/heroes/green/5/Elkanen.yml +++ b/data/heroes/green/5/Elkanen.yml @@ -10,8 +10,8 @@ defense: 784 health: 1266 skill: Crescent Spear effects: -- Deals 330% damage to the target and minor damage to nearby enemies -- Heals the caster for 38% of damage dealt +- Deals 330% damage to the target and minor damage to nearby enemies. +- Heals the caster for 38% of damage dealt. types: - Hit 3 - Self Heal @@ -19,16 +19,16 @@ image: https://i.imgur.com/gkqoNuc.jpg costume: design: costume1 bonuses: 5/5/10/5 - class: barbarian + class: Barbarian power: 798 attack: 687 defense: 862 health: 1370 skill: Eclipse Spear effects: - - Deals 280% damage to the target and nearby enemies + - Deals 280% damage to the target and nearby enemies. - The caster steals 61% of any healing applied to the target and nearby enemies - for 3 turns + for 3 turns. types: - Hit 3 - Healing Steal 3 @@ -36,14 +36,14 @@ costume: costume2: design: costume2 bonuses: 5/5/10/5 - class: paladin + class: Paladin power: 862 attack: 805 defense: 871 health: 1514 skill: Lunar Spear effects: - - Deals 230% damage to all enemies + - Deals 230% damage to all enemies. - All enemies get -50% decrease for any healing received for 3 turns. This effect can't be cleansed. types: @@ -53,7 +53,7 @@ costume2: costume3: design: toon bonuses: 5/5/10/5 - class: cleric + class: Cleric power: 1112 attack: 1134 defense: 1047 @@ -73,7 +73,7 @@ costume3: costume4: design: glass bonuses: 5/5/10/5 - class: cleric + class: Cleric power: 1242 attack: 1326 defense: 1218 @@ -93,7 +93,7 @@ costume4: costume5: design: stylish bonuses: 5/5/10/5 - class: cleric + class: Cleric power: 1301 attack: 1406 defense: 1283 diff --git a/data/heroes/green/5/Ellery.yml b/data/heroes/green/5/Ellery.yml index d25c3153..f3c2f138 100644 --- a/data/heroes/green/5/Ellery.yml +++ b/data/heroes/green/5/Ellery.yml @@ -1,3 +1,4 @@ +--- name: Ellery source: shadow family: theinstitute @@ -9,27 +10,39 @@ defense: 1283 health: 2259 skill: Mutated Specimen effects: - - "Growth: The caster and nearby allies get 400 attack and 400 defense." - - Summon an Aberration Mega Minion with 40% HP and 170% attack inherited from the caster. - - "Each hit from an Aberration Mega Minion gives the target the following status ailment:" - - " * The target receives 489 Toxin damage over 3 turns. Damage is increased against targets with boosted health, Minions or a Mega Minion. (The Toxin damage is increased by +100% against targets with boosted health. The Toxin damage is increased by +33% per Minion or Mega Minion owned by target. Maximum increased damage is +199%.)" - - " * Inflicts 10 Insanity on the target." - - Inflicts 45 Insanity to the caster. +- 'Growth: The caster and nearby allies get 400 attack and 400 defense.' +- Summon an Aberration Mega Minion with 40% HP and 170% attack inherited from the + caster. +- 'Each hit from an Aberration Mega Minion gives the target the following status ailment:' +- ' * The target receives 489 Toxin damage over 3 turns. Damage is increased against + targets with boosted health, Minions or a Mega Minion. (The Toxin damage is increased + by +100% against targets with boosted health. The Toxin damage is increased by +33% + per Minion or Mega Minion owned by target. Maximum increased damage is +199%.)' +- ' * Inflicts 10 Insanity on the target.' +- Casting this Special Skill inflicts 45 Insanity to the caster. types: - - Attack Growth 3 - - Defense Growth 3 - - Aberration Mega Minion - - MM DoT 1 - - MM Insanity 1 - - Self Insanity +- Attack Growth 3 +- Defense Growth 3 +- Aberration Mega Minion +- MM DoT 1 +- MM Insanity 1 +- Self Insanity passives: - - "Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch Host. The chance is 10% per 10 Insanity on this character, up to maximum chance of 100%." - - "The Eldritch Host has:" - - " * 100% inherited health." - - " * 1200 attack." - - " * 1200 defense." - - "Special Skill: Eldrich Bright." - - " * Deals 400% damage to the target and inflicts 35 Insanity on them." - - " * Inflicts 30 Insanity on the caster." - - If this character defeats themself when activating Insanity, the chance to be reborn is always 100%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%.' +- 'The Eldritch Host has:' +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- 'Special Skill: Eldrich Bright.' +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' +- If this character defeats themself when activating Insanity, the chance to be reborn + is always 100%. image: https://imgur.com/tlI5XWl.jpg +... diff --git a/data/heroes/green/5/Februus.yml b/data/heroes/green/5/Februus.yml index 261769e4..5be860f3 100644 --- a/data/heroes/green/5/Februus.yml +++ b/data/heroes/green/5/Februus.yml @@ -7,7 +7,7 @@ power: 952 attack: 885 defense: 912 health: 1876 -skill: Remendies and Diseases +skill: Remedies and Diseases effects: - Destroys all Fiends from all allies. - Cleanses status ailments from all allies. diff --git a/data/heroes/green/5/Horghall Glass Costume.yml b/data/heroes/green/5/Horghall Glass Costume.yml index 0abd0baa..a6e3008e 100644 --- a/data/heroes/green/5/Horghall Glass Costume.yml +++ b/data/heroes/green/5/Horghall Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Horghall Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1218 health: 2782 skill: Anger of Shards effects: - - Deals 440% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -29% attack for 6 turns. +- Deals 440% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -29% attack for 6 turns. types: - - Hit All - - Bypass - - Attack Debuff All +- Hit All +- Bypass +- Attack Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/VFeCPg6.jpg +... diff --git a/data/heroes/green/5/Horghall Second Costume.yml b/data/heroes/green/5/Horghall Second Costume.yml index 0fa0b0e3..c7af10ad 100644 --- a/data/heroes/green/5/Horghall Second Costume.yml +++ b/data/heroes/green/5/Horghall Second Costume.yml @@ -1,23 +1,26 @@ +--- name: Horghall Second Costume is_costume: true design: costume2 -class: Wizard source: season1 family: classic speed: Slow +class: Wizard power: 910 attack: 816 defense: 856 health: 1858 skill: Anger of the Woods effects: - - Deals 260% damage to all enemies. - - All enemies get -31% attack, and a further 4% decrease any time they are hit during 4 turns. - - All enemies get -24% defense for 4 turns. - - All enemies receive 228 Poison damage over 4 turns. +- Deals 260% damage to all enemies. +- All enemies get -31% attack, and a further 4% decrease any time they are hit during + 4 turns, down to -51% attack. +- All enemies get -24% defense for 4 turns. +- All enemies receive 228 Poison damage over 4 turns. types: - - Hit All - - Attack Debuff All - - Defense Debuff All - - Dot All +- Hit All +- Attack Debuff All +- Defense Debuff All +- DoT All image: https://i.imgur.com/IfQ1lHo.jpg +... diff --git a/data/heroes/green/5/Horghall Toon Costume.yml b/data/heroes/green/5/Horghall Toon Costume.yml index f9ed70f3..645966dc 100644 --- a/data/heroes/green/5/Horghall Toon Costume.yml +++ b/data/heroes/green/5/Horghall Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Horghall Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 1091 health: 2660 skill: Anger of the Toons effects: - - Deals 430% damage to all enemies. - - All enemies get -24% attack for 6 turns. - - Deals extra damage against Ice. +- Deals 430% damage to all enemies. +- All enemies get -24% attack for 6 turns. +- Deals extra damage against Ice. types: - - Hit All - - Attack Debuff +- Hit All +- Attack Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/VkOyyRt.jpg +... diff --git a/data/heroes/green/5/Horghall.yml b/data/heroes/green/5/Horghall.yml index 1962ef75..8a4b5c71 100644 --- a/data/heroes/green/5/Horghall.yml +++ b/data/heroes/green/5/Horghall.yml @@ -1,3 +1,4 @@ +--- name: Horghall source: season1 family: classic @@ -9,11 +10,11 @@ defense: 650 health: 1545 skill: Anger of the Forest effects: - - Deals 280% damage to all enemies - - All enemies get -34% attack for 6 turns +- Deals 280% damage to all enemies. +- All enemies get -34% attack for 6 turns. types: - - Hit All - - Attack Debuff All +- Hit All +- Attack Debuff All image: https://i.imgur.com/6787feX.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1669 skill: Anger of the Jester effects: - - Deals 250% damage to all enemies - - All enemies get -54% attack for 6 turns + - Deals 250% damage to all enemies. + - All enemies get -54% attack for 6 turns. types: - - Hit All - - Attack Debuff All + - Hit All + - Attack Debuff All image: https://i.imgur.com/AffGFoZ.jpg costume2: design: costume2 @@ -41,15 +42,16 @@ costume2: health: 1858 skill: Anger of the Woods effects: - - Deals 260% damage to all enemies. - - All enemies get -31% attack, and a further 4% decrease any time they are hit during 4 turns. - - All enemies get -24% defense for 4 turns. - - All enemies receive 228 Poison damage over 4 turns. + - Deals 260% damage to all enemies. + - All enemies get -31% attack, and a further 4% decrease any time they are hit during + 4 turns, down to -51% attack. + - All enemies get -24% defense for 4 turns. + - All enemies receive 228 Poison damage over 4 turns. types: - - Hit All - - Attack Debuff All - - Defense Debuff All - - Dot All + - Hit All + - Attack Debuff All + - Defense Debuff All + - DoT All image: https://i.imgur.com/IfQ1lHo.jpg costume3: design: toon @@ -61,15 +63,15 @@ costume3: health: 2660 skill: Anger of the Toons effects: - - Deals 430% damage to all enemies. - - All enemies get -24% attack for 6 turns. - - Deals extra damage against Ice. + - Deals 430% damage to all enemies. + - All enemies get -24% attack for 6 turns. + - Deals extra damage against Ice. types: - - Hit All - - Attack Debuff All + - Hit All + - Attack Debuff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/VkOyyRt.jpg costume4: design: glass @@ -81,14 +83,14 @@ costume4: health: 2782 skill: Anger of Shards effects: - - Deals 440% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -29% attack for 6 turns. + - Deals 440% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -29% attack for 6 turns. types: - - Hit All - - Bypass - - Attack Debuff All + - Hit All + - Bypass + - Attack Debuff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/VFeCPg6.jpg +... diff --git a/data/heroes/green/5/Ito.yml b/data/heroes/green/5/Ito.yml index 893fcd3e..1b271c37 100644 --- a/data/heroes/green/5/Ito.yml +++ b/data/heroes/green/5/Ito.yml @@ -1,3 +1,4 @@ +--- name: Ito source: ninja family: ninja @@ -9,24 +10,29 @@ defense: 1184 health: 1854 skill: Suppressing Ki effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Deals 430% damage to the target.' - - " - Boosts all allies' health by 25% of damage dealt." - - ' - The target gets -35% mana generation for 2 turns. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)' - - 'x2 Mana Charge:' - - ' - Deals 440% damage to the target and nearby enemies.' - - " - Boosts all allies' health by 25% of damage dealt." - - ' - The target and nearby enemies get -40% mana generation for 4 turns. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)' - - 'x3 Mana Charge:' - - ' - Deals 450% damage to all enemies.' - - " - Boosts all allies' health by 25% of damage dealt." - - ' - All enemies get -45% mana generation for 6 turns. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Deals 430% damage to the target.' +- ' - Boosts all allies'' health by 25% of damage dealt.' +- ' - The target gets -35% mana generation for 2 turns. (Affects only mana generated + from matching tiles or mana gained by the defense team at the end of their turn.)' +- 'x2 Mana Charge:' +- ' - Deals 440% damage to the target and nearby enemies.' +- ' - Boosts all allies'' health by 25% of damage dealt.' +- ' - The target and nearby enemies get -40% mana generation for 4 turns. (Affects + only mana generated from matching tiles or mana gained by the defense team at the + end of their turn.)' +- 'x3 Mana Charge:' +- ' - Deals 450% damage to all enemies.' +- ' - Boosts all allies'' health by 25% of damage dealt.' +- ' - All enemies get -45% mana generation for 6 turns. (Affects only mana generated + from matching tiles or mana gained by the defense team at the end of their turn.)' types: - - Hit 1/3/5 - - Boosts Healt All - - Mana generation Debuff +- Charge +- Hit 1/3/All +- Boosts Health All +- Mana generation Debuff 1/3/All passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/TBhE7C4.jpg +... diff --git a/data/heroes/green/5/Jade.yml b/data/heroes/green/5/Jade.yml index e6971f53..7d1ef3fc 100644 --- a/data/heroes/green/5/Jade.yml +++ b/data/heroes/green/5/Jade.yml @@ -1,3 +1,4 @@ +--- name: Jade source: ninja family: ninja @@ -9,24 +10,23 @@ defense: 819 health: 1446 skill: Shared Visage effects: - - 1x Mana Charge - - ' * Deals 115% damage to all enemies.' - - ' * Reduces the mana of all enemies by 10%.' - - ' * The caster gets +25% chance of dodging special attacks that deal damage - for 3 turns.' - - 2x Mana Charge - - ' * Deals 210% damage to all enemies.' - - ' * Reduces the mana of all enemies by 15%.' - - ' * The caster and nearby allies get +50% chance of dodging special attacks - that deal damage for 4 turns.' - - 3x Mana Charge - - ' * Deals 300% damage to all enemies.' - - ' * Reduces the mana of all enemies by 25%.' - - ' * All allies get +75% chance of dodging special attacks that deal damage - for 5 turns.' +- 1x Mana Charge +- ' * Deals 115% damage to all enemies.' +- ' * Reduces the mana of all enemies by 10%.' +- ' * The caster gets +25% chance to dodge Special Skills that deal damage for 3 turns.' +- 2x Mana Charge +- ' * Deals 210% damage to all enemies.' +- ' * Reduces the mana of all enemies by 15%.' +- ' * The caster and nearby allies get +50% chance to dodge Special Skills that deal + damage for 4 turns.' +- 3x Mana Charge +- ' * Deals 300% damage to all enemies.' +- ' * Reduces the mana of all enemies by 25%.' +- ' * All allies get +75% chance to dodge Special Skills that deal damage for 5 turns.' types: - - Charge - - Hit all - - Mana Reduction - - Dodge Buff +- Charge +- Hit All +- Mana Reduction All +- Dodge Chance Buff 1/3/All image: https://i.imgur.com/tVOg6Mz.jpg +... diff --git a/data/heroes/green/5/Kadilen Glass Costume.yml b/data/heroes/green/5/Kadilen Glass Costume.yml index eed2d7b3..7a63272c 100644 --- a/data/heroes/green/5/Kadilen Glass Costume.yml +++ b/data/heroes/green/5/Kadilen Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Kadilen Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1204 health: 2210 skill: Glass Shield effects: - - Deals 280% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All allies get +72% defense against Special Skills for 3 turns. +- Deals 280% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All allies get +72% defense against Special Skills for 3 turns. types: - - Hit All - - Bypass - - Special Skill Defense Buff All +- Hit All +- Bypass +- SS Defense Buff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/DLZ7RRq.jpg +... diff --git a/data/heroes/green/5/Kadilen Second Costume.yml b/data/heroes/green/5/Kadilen Second Costume.yml index cb29dcca..c5d03faa 100644 --- a/data/heroes/green/5/Kadilen Second Costume.yml +++ b/data/heroes/green/5/Kadilen Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Kadilen Second Costume is_costume: true design: costume2 @@ -11,10 +12,12 @@ defense: 1003 health: 1603 skill: Lunar Shield effects: - - Deals 210% damage to all enemies. - - All allies get +40% chance to dodge Special Skills for 3 turns. Each dodge summons an Empowered Thorn Minion. - - Empowered Thorn Minion has 25% HP and 25% attack inherited from the caster +- Deals 210% damage to all enemies. +- All allies get +40% chance to dodge Special Skills for 3 turns. Each dodge summons + an Empowered Thorn Minion. +- Empowered Thorn Minion has 25% HP and 25% attack inherited from the caster. types: - - Hit All - - Minion Dodge Buff +- Hit All +- SS Dodge Chance Buff All image: https://i.imgur.com/hEckaC5.jpg +... diff --git a/data/heroes/green/5/Kadilen Toon Costume.yml b/data/heroes/green/5/Kadilen Toon Costume.yml index f27566e6..05e6fe1d 100644 --- a/data/heroes/green/5/Kadilen Toon Costume.yml +++ b/data/heroes/green/5/Kadilen Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Kadilen Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 1075 health: 2118 skill: Toon Shield effects: - - Deals 270% damage to all enemies. - - All allies get +64% defense against Special Skills for 3 turns. - - Deals extra damage against Ice. +- Deals 270% damage to all enemies. +- All allies get +64% defense against Special Skills for 3 turns. +- Deals extra damage against Ice. types: - - Hit All - - Special Skill Defense Buff +- Hit All +- SS Defense Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/I1ETLXX.jpg +... diff --git a/data/heroes/green/5/Kadilen.yml b/data/heroes/green/5/Kadilen.yml index 6db78e0f..25c4a41a 100644 --- a/data/heroes/green/5/Kadilen.yml +++ b/data/heroes/green/5/Kadilen.yml @@ -1,3 +1,4 @@ +--- name: Kadilen source: season1 family: classic @@ -9,11 +10,11 @@ defense: 766 health: 1246 skill: Eclipse Shield effects: - - Deals 190% damage to all enemies - - All allies get +74% defense against Special Skills for 3 turns +- Deals 190% damage to all enemies +- All allies get +74% defense against Special Skills for 3 turns types: - - Hit All - - Special Skill Defense Buff All +- Hit All +- SS Defense Buff All image: https://i.imgur.com/Gjh3PRB.jpg costume: design: costume1 @@ -25,12 +26,13 @@ costume: health: 1398 skill: Crescent Shield effects: - - Deals 170% damage to all enemies. - - All allies get +45% chance to dodge special skills for 3 turns. Each dodge summons a thorn minion. - - Thorn minion has 15% HP and 15% attack inherited from the caster + - Deals 170% damage to all enemies. + - All allies get +45% chance to dodge special skills for 3 turns. Each dodge summons + a thorn minion. + - Thorn minion has 15% HP and 15% attack inherited from the caster. types: - - Hit All - - Minion Dodge Buff All + - Hit All + - SS Dodge Chance Buff All image: https://i.imgur.com/N7LZ2EP.jpg costume2: design: costume2 @@ -42,12 +44,13 @@ costume2: health: 1603 skill: Lunar Shield effects: - - Deals 210% damage to all enemies. - - All allies get +40% chance to dodge Special Skills for 3 turns. Each dodge summons an Empowered Thorn Minion. - - Empowered Thorn Minion has 25% HP and 25% attack inherited from the caster + - Deals 210% damage to all enemies. + - All allies get +40% chance to dodge Special Skills for 3 turns. Each dodge summons + an Empowered Thorn Minion. + - Empowered Thorn Minion has 25% HP and 25% attack inherited from the caster. types: - - Hit All - - Minion Dodge Buff All + - Hit All + - SS Dodge Chance Buff All image: https://i.imgur.com/hEckaC5.jpg costume3: design: toon @@ -59,15 +62,15 @@ costume3: health: 2118 skill: Toon Shield effects: - - Deals 270% damage to all enemies. - - All allies get +64% defense against Special Skills for 3 turns. - - Deals extra damage against Ice. + - Deals 270% damage to all enemies. + - All allies get +64% defense against Special Skills for 3 turns. + - Deals extra damage against Ice. types: - - Hit All - - Special Skill Defense Buff All + - Hit All + - SS Defense Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/I1ETLXX.jpg costume4: design: glass @@ -79,14 +82,14 @@ costume4: health: 2210 skill: Glass Shield effects: - - Deals 280% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All allies get +72% defense against Special Skills for 3 turns. + - Deals 280% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All allies get +72% defense against Special Skills for 3 turns. types: - - Hit All - - Bypass - - Special Skill Defense Buff All + - Hit All + - Bypass + - SS Defense Buff All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/DLZ7RRq.jpg +... diff --git a/data/heroes/green/5/Khatrox.yml b/data/heroes/green/5/Khatrox.yml index 201cc45a..08d5154e 100644 --- a/data/heroes/green/5/Khatrox.yml +++ b/data/heroes/green/5/Khatrox.yml @@ -1,3 +1,4 @@ +--- name: Khatrox source: shadow family: forsaken @@ -9,24 +10,33 @@ defense: 1194 health: 2263 skill: Obliterating Surge effects: - - Boosts health of the caster by 1000. Boosted health can exceed max HP. - - Deals 470% damage to all enemies and inflicts 25 Insanity on them. - - Store all damage dealt to the caster for 3 turns. When the effect ends, stored damage is dealt to all enemies, up to a maximum of 1500 damage. This effect can't be dispelled. - - Inflicts 45 Insanity to the caster. +- Boosts health of the caster by 1000. Boosted health can exceed max HP. +- Deals 470% damage to all enemies and inflicts 25 Insanity on them. +- Store all damage dealt to the caster for 3 turns. When the effect ends, stored damage + is dealt to all enemies, up to a maximum of 1500 damage. This effect can't be dispelled. +- Casting this Special Skill inflicts 45 Insanity to the caster. types: - - Boosted Heal All - - Hit All - - Insanity All Enemies - - Stores damage - - Self Insanity +- Boosted Heal All +- Hit All +- Insanity All Enemies +- Stores damage +- Self Insanity passives: - - "Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch Host. The chance is 10% per 10 Insanity on this character, up to maximum chance of 100%." - - "The Eldritch Host has:" - - " * 100% inherited health." - - " * 1200 attack." - - " * 1200 defense." - - "Special Skill: Eldrich Bright." - - " * Deals 400% damage to the target and inflicts 35 Insanity on them." - - " * Inflicts 30 Insanity on the caster." - - If this character defeats themself when activating Insanity, the chance to be reborn is always 100%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%.' +- 'The Eldritch Host has:' +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- 'Special Skill: Eldrich Bright.' +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' +- If this character defeats themself when activating Insanity, the chance to be reborn + is always 100%. image: https://imgur.com/QRgxMUA.jpg +... diff --git a/data/heroes/green/5/Leafwhisk.yml b/data/heroes/green/5/Leafwhisk.yml index a2d59abd..5fe7e3c0 100644 --- a/data/heroes/green/5/Leafwhisk.yml +++ b/data/heroes/green/5/Leafwhisk.yml @@ -7,7 +7,7 @@ power: 980 attack: 994 defense: 1021 health: 1584 -skill: Flute of Echantment +skill: Flute of Enchantment effects: - 'Growth: All allies get 355 defense.' - Summons a Spotted Boar Mega Minion with 65% HP and 260% attack inherited from the caster. diff --git a/data/heroes/green/5/Lianna Glass Costume.yml b/data/heroes/green/5/Lianna Glass Costume.yml index e463ffa3..9a978ee1 100644 --- a/data/heroes/green/5/Lianna Glass Costume.yml +++ b/data/heroes/green/5/Lianna Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Lianna Glass Costume is_costume: true design: glass @@ -11,12 +12,12 @@ defense: 1225 health: 2191 skill: Glass Arrow effects: - - Deals 602% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 602% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Bypass +- Hit 1 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/Ad7sIug.jpg +... diff --git a/data/heroes/green/5/Lianna Second Costume.yml b/data/heroes/green/5/Lianna Second Costume.yml index 900ab183..237330ea 100644 --- a/data/heroes/green/5/Lianna Second Costume.yml +++ b/data/heroes/green/5/Lianna Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Lianna Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 805 health: 1470 skill: Flawless Shot effects: - - Deals 500% damage to the target - - The targe gets silenced for 3 turns +- Deals 500% damage to the target. +- The target gets silenced for 3 turns. types: - - Hit 1 - - Silencer +- Hit 1 +- Silencer image: https://i.imgur.com/UwDUNi0.jpg +... diff --git a/data/heroes/green/5/Lianna Stylish Costume.yml b/data/heroes/green/5/Lianna Stylish Costume.yml new file mode 100644 index 00000000..ecbc78db --- /dev/null +++ b/data/heroes/green/5/Lianna Stylish Costume.yml @@ -0,0 +1,23 @@ +--- +name: Lianna Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Fast +class: Ranger +power: 1296 +attack: 1409 +defense: 1287 +health: 2269 +skill: Stylish Arrow +effects: +- Deals 612% damage to the target. +- If the target has less than 50% health remaining, deals 712% damage instead. +types: +- Hit 1 +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/AIepZxd.jpg +... diff --git a/data/heroes/green/5/Lianna Toon Costume.yml b/data/heroes/green/5/Lianna Toon Costume.yml index 2da91c9e..cdcd81af 100644 --- a/data/heroes/green/5/Lianna Toon Costume.yml +++ b/data/heroes/green/5/Lianna Toon Costume.yml @@ -1,21 +1,23 @@ +--- name: Lianna Toon Costume is_costume: true design: toon -class: Ranger source: season1 family: classic speed: Fast +class: Ranger power: 1107 attack: 1102 defense: 1074 health: 2118 skill: Toon Shot effects: - - Deals 592% damage to the target. - - Deals extra damage against Ice. +- Deals 592% damage to the target. +- Deals extra damage against Ice. types: - - Hit 1 +- Hit 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/yEECSzl.jpg +... diff --git a/data/heroes/green/5/Lianna.yml b/data/heroes/green/5/Lianna.yml index 2de4e5c9..e08ea5a1 100644 --- a/data/heroes/green/5/Lianna.yml +++ b/data/heroes/green/5/Lianna.yml @@ -1,3 +1,4 @@ +--- name: Lianna source: season1 family: classic @@ -9,9 +10,9 @@ defense: 718 health: 1248 skill: Perfect Shot effects: - - Deals 512% damage to the target +- Deals 512% damage to the target. types: - - Hit 1 +- Hit 1 image: https://i.imgur.com/uJj6MQb.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 1364 skill: Pure Shot effects: - - Deals 482% damage to the target - - The targe gets -34% mana generation for 3 turns + - Deals 482% damage to the target. + - The target gets -34% mana generation for 3 turns. types: - - Hit 1 - - Mana Generation Debuff + - Hit 1 + - Mana Generation Debuff image: https://i.imgur.com/ieaiSor.jpg costume2: design: costume2 @@ -39,11 +40,11 @@ costume2: health: 1470 skill: Flawless Shot effects: - - Deals 500% damage to the target - - The targe gets silenced for 3 turns + - Deals 500% damage to the target. + - The target gets silenced for 3 turns. types: - - Hit 1 - - Silencer + - Hit 1 + - Silencer image: https://i.imgur.com/UwDUNi0.jpg costume3: design: toon @@ -55,13 +56,13 @@ costume3: health: 2118 skill: Toon Shot effects: - - Deals 592% damage to the target. - - Deals extra damage against Ice. + - Deals 592% damage to the target. + - Deals extra damage against Ice. types: - - Hit 1 + - Hit 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/yEECSzl.jpg costume4: design: glass @@ -73,12 +74,30 @@ costume4: health: 2191 skill: Glass Arrow effects: - - Deals 602% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 602% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Bypass + - Hit 1 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/Ad7sIug.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Ranger + power: 1296 + attack: 1409 + defense: 1287 + health: 2269 + skill: Stylish Arrow + effects: + - Deals 612% damage to the target. + - If the target has less than 50% health remaining, deals 712% damage instead. + types: + - Hit 1 + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/AIepZxd.jpg +... diff --git a/data/heroes/green/5/Meenakshi.yml b/data/heroes/green/5/Meenakshi.yml new file mode 100644 index 00000000..eccc98e3 --- /dev/null +++ b/data/heroes/green/5/Meenakshi.yml @@ -0,0 +1,36 @@ +--- +name: Meenakshi +source: temple +family: mahayoddha +speed: Average +class: Paladin +power: 1283 +attack: 1301 +defense: 1363 +health: 2296 +skill: Coastal Recharge +effects: +- Recovers 10% health for the caster and nearby allies. +- 'Growth Boon: Deals 2x extra health for each point of modified defense. (Extra health + is based on the modified defense on the caster when healing is applied. Up to a + maximum 800 of additional healing. Status effects affecting healing received do + affect the healing scaling.)' +- The caster and nearby allies counterattack with 150% of the damage received for + 4 turns. +- The caster and nearby allies regenerate a moderate amount of mana for each counterattack + for 4 turns. The effect gets diminished for consecutive activations during the same + turn. +types: +- Healer 3 +- Growth Boon +- Counterattack 3 +- Mana on Counterattack 3 +passives: +- 'Mana on Damage Received:' +- ' * When this character receives direct damage from Special Skills or Normal Attacks + they receive a small amount of mana.' +- ' * Maximum of 10% mana gained per turn.' +- 'Superior Resist Negative Minion Effects: This character is immune to incoming negative + effects and damage from Minions and Mega Minions.' +image: https://imgur.com/ncLhZOI.jpg +... diff --git a/data/heroes/green/5/Myoin-ni.yml b/data/heroes/green/5/Myoin-ni.yml index 7752c150..648751ad 100644 --- a/data/heroes/green/5/Myoin-ni.yml +++ b/data/heroes/green/5/Myoin-ni.yml @@ -1,3 +1,4 @@ +--- name: Myoin-ni source: ninja family: ninja @@ -9,21 +10,23 @@ defense: 894 health: 1516 skill: Resolute Spirit effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Boosts health of all allies by 370. Boosted health can exceed max HP.' - - ' - All allies get +33% mana generation for 2 turns.' - - ' - All allies get +25% defense for 2 turns.' - - 'x2 Mana Charge:' - - ' - Boosts health of all allies by 530. Boosted health can exceed max HP.' - - ' - All allies get +33% mana generation for 3 turns.' - - ' - All allies get +40% defense for 3 turns.' - - 'x3 Mana Charge:' - - ' - Boosts health of all allies by 600. Boosted health can exceed max HP.' - - ' - All allies get +33% mana generation for 4 turns.' - - ' - All allies get +65% defense for 4 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Boosts health of all allies by 370. Boosted health can exceed max HP.' +- ' - All allies get +33% mana generation for 2 turns.' +- ' - All allies get +25% defense for 2 turns.' +- 'x2 Mana Charge:' +- ' - Boosts health of all allies by 530. Boosted health can exceed max HP.' +- ' - All allies get +33% mana generation for 3 turns.' +- ' - All allies get +40% defense for 3 turns.' +- 'x3 Mana Charge:' +- ' - Boosts health of all allies by 600. Boosted health can exceed max HP.' +- ' - All allies get +33% mana generation for 4 turns.' +- ' - All allies get +65% defense for 4 turns.' types: - - Healer - - Mana Generation Buff - - Defense Buff +- Charge +- Boosted Heal All +- Mana Generation Buff All +- Defense Buff All image: https://i.imgur.com/tXk6QNw.jpg +... diff --git a/data/heroes/green/5/Ott.yml b/data/heroes/green/5/Ott.yml index 64e9be80..e6c6e421 100644 --- a/data/heroes/green/5/Ott.yml +++ b/data/heroes/green/5/Ott.yml @@ -27,10 +27,10 @@ costume: design: costume1 bonuses: 5/5/10/5 class: Monk - power: 1245 - attack: 1202 - defense: 1279 - health: 2438 + power: 1273 + attack: 1236 + defense: 1315 + health: 2483 skill: Gaurding Tunes effects: - Boosts health of all allies by 800. Boosted health can exceed max HP. @@ -44,6 +44,6 @@ costume: - >- Empowered Resist Burn: This character is immune to status ailments that deal Burn damage and gains 600 boosted health and 10% mana each time they resist. - "Molten Core: The Molten Core activates each time this character's Special Skill is cast:" - - " * All enemies receive Corrosive Burn for 3 turns. With a fully charged Molten Core, the Corrosive Burn deals 354 Burn damage, and lowers the target's defense by -13% each turn. Deals extra damage against heroes with Minions or a Mega Minion." + - " * All enemies receive Corrosive Burn for 3 turns. With a fully charged Molten Core, the Corrosive Burn deals 364 Burn damage, and lowers the target's defense by -13% each turn. Deals extra damage against heroes with Minions or a Mega Minion." - ' * The Burn damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.' image: https://imgur.com/xREyScg.jpg diff --git a/data/heroes/green/5/Penelope.yml b/data/heroes/green/5/Penelope.yml index 77b153e9..20f85423 100644 --- a/data/heroes/green/5/Penelope.yml +++ b/data/heroes/green/5/Penelope.yml @@ -1,3 +1,4 @@ +--- name: Penelope source: shadow family: investigator @@ -9,13 +10,16 @@ defense: 1170 health: 2191 skill: Cut, Cure and Craze effects: - - Deals 440% damage to all enemies. - - Heals all allies for 35% of the damage dealth. - - All allies get +45% chance to dodge Special Skills for 5 turns. Each dodge inflicts 15 Insanity on the attacker. - - Inflicts 50 Insanity to the caster. +- Deals 440% damage to all enemies. +- Heals all allies for 35% of the damage dealt. +- All allies get +45% chance to dodge Special Skills for 5 turns. Each dodge inflicts + 15 Insanity on the attacker. +- Casting this Special Skill inflicts 50 Insanity to the caster. types: - - Hit All - - Healer - - Dodge Buff - - Insanity +- Hit All +- Healer All +- Dodge Buff All +- Insanity on dodge +- Insanity Self image: https://i.imgur.com/mxewGNK.jpg +... diff --git a/data/heroes/green/5/Peridot.yml b/data/heroes/green/5/Peridot.yml index 2eee0ce9..2b88e96c 100644 --- a/data/heroes/green/5/Peridot.yml +++ b/data/heroes/green/5/Peridot.yml @@ -1,29 +1,35 @@ +--- name: Peridot -class: Rogue source: ninja family: ninja +speed: Charge +class: Rogue power: 818 attack: 815 defense: 739 health: 1435 -speed: Charge skill: Suffocating Smoke effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' * Deals 240% damage to the target.' - - ' • The target receives 220 Poison damage over 2 turns.' - - ' • The target gets -35% accuracy for 2 turns. Chance to miss also applies to offensive Special Skills.' - - 'x2 Mana Charge:' - - ' * Deals 280% damage to the target and nearby enemies.' - - ' * The target and nearby enemies receive 438 Poison damage over 3 turns.' - - ' * The target and nearby enemies get -40% accuracy for 3 turns. Chance to miss also applies to offensive Special Skills.' - - 'x3 Mana Charge:' - - ' * Deals 320% damage to all enemies.' - - ' * All enemies receive 764 Poison damage over 4 turns.' - - ' * All enemies get -54% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' * Deals 240% damage to the target.' +- ' • The target receives 220 Poison damage over 2 turns.' +- ' • The target gets -35% accuracy for 2 turns. Chance to miss also applies to offensive + Special Skills.' +- 'x2 Mana Charge:' +- ' * Deals 280% damage to the target and nearby enemies.' +- ' * The target and nearby enemies receive 438 Poison damage over 3 turns.' +- ' * The target and nearby enemies get -40% accuracy for 3 turns. Chance to miss + also applies to offensive Special Skills.' +- 'x3 Mana Charge:' +- ' * Deals 320% damage to all enemies.' +- ' * All enemies receive 764 Poison damage over 4 turns.' +- ' * All enemies get -54% accuracy for 4 turns. Chance to miss also applies to offensive + Special Skills.' types: - - Hit - - Dot - - Accuracy Debuff +- Charge +- Hit 1/3/All +- DoT 1/3/All +- Blind 1/3/All image: https://i.imgur.com/E1kxfPE.jpg +... diff --git a/data/heroes/green/5/Phileas Fogg.yml b/data/heroes/green/5/Phileas Fogg.yml index 0c2d25b1..8719deaa 100644 --- a/data/heroes/green/5/Phileas Fogg.yml +++ b/data/heroes/green/5/Phileas Fogg.yml @@ -1,3 +1,4 @@ +--- name: Phileas Fogg source: season4 family: underwild @@ -9,18 +10,19 @@ defense: 727 health: 1339 skill: Valiant Lunge effects: - - Dispels buffs from target. - - Deals 420% damage to the target. - - The target gets -58% defense against Nature for 4 turns. +- Dispels buffs from the target. +- Deals 420% damage to the target. +- The target gets -58% defense against Nature for 4 turns. types: - - Hit 1 - - Elemental Debuff - - OP +- Dispeller 1 +- Hit 1 +- Elemental Debuff 1 passives: - - >- - Special Skill Damage Reduction: Received damage from Special Skills is reduced by -20% for this character. +- 'Special Skill Damage Reduction: Received damage from Special Skills is reduced + by -20% for this character.' image: https://i.imgur.com/L3xRyB9.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Barbarian power: 1020 @@ -29,16 +31,18 @@ costume: health: 1818 skill: Innovative Lunge effects: - - Dispels buffs from target. - - Deals 410% damage to the target. - - The target gets -60% defense against Nature for 4 turns. + - Dispels buffs from the target. + - Deals 410% damage to the target. + - The target gets -60% defense against Nature for 4 turns. types: - - Dispeller - - Hit 1 - - Elemental Debuff + - Dispeller 1 + - Hit 1 + - Elemental Debuff 1 passives: - - >- - Special Skill Damage Reduction: Received damage from Special Skills is reduced by -20% for this character. - - >- - Increased Damage Against Boosted Health: After Special Skill cast, all allies' normal attacks and Special Skills deal +70% damage against targets with boosted health for 4 turns. + - 'Special Skill Damage Reduction: Received damage from Special Skills is reduced + by -20% for this character.' + - 'Increased Damage Against Boosted Health: After Special Skill cast, all allies'' + normal attacks and Special Skills deal +70% damage against targets with boosted + health for 4 turns.' image: https://i.imgur.com/xWb34BS.jpg +... diff --git a/data/heroes/green/5/Staintongue.yml b/data/heroes/green/5/Staintongue.yml index 91ec3a4e..ac298e43 100644 --- a/data/heroes/green/5/Staintongue.yml +++ b/data/heroes/green/5/Staintongue.yml @@ -7,7 +7,7 @@ power: 891 attack: 898 defense: 844 health: 1540 -skill: Mallett Swing of the Beast +skill: Mallet Swing of the Beast effects: - Deals 330% damage to the target and nearby enemies. - The target and nearby enemies get -30% accuracy for 3 turns. The accuracy decreases by -10% each turn, up to -50%. diff --git a/data/heroes/green/5/Tametomo.yml b/data/heroes/green/5/Tametomo.yml index 29fe7631..6fabacf2 100644 --- a/data/heroes/green/5/Tametomo.yml +++ b/data/heroes/green/5/Tametomo.yml @@ -1,30 +1,33 @@ +--- name: Tametomo -class: Ranger source: ninja family: ninja speed: Charge +class: Ranger power: 1006 attack: 1046 defense: 885 health: 1909 skill: Splintering Shot effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - This Special Skill never misses its targets.' - - ' - Deals 250% damage to the target.' - - ' - Deals 450% damage if the target has more than 50% health remaining.' - - ' - Deals an additional 250% damage to the nearby enemies.' - - 'x2 Mana Charge:' - - ' - This Special Skill never misses its targets.' - - ' - Deals 350% damage to the target.' - - ' - Deals 550% damage if the target has more than 50% health remaining.' - - ' - Deals an additional 350% damage to the nearby enemies.' - - 'x3 Mana Charge:' - - ' - This Special Skill never misses its targets.' - - ' - Deals 400% damage to the target.' - - ' - Deals 700% damage if the target has more than 50% health remaining.' - - ' - Deals an additional 400% damage to the nearby enemies.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - This Special Skill never misses its targets.' +- ' - Deals 250% damage to the target.' +- ' - If the target has more than 50% health remaining, deals 450% damage instead.' +- ' - Deals an additional 250% damage to the nearby enemies.' +- 'x2 Mana Charge:' +- ' - This Special Skill never misses its targets.' +- ' - Deals 350% damage to the target.' +- ' - If the target has more than 50% health remaining, deals 550% damage instead.' +- ' - Deals an additional 350% damage to the nearby enemies.' +- 'x3 Mana Charge:' +- ' - This Special Skill never misses its targets.' +- ' - Deals 400% damage to the target.' +- ' - If the target has more than 50% health remaining, deals 700% damage instead.' +- ' - Deals an additional 400% damage to the nearby enemies.' types: - - Hit 3 +- Charge +- Hit 3 image: https://i.imgur.com/QuMcU9O.jpg +... diff --git a/data/heroes/green/5/Telluria.yml b/data/heroes/green/5/Telluria.yml index efa5e4c7..6c295b52 100644 --- a/data/heroes/green/5/Telluria.yml +++ b/data/heroes/green/5/Telluria.yml @@ -1,6 +1,7 @@ +--- name: Telluria source: hotm -family: 2020 +family: "2020" speed: Average class: Paladin power: 772 @@ -9,17 +10,19 @@ defense: 832 health: 1425 skill: Force of Forest effects: - - Deals 160% damage to all enemies. - - Summons a Forest Familiar Minion for all allies with 15% HP and 15% attack inherited from the caster. - - All allies regenerate 506 HP over 2 turns. - - All enemies get -24% mana generation for 2 turns. - - Element Link gives all Nature allies +10% critical chance for 6 turns. This effect can't be cleansed. +- Deals 200% damage to all enemies. +- Summons a Forest Familiar Minion for all allies with 15% HP and 15% attack inherited + from the caster. +- All allies regenerate 506 HP over 2 turns. +- All enemies get -24% mana generation for 2 turns. +- Element Link gives all Nature allies +10% critical chance for 6 turns. This effect + can't be cleansed. types: - - Hit All - - Summoner - - HOT - - Mana Generation Debuff +- Hit All +- Summoner All +- HoT All +- Mana Generation Debuff All passives: - - >- - Resist Minion Removal: The Hero has innate resistance against Minion Removal. +- 'Resist Minion Removal: The Hero has innate resistance against Minion Removal.' image: https://i.imgur.com/xKwfgME.jpg +... diff --git a/data/heroes/green/5/Vainamoinen.yml b/data/heroes/green/5/Vainamoinen.yml index 03a8d373..3005d758 100644 --- a/data/heroes/green/5/Vainamoinen.yml +++ b/data/heroes/green/5/Vainamoinen.yml @@ -25,7 +25,7 @@ costume: attack: 933 defense: 906 health: 1710 - skill: Poem of Morass + skill: Poem of the Morass effects: - Deals 300% damage to the target and nearby enemies. - All enemies get -25% accuracy for 3 turns. Against Fire characters, this status effect becomes uncleansable and lasts 2 turns longer. Chance to miss also applies to offensive Special Skills. diff --git a/data/heroes/green/5/Viselus.yml b/data/heroes/green/5/Viselus.yml index 3b2c369b..517e7847 100644 --- a/data/heroes/green/5/Viselus.yml +++ b/data/heroes/green/5/Viselus.yml @@ -10,7 +10,7 @@ health: 1524 skill: Withering Seasons effects: - Destroys all Minions from the target and nearby enemies. This effect damages Mega Minions. - - Deals 340% damage to the target and nearby enemies. + - Deals 370% damage to the target and nearby enemies. - The target and nearby enemies receive 572 Poison damage over 4 turns. - Element Link gives all Nature allies +5% chance to dodge status ailments for 4 turns. This effect cannot be dispelled. types: diff --git a/data/heroes/green/5/Wei Qi.yml b/data/heroes/green/5/Wei Qi.yml new file mode 100644 index 00000000..611d5122 --- /dev/null +++ b/data/heroes/green/5/Wei Qi.yml @@ -0,0 +1,35 @@ +--- +name: Wei Qi +source: fortune +family: fortunedancer +speed: Dancer +class: Wizard +power: 1282 +attack: 1353 +defense: 1303 +health: 2276 +skill: Slash of the Vibrant Lion +effects: +- Deals 700% Spirit Slash damage to the target. Spirit Slash safely removes buffs + before dealing damage. (Damage is reduced by -50% for each removed buff. Undispellable + buffs are also removed.) +- Nearby allies dance the Vibrant Fortune Dance for 4 turns. +- Vibrant Fortune Dance +- ' * +50% defense.' +- ' * Dealt damage is increased by +20%. The effect is +30% against Ice targets.' +- ' * Received damage is reduced by -20%. The effect is -30% against Fire Special + Skills.' +- ' * Fortune Dances stack with other Dance effects. (All existing status effects + will be removed when Fortune Dance status effects is added, except other Dance status + effects. Fortune Dances gives immunity to new status effects, except other Dance + effects. Fortune Dance effect cannot be dispelled. The effect is removed when the + caster is defeated.)' +types: +- Safely Dispel 1 +- Spirit Slash Hit 1 +- Vibrant Fortune Dance Buff 2 +passives: +- 'Fierce Dancer: If any allies are Dancing, this character''s Special Skill deals + +30% more damage.' +image: https://imgur.com/sX96ELk.jpg +... diff --git a/data/heroes/green/5/Xshahr.yml b/data/heroes/green/5/Xshahr.yml index 15ddcb20..4e67d0f2 100644 --- a/data/heroes/green/5/Xshahr.yml +++ b/data/heroes/green/5/Xshahr.yml @@ -11,7 +11,7 @@ skill: Lance of Torment effects: - Deals 610% damage to the target. - Boosts the caster's health by 45% of damage dealt. - - The target receives Resonance for 3 turns. Each turn, Resonance deals 500 damage to the afflicted enemies and 250 damage to nearby enemies. + - The target receives Resonance for 3 turns. Each turn, Resonance deals 429 damage to the afflicted enemies and 214 damage to nearby enemies. - Deals 250% damage to a random enemy at the end of each turn for as long as the caster has boosted health. This effect can't be dispelled. types: - Hit 1 diff --git a/data/heroes/green/5/Zeline.yml b/data/heroes/green/5/Zeline.yml index 60664662..9bc77ca7 100644 --- a/data/heroes/green/5/Zeline.yml +++ b/data/heroes/green/5/Zeline.yml @@ -9,7 +9,7 @@ defense: 688 health: 1308 skill: Emerald Flash effects: - - Deals 225% damage to all enemies + - Deals 255% damage to all enemies - All enemies get -34% attack for 4 turns - Deals extra damage against Ice - Dispels buffs from all enemies @@ -29,7 +29,7 @@ costume: skill: Plume Flash effects: - Dispels buffs from all enemies. - - Deals 210% damage to all enemies. + - Deals 240% damage to all enemies. - All enemies get -38% attack for 4 turns. - Deals extra damage against Ice - Elemental Link gives +10% mana generation for all Nature allies for 4 turns. This effect can't be dispelled. diff --git a/data/heroes/green/5/Zenas.yml b/data/heroes/green/5/Zenas.yml new file mode 100644 index 00000000..0941f2c2 --- /dev/null +++ b/data/heroes/green/5/Zenas.yml @@ -0,0 +1,44 @@ +--- +name: Zenas +source: shadow +family: theinstitute +speed: Fast +class: Druid +power: 1277 +attack: 1332 +defense: 1303 +health: 2294 +skill: Moldavite Wings +effects: +- Deals 360% damage to the target and nearby enemies and inflicts 35 Insanity on them. +- Summons a Moldavite Owl Fiend for the target and nearby enemies. The Fiend damage + the enemy with 60% attack every turn. +- The Moldavite Owl Fiend absorbs healing. It disappears after absorbing a healing + equal to 25% of its target's max health. +- The Moldavite Owl Fiend infllicts 5 Insanity on the owner on every turn. +- At the end of each turn, the Moldavite Owl Fiend dispels one of its target's dispellable + buffs. +- Casting this Special Skill inflicts 40 Insanity on the caster. +types: +- Hit 3 +- Moldavite Owl Fiend Summoner 3 +- Self Insanity +passives: +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%.' +- 'The Eldritch Host has:' +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- 'Special Skill: Eldrich Bright.' +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' +- If this character defeats themself when activating Insanity, the chance to be reborn + is always 100%. +image: https://imgur.com/0GRQ93S.jpg +... diff --git a/data/heroes/purple/3/Balthazar Glass Costume.yml b/data/heroes/purple/3/Balthazar Glass Costume.yml index 5385cd93..08a1fbec 100644 --- a/data/heroes/purple/3/Balthazar Glass Costume.yml +++ b/data/heroes/purple/3/Balthazar Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Balthazar Glass Costume is_costume: true design: glass @@ -11,12 +12,12 @@ defense: 475 health: 785 skill: Glass Jolt effects: - - Deals 375% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 375% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Bypass +- Hit 1 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/GyPOLEn.jpg +... diff --git a/data/heroes/purple/3/Balthazar Stylish Costume.yml b/data/heroes/purple/3/Balthazar Stylish Costume.yml new file mode 100644 index 00000000..a181dc9b --- /dev/null +++ b/data/heroes/purple/3/Balthazar Stylish Costume.yml @@ -0,0 +1,23 @@ +--- +name: Balthazar Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Fast +class: Wizard +power: 544 +attack: 633 +defense: 503 +health: 839 +skill: Stylish Jolt +effects: +- Deals 385% damage to the target. +- If the target has less than 50% health remaining, deals 435% damage instead. +types: +- Hit 1 +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/sAHNKFa.jpg +... diff --git a/data/heroes/purple/3/Balthazar Toon Costume.yml b/data/heroes/purple/3/Balthazar Toon Costume.yml index f45aeafb..10572bb6 100644 --- a/data/heroes/purple/3/Balthazar Toon Costume.yml +++ b/data/heroes/purple/3/Balthazar Toon Costume.yml @@ -1,20 +1,23 @@ +--- name: Balthazar Toon Costume is_costume: true design: toon -class: Wizard source: season1 family: classic speed: Fast +class: Wizard power: 505 attack: 561 defense: 474 health: 794 skill: Toon Jolt effects: - - Deals 365% damage to the target. - - Deals extra damage if the target is Holy. +- Deals 365% damage to the target. +- Deals extra damage if the target is Holy. types: - - Hit 1 +- Hit 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/TVzeF5e.jpg +... diff --git a/data/heroes/purple/3/Balthazar.yml b/data/heroes/purple/3/Balthazar.yml index 340b7507..72b91a91 100644 --- a/data/heroes/purple/3/Balthazar.yml +++ b/data/heroes/purple/3/Balthazar.yml @@ -1,3 +1,4 @@ +--- name: Balthazar source: season1 family: classic @@ -9,9 +10,9 @@ defense: 422 health: 648 skill: Electric Jolt effects: - - Deals 335% damage to the target +- Deals 335% damage to the target types: - - Hit 1 +- Hit 1 image: https://i.imgur.com/OSefjqG.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 712 skill: Poison Jolt effects: - - Deals 315% damage to the target - - The target receives 60 Poison damage over 3 turns + - Deals 315% damage to the target + - The target receives 60 Poison damage over 3 turns types: - - Hit 1 - - DoT 1 + - Hit 1 + - DoT 1 image: https://i.imgur.com/PBzwskK.jpg costume2: design: toon @@ -39,12 +40,13 @@ costume2: health: 794 skill: Toon Jolt effects: - - Deals 365% damage to the target. - - Deals extra damage if the target is Holy. + - Deals 365% damage to the target. + - Deals extra damage if the target is Holy. types: - - Hit 1 + - Hit 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/TVzeF5e.jpg costume3: design: glass @@ -56,12 +58,30 @@ costume3: health: 785 skill: Glass Jolt effects: - - Deals 375% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 375% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Bypass + - Hit 1 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/GyPOLEn.jpg +costume4: + design: stylish + bonuses: 5/5/10/5 + class: Wizard + power: 544 + attack: 633 + defense: 503 + health: 839 + skill: Stylish Jolt + effects: + - Deals 385% damage to the target. + - If the target has less than 50% health remaining, deals 435% damage instead. + types: + - Hit 1 + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/sAHNKFa.jpg +... diff --git a/data/heroes/purple/3/Morganite.yml b/data/heroes/purple/3/Morganite.yml index 115e9695..3e89f995 100644 --- a/data/heroes/purple/3/Morganite.yml +++ b/data/heroes/purple/3/Morganite.yml @@ -1,3 +1,4 @@ +--- name: Morganite source: ninja family: ninja @@ -9,17 +10,22 @@ defense: 481 health: 702 skill: Cursed Fumes effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - All enemies receive 64 Poison damage over 2 turns.' - - ' - All enemies get -40% accuracy for 2 turns. Chance to miss also applies to offensive Special Skills.' - - 'x2 Mana Charge:' - - ' - All enemies receive 196 Poison damage over 4 turns.' - - ' - All enemies get -40% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills.' - - 'x3 Mana Charge:' - - ' - All enemies receive 354 Poison damage over 6 turns.' - - ' - All enemies get -40% accuracy for 6 turns. Chance to miss also applies to offensive Special Skills.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - All enemies receive 64 Poison damage over 2 turns.' +- ' - All enemies get -40% accuracy for 2 turns. Chance to miss also applies to offensive + Special Skills.' +- 'x2 Mana Charge:' +- ' - All enemies receive 196 Poison damage over 4 turns.' +- ' - All enemies get -40% accuracy for 4 turns. Chance to miss also applies to offensive + Special Skills.' +- 'x3 Mana Charge:' +- ' - All enemies receive 354 Poison damage over 6 turns.' +- ' - All enemies get -40% accuracy for 6 turns. Chance to miss also applies to offensive + Special Skills.' types: - - DoT - - Blind +- Charge +- DoT All +- Blind All image: https://i.imgur.com/lHtD195.jpg +... diff --git a/data/heroes/purple/3/Oberon Glass Costume.yml b/data/heroes/purple/3/Oberon Glass Costume.yml index c8dee0ce..edbeae2a 100644 --- a/data/heroes/purple/3/Oberon Glass Costume.yml +++ b/data/heroes/purple/3/Oberon Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Oberon Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Slow class: Fighter -power: 517 -attack: 532 -defense: 471 -health: 963 +power: 521 +attack: 536 +defense: 475 +health: 971 skill: Glass Traps effects: - - Deals 161% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 148 Poison damage over 4 turns. +- Deals 161% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies receive 148 Poison damage over 4 turns. types: - - Hit All - - Bypass - - DoT All +- Hit All +- Bypass +- DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/BaV6ZoB.jpg +... diff --git a/data/heroes/purple/3/Oberon Toon Costume.yml b/data/heroes/purple/3/Oberon Toon Costume.yml index d2a0a9a5..ca31777e 100644 --- a/data/heroes/purple/3/Oberon Toon Costume.yml +++ b/data/heroes/purple/3/Oberon Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Oberon Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 466 health: 956 skill: Toon Traps effects: - - Deals 151% damage to all enemies. - - All enemies receive 76 damage over 6 turns. - - Deals extra damage against Holy. +- Deals 151% damage to all enemies. +- All enemies receive 76 damage over 6 turns. +- Deals extra damage against Holy. types: - - Hit All - - DoT All +- Hit All +- DoT All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/z96lxl3.jpg +... diff --git a/data/heroes/purple/3/Oberon.yml b/data/heroes/purple/3/Oberon.yml index 5914f585..c5feb4ba 100644 --- a/data/heroes/purple/3/Oberon.yml +++ b/data/heroes/purple/3/Oberon.yml @@ -1,3 +1,4 @@ +--- name: Oberon source: season1 family: classic @@ -9,11 +10,11 @@ defense: 411 health: 839 skill: Toxic Traps effects: - - Deals 121% damage to all enemies. - - All enemies receive 102 damage over 6 turns. +- Deals 121% damage to all enemies. +- All enemies receive 102 damage over 6 turns. types: - - Hit All - - DoT All +- Hit All +- DoT All image: https://i.imgur.com/FkvOQpS.jpg costume: design: costume1 @@ -25,9 +26,9 @@ costume: health: 933 skill: Toxic Tricks effects: - - All enemies receive 324 Poison damage over 3 turns. This effect can't be cleased. + - All enemies receive 324 Poison damage over 3 turns. This effect can't be cleased. types: - - Dot all + - DoT All image: https://i.imgur.com/4wjqw3M.jpg costume2: design: toon @@ -39,34 +40,34 @@ costume2: health: 956 skill: Toon Traps effects: - - Deals 151% damage to all enemies. - - All enemies receive 76 damage over 6 turns. - - Deals extra damage against Holy. + - Deals 151% damage to all enemies. + - All enemies receive 76 damage over 6 turns. + - Deals extra damage against Holy. types: - - Hit All - - DoT All + - Hit All + - DoT All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/z96lxl3.jpg costume3: design: glass bonuses: 5/5/10/5 class: Fighter - power: 517 - attack: 532 - defense: 471 - health: 963 + power: 521 + attack: 536 + defense: 475 + health: 971 skill: Glass Traps effects: - - Deals 161% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 148 Poison damage over 4 turns. + - Deals 161% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies receive 148 Poison damage over 4 turns. types: - - Hit All - - Bypass - - DoT All + - Hit All + - Bypass + - DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/BaV6ZoB.jpg +... diff --git a/data/heroes/purple/3/Prisca Glass Costume.yml b/data/heroes/purple/3/Prisca Glass Costume.yml index 32762ee6..fb895c2d 100644 --- a/data/heroes/purple/3/Prisca Glass Costume.yml +++ b/data/heroes/purple/3/Prisca Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Prisca Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Average class: Paladin -power: 519 -attack: 504 -defense: 527 -health: 929 +power: 522 +attack: 508 +defense: 532 +health: 937 skill: Glass Stab effects: - - Deals 275% damage to the target. - - The attack bypasses defensive buffs.(This includes counterattacks.) - - Heals the caster for 50% of damage dealt. +- Deals 275% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Heals the caster for 50% of damage dealt. types: - - Hit 1 - - Bypass - - Heal Self +- Hit 1 +- Bypass +- Heal Self passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/SdXnKqi.jpg +... diff --git a/data/heroes/purple/3/Prisca Toon Costume.yml b/data/heroes/purple/3/Prisca Toon Costume.yml index d21a0491..72652af0 100644 --- a/data/heroes/purple/3/Prisca Toon Costume.yml +++ b/data/heroes/purple/3/Prisca Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Prisca Toon Costume is_costume: true design: toon -class: Paladin source: season1 family: classic speed: Average +class: Paladin power: 510 attack: 477 defense: 533 health: 927 skill: Toon Stab effects: - - Deals 265% damage to the target. - - Heals the caster for 45% of damage dealt. - - Deals extra damage against Holy. +- Deals 265% damage to the target. +- Heals the caster for 45% of damage dealt. +- Deals extra damage against Holy. types: - - Hit 1 - - Heal Self +- Hit 1 +- Heal Self passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6mcArhg.jpg +... diff --git a/data/heroes/purple/3/Prisca.yml b/data/heroes/purple/3/Prisca.yml index c89c5c34..d7eb0b13 100644 --- a/data/heroes/purple/3/Prisca.yml +++ b/data/heroes/purple/3/Prisca.yml @@ -1,3 +1,4 @@ +--- name: Prisca source: season1 family: classic @@ -9,11 +10,11 @@ defense: 464 health: 761 skill: Bleeding Stab effects: - - Deals 235% damage to the target. - - Heals the caster for 50% of damage dealt. +- Deals 235% damage to the target. +- Heals the caster for 50% of damage dealt. types: - - Hit 1 - - Heal Self +- Hit 1 +- Heal Self image: https://i.imgur.com/IoRPZNA.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 930 skill: Bleeding Thrust effects: - - Deals 205% damage to the target and minor damage to nearby enemies. - - Heals the caster for 30% of the damage dealt. + - Deals 205% damage to the target and minor damage to nearby enemies. + - Heals the caster for 30% of the damage dealt. types: - - Hit 3 - - Heal Self + - Hit 3 + - Heal Self image: https://i.imgur.com/q3Ddqi6.jpg costume2: design: toon @@ -41,33 +42,34 @@ costume2: health: 927 skill: Toon Stab effects: - - Deals 265% damage to the target. - - Heals the caster for 45% of damage dealt. - - Deals extra damage against Holy. + - Deals 265% damage to the target. + - Heals the caster for 45% of damage dealt. + - Deals extra damage against Holy. types: - - Hit 1 - - Heal Self + - Hit 1 + - Heal Self passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6mcArhg.jpg costume3: design: glass bonuses: 5/5/10/5 class: Paladin - power: 519 - attack: 504 - defense: 527 - health: 929 + power: 522 + attack: 508 + defense: 532 + health: 937 skill: Glass Stab effects: - - Deals 275% damage to the target. - - The attack bypasses defensive buffs.(This includes counterattacks.) - - Heals the caster for 50% of damage dealt. + - Deals 275% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Heals the caster for 50% of damage dealt. types: - - Hit 1 - - Bypass - - Heal Self + - Hit 1 + - Bypass + - Heal Self passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/SdXnKqi.jpg +... diff --git a/data/heroes/purple/3/Renfeld Glass Costume.yml b/data/heroes/purple/3/Renfeld Glass Costume.yml index 899edc0f..56c39c55 100644 --- a/data/heroes/purple/3/Renfeld Glass Costume.yml +++ b/data/heroes/purple/3/Renfeld Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Renfeld Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Average class: Fighter -power: 516 -attack: 499 -defense: 487 -health: 1000 +power: 519 +attack: 503 +defense: 492 +health: 1008 skill: Glass Stars effects: - - Deals 255% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Heals the caster for 45% of damage dealt. +- Deals 255% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Heals the caster for 45% of damage dealt. types: - - Hit 1 - - Bypass - - Self Heal +- Hit 1 +- Bypass +- Heal Self passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/LQv6YPQ.jpg +... diff --git a/data/heroes/purple/3/Renfeld Toon Costume.yml b/data/heroes/purple/3/Renfeld Toon Costume.yml index 2cd62fa0..72bff4d5 100644 --- a/data/heroes/purple/3/Renfeld Toon Costume.yml +++ b/data/heroes/purple/3/Renfeld Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Renfeld Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 488 health: 990 skill: Toon Stars effects: - - Deals 245% damage to the target. - - Heals the caster for 40% of damage dealt. - - Deals extra damage against Holy. +- Deals 245% damage to the target. +- Heals the caster for 40% of damage dealt. +- Deals extra damage against Holy. types: - - Hit 1 - - Heal Self +- Hit 1 +- Heal Self passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/D4cVPMi.jpg +... diff --git a/data/heroes/purple/3/Renfeld.yml b/data/heroes/purple/3/Renfeld.yml index 0ff3746e..ee10ffbe 100644 --- a/data/heroes/purple/3/Renfeld.yml +++ b/data/heroes/purple/3/Renfeld.yml @@ -1,3 +1,4 @@ +--- name: Renfeld source: season1 family: classic @@ -9,11 +10,11 @@ defense: 398 health: 700 skill: Leeching Stars effects: - - Deals 215% damage to the target. - - Heals the caster for 50% of damage dealt. +- Deals 215% damage to the target. +- Heals the caster for 50% of damage dealt. types: - - Hit 1 - - Self Heal +- Hit 1 +- Heal Self image: https://i.imgur.com/6HwABCg.jpg costume: design: costume1 @@ -25,11 +26,14 @@ costume: health: 904 skill: Leeching Saw effects: - - Deals 195% damage to the target. - - The caster steals generated mana of the target and the nearby enemies over 4 turns starting low and increasing every turn until on the last turn all the generated mana is stolen. This effect can't be cleansed, but it gets removed if the caster dies. + - Deals 195% damage to the target. + - The caster steals generated mana of the target and the nearby enemies over 4 turns + starting low and increasing every turn until on the last turn all the generated + mana is stolen. This effect can't be cleansed, but it gets removed if the caster + dies. types: - - Hit 1 - - Mana Steal 3 + - Hit 1 + - Mana Steal 3 image: https://i.imgur.com/7QkxYAf.jpg costume2: design: toon @@ -41,34 +45,34 @@ costume2: health: 990 skill: Toon Stars effects: - - Deals 245% damage to the target. - - Heals the caster for 40% of damage dealt. - - Deals extra damage against Holy. + - Deals 245% damage to the target. + - Heals the caster for 40% of damage dealt. + - Deals extra damage against Holy. types: - - Hit 1 - - Self Heal + - Hit 1 + - Heal Self passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/D4cVPMi.jpg costume3: design: glass bonuses: 5/5/10/5 class: Fighter - power: 516 - attack: 499 - defense: 487 - health: 1000 + power: 519 + attack: 503 + defense: 492 + health: 1008 skill: Glass Stars effects: - - Deals 255% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Heals the caster for 45% of damage dealt. + - Deals 255% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Heals the caster for 45% of damage dealt. types: - - Hit 1 - - Bypass - - Self Heal + - Hit 1 + - Bypass + - Heal Self passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/LQv6YPQ.jpg +... diff --git a/data/heroes/purple/3/Tyrum Glass Costume.yml b/data/heroes/purple/3/Tyrum Glass Costume.yml index e9ffbbc9..0850775b 100644 --- a/data/heroes/purple/3/Tyrum Glass Costume.yml +++ b/data/heroes/purple/3/Tyrum Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Tyrum Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 470 health: 1031 skill: Glass Hit effects: - - Deals 325% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Dispels buffs from all enemies. +- Deals 325% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Dispels buffs from all enemies. types: - - Hit 1 - - Bypass - - Dispeller All +- Hit 1 +- Bypass +- Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/7TW9Ahw.jpg +... diff --git a/data/heroes/purple/3/Tyrum Toon Costume.yml b/data/heroes/purple/3/Tyrum Toon Costume.yml index 8d97a7e1..bee94765 100644 --- a/data/heroes/purple/3/Tyrum Toon Costume.yml +++ b/data/heroes/purple/3/Tyrum Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Tyrum Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 464 health: 1012 skill: Toon Hit effects: - - Deals 315% damage to the target. - - Deals extra damage against Holy. - - Dispels buffs from all enemies. +- Deals 315% damage to the target. +- Deals extra damage against Holy. +- Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller All +- Hit 1 +- Dispeller All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/MBq6uJ0.jpg +... diff --git a/data/heroes/purple/3/Tyrum.yml b/data/heroes/purple/3/Tyrum.yml index ba414aa2..c2058678 100644 --- a/data/heroes/purple/3/Tyrum.yml +++ b/data/heroes/purple/3/Tyrum.yml @@ -1,3 +1,4 @@ +--- name: Tyrum source: season1 family: classic @@ -9,11 +10,11 @@ defense: 422 health: 879 skill: Piercing Hit effects: - - Deal 310% damage to the target. - - Dispels buffs from all enemies. +- Deal 310% damage to the target. +- Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller All +- Hit 1 +- Dispeller All image: https://i.imgur.com/HKuMtXT.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 933 skill: Purifying Hit effects: - - Deal 310% damage to the target. - - Cleanses status ailments from all allies. + - Deal 310% damage to the target. + - Cleanses status ailments from all allies. types: - - Hit 1 - - Cleanser All + - Hit 1 + - Cleanser All image: https://i.imgur.com/Rir8owz.jpg costume2: design: toon @@ -41,15 +42,15 @@ costume2: health: 1012 skill: Toon Hit effects: - - Deals 315% damage to the target. - - Deals extra damage against Holy. - - Dispels buffs from all enemies. + - Deals 315% damage to the target. + - Deals extra damage against Holy. + - Dispels buffs from all enemies. types: - - Hit 1 - - Dispeller All + - Hit 1 + - Dispeller All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/MBq6uJ0.jpg costume3: design: glass @@ -61,14 +62,14 @@ costume3: health: 1031 skill: Glass Hit effects: - - Deals 325% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Dispels buffs from all enemies. + - Deals 325% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Dispels buffs from all enemies. types: - - Hit 1 - - Bypass - - Dispeller All + - Hit 1 + - Bypass + - Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/7TW9Ahw.jpg +... diff --git a/data/heroes/purple/4/Ametrine.yml b/data/heroes/purple/4/Ametrine.yml index 753ae61c..8c005bc8 100644 --- a/data/heroes/purple/4/Ametrine.yml +++ b/data/heroes/purple/4/Ametrine.yml @@ -1,25 +1,27 @@ +--- name: Ametrine -class: Barbarian source: ninja +family: ninja speed: Charge +class: Barbarian power: 670 attack: 716 defense: 561 health: 1268 skill: Blur of Steel effects: - - 1x Mana Charge - - '* Dispels buffs from the target' - - '* Deals 220% damage to the target' - - 2x Mana Charge - - '* Dispels buffs from the target and nearby enemies' - - '* Deals 255% damage to the target and nearby enemies' - - 3x Mana Charge - - '* Dispels buffs from all enemies' - - '* Deals 300% damage to all enemies' +- 1x Mana Charge +- ' * Dispels buffs from the target.' +- ' * Deals 220% damage to the target.' +- 2x Mana Charge +- ' * Dispels buffs from the target and nearby enemies.' +- ' * Deals 255% damage to the target and nearby enemies.' +- 3x Mana Charge +- ' * Dispels buffs from all enemies.' +- ' * Deals 300% damage to all enemies.' types: - - Charger - - Hit All - - Dispeller -family: ninja +- Charge +- Dispeller 1/3/All +- Hit 1/3/All image: https://i.imgur.com/6AFRaiq.jpg +... diff --git a/data/heroes/purple/4/Cyprian Glass Costume.yml b/data/heroes/purple/4/Cyprian Glass Costume.yml index 18593b95..40f2895f 100644 --- a/data/heroes/purple/4/Cyprian Glass Costume.yml +++ b/data/heroes/purple/4/Cyprian Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Cyprian Glass Costume is_costume: true design: glass @@ -11,12 +12,15 @@ defense: 719 health: 1719 skill: Glass Riposte effects: - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns. - - All Dark allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. +- All Dark allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Counterattack 3 - - Elemental Reflect Ailments All +- Counterattack 3 +- Reflect Ailments for Dark Allies +- Reflect Stacks for Dark Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/NcRhwAX.jpg +... diff --git a/data/heroes/purple/4/Cyprian Second Costume.yml b/data/heroes/purple/4/Cyprian Second Costume.yml index 2814349c..af7f40b3 100644 --- a/data/heroes/purple/4/Cyprian Second Costume.yml +++ b/data/heroes/purple/4/Cyprian Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Cyprian Second Costume is_costume: true design: costume2 @@ -11,11 +12,15 @@ defense: 732 health: 1534 skill: Precise Riposte effects: - - The caster and nearby allies counterattack with 80% of the damage received for 4 turns. - - The caster and nearby allies regenerate a moderate amount of mana for each counterattack for 4 turns. The effect gets diminished for consecutive activations during the same turn. - - The caster and nearby allies reduce all received damage by -35% for 4 turns +- The caster and nearby allies counterattack with 80% of the damage received for 4 + turns. +- The caster and nearby allies regenerate a moderate amount of mana for each counterattack + for 4 turns. The effect gets diminished for consecutive activations during the same + turn. +- The caster and nearby allies reduce all received damage by -35% for 4 turns. types: - - Counterattack 3 - - Mana on Counterattack - - Damage Reduction 3 +- Counterattack 3 +- Mana on Counterattack 3 +- Damage Reduction 3 image: https://i.imgur.com/oDvjeQX.jpg +... diff --git a/data/heroes/purple/4/Cyprian Toon Costume.yml b/data/heroes/purple/4/Cyprian Toon Costume.yml index 65332a2d..e81ebb3b 100644 --- a/data/heroes/purple/4/Cyprian Toon Costume.yml +++ b/data/heroes/purple/4/Cyprian Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Cyprian Toon Costume is_costume: true design: toon @@ -11,9 +12,12 @@ defense: 703 health: 1687 skill: Toontastic Riposte effects: - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. +- The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. types: - - Counterattack 3 +- Counterattack 3 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/NlALPlg.jpg +... diff --git a/data/heroes/purple/4/Cyprian.yml b/data/heroes/purple/4/Cyprian.yml index eb474c1e..ec6beaab 100644 --- a/data/heroes/purple/4/Cyprian.yml +++ b/data/heroes/purple/4/Cyprian.yml @@ -1,3 +1,4 @@ +--- name: Cyprian source: season1 family: classic @@ -9,9 +10,10 @@ defense: 605 health: 1362 skill: Perfect Riposte effects: - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns +- The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. types: - - Counterattack 3 +- Counterattack 3 image: https://i.imgur.com/wpGUug5.jpg costume: design: costume1 @@ -23,9 +25,9 @@ costume: health: 1460 skill: Deadly Riposte effects: - - All allies counterattack with 60% of the damage received for 4 turns. + - All allies counterattack with 60% of the damage received for 4 turns. types: - - Counterattack All + - Counterattack All image: https://i.imgur.com/sJK7XXq.jpg costume2: design: costume2 @@ -37,13 +39,16 @@ costume2: health: 1534 skill: Precise Riposte effects: - - The caster and nearby allies counterattack with 80% of the damage received for 4 turns. - - The caster and nearby allies regenerate a moderate amount of mana for each counterattack for 4 turns. The effect gets diminished for consecutive activations during the same turn. - - The caster and nearby allies reduce all received damage by -35% for 4 turns. + - The caster and nearby allies counterattack with 80% of the damage received for + 4 turns. + - The caster and nearby allies regenerate a moderate amount of mana for each counterattack + for 4 turns. The effect gets diminished for consecutive activations during the + same turn. + - The caster and nearby allies reduce all received damage by -35% for 4 turns. types: - - Counterattack 3 - - Mana on Counterattack - - Damage Reduction 3 + - Counterattack 3 + - Mana on Counterattack 3 + - Damage Reduction 3 image: https://i.imgur.com/oDvjeQX.jpg costume3: design: toon @@ -55,12 +60,14 @@ costume3: health: 1687 skill: Toontastic Riposte effects: - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. + - The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. This status effect is undispellable and lasts 2 turns longer on Dark + characters. types: - - Counterattack 3 + - Counterattack 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/NlALPlg.jpg costume4: design: glass @@ -72,12 +79,15 @@ costume4: health: 1719 skill: Glass Riposte effects: - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns. - - All Dark allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. + - All Dark allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Counterattack 3 - - Elemental Reflect Ailments All + - Counterattack 3 + - Reflect Ailments for Dark Allies + - Reflect Stacks for Dark Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/NcRhwAX.jpg +... diff --git a/data/heroes/purple/4/Jabbar.yml b/data/heroes/purple/4/Jabbar.yml index 42cde612..bb64c6c7 100644 --- a/data/heroes/purple/4/Jabbar.yml +++ b/data/heroes/purple/4/Jabbar.yml @@ -7,7 +7,7 @@ power: 649 attack: 531 defense: 690 health: 1323 -skill: Sand Gate +skill: Sand Gale effects: - Deals 235% damage to the target and minor damage to nearby enemies. - The target and nearby enemies receive 172 damage over 4 turns. diff --git a/data/heroes/purple/4/Kitty.yml b/data/heroes/purple/4/Kitty.yml index 190c6a9b..04e81a27 100644 --- a/data/heroes/purple/4/Kitty.yml +++ b/data/heroes/purple/4/Kitty.yml @@ -1,3 +1,4 @@ +--- name: Kitty source: musketeer family: musketeer @@ -9,14 +10,45 @@ defense: 663 health: 1362 skill: Flowers of Kindness effects: - - All allies regenerate 450 boosted health over 3 turns. Boosted health can exceed max HP. - - All allies reflect status ailments to a random character on the opposing team for 3 turns. Only cleansable status ailments are reflected. - - The caster gets +30% defense for 3 turns. +- All allies regenerate 450 boosted health over 3 turns. Boosted health can exceed + max HP. +- All allies reflect status ailments to a random character on the opposing team for + 3 turns. (Only cleansable status ailments are reflected.) +- The caster gets +30% defense for 3 turns. types: - - Boosted Healer All - - Reflect Ailments All - - Defense Buff Self +- Boosted Heal All +- Reflect Ailments All +- Self Defense Buff passives: - - >- - Damage on Special Skill: When this character receives damage from Special Skills or in place of a character in Cover, there's a 60% chance to deal 20% of the received damage to all enemies. +- 'Damage on Special Skill: When this character receives damage from Special Skills + or in place of a character in Cover, there''s a 60% chance to deal 20% of the received + damage to all enemies.' image: https://i.imgur.com/2nOJ3dV.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Cleric + power: 799 + attack: 751 + defense: 794 + health: 1636 + skill: Fruits of Kindness + effects: + - All allies regenerate 561 boosted health over 3 turns. Boosted health can exceed + max HP. + - All allies reflect status ailments to a random character on the opposing team + for 3 turns. (Only cleansable status ailments are reflected.) + - The caster gets +74% defense against Special Skills for 3 turns. + types: + - Boosted Healer All + - Reflect Ailments All + - Self SS Defense Buff + passives: + - 'Resist Defense Ailments: This character is immune to status ailments and negative + stacks that affect defense. Doesn''t apply to status ailments that affect elemental + defense.' + - 'Damage on Special Skill and Cover Damage: When this character receives damage + from Special Skills or in place of a character in Cover, there''s a 75% chance + to deal 50% of the received damage on all enemies.' + image: https://imgur.com/1AcPs4U.jpg +... diff --git a/data/heroes/purple/4/Meadow.yml b/data/heroes/purple/4/Meadow.yml index 87a99e9a..fb55bda0 100644 --- a/data/heroes/purple/4/Meadow.yml +++ b/data/heroes/purple/4/Meadow.yml @@ -7,7 +7,7 @@ power: 684 attack: 709 defense: 618 health: 1275 -skill: Poison-Tipped-Arrow +skill: Poison-Tipped Arrow effects: - Deals 265% damage to the target. - The target receives 402 Poison damage over 3 turns, starting low and increasing with every turn. diff --git a/data/heroes/purple/4/Rigard Glass Costume.yml b/data/heroes/purple/4/Rigard Glass Costume.yml index e1aa1422..6ec9e79c 100644 --- a/data/heroes/purple/4/Rigard Glass Costume.yml +++ b/data/heroes/purple/4/Rigard Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Rigard Glass Costume is_costume: true design: glass @@ -11,14 +12,16 @@ defense: 762 health: 1227 skill: Glassification effects: - - Recovers 47% health for all allies. - - All Dark allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - Cleanses status ailments from all allies. +- Recovers 47% health for all allies. +- All Dark allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Cleanses status ailments from all allies. types: - - Heal All - - Debuff Reflect for Dark Allies - - Cleanser +- Heal All +- Reflect Ailments for Dark Allies +- Reflect Stacks for Dark Allies +- Cleanser passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/3o76oi9.jpg +... diff --git a/data/heroes/purple/4/Rigard Second Costume.yml b/data/heroes/purple/4/Rigard Second Costume.yml index 37c42d9d..5e544dc0 100644 --- a/data/heroes/purple/4/Rigard Second Costume.yml +++ b/data/heroes/purple/4/Rigard Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Rigard Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 808 health: 1246 skill: Transfigure effects: - - Boosts health of all allies by 410. Boosted health can exceed max HP. - - All allies get +40% defense for 3 turns. - - Cleanses status ailments from all allies. +- Boosts health of all allies by 410. Boosted health can exceed max HP. +- All allies get +40% defense for 3 turns. +- Cleanses status ailments from all allies. types: - - Boost Heal All - - Defense Buff All - - Cleanser +- Boost Health All +- Defense Buff All +- Cleanser All image: https://i.imgur.com/0dWPfN4.jpg +... diff --git a/data/heroes/purple/4/Rigard Toon Costume.yml b/data/heroes/purple/4/Rigard Toon Costume.yml index ad3912d3..13894e8c 100644 --- a/data/heroes/purple/4/Rigard Toon Costume.yml +++ b/data/heroes/purple/4/Rigard Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Rigard Toon Costume is_costume: true design: toon @@ -11,14 +12,16 @@ defense: 730 health: 1274 skill: Toonification effects: - - Recovers 45% health for all allies. - - All allies get +34% defense for 3 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. - - Cleanses status ailments from all allies. +- Recovers 45% health for all allies. +- All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Dark characters. +- Cleanses status ailments from all allies. types: - - Heal All - - Defense Buff All - - Cleanser +- Heal All +- Defense Buff All +- Cleanser passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/rCKWMnx.jpg +... diff --git a/data/heroes/purple/4/Rigard.yml b/data/heroes/purple/4/Rigard.yml index 22006f82..0b1f01fc 100644 --- a/data/heroes/purple/4/Rigard.yml +++ b/data/heroes/purple/4/Rigard.yml @@ -1,3 +1,4 @@ +--- name: Rigard source: season1 family: classic @@ -9,11 +10,11 @@ defense: 673 health: 1166 skill: Purification effects: - - Recover 42% health for all allies - - Cleanses status ailments from all allies +- Recover 42% health for all allies. +- Cleanses status ailments from all allies. types: - - Heal All - - Cleanser +- Heal All +- Cleanser image: https://i.imgur.com/epzxGwy.jpg costume: design: costume1 @@ -25,13 +26,13 @@ costume: health: 1271 skill: Regeneration effects: - - All allies regenerate 609 HP over 3 turns - - All allies get +48% attack for 3 turns - - Cleanses status ailments from all allies + - All allies regenerate 609 HP over 3 turns. + - All allies get +48% attack for 3 turns. + - Cleanses status ailments from all allies. types: - - HoT All - - Attack Buff All - - Cleanser + - HoT All + - Attack Buff All + - Cleanser All image: https://i.imgur.com/9nzkBMP.jpg costume2: design: costume2 @@ -43,13 +44,13 @@ costume2: health: 1246 skill: Transfigure effects: - - Boosts health of all allies by 410. Boosted health can exceed max HP. - - All allies get +40% defense for 3 turns. - - Cleanses status ailments from all allies. + - Boosts health of all allies by 410. Boosted health can exceed max HP. + - All allies get +40% defense for 3 turns. + - Cleanses status ailments from all allies. types: - - Boost Health All - - Defense Buff All - - Cleanser + - Boost Health All + - Defense Buff All + - Cleanser All image: https://i.imgur.com/0dWPfN4.jpg costume3: design: toon @@ -61,16 +62,17 @@ costume3: health: 1274 skill: Toonification effects: - - Recovers 45% health for all allies. - - All allies get +34% defense for 3 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. - - Cleanses status ailments from all allies. + - Recovers 45% health for all allies. + - All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Dark characters. + - Cleanses status ailments from all allies. types: - - Heal All - - Defense Buff All - - Cleanser + - Heal All + - Defense Buff All + - Cleanser passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/rCKWMnx.jpg costume4: design: glass @@ -82,14 +84,16 @@ costume4: health: 1227 skill: Glassification effects: - - Recovers 47% health for all allies. - - All Dark allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) - - Cleanses status ailments from all allies. + - Recovers 47% health for all allies. + - All Dark allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - Cleanses status ailments from all allies. types: - - Heal All - - Debuff Reflect for Dark Allies - - Cleanser + - Heal All + - Reflect Ailments for Dark Allies + - Reflect Stacks for Dark Allies + - Cleanser passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/3o76oi9.jpg +... diff --git a/data/heroes/purple/4/Sabina Glass Costume.yml b/data/heroes/purple/4/Sabina Glass Costume.yml index 7322ad43..dc03d87e 100644 --- a/data/heroes/purple/4/Sabina Glass Costume.yml +++ b/data/heroes/purple/4/Sabina Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Sabina Glass Costume is_costume: true design: glass @@ -11,14 +12,15 @@ defense: 780 health: 1148 skill: Fog of the Vitrails effects: - - Recovers 46% health for all allies. - - All Dark allies reflect status ailments and negative stacks for 2 turns. - - Dispels buffs from all enemies. +- Recovers 46% health for all allies. +- All Dark allies reflect status ailments and negative stacks for 2 turns. +- Dispels buffs from all enemies. types: - - Heal All - - Debuff Reflect for Dark Allies - - Dispeller +- Heal All +- Reflect Ailments for Dark Allies +- Reflect Stacks for Dark Allies +- Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/4SC7QDU.jpg +... diff --git a/data/heroes/purple/4/Sabina Second Costume.yml b/data/heroes/purple/4/Sabina Second Costume.yml index 3bd9b689..b4e31efb 100644 --- a/data/heroes/purple/4/Sabina Second Costume.yml +++ b/data/heroes/purple/4/Sabina Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Sabina Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 813 health: 1144 skill: Mist of the Fallen effects: - - All allies regenerate 609 HP over 3 turns. - - All allies are immune to new status ailments for 3 turns. - - Cleanses ailment from all allies. +- All allies regenerate 609 HP over 3 turns. +- All allies are immune to new status ailments for 3 turns. +- Cleanses ailment from all allies. types: - - HoT All - - Status Ailment Immunity All - - Cleanser +- HoT All +- Status Ailment Immunity All +- Cleanser All image: https://i.imgur.com/EBmu86N.jpg +... diff --git a/data/heroes/purple/4/Sabina Toon Costume.yml b/data/heroes/purple/4/Sabina Toon Costume.yml index b9e01117..a7bd2f79 100644 --- a/data/heroes/purple/4/Sabina Toon Costume.yml +++ b/data/heroes/purple/4/Sabina Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Sabina Toon Costume is_costume: true design: toon @@ -11,14 +12,16 @@ defense: 778 health: 1134 skill: Fog of the Toons effects: - - Recovers 45% health for all allies. - - All allies get +34% defense for 3 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. - - Dispels buffs from all enemies. +- Recovers 45% health for all allies. +- All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Dark characters. +- Dispels buffs from all enemies. types: - - Heal All - - Defense Buff All - - Dispeller +- Heal All +- Defense Buff All +- Dispeller All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/8kaUg4T.jpg +... diff --git a/data/heroes/purple/4/Sabina.yml b/data/heroes/purple/4/Sabina.yml index 00f7160a..75e7b2e1 100644 --- a/data/heroes/purple/4/Sabina.yml +++ b/data/heroes/purple/4/Sabina.yml @@ -1,3 +1,4 @@ +--- name: Sabina source: season1 family: classic @@ -9,11 +10,11 @@ defense: 578 health: 1060 skill: Fog of the Fallen effects: - - Recovers 42% health for all allies - - Dispels buffs from all enemies +- Recovers 42% health for all allies. +- Dispels buffs from all enemies. types: - - Healer - - Dispeller +- Healer All +- Dispeller All image: https://i.imgur.com/G6mmZNN.jpg costume: design: costume1 @@ -25,13 +26,13 @@ costume: health: 1074 skill: Haze of the Fallen effects: - - All allies regenerate 609 HP over 3 turns - - All enemies are immune to new buffs for 3 turns - - Dispels buffs from all enemies + - All allies regenerate 609 HP over 3 turns. + - All enemies are immune to new buffs for 3 turns. + - Dispels buffs from all enemies. types: - - HOT All - - Buff immunity All - - Dispeller All + - HoT All + - Buff Immunity All + - Dispeller All image: https://i.imgur.com/flsZEGB.jpg costume2: design: costume2 @@ -43,13 +44,13 @@ costume2: health: 1144 skill: Mist of the Fallen effects: - - All allies regenerate 609 HP over 3 turns. - - All allies are immune to new status ailments for 3 turns. - - Cleanses ailment from all allies. + - All allies regenerate 609 HP over 3 turns. + - All allies are immune to new status ailments for 3 turns. + - Cleanses ailment from all allies. types: - - HoT All - - Status Ailment Immunity All - - Cleanser + - HoT All + - Status Ailment Immunity All + - Cleanser All image: https://i.imgur.com/EBmu86N.jpg costume3: design: toon @@ -61,16 +62,17 @@ costume3: health: 1134 skill: Fog of the Toons effects: - - Recovers 45% health for all allies. - - All allies get +34% defense for 3 turns. This status effect is undispellable and lasts 2 turns longer on Dark characters. - - Dispels buffs from all enemies. + - Recovers 45% health for all allies. + - All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Dark characters. + - Dispels buffs from all enemies. types: - - Heal All - - Defense Buff All - - Dispeller + - Heal All + - Defense Buff All + - Dispeller All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/8kaUg4T.jpg costume4: design: glass @@ -82,14 +84,15 @@ costume4: health: 1148 skill: Fog of the Vitrails effects: - - Recovers 46% health for all allies. - - All Dark allies reflect status ailments and negative stacks for 2 turns. - - Dispels buffs from all enemies. + - Recovers 46% health for all allies. + - All Dark allies reflect status ailments and negative stacks for 2 turns. + - Dispels buffs from all enemies. types: - - Heal All - - Debuff Reflect for Dark Allies - - Dispeller + - Heal All + - Reflect Ailments for Dark Allies + - Reflect Stacks for Dark Allies + - Dispeller All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/4SC7QDU.jpg +... diff --git a/data/heroes/purple/4/Shar'Khai.yml b/data/heroes/purple/4/Shar'Khai.yml index 7e2eac69..73664fb3 100644 --- a/data/heroes/purple/4/Shar'Khai.yml +++ b/data/heroes/purple/4/Shar'Khai.yml @@ -1,3 +1,4 @@ +--- name: Shar'Khai source: untoldtales family: nightmaresofatlantis @@ -9,23 +10,30 @@ defense: 705 health: 1279 skill: Critical Tactics effects: - - 'Special Skill need consecutive uses to reach full power, the following order:' - - '1st:' - - ' * All allies get +80% normal attack for 5 turns. The normal attack is increased by 20% each turn. This effect can be active in addition to effects that alter attack in general. Normal attacks can have a total maximum of +160% increased power while this effect is active.' - - ' * All allies get +20% critical chance for 5 turns.' - - '2nd:' - - ' * All allies get +80% normal attack for 5 turns. The normal attack is increased by 20% each turn. This effect can be active in addition to effects that alter attack in general. Normal attacks can have a total maximum of +160% increased power while this effect is active.' - - ' * All allies get +35% critical chance for 5 turns.' +- 'Special Skill need consecutive uses to reach full power, the following order:' +- '1st:' +- ' * All allies get +80% normal attack for 5 turns. The normal attack is increased + by 20% each turn. This effect can be active in addition to effects that alter attack + in general. Normal attacks can have a total maximum of +160% increased power while + this effect is active.' +- ' * All allies get +20% critical chance for 5 turns.' +- '2nd:' +- ' * All allies get +80% normal attack for 5 turns. The normal attack is increased + by 20% each turn. This effect can be active in addition to effects that alter attack + in general. Normal attacks can have a total maximum of +160% increased power while + this effect is active.' +- ' * All allies get +35% critical chance for 5 turns.' types: - - Titan Attack Buff - - Crit Buff +- Titan Attack Buff All +- Critical Chance Buff All passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill - - ' * Deals 80% damage to all enemies.' - - ' * The caster gets +19% mana generation for 2 turns.' +- 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill' +- ' * Deals 80% damage to all enemies.' +- ' * The caster gets +19% mana generation for 2 turns.' image: https://i.imgur.com/pCqXNHO.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Barbarian power: 704 @@ -34,21 +42,27 @@ costume: health: 1285 skill: Critical Cookout effects: - - 'Special Skill need consecutive uses to reach full power, the following order:' - - '1st:' - - ' * All allies get +70% normal attack for 5 turns. The normal attack is increased by 15% each turn. This effect can be active in addition to effects that alter attack in general. Normal attacks can have a total maximum of +130% increased power while this effect is active.' - - ' * All allies get +15% critical chance for 5 turns.' - - '2nd:' - - ' * All allies get +90% normal attack for 5 turns. The normal attack is increased by 25% each turn. This effect can be active in addition to effects that alter attack in general. Normal attacks can have a total maximum of +190% increased power while this effect is active.' - - ' * All allies get +40% critical chance for 5 turns.' + - 'Special Skill need consecutive uses to reach full power, the following order:' + - '1st:' + - ' * All allies get +70% normal attack for 5 turns. The normal attack is increased + by 15% each turn. This effect can be active in addition to effects that alter + attack in general. Normal attacks can have a total maximum of +130% increased + power while this effect is active.' + - ' * All allies get +15% critical chance for 5 turns.' + - '2nd:' + - ' * All allies get +90% normal attack for 5 turns. The normal attack is increased + by 25% each turn. This effect can be active in addition to effects that alter + attack in general. Normal attacks can have a total maximum of +190% increased + power while this effect is active.' + - ' * All allies get +40% critical chance for 5 turns.' types: - - Titan Attack Buff - - Crit Buff + - Titan Attack Buff All + - Critical Chance Buff All passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill - - ' * Deals 80% damage to all enemies.' - - ' * The caster gets +19% mana generation for 2 turns.' - - >- - Resist Insanity: This character has an innate resistance against Insanity. + - 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill' + - ' * Deals 80% damage to all enemies.' + - ' * The caster gets +19% mana generation for 2 turns.' + - 'Resist Insanity: This character has an innate resistance against Insanity.' image: https://i.imgur.com/ER0xDRX.jpg +... diff --git a/data/heroes/purple/4/Tiburtus Glass Costume.yml b/data/heroes/purple/4/Tiburtus Glass Costume.yml index 55c25947..3a472317 100644 --- a/data/heroes/purple/4/Tiburtus Glass Costume.yml +++ b/data/heroes/purple/4/Tiburtus Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Tiburtus Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 800 health: 1237 skill: Glass Pulverizer effects: - - Deals 335% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -29% defense for 6 turns. +- Deals 335% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target and nearby enemies get -29% defense for 6 turns. types: - - Hit 3 - - Bypass - - Defense Debuff 3 +- Hit 3 +- Bypass +- Defense Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/F6l6LRd.jpg +... diff --git a/data/heroes/purple/4/Tiburtus Second Costume.yml b/data/heroes/purple/4/Tiburtus Second Costume.yml index d733f5c4..be6d14a6 100644 --- a/data/heroes/purple/4/Tiburtus Second Costume.yml +++ b/data/heroes/purple/4/Tiburtus Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Tiburtus Second Costume is_costume: true design: costume2 @@ -9,11 +10,15 @@ power: 729 attack: 730 defense: 759 health: 1264 -skill: Elegent Pulverizer +skill: Elegant Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - Reduces the max health of the target and nearby enemies by 600 over 4 turns. The effect is stronger against targets with boosted health. Max heath can't get lower than 30% of the original max health. Any boosted health is reduced by an additional 150 per turn. +- Deals 295% damage to the target and minor damage to nearby enemies. +- Reduces the max health of the target and nearby enemies by 600 over 4 turns. The + effect is stronger against targets with boosted health. (Max heath can't get lower + than 30% of the original max health. Any boosted health is reduced by an additional + 150 per turn.) types: - - Hit 3 - - Health Reduction 3 +- Hit 3 +- Max Health Reduction over Time 3 image: https://i.imgur.com/Yc1tBJ1.jpg +... diff --git a/data/heroes/purple/4/Tiburtus Toon Costume.yml b/data/heroes/purple/4/Tiburtus Toon Costume.yml index 60a3baea..b7f9a88f 100644 --- a/data/heroes/purple/4/Tiburtus Toon Costume.yml +++ b/data/heroes/purple/4/Tiburtus Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Tiburtus Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 792 health: 1223 skill: Toontastic Pulverizer effects: - - Deals 325% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% defense for 6 turns. - - Deals extra damage against Holy. +- Deals 325% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -24% defense for 6 turns. +- Deals extra damage against Holy. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/XlVXDYe.jpg +... diff --git a/data/heroes/purple/4/Tiburtus.yml b/data/heroes/purple/4/Tiburtus.yml index 6574218b..16aa80ac 100644 --- a/data/heroes/purple/4/Tiburtus.yml +++ b/data/heroes/purple/4/Tiburtus.yml @@ -1,3 +1,4 @@ +--- name: Tiburtus source: season1 family: classic @@ -9,11 +10,11 @@ defense: 633 health: 1045 skill: Ramming Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -34% defense for 6 turns. +- Deals 295% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -34% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 image: https://i.imgur.com/XQUgnc6.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1140 skill: Symphonic Pulverizer effects: - - Deals 175% damage to all enemies. - - All enemies get -34% defense for 4 turns. + - Deals 175% damage to all enemies. + - All enemies get -34% defense for 4 turns. types: - - Hit All - - Defense Debuff All + - Hit All + - Defense Debuff All image: https://i.imgur.com/IyFUCM0.jpg costume2: design: costume2 @@ -39,13 +40,16 @@ costume2: attack: 730 defense: 759 health: 1264 - skill: Elegent Pulverizer + skill: Elegant Pulverizer effects: - - Deals 295% damage to the target and minor damage to nearby enemies. - - Reduces the max health of the target and nearby enemies by 600 over 4 turns. The effect is stronger against targets with boosted health. Max heath can't get lower than 30% of the original max health. Any boosted health is reduced by an additional 150 per turn. + - Deals 295% damage to the target and minor damage to nearby enemies. + - Reduces the max health of the target and nearby enemies by 600 over 4 turns. The + effect is stronger against targets with boosted health. (Max heath can't get lower + than 30% of the original max health. Any boosted health is reduced by an additional + 150 per turn.) types: - - Hit 3 - - Health Reduction 3 + - Hit 3 + - Max Health Reduction over Time 3 image: https://i.imgur.com/Yc1tBJ1.jpg costume3: design: toon @@ -57,15 +61,15 @@ costume3: health: 1223 skill: Toontastic Pulverizer effects: - - Deals 325% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% defense for 6 turns. - - Deals extra damage against Holy. + - Deals 325% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -24% defense for 6 turns. + - Deals extra damage against Holy. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Defense Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/XlVXDYe.jpg costume4: design: glass @@ -77,14 +81,14 @@ costume4: health: 1237 skill: Glass Pulverizer effects: - - Deals 335% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -29% defense for 6 turns. + - Deals 335% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target and nearby enemies get -29% defense for 6 turns. types: - - Hit 3 - - Bypass - - Defense Debuff 3 + - Hit 3 + - Bypass + - Defense Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/F6l6LRd.jpg +... diff --git a/data/heroes/purple/4/Tokage Daigo.yml b/data/heroes/purple/4/Tokage Daigo.yml new file mode 100644 index 00000000..e430f892 --- /dev/null +++ b/data/heroes/purple/4/Tokage Daigo.yml @@ -0,0 +1,42 @@ +--- +name: Tokage Daigo +source: ninja +family: ronin +speed: Charge +class: Ranger +power: 800 +attack: 892 +defense: 794 +health: 1294 +skill: Lethal Strikes +effects: +- 'Special Skill has a different effect when charged with 100% / 200% / 300% mana:' +- 'x1 Mana Charge:' +- Deals 180% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- All hit target receive 398 Poison damage over 2 turns. +- The attack has 65% chance to bypass defensive buffs. (This includes counterattacks) +- 'x2 Mana Charge:' +- Deals 280% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- All hit target receive 597 Poison damage over 3 turns. +- The attack has 85% chance to bypass defensive buffs. (This includes counterattacks) +- 'x3 Mana Charge:' +- Deals 380% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- All hit target receive 796 Poison damage over 4 turns. +- The attack bypasses defensive buffs. (This includes counterattacks) +types: +- Charge +- Hit 1 +- Chain Hit +- DoT on hit +- Bypass chance +passives: +- 'Prevent Boosted Healing: Enemies'' health cannot increase above their max health.' +- 'Dishonorable Defeat: When this character is defeated by a Special Skill, they perform + the following actions' +- ' * The attacker receives 400% damage.' +- ' * The attacker receives 1200 Bleed damage over 3 turns.' +image: https://imgur.com/mI380TJ.jpg +... diff --git a/data/heroes/purple/5/Aconia.yml b/data/heroes/purple/5/Aconia.yml index b0b087c4..6daa02b0 100644 --- a/data/heroes/purple/5/Aconia.yml +++ b/data/heroes/purple/5/Aconia.yml @@ -1,3 +1,4 @@ +--- name: Aconia source: superelemental family: superelemental @@ -9,20 +10,53 @@ defense: 859 health: 1705 skill: Bleed Inducing Daggers effects: - - Summons a Dagger Fiend for the target and Holy enemies. The Fiend damages its target with 250% attack every turn. - - The Dagger Fiend absorbs healing. It disappears after absorbing healing amount equal to 20% of its target's max health. - - When the Dagger Fiend disappears after it has absorbed enough healing, the owner receives 810 Bleed damage over 3 turns. +- Summons a Dagger Fiend for the target and Holy enemies. The Fiend damages its target + with 250% attack every turn. +- The Dagger Fiend absorbs healing. It disappears after absorbing healing amount equal + to 20% of its target's max health. +- When the Dagger Fiend disappears after it has absorbed enough healing, the owner + receives 810 Bleed damage over 3 turns. types: +- Fiend Summoner 1 +- Elemental Fiend Summoner +passives: +- 'Troop Mastery:' +- 'Passive Skill as attacking character: This hero''s Troops deal extra elemental + damage against weaker element.' +- ' * Dealt extra elemental damage +100%' +- 'Passive Skill as defending character: This hero receives less elemental damage + from Troops of stronger element.' +- ' * Received elemental damage -10%' +image: https://i.imgur.com/VT78aoB.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Barbarian + power: 1278 + attack: 1289 + defense: 1255 + health: 2506 + skill: Lacerating Letters + effects: + - Summons a Dagger Fiend for the target and Holy enemies. The Fiend damages its + target with 200% attack every turn. + - The Dagger Fiend absorbs healing. It disappears after absorbing a healing amount + equal to 30% of its target's max health. + - When the Dagger Fiend disappears after it has absorbed enough healing, the owner + receives 1011 Bleed damage over 3 turns. + - All enemies take +30% increased damage from status ailments and negative stacks + for 6 turns. + types: - Fiend Summoner 1 - Elemental Fiend Summoner -passives: + - Increased Damage from Ailments All + passives: - 'Troop Mastery:' - - >- - Passive Skill as attacking character: This hero's Troops deal extra - elemental damage against weaker element. - - ' - Dealt extra elemental damage: +100%' - - >- - Passive Skill as defending character: This hero receives less elemental - damage from Troops of stronger element. - - ' - Received elemental damage: -10%' -image: https://i.imgur.com/VT78aoB.jpg + - 'Passive Skill as attacking character: This hero''s Troops deal extra elemental + damage against weaker element.' + - ' * Dealt extra elemental damage +150%' + - 'Passive Skill as defending character: This hero receives less elemental damage + from Troops of stronger element.' + - ' * Received elemental damage -25%' + image: https://imgur.com/cjiqk4D.jpg +... diff --git a/data/heroes/purple/5/Aether Mimic Dark.yml b/data/heroes/purple/5/Aether Mimic Dark.yml new file mode 100644 index 00000000..bc46e294 --- /dev/null +++ b/data/heroes/purple/5/Aether Mimic Dark.yml @@ -0,0 +1,30 @@ +--- +name: Aether Mimic Dark +source: secretsummon +family: mimic +speed: Slow +class: Sorcerer +power: 1280 +attack: 1332 +defense: 1332 +health: 2259 +skill: Craving Nip +effects: +- Deals 600% damage to the target. +- If an enemy is defeated by the attack, the caster recovers +50% health and gains + +33% mana. +- Boosts all allies' health by 30% of damage dealt. +- The Mimic chest closes for 2 turns. +types: +- Hit 1 +- Damage Boosted Heal All +- Mimic Chest +passives: +- 'Perfect Accuracy: This character''s Special Skill never misses its targets.' +- 'Mimic Loot: This Mimic gives a chance for extra loot when completing stages' +- ' * Alpha Aether' +- ' * Dark Aether III' +- ' * Dark Aether II' +- ' * Dark Aether I' +image: https://imgur.com/c5oVx3B.jpg +... diff --git a/data/heroes/purple/5/Amethyst.yml b/data/heroes/purple/5/Amethyst.yml index 8c5d4db9..ca7e6a22 100644 --- a/data/heroes/purple/5/Amethyst.yml +++ b/data/heroes/purple/5/Amethyst.yml @@ -1,3 +1,4 @@ +--- name: Amethyst source: ninja family: ninja @@ -9,20 +10,28 @@ defense: 807 health: 1518 skill: Assassins in the Night effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Deals 200% damage to all enemies.' - - ' - Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target with 59% attack each turn.' - - " - The Ninja Assassin Fiend absorbs healing. It disappears after absorbing a healing amount equal to 32% of its target's max health." - - 'x2 Mana Charge:' - - ' - Deals 275% damage to all enemies.' - - ' - Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target with 75% attack each turn.' - - " - The Ninja Assassin Fiend absorbs healing. It disappears after absorbing a healing amount equal to 50% of its target's max health." - - 'x3 Mana Charge:' - - ' - Deals 355% damage to all enemies.' - - ' - Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target with 84% attack each turn.' - - " - The Ninja Assassin Fiend absorbs healing. It disappears after absorbing a healing amount equal to 54% of its target's max health." +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Deals 200% damage to all enemies.' +- ' - Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target + with 59% attack each turn.' +- ' - The Ninja Assassin Fiend absorbs healing. It disappears after absorbing a healing + amount equal to 32% of its target''s max health.' +- 'x2 Mana Charge:' +- ' - Deals 275% damage to all enemies.' +- ' - Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target + with 75% attack each turn.' +- ' - The Ninja Assassin Fiend absorbs healing. It disappears after absorbing a healing + amount equal to 50% of its target''s max health.' +- 'x3 Mana Charge:' +- ' - Deals 355% damage to all enemies.' +- ' - Summons a Ninja Assassin Fiend for all enemies. The Fiend damages its target + with 84% attack each turn.' +- ' - The Ninja Assassin Fiend absorbs healing. It disappears after absorbing a healing + amount equal to 54% of its target''s max health.' types: - - Hit All - - Fiend Summoner All +- Charge +- Hit All +- Fiend Summoner All image: https://i.imgur.com/OBE1Glz.jpg +... diff --git a/data/heroes/purple/5/Anoushka.yml b/data/heroes/purple/5/Anoushka.yml index ae9e9f9c..ab93e429 100644 --- a/data/heroes/purple/5/Anoushka.yml +++ b/data/heroes/purple/5/Anoushka.yml @@ -1,28 +1,32 @@ +--- name: Anoushka -class: Druid source: hotm -family: 2024 +family: "2024" speed: Average +class: Druid power: 923 attack: 902 defense: 984 health: 1788 skill: Strange Incense effects: - - Recover 30% health for all allies. - - Steals all dispellable buffs from the target and randomly distributes them on allies. - - The target falls asleep. - - While asleep, the target can't attack or gain mana. - - All damage dealt to the sleeping target is increased by +50%. - - The sleeping target is woken once it takes damage. This excludes damage from Minions and Fiends. - - Elemental Link gives all Dark allies +10% additional Special Skill damage for 4 turns. This effect cannot be dispelled. +- Recover 32% health for all allies. +- Steals all dispellable buffs from the target and randomly distributes them on allies. +- The target falls asleep. +- While asleep, the target can't attack or gain mana. +- All damage dealt to the sleeping target is increased by +50%. +- The sleeping target is woken once it takes damage. This excludes damage from Minions + and Fiends. +- Elemental Link gives all Dark allies +10% additional Special Skill damage for 4 + turns. This effect cannot be dispelled. types: - - Heal all - - Buff Stealer - - Sleep +- Heal All +- Buff Stealer 1 +- Sleep 1 passives: - - >- - Resist Blind: This character has innate resistance against status ailments that affect accurancy. Doesn't apply to status effects from allies. - - >- - Health Recovery on Status Ailment Received: This character recovers 10% health when they receive a status ailment or negative stack. +- 'Resist Blind: This character has innate resistance against status ailments that + affect accurancy. Doesn''t apply to status effects from allies.' +- 'Health Recovery on Status Ailment Received: This character recovers 10% health + when they receive a status ailment or negative stack.' image: https://i.imgur.com/mDRIe3A.jpg +... diff --git a/data/heroes/purple/5/Arzen.yml b/data/heroes/purple/5/Arzen.yml new file mode 100644 index 00000000..c255287b --- /dev/null +++ b/data/heroes/purple/5/Arzen.yml @@ -0,0 +1,37 @@ +--- +name: Arzen +source: covenant +family: construct +speed: Fast +class: Rogue +power: 1279 +attack: 1345 +defense: 1326 +health: 2233 +skill: Vicious Strike +effects: +- Deals 510% damage to the target. +- Has a 85% chance for additional hits on random enemies up to 4 times. Additional + hits deal minor damage. +- The target resists healing and receives 200 damage per each resisted healing for + 3 turns. +types: +- Hit 1 +- Hit Random +- Damage on each Resisted Healing 1 +passives: +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core. The Minion Core + activates each time this character''s Special Skill is cast' +- ' * With fully charged Minion Core, summons a Killer Bot Minion with 27% HP and + 55% attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + int the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minion from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' +image: https://imgur.com/2G4QZv9.jpg +... diff --git a/data/heroes/purple/5/Asketel.yml b/data/heroes/purple/5/Asketel.yml index 0546ce47..5f5da44d 100644 --- a/data/heroes/purple/5/Asketel.yml +++ b/data/heroes/purple/5/Asketel.yml @@ -1,3 +1,4 @@ +--- name: Asketel source: shadow family: cultist @@ -9,11 +10,13 @@ defense: 1200 health: 2163 skill: Necronomicon Page 13 effects: - - Deals 410% damage to the target and nearby enemies and inflicts 40 Insanity on them. - - All active status ailments are uncleansable for the target and nearby enemies for the remaining turns of the status ailment. - - Inflicts 55 Insanity to the caster. +- Deals 410% damage to the target and nearby enemies and inflicts 40 Insanity on them. +- All active status ailments are uncleansable for the target and nearby enemies for + the remaining turns of the status ailment. +- Casting this Special Skill inflicts 45 Insanity to the caster. types: - - Hit 3 - - Insanity 3 - - Insanity Self +- Hit 3 +- Insanity 3 +- Insanity Self image: https://imgur.com/l1cl4kl.jpg +... diff --git a/data/heroes/purple/5/Becky.yml b/data/heroes/purple/5/Becky.yml index 15656eb8..a4eddb46 100644 --- a/data/heroes/purple/5/Becky.yml +++ b/data/heroes/purple/5/Becky.yml @@ -7,7 +7,7 @@ power: 907 attack: 881 defense: 894 health: 1602 -skill: Wand of the Mana Control +skill: Wand of Mana Control effects: - 'Special Skill has a different effect when charged with 100%/200% mana:' - '1x Mana Charge:' diff --git a/data/heroes/purple/5/Brachynd.yml b/data/heroes/purple/5/Brachynd.yml new file mode 100644 index 00000000..a612655e --- /dev/null +++ b/data/heroes/purple/5/Brachynd.yml @@ -0,0 +1,33 @@ +--- +name: Brachynd +source: titanhunter +family: titanhunter +speed: Average +class: Paladin +power: 1287 +attack: 1355 +defense: 1306 +health: 2303 +skill: Venom Guard +effects: +- Deals 250% damage to all enemies. +- Against Titans, deals 500% damage. +- All allies get +50% attack for 4 turns. Against Holy Titans, all allies get +60% + attack. +- All allies become Soul Connected for 4 turns. Soul Connected allies share received + damage. +types: +- Hit All +- Attack Buff All +- Allies Damage Share +passives: +- 'Enhanced Shields on Special:' +- 'Passive Skill as attacking character: Dark shields on the board become enhanced + with +54% critical chance when this character casts their Special Skill.' +- 'Passive Skill as defending character: Dark shields on the board become weakened + with -47% accuracy when this character casts their Special Skill.' +- 'Mark of the Titan Hunter: When this character casts their Special Skill, they mark + a random enemy with a Hunting Flare for 4 turns. A target marked with a Hunting + Flare receives additional 150 damage when they receive a critical hit.' +image: https://imgur.com/sN4V5j6.jpg +... diff --git a/data/heroes/purple/5/Darkfeather.yml b/data/heroes/purple/5/Darkfeather.yml index d4884af3..0a5ee908 100644 --- a/data/heroes/purple/5/Darkfeather.yml +++ b/data/heroes/purple/5/Darkfeather.yml @@ -1,3 +1,4 @@ +--- name: Darkfeather source: goblinvillage family: goblin @@ -9,16 +10,20 @@ defense: 943 health: 1680 skill: The Eagle's Blessing effects: - - Recovers 25% health of all allies. - - "Growth: All allies get 180 attack and 180 defense." - - All allies have 50% chance to deal 270% damage to a random enemy after any subsequent allied Special Skill is cast for 3 turns. (Damage is dealt on the first Special Skill cast of each character per turn.) +- Recovers 25% health of all allies. +- 'Growth: All allies get 180 attack and 180 defense.' +- All allies have 50% chance to deal 270% damage to a random enemy after any subsequent + allied Special Skill is cast for 3 turns. (Damage is dealt on the first Special + Skill cast of each character per turn.) types: - - Healer - - Attack buff - - Defense buff +- Healer All +- Attack Growth All +- Defense Growth All +- Extra hit change after ally SS All passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill. - - " * Deals 90% damage to all enemies." - - " * All enemies get -25% accuracy for 3 turns." +- 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill.' +- ' * Deals 90% damage to all enemies.' +- ' * All enemies get -25% accuracy for 3 turns.' image: https://i.imgur.com/9UklXhJ.jpg +... diff --git a/data/heroes/purple/5/Domitia Glass Costume.yml b/data/heroes/purple/5/Domitia Glass Costume.yml index 3aee1108..6c7f24d1 100644 --- a/data/heroes/purple/5/Domitia Glass Costume.yml +++ b/data/heroes/purple/5/Domitia Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Domitia Glass Costume is_costume: true design: glass @@ -11,16 +12,16 @@ defense: 1153 health: 2324 skill: Glass Bolt effects: - - Deals 600% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies get +74% defense against Holy for 4 turns. - - Dispels buffs from the target and nearby enemies. +- Deals 600% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The caster and nearby allies get +74% defense against Holy for 4 turns. +- Dispels buffs from the target and nearby enemies. types: - - Hit 1 - - Bypass - - Elemental Defense Buff 3 - - Dispeller 3 +- Hit 1 +- Bypass +- Elemental Defense Buff 3 +- Dispeller 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/gwMXUDN.jpg +... diff --git a/data/heroes/purple/5/Domitia Second Costume.yml b/data/heroes/purple/5/Domitia Second Costume.yml index f9f12363..a7d9b14c 100644 --- a/data/heroes/purple/5/Domitia Second Costume.yml +++ b/data/heroes/purple/5/Domitia Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Domitia Second Costume is_costume: true design: costume2 @@ -11,10 +12,12 @@ defense: 805 health: 1551 skill: Dark Bolt effects: - - Deals 335% damage to target and nearby enemies - - The target and nearby enemies get -64% defense against Dark for 4 turns. Against Holy characters, this status effect becomes uncleansable and lasts 2 turns longer. - - Deals extra damage against Holy. +- Deals 335% damage to target and nearby enemies +- The target and nearby enemies get -64% defense against Dark for 4 turns. Against + Holy characters, this status effect becomes uncleansable and lasts 2 turns longer. +- Deals extra damage against Holy. types: - - Hit 3 - - Defense Down +- Hit 3 +- Elemental Defense Debuff 3 image: https://i.imgur.com/36NtLB6.jpg +... diff --git a/data/heroes/purple/5/Domitia Toon Costume.yml b/data/heroes/purple/5/Domitia Toon Costume.yml index 66f80ae1..0bf76afa 100644 --- a/data/heroes/purple/5/Domitia Toon Costume.yml +++ b/data/heroes/purple/5/Domitia Toon Costume.yml @@ -1,24 +1,27 @@ +--- name: Domitia Toon Costume is_costume: true design: toon -class: Rogue source: season1 family: classic speed: Average +class: Rogue power: 1111 attack: 1129 defense: 1006 health: 2215 skill: Toon Bolt effects: - - Deals 590% damage to the target. - - The caster and nearby allies get +64% defense against Holy for 4 turns. - - Deals extra damage against Holy. - - Dispels buffs from the target and nearby enemies. +- Deals 590% damage to the target. +- The caster and nearby allies get +64% defense against Holy for 4 turns. +- Deals extra damage against Holy. +- Dispels buffs from the target and nearby enemies. types: - - Hit 1 - - Dispeller +- Hit 1 +- Elemental Defense Buff 3 +- Dispeller 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/q7quKlm.jpg +... diff --git a/data/heroes/purple/5/Domitia.yml b/data/heroes/purple/5/Domitia.yml index 6a618c88..1fb16cd4 100644 --- a/data/heroes/purple/5/Domitia.yml +++ b/data/heroes/purple/5/Domitia.yml @@ -1,3 +1,4 @@ +--- name: Domitia source: season1 family: classic @@ -9,13 +10,13 @@ defense: 677 health: 1349 skill: Shock Bolt effects: - - Deals 440% damage to the target. - - The caster and nearby allies get + 94% defense against Holy for 4 turns. - - Dispels buffs from the target and nearby enemies. +- Deals 440% damage to the target. +- The caster and nearby allies get + 94% defense against Holy for 4 turns. +- Dispels buffs from the target and nearby enemies. types: - - Hit 1 - - Elemental Defense Buff 3 - - Dispeller 3 +- Hit 1 +- Elemental Defense Buff 3 +- Dispeller 3 image: https://i.imgur.com/t244Fcr.jpg costume: design: costume1 @@ -27,13 +28,13 @@ costume: health: 1411 skill: Poison Bolt effects: - - Deals 400% damage to the target. - - The target and nearby enemies receive 356 Poison damage over 4 turns. - - Cleanses status ailments from the caster and nearby allies. + - Deals 400% damage to the target. + - The target and nearby enemies receive 356 Poison damage over 4 turns. + - Cleanses status ailments from the caster and nearby allies. types: - - Hit 1 - - Dot 3 - - Cleanser 3 + - Hit 1 + - DoT 3 + - Cleanser 3 image: https://i.imgur.com/mpRxFeU.jpg costume2: design: costume2 @@ -45,12 +46,13 @@ costume2: health: 1551 skill: Dark Bolt effects: - - Deals 335% damage to target and nearby enemies - - The target and nearby enemies get -64% defense against Dark for 4 turns. Against Holy characters, this status effect becomes uncleansable and lasts 2 turns longer. - - Deals extra damage against Holy. + - Deals 335% damage to target and nearby enemies + - The target and nearby enemies get -64% defense against Dark for 4 turns. Against + Holy characters, this status effect becomes uncleansable and lasts 2 turns longer. + - Deals extra damage against Holy. types: - - Hit 3 - - Elemental Defense Debuff 3 + - Hit 3 + - Elemental Defense Debuff 3 image: https://i.imgur.com/36NtLB6.jpg costume3: design: toon @@ -62,17 +64,17 @@ costume3: health: 2215 skill: Toon Bolt effects: - - Deals 590% damage to the target. - - The caster and nearby allies get +64% defense against Holy for 4 turns. - - Deals extra damage against Holy. - - Dispels buffs from the target and nearby enemies. + - Deals 590% damage to the target. + - The caster and nearby allies get +64% defense against Holy for 4 turns. + - Deals extra damage against Holy. + - Dispels buffs from the target and nearby enemies. types: - - Hit 1 - - Elemental Defense Buff 3 - - Dispeller + - Hit 1 + - Elemental Defense Buff 3 + - Dispeller 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/q7quKlm.jpg costume4: design: glass @@ -84,16 +86,16 @@ costume4: health: 2324 skill: Glass Bolt effects: - - Deals 600% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies get +74% defense against Holy for 4 turns. - - Dispels buffs from the target and nearby enemies. + - Deals 600% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The caster and nearby allies get +74% defense against Holy for 4 turns. + - Dispels buffs from the target and nearby enemies. types: - - Hit 1 - - Bypass - - Elemental Defense Buff 3 - - Dispeller 3 + - Hit 1 + - Bypass + - Elemental Defense Buff 3 + - Dispeller 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/gwMXUDN.jpg +... diff --git a/data/heroes/purple/5/Elsbeth.yml b/data/heroes/purple/5/Elsbeth.yml index bd82f2ce..6b3a3424 100644 --- a/data/heroes/purple/5/Elsbeth.yml +++ b/data/heroes/purple/5/Elsbeth.yml @@ -1,23 +1,31 @@ +--- name: Elsbeth source: harvest family: vegetable speed: Fast class: Paladin power: 1234 -attack: 1277 -defense: 1248 -health: 2235 +attack: 1332 +defense: 1303 +health: 2294 skill: Guard the Garden! effects: - - Deals 600% damage to the target. - - If the target has Fiends or Mega Fiends, deals 500% damage to a random enemy. - - "Summon a Seedling Fiend to each hit enemy. (The Seeding Fiend evolves into a Sprout Fiend after 2 turns. The Sprout Fiend evolves into a Blossom Mega Fiend after 2 turns. Seedling Fiend: 50% attack, 20% health, Sprout Fiend: 75% attack, 30% health, Blossom Mega Fiend: 250% attack, 60% health. A Fiend damages their target every turn. A Fiend disappears after absorbing healing. Amount of healing required depends on the target's max health. The evolution of the Fiends is delayed by 1 turn each time they absorb healing.)" - - The caster and neaby allies get +44% defense, and a further 10% increase every time they are hit during 3 turns, up to +94% defense. +- Deals 600% damage to the target. +- If the target has Fiends or Mega Fiends, deals 500% damage to a random enemy. +- 'Summon a Seedling Fiend to each hit enemy. (The Seeding Fiend evolves into a Sprout + Fiend after 2 turns. The Sprout Fiend evolves into a Blossom Mega Fiend after 2 + turns. Seedling Fiend: 50% attack, 20% health, Sprout Fiend: 75% attack, 30% health, + Blossom Mega Fiend: 250% attack, 60% health. A Fiend damages their target every + turn. A Fiend disappears after absorbing healing. Amount of healing required depends + on the target''s max health. The evolution of the Fiends is delayed by 1 turn each + time they absorb healing.)' +- The caster and neaby allies get +44% defense, and a further 10% increase every time + they are hit during 3 turns, up to +94% defense. types: - - Hit 1 - - Hit Random - - Seedling Fiend Summoner on Hit - - Defense Buff 3 +- Hit 1 +- Hit Random +- Seedling Fiend Summoner on Hit +- Defense Buff 3 passives: - 'Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% @@ -30,3 +38,4 @@ passives: - ' 2) Sprout Fiend: 75% attack, 30% health' - ' 3) Blossom Mega Fiend: 250% attack, 60% health' image: https://imgur.com/8NPRXYy.jpg +... diff --git a/data/heroes/purple/5/Farrah.yml b/data/heroes/purple/5/Farrah.yml index bd6e3738..c12504c8 100644 --- a/data/heroes/purple/5/Farrah.yml +++ b/data/heroes/purple/5/Farrah.yml @@ -1,3 +1,4 @@ +--- name: Farrah source: superelemental family: superelemental @@ -9,21 +10,22 @@ defense: 962 health: 1606 skill: Piercing Falcon effects: - - Deals 500% damage to the target. - - Deals additional 200% damage to as many random enemies as there are Dark tiles on the board, up to a maximum 12 hits. The damage is reduced on each consecutive hit. - - All hit targets get -35% defense against Dark, and a further -5% decrease every time they are hit for 4 turns. +- Deals 500% damage to the target. +- Deals additional 200% damage to as many random enemies as there are Dark tiles on + the board, up to a maximum 12 hits. The damage is reduced on each consecutive hit. +- All hit targets get -35% defense against Dark, and a further -5% decrease every + time they are hit for 4 turns. types: - - Hit 1 - - Hit random - - Elemental Defense Debuff +- Hit 1 +- Hit Random +- Elemental Defense Debuff on hit passives: - - 'Troop Mastery:' - - >- - Passive Skill as attacking character: This hero's Troops deal extra - elemental damage against weaker element. - - ' - Dealt extra elemental damage: +100%' - - >- - Passive Skill as defending character: This hero receives less elemental - damage from Troops of stronger element. - - ' - Received elemental damage: -10%' +- 'Troop Mastery:' +- 'Passive Skill as attacking character: This hero''s Troops deal extra elemental + damage against weaker element.' +- ' - Dealt extra elemental damage: +100%' +- 'Passive Skill as defending character: This hero receives less elemental damage + from Troops of stronger element.' +- ' - Received elemental damage: -10%' image: https://i.imgur.com/ciEXCLt.jpg +... diff --git a/data/heroes/purple/5/Freya.yml b/data/heroes/purple/5/Freya.yml index 36d6f835..81c9d510 100644 --- a/data/heroes/purple/5/Freya.yml +++ b/data/heroes/purple/5/Freya.yml @@ -7,7 +7,7 @@ power: 792 attack: 776 defense: 743 health: 1339 -skill: Raven's Vigil +skill: Ravens' Vigil effects: - Summons a Raven Minion for each ally with 20% HP and 20% attack inherited from the caster. - Raven Minion gives +120% attack to all its owner's other Minions. diff --git a/data/heroes/purple/5/Gastille.yml b/data/heroes/purple/5/Gastille.yml index 1f70738d..bd259e7d 100644 --- a/data/heroes/purple/5/Gastille.yml +++ b/data/heroes/purple/5/Gastille.yml @@ -1,3 +1,4 @@ +--- name: Gastille source: superelemental family: superelemental @@ -9,19 +10,20 @@ defense: 1009 health: 1720 skill: Elemental Corruption effects: - - All allies get +150% normal attack for 4 turns. This effect can be active in addition to effects that alter attack in general. Normal attacks can have a total maximum of 200% increased power while this effect is active. - - All damage all enemies receive is increased by +55% for 4 turns. +- All allies get +150% normal attack for 4 turns. This effect can be active in addition + to effects that alter attack in general. Normal attacks can have a total maximum + of 200% increased power while this effect is active. +- All damage all enemies receive is increased by +55% for 4 turns. types: - - Attack buff - - Damage Increased Debuff All +- Titan Attack buff +- Damage Increase Debuff All passives: - - 'Troop Mastery:' - - >- - Passive Skill as attacking character: This hero's Troops deal extra - elemental damage against weaker element. - - ' - Dealt extra elemental damage: +100%' - - >- - Passive Skill as defending character: This hero receives less elemental - damage from Troops of stronger element. - - ' - Received elemental damage: -10%' +- 'Troop Mastery:' +- 'Passive Skill as attacking character: This hero''s Troops deal extra elemental + damage against weaker element.' +- ' - Dealt extra elemental damage: +100%' +- 'Passive Skill as defending character: This hero receives less elemental damage + from Troops of stronger element.' +- ' - Received elemental damage: -10%' image: https://i.imgur.com/Hq9OxQ2.jpg +... diff --git a/data/heroes/purple/5/Gunktus.yml b/data/heroes/purple/5/Gunktus.yml index 473ddd25..141465dc 100644 --- a/data/heroes/purple/5/Gunktus.yml +++ b/data/heroes/purple/5/Gunktus.yml @@ -1,3 +1,4 @@ +--- name: Gunktus source: solstice family: slime @@ -9,23 +10,27 @@ defense: 1133 health: 1963 skill: Blob of Fury effects: - - Deals 535% damage to the target and minor damage to nearby enemies. - - The caster gets +45% attack, and a further +20% increase every time they are hit during 3 turns. - - 'Caster receives Slime Revive status effect for 2 turns. If defeated while Slime Revive is active the caster will be reborn as a Slime with:' - - ' * 100% inherited health.' - - ' * 50% attack.' - - ' * 50% defense.' - - ' * Special Skill: Slime Slap.' - - " * This effect can't be dispelled." - - ' * Deals 350% damage to the target.' - - If the Slime is not defeated in 3 turns, it will be reborn as the character's original form inheriting the Slime's health and mana. +- Deals 535% damage to the target and minor damage to nearby enemies. +- The caster gets +45% attack, and a further +20% increase every time they are hit + during 3 turns. +- 'Caster receives Slime Revive status effect for 2 turns. If defeated while Slime + Revive is active the caster will be reborn as a Slime with:' +- ' * 100% inherited health.' +- ' * 50% attack.' +- ' * 50% defense.' +- ' * Special Skill: Slime Slap.' +- ' * This effect can''t be dispelled.' +- ' * Deals 350% damage to the target.' +- If the Slime is not defeated in 3 turns, it will be reborn as the character's original + form inheriting the Slime's health and mana. types: - - Hit 3 - - Attack buff 1 - - Slime Revive 1 +- Hit 3 +- Attack Buff Self +- Slime Revive Self passives: - - >- - Slime Minion Upon Defeat: When this character is defeated, they summon Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from this character. - - >- - Slime Minion Split: If this character loses more than 25% of max health at once, they summon a Slime Mega Minion for themselves with 50% HP and 40% attack. +- 'Slime Minion Upon Defeat: When this character is defeated, they summon Slime Mega + Minions to nearby allies with 50% HP and 40% attack inherited from this character.' +- 'Slime Minion Split: If this character loses more than 25% of max health at once, + they summon a Slime Mega Minion for themselves with 50% HP and 40% attack.' image: https://i.imgur.com/gYtmXoK.jpg +... diff --git a/data/heroes/purple/5/Haradea.yml b/data/heroes/purple/5/Haradea.yml new file mode 100644 index 00000000..31df6019 --- /dev/null +++ b/data/heroes/purple/5/Haradea.yml @@ -0,0 +1,35 @@ +--- +name: Haradea +source: astral +family: astraldemons +speed: Fast +class: Wizard +power: 1280 +attack: 1353 +defense: 1308 +health: 2255 +skill: Volley of Dark Stars +effects: +- Deals 390% damage to the target and nearby enemies. +- The more mana the enemies have, the more damage they will receive, up to 450%. +- The target and nearby enemies receive Resonance for 3 turns. Each turn, Resonance + deals 541 damage to the afflicted enemies and 270 damage to nearby enemies. +- The target and nearby enemies receive Mana Corruption for 3 turns. Each time an + afflicted enemy receives mana from an additional source, they receive 800 damage. + (Mana added for the defense team at the end of their turn or from matching tiles + activates Mana Corruption only if the target has a mana generation buff or a positive + mana generation stack. Mana additions from other sources always activate Mana Corruption.) +types: +- Hit 3 +- Resonance 3 +- Mana Corruption 3 +passives: +- 'Hinder Mana: Reduces the amount of mana increased by Special Skills, Passive Skills, + family bonuses and status effects by -80%. The effect applies to all enemies in + battle.' +- 'Resist Negative Mana Effects: This character is immune to mana reductions, as well + as status ailments and negative stacks that affect mana generation. Applies also + to effects and status ailments that block or steal mana.' +- 'Perfect Accuracy: This character''s Special Skill never misses its targets.' +image: https://imgur.com/W70kZwo.jpg +... diff --git a/data/heroes/purple/5/Hunter.yml b/data/heroes/purple/5/Hunter.yml index 3b087f73..4343f65b 100644 --- a/data/heroes/purple/5/Hunter.yml +++ b/data/heroes/purple/5/Hunter.yml @@ -1,3 +1,4 @@ +--- name: Hunter source: secretsummon family: cultist @@ -9,16 +10,18 @@ defense: 1128 health: 1998 skill: Merciless Execution effects: - - This Special Skill never misses its targets. - - The target get -25% defense for 3 turns. - - Deals 530% damage to the target. - - If the target is defeated by the attack, then nearby enemies are inficted with 100 Insanity. - - Inflicts 50 Insanity to the caster. +- This Special Skill never misses its targets. +- The target get -25% defense for 3 turns. +- Deals 530% damage to the target. +- If the target is defeated by the attack, then nearby enemies are inflicted with + 100 Insanity. +- Casting this Special Skill inflicts 45 Insanity to the caster. types: - - Defense debuff 1 - - Hit 1 - - Insanity +- Defense debuff 1 +- Hit 1 +- Insanity passives: - - >- - Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%. +- 'Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character + up to a maximum reduction of 50%.' image: https://i.imgur.com/4a7tvJs.jpg +... diff --git a/data/heroes/purple/5/Jett.yml b/data/heroes/purple/5/Jett.yml index 5ba1b383..69ef62be 100644 --- a/data/heroes/purple/5/Jett.yml +++ b/data/heroes/purple/5/Jett.yml @@ -28,3 +28,35 @@ passives: - >- Health Recovery on Special: When this character casts their Special Skill, they have a 50% chance to recover 15% health for all allies. If the Special Skill is fully changed, the chance is 100%. image: https://i.imgur.com/bHuMYnz.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Cleric + power: 1276 + attack: 1333 + defense: 1282 + health: 2332 + skill: Gaze of the Underworld + effects: + - 'Special Skill has a different effect when charged with 100%/200% mana:' + - 'x1 Mana Charge:' + - ' * Deals 300% damage to the target.' + - ' * The target receives 858 Poison damage over 3 turns. The caster absorbs 100% of dealt Poison damage as boosted health.' + - 'x2 Mana Charge:' + - ' * Deals 300% damage to all enemies.' + - ' * All enemies receive 1085 Poison damage over 5 turns. The caster and all their allies absorb 30% of dealt Poison damage as boosted health.' + types: + - Charge + - Hit 1 + - DoT 1 + - Hit all + - Dot All + passives: + - 'Health Recovery on Special: When this character casts their Special Skill, they + have a 60% chance to recover 20% health for all allies. If the Special Skill is + fully changed, the chance is 100%.' + - 'Stack on Special: When this character casts their Special Skill, all enemies get + -7% mana generation stack. If the Special Skill is fully changed, all enemies get + two stacks. An enemy can have up to 10 stacks.' + - 'Weaker Mega Minions: Enemy Mega Minions have -75% HP.' + image: https://imgur.com/byXCjvP.jpg diff --git a/data/heroes/purple/5/Kadath.yml b/data/heroes/purple/5/Kadath.yml index db2edca0..4f40089e 100644 --- a/data/heroes/purple/5/Kadath.yml +++ b/data/heroes/purple/5/Kadath.yml @@ -1,3 +1,4 @@ +--- name: Kadath source: shadow family: forsaken @@ -9,16 +10,31 @@ defense: 1268 health: 2251 skill: Cult of Arachnid effects: - - The target succumbs to Fear for 3 turns. (The target gets -40% defense. Removes all dispellable buffs and Growth effects when a Fear status effect is added. The target cannot gain new buffs or Growth effects for the duration. Target with Fear deals 160% damage to random ally each time any other ally casts their Special Skill. Each character can trigger this effect once per turn.) - - Deals 570% damage to the target and inflicts 55 Insanity on them. - - If the target is defeated by the attack, then nearby enemies succumb to Fear for 3 turns. (The target gets -40% defense. Removes all dispellable buffs and Growth effects when a Fear status effect is added. The target cannot gain new buffs or Growth effects for the duration. Target with Fear deals 160% damage to random ally each time any other ally casts their Special Skill. Each character can trigger this effect once per turn.) - - Inflicts 40 Insanity to the caster. +- The target succumbs to Fear for 3 turns. (The target gets -40% defense. Removes + all dispellable buffs and Growth effects when a Fear status effect is added. The + target cannot gain new buffs or Growth effects for the duration. Target with Fear + deals 160% damage to random ally each time any other ally casts their Special Skill. + Each character can trigger this effect once per turn.) +- Deals 570% damage to the target and inflicts 55 Insanity on them. +- If the target is defeated by the attack, then nearby enemies succumb to Fear for + 3 turns. (The target gets -40% defense. Removes all dispellable buffs and Growth + effects when a Fear status effect is added. The target cannot gain new buffs or + Growth effects for the duration. Target with Fear deals 160% damage to random ally + each time any other ally casts their Special Skill. Each character can trigger this + effect once per turn.) +- Casting this Special Skill inflicts 40 Insanity to the caster. types: - - Fear Debuff 1 - - Hit 1 - - Insanity 1 - - Self Insanity +- Fear Debuff 1 +- Hit 1 +- Insanity 1 +- Self Insanity passives: - - >- - Branded by the Old Ones: All damage from normal attacks and Special Skills dealt by this character is increased by 6% per 10 Insanity on this character, up to 60%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Branded by the Old Ones: All damage from normal attacks and Special Skills dealt + by this character is increased by 6% per 10 Insanity on this character, up to 60%.' image: https://imgur.com/yyiYX5p.jpg +... diff --git a/data/heroes/purple/5/Knightus.yml b/data/heroes/purple/5/Knightus.yml index 9c4d73f8..ad9df37f 100644 --- a/data/heroes/purple/5/Knightus.yml +++ b/data/heroes/purple/5/Knightus.yml @@ -7,7 +7,7 @@ power: 1180 attack: 1242 defense: 1211 health: 2014 -skill: Slime Croated Sword +skill: Slime Coated Sword effects: - Deals 540% damage to the target. - The target enemy receives Devouring Goo status ailment for 3 turns. diff --git a/data/heroes/purple/5/Madame Giry.yml b/data/heroes/purple/5/Madame Giry.yml index 3d2bc2df..79aa492b 100644 --- a/data/heroes/purple/5/Madame Giry.yml +++ b/data/heroes/purple/5/Madame Giry.yml @@ -7,7 +7,7 @@ power: 957 attack: 927 defense: 968 health: 1691 -skill: Summoning the Ballerinas +skill: Summoning of Ballerinas effects: - Deals 340% damage to all enemies. - Summons a Ballerina Fiend for all enemies. The Fiend damage the enemy with 110% attack every turn. diff --git a/data/heroes/purple/5/Malicna.yml b/data/heroes/purple/5/Malicna.yml index 61b6d391..8d467fb2 100644 --- a/data/heroes/purple/5/Malicna.yml +++ b/data/heroes/purple/5/Malicna.yml @@ -1,6 +1,7 @@ +--- name: Malicna source: hotm -family: 2021 +family: "2021" speed: Average class: Cleric power: 788 @@ -9,24 +10,26 @@ defense: 741 health: 1339 skill: Grimoire Skim effects: - - Deals 350% damage to the target and nearby enemies - - 'Randomly casts one of the following alternatives:' - - 'Alternative 1:' - - ' * The target and nearby enemies get -54% defense for 3 turns' - - ' * The target and nearby enemies get -54% attack for 3 turns' - - ' * The target and nearby enemies get -34% mana generation for 3 turns' - - 'Alternative 2:' - - ' * The target and nearby enemies get -24% defense for 3 turns' - - 'Alternative 3:' - - ' * The target and nearby enemies get -24% attack for 3 turns' - - '' - - Element Link gives all Dark allies small amount of mana at the end of the turn for 4 turns. This effect can't be dispelled +- Deals 380% damage to the target and nearby enemies +- 'Randomly casts one of the following alternatives:' +- 'Alternative 1:' +- ' * The target and nearby enemies get -54% defense for 3 turns' +- ' * The target and nearby enemies get -54% attack for 3 turns' +- ' * The target and nearby enemies get -34% mana generation for 3 turns' +- 'Alternative 2:' +- ' * The target and nearby enemies get -24% defense for 3 turns' +- 'Alternative 3:' +- ' * The target and nearby enemies get -24% attack for 3 turns' +- "" +- Element Link gives all Dark allies small amount of mana at the end of the turn for + 4 turns. This effect can't be dispelled types: - - Gambler - - Hit 3 +- Gambler +- Hit 3 passives: - - >- - Resist Health Steal Ailments: This character has innate resistance against status ailments that steal health. - - >- - Status Effect on Mana Reduction: This character gets +94% defense against Holy for 3 turns when their mana is reduced. +- 'Resist Health Steal Ailments: This character has innate resistance against status + ailments that steal health.' +- 'Status Effect on Mana Reduction: This character gets +94% defense against Holy + for 3 turns when their mana is reduced.' image: https://i.imgur.com/ZMAYhxa.jpg +... diff --git a/data/heroes/purple/5/Melancholia.yml b/data/heroes/purple/5/Melancholia.yml index 32638dd1..c26e4dc7 100644 --- a/data/heroes/purple/5/Melancholia.yml +++ b/data/heroes/purple/5/Melancholia.yml @@ -1,3 +1,4 @@ +--- name: Melancholia source: secretsummon family: cultist @@ -9,15 +10,16 @@ defense: 1155 health: 2136 skill: Grim Awakening effects: - - Revives all allies with 70% HP and 50 Insanity. - - All allies get +74% defense against Special Skills for 5 turns. - - If any ally except the caster is defeated in 5 turns, all enemies receive 400 damage. - - Inflicts 55 Insanity on the caster. +- Revives all allies with 70% HP and 50 Insanity. +- All allies get +74% defense against Special Skills for 5 turns. +- If any ally except the caster is defeated in 5 turns, all enemies receive 400 damage. +- Casting this Special Skill inflicts 50 Insanity on the caster. types: - - Reviver - - Defense buff - - Insanity +- Reviver +- Defense buff +- Insanity passives: - - >- - Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%. +- 'Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character + up to a maximum reduction of 50%.' image: https://i.imgur.com/okcHBcF.jpg +... diff --git a/data/heroes/purple/5/Mikanagi Miran.yml b/data/heroes/purple/5/Mikanagi Miran.yml new file mode 100644 index 00000000..3081b957 --- /dev/null +++ b/data/heroes/purple/5/Mikanagi Miran.yml @@ -0,0 +1,41 @@ +--- +name: Mikanagi Miran +source: ninja +family: ronin +speed: Charge +class: Sorcerer +power: 1288 +attack: 1351 +defense: 1318 +health: 2296 +skill: Iaijutsu +effects: +- 'Special Skill has a different effect when charged with 100% / 200% / 300% mana:' +- 'x1 Mana Charge:' +- Deals 310% damage to the target. +- Deals additional 310% damage to 1 random enemies. +- Dispel 1 buffs from each hit enemy. +- 'x2 Mana Charge:' +- Deals 320% damage to the target. +- Deals additional 320% damage to 4 random enemies. +- 'Stack (Max: 10): Each hit gives its target -5% defense.' +- Dispel 1 buffs from each hit enemy. +- 'x3 Mana Charge:' +- Deals 330% damage to the target. +- Deals additional 330% damage to 10 random enemies. +- 'Stack (Max: 10): Each hit gives its target -5% defense.' +- Safely Dispels 1 buff from each hit enemy. +types: +- Charge +- Hit 1 +- Hit Random 1 / 4 / 10 +- Dispel / Dispel / Safely Dispel 1 buff on hit +- Defense Stack on hit +passives: +- 'Prevent Boosted Healing: Enemies'' health cannot increase above their max health.' +- 'Dishonorable Defeat: When this character is defeated by a Special Skill, they perform + the following actions' +- ' * The attacker receives 400% damage.' +- ' * The attacker receives 1200 Bleed damage over 3 turns.' +image: https://imgur.com/Qq5yN3I.jpg +... diff --git a/data/heroes/purple/5/Obakan Glass Costume.yml b/data/heroes/purple/5/Obakan Glass Costume.yml index 98aeaa60..706acec8 100644 --- a/data/heroes/purple/5/Obakan Glass Costume.yml +++ b/data/heroes/purple/5/Obakan Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Obakan Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1181 health: 2328 skill: Cleave and Reflect effects: - - Deals 400% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster counterattacks with 120% of the damage received for 4 turns. +- Deals 400% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The caster counterattacks with 120% of the damage received for 4 turns. types: - - Hit 3 - - Bypass - - Counterattack 1 +- Hit 3 +- Bypass +- Counterattack 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/pN1Axne.jpg +... diff --git a/data/heroes/purple/5/Obakan Second Costume.yml b/data/heroes/purple/5/Obakan Second Costume.yml index 3fbc4a9e..916311fd 100644 --- a/data/heroes/purple/5/Obakan Second Costume.yml +++ b/data/heroes/purple/5/Obakan Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Obakan Second Costume is_costume: true design: costume2 @@ -11,11 +12,14 @@ defense: 793 health: 1591 skill: Vampiric Cleave effects: - - Deals 260% damage to the target and nearby enemies. - - The caster and nearby allies counterattack with 95% of the damage received for 3 turns. - - The caster and nearby allies regenerate a moderate amount of mana for each counterattack. The effect gets diminished for consecutive activations during the same turn. +- Deals 260% damage to the target and nearby enemies. +- The caster and nearby allies counterattack with 95% of the damage received for 3 + turns. +- The caster and nearby allies regenerate a moderate amount of mana for each counterattack. + The effect gets diminished for consecutive activations during the same turn. types: - - Hit 3 - - Counterattack 3 - - Mana on Counterattack +- Hit 3 +- Counterattack 3 +- Mana on Counterattack image: https://i.imgur.com/jA79vt4.jpg +... diff --git a/data/heroes/purple/5/Obakan Toon Costume.yml b/data/heroes/purple/5/Obakan Toon Costume.yml index 99e2fc77..f075f77a 100644 --- a/data/heroes/purple/5/Obakan Toon Costume.yml +++ b/data/heroes/purple/5/Obakan Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Obakan Toon Costume is_costume: true design: toon -class: Barbarian source: season1 family: classic speed: Fast +class: Barbarian power: 1110 attack: 1114 defense: 1018 health: 2215 skill: Toon and Counter effects: - - Deals 390% damage to the target and minor damage to nearby enemies. - - The caster counterattacks with 110% of the damage received for 4 turns. - - Deals extra damage against Holy. +- Deals 390% damage to the target and minor damage to nearby enemies. +- The caster counterattacks with 110% of the damage received for 4 turns. +- Deals extra damage against Holy. types: - - Hit 3 - - Counterattack 1 +- Hit 3 +- Counterattack 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/YICnCq4.jpg +... diff --git a/data/heroes/purple/5/Obakan.yml b/data/heroes/purple/5/Obakan.yml index 3507896e..e6214eaf 100644 --- a/data/heroes/purple/5/Obakan.yml +++ b/data/heroes/purple/5/Obakan.yml @@ -19,7 +19,7 @@ image: https://i.imgur.com/0JU9Ii1.jpg costume: design: costume1 bonuses: 5/5/10/5 - class: rogue + class: Rogue power: 796 attack: 775 defense: 712 @@ -31,12 +31,12 @@ costume: 4 turns. types: - Hit all - - Counterattack 33 + - Counterattack 3 image: https://i.imgur.com/SB2N0Vj.jpg costume2: design: costume2 bonuses: 5/5/10/5 - class: fighter + class: Fighter power: 859 attack: 829 defense: 793 @@ -56,7 +56,7 @@ costume2: costume3: design: toon bonuses: 5/5/10/5 - class: barbarian + class: Barbarian power: 1110 attack: 1114 defense: 1018 @@ -76,7 +76,7 @@ costume3: costume4: design: glass bonuses: 5/5/10/5 - class: barbarian + class: Barbarian power: 1237 attack: 1303 defense: 1181 @@ -96,7 +96,7 @@ costume4: costume5: design: stylish bonuses: 5/5/10/5 - class: barbarian + class: Barbarian power: 1299 attack: 1385 defense: 1245 diff --git a/data/heroes/purple/5/Onyx.yml b/data/heroes/purple/5/Onyx.yml index a211ced6..36fb1d04 100644 --- a/data/heroes/purple/5/Onyx.yml +++ b/data/heroes/purple/5/Onyx.yml @@ -1,3 +1,4 @@ +--- name: Onyx source: ninja family: ninja @@ -9,20 +10,22 @@ defense: 706 health: 1392 skill: Crippling Claws effects: - - 1x Mana Charge - - '* Deals 300% damage to the target.' - - '* The target is immune to new status effects buffs for 3 turns.' - - '* Dispels buffs from the target.' - - 2x Mana Charge - - '* Deals 340% damage to the target and nearby enemies.' - - '* The target and nearby enemies are immune to new status effects buffs for 4 turns.' - - '* Dispels buffs from the target and nearby enemies.' - - 3x Mana Charge - - '* Deals 380% damage to all enemies.' - - '* All enemies are immune to new status effects buffs for 5 turns.' - - '* Dispels buffs from all enemies.' +- 1x Mana Charge +- ' * Deals 300% damage to the target.' +- ' * The target is immune to new status effects buffs for 3 turns.' +- ' * Dispels buffs from the target.' +- 2x Mana Charge +- ' * Deals 340% damage to the target and nearby enemies.' +- ' * The target and nearby enemies are immune to new status effects buffs for 4 turns.' +- ' * Dispels buffs from the target and nearby enemies.' +- 3x Mana Charge +- ' * Deals 380% damage to all enemies.' +- ' * All enemies are immune to new status effects buffs for 5 turns.' +- ' * Dispels buffs from all enemies.' types: - - Charger - - Hit All - - Dispeller +- Charge +- Hit 1/3/All +- Buff Immunity 1/3/All +- Dispeller 1/3/All image: https://i.imgur.com/r2WPn3d.jpg +... diff --git a/data/heroes/purple/5/Phorcys.yml b/data/heroes/purple/5/Phorcys.yml index 636fc202..86e37386 100644 --- a/data/heroes/purple/5/Phorcys.yml +++ b/data/heroes/purple/5/Phorcys.yml @@ -1,3 +1,4 @@ +--- name: Phorcys source: untoldtales family: defendersofatlantis @@ -9,29 +10,33 @@ defense: 826 health: 1623 skill: Rally of the Deep effects: - - 'Special Skill need consecutive uses to reach full power, the following order:' - - '1st:' - - ' * Summon a Merman Minion for the caster and nearby allies with 27% HP and 26% attack inherited from the caster.' - - ' * The Minion adds 5% mana to its owner at the end of each turn.' - - " * The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 3 turns." - - '2nd:' - - ' * Summon a Merman Minion for the caster and nearby allies with 27% HP and 26% attack inherited from the caster.' - - ' * The Minion adds 5% mana to its owner at the end of each turn.' - - " * The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 3 turns." - - ' * Stack (Max 10): All allies get +20% attack for their Minions.' +- 'Special Skill need consecutive uses to reach full power, the following order:' +- '1st:' +- ' * Summon a Merman Minion for the caster and nearby allies with 27% HP and 26% + attack inherited from the caster.' +- ' * The Minion adds 5% mana to its owner at the end of each turn.' +- ' * The caster gets Taunt that prevents enemies from using Special Skills on the + caster''s allies for 3 turns.' +- '2nd:' +- ' * Summon a Merman Minion for the caster and nearby allies with 27% HP and 26% + attack inherited from the caster.' +- ' * The Minion adds 5% mana to its owner at the end of each turn.' +- ' * The caster gets Taunt that prevents enemies from using Special Skills on the + caster''s allies for 3 turns.' +- ' * Stack (Max 10): All allies get +20% attack for their Minions.' types: - - Summoner 3 - - Taunt - - Stack +- Summoner 3 +- Taunt +- Attack Stack All passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill - - ' * Deals 80% damage to all enemies.' - - ' * All allies get +21% critical chance for 2 turns.' - - >- - Resist Insanity: This character has innate resistance against Insanity. +- 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill' +- ' * Deals 80% damage to all enemies.' +- ' * All allies get +21% critical chance for 2 turns.' +- 'Resist Insanity: This character has innate resistance against Insanity.' image: https://i.imgur.com/6o3KSeL.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Paladin power: 1124 @@ -40,25 +45,29 @@ costume: health: 2037 skill: Order from the Depths effects: - - 'Special Skill need consecutive uses to reach full power, the following order:' - - '1st:' - - ' * Summon a Merman Minion for the caster and nearby allies with 25% HP and 25% attack inherited from the caster.' - - ' * The Minion adds 4% mana to its owner at the end of each turn.' - - " * The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 3 turns." - - '2nd:' - - ' * Summon a Merman Minion for the caster and nearby allies with 30% HP and 35% attack inherited from the caster.' - - ' * The Minion adds 5% mana to its owner at the end of each turn.' - - " * The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 4 turns." - - ' * Stack (Max 10): All allies get +25% attack for their Minions.' + - 'Special Skill need consecutive uses to reach full power, the following order:' + - '1st:' + - ' * Summon a Merman Minion for the caster and nearby allies with 25% HP and 25% + attack inherited from the caster.' + - ' * The Minion adds 4% mana to its owner at the end of each turn.' + - ' * The caster gets Taunt that prevents enemies from using Special Skills on the + caster''s allies for 3 turns.' + - '2nd:' + - ' * Summon a Merman Minion for the caster and nearby allies with 30% HP and 35% + attack inherited from the caster.' + - ' * The Minion adds 5% mana to its owner at the end of each turn.' + - ' * The caster gets Taunt that prevents enemies from using Special Skills on the + caster''s allies for 4 turns.' + - ' * Stack (Max 10): All allies get +25% attack for their Minions.' types: - - Summoner 3 - - Taunt - - Stack + - Summoner 3 + - Taunt + - Attack Stack All passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill - - ' * Deals 80% damage to all enemies.' - - ' * All allies get +21% critical chance for 2 turns.' - - >- - Resist Insanity: This character has innate resistance against Insanity. + - 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill' + - ' * Deals 80% damage to all enemies.' + - ' * All allies get +21% critical chance for 2 turns.' + - 'Resist Insanity: This character has innate resistance against Insanity.' image: https://i.imgur.com/FXIdE4S.jpg +... diff --git a/data/heroes/purple/5/Prof Morryster.yml b/data/heroes/purple/5/Prof Morryster.yml index a91ffa18..efa04bbf 100644 --- a/data/heroes/purple/5/Prof Morryster.yml +++ b/data/heroes/purple/5/Prof Morryster.yml @@ -1,3 +1,4 @@ +--- name: Prof Morryster source: shadow family: theinstitute @@ -9,17 +10,21 @@ defense: 1308 health: 2243 skill: Seeking Shots effects: - - Deals 460% damage to the target and nearby enemies and inflicts 50 Insanity on them. - - Inflicts the target and nearby enemies with Minion Corruption for 4 turns, that adds a chance of Minions transforming into Fiends. This effect is uncleansable. - - The target and nearby enemies get -44% defense for 4 turns. - - Inflicts 45 Insanity to the caster. +- Deals 460% damage to the target and nearby enemies and inflicts 50 Insanity on them. +- The target and nearby enemies get -44% defense for 4 turns. +- Casting this Special Skill inflicts 45 Insanity on the caster. types: - - Hit 3 - - Insanity 3 - - Minion Corruption 3 - - Defense Debuff 3 - - Self Insanity +- Hit 3 +- Insanity 3 +- Defense Debuff 3 +- Self Insanity passives: - - >- - Branded by the Old Ones: All damage from normal attacks and Special Skills dealt by this character is increased by 6% per 10 Insanity on this character, up to 60%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Branded by the Old Ones: All damage from normal attacks and Special Skills dealt + by this character is increased by 6% per 10 Insanity on this character, up to 60%.' image: https://imgur.com/s7DzSc0.jpg +... diff --git a/data/heroes/purple/5/Quartz.yml b/data/heroes/purple/5/Quartz.yml index 221111c0..dadbc629 100644 --- a/data/heroes/purple/5/Quartz.yml +++ b/data/heroes/purple/5/Quartz.yml @@ -1,3 +1,4 @@ +--- name: Quartz source: ninja family: ninja @@ -9,22 +10,23 @@ defense: 774 health: 1526 skill: Incite Ki effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - '1x Mana Charge:' - - ' - All allies regenerate 204 HP over 2 turns.' - - ' - All allies get +34% attack for 2 turns.' - - ' - Cleanses status ailments from all allies.' - - '2x Mana Charge:' - - ' - All allies regenerate 624 HP over 3 turns.' - - ' - All allies get +44% attack for 3 turns.' - - ' - Cleanses status ailments from all allies.' - - '3x Mana Charge:' - - ' - All allies regenerate 940 HP over 4 turns. This effect can''t be dispelled.' - - ' - All allies get +54% attack for 4 turns.' - - ' - Cleanses status ailments from all allies.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- '1x Mana Charge:' +- ' - All allies regenerate 204 HP over 2 turns.' +- ' - All allies get +34% attack for 2 turns.' +- ' - Cleanses status ailments from all allies.' +- '2x Mana Charge:' +- ' - All allies regenerate 624 HP over 3 turns.' +- ' - All allies get +44% attack for 3 turns.' +- ' - Cleanses status ailments from all allies.' +- '3x Mana Charge:' +- ' - All allies regenerate 940 HP over 4 turns. This effect can''t be dispelled.' +- ' - All allies get +54% attack for 4 turns.' +- ' - Cleanses status ailments from all allies.' types: - - Charge - - Cleanser - - Attack buff - - HoT +- Charge +- HoT All +- Attack Buff All +- Cleanser All image: https://i.imgur.com/DHtXxDR.jpg +... diff --git a/data/heroes/purple/5/Quintus Glass Costume.yml b/data/heroes/purple/5/Quintus Glass Costume.yml index 5dcaacd5..de91bab7 100644 --- a/data/heroes/purple/5/Quintus Glass Costume.yml +++ b/data/heroes/purple/5/Quintus Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Quintus Glass Costume is_costume: true design: glass @@ -11,12 +12,12 @@ defense: 1225 health: 2456 skill: Glass Ultimatum effects: - - Deals 430% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 430% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit All - - Bypass +- Hit All +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/5v62w6I.jpg +... diff --git a/data/heroes/purple/5/Quintus Second Costume.yml b/data/heroes/purple/5/Quintus Second Costume.yml index f5e69f7a..cb28642a 100644 --- a/data/heroes/purple/5/Quintus Second Costume.yml +++ b/data/heroes/purple/5/Quintus Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Quintus Second Costume is_costume: true design: costume2 @@ -11,9 +12,11 @@ defense: 805 health: 1686 skill: Lightning Ultimatum effects: - - Deals 300% damage to the target and nearby enemies. - - The target and nearby enemies automatically cast Mindless Attack on a random ally when mana is full at the start of a turn during 4 turns. +- Deals 300% damage to the target and nearby enemies. +- The target and nearby enemies automatically cast Mindless Attack on a random ally + when mana is full at the start of a turn during 4 turns. types: - - Hit All - - Mindless Attack +- Hit 3 +- Mindless Attack 3 image: https://i.imgur.com/BmY4xiU.jpg +... diff --git a/data/heroes/purple/5/Quintus Toon Costume.yml b/data/heroes/purple/5/Quintus Toon Costume.yml index 3663a9f1..38f5bba6 100644 --- a/data/heroes/purple/5/Quintus Toon Costume.yml +++ b/data/heroes/purple/5/Quintus Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Quintus Toon Costume is_costume: true design: toon @@ -11,11 +12,12 @@ defense: 1094 health: 2356 skill: Toon Ultimatum effects: - - Deals 420% damage to all enemies. - - Deals extra damage against Holy. +- Deals 420% damage to all enemies. +- Deals extra damage against Holy. types: - - Hit All +- Hit All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ff1uvHj.jpg +... diff --git a/data/heroes/purple/5/Quintus.yml b/data/heroes/purple/5/Quintus.yml index 710d6e54..3237c85a 100644 --- a/data/heroes/purple/5/Quintus.yml +++ b/data/heroes/purple/5/Quintus.yml @@ -1,3 +1,4 @@ +--- name: Quintus source: season1 family: classic @@ -9,9 +10,9 @@ defense: 636 health: 1380 skill: Thunder Ultimatum effects: - - Deals 270% damage to all enemies +- Deals 270% damage to all enemies. types: - - Hit All +- Hit All image: https://i.imgur.com/250UPh4.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 1472 skill: Shock Ultimatum effects: - - Deals 235% damage to all enemies - - All enemies get -34% attack for 4 turns + - Deals 235% damage to all enemies. + - All enemies get -34% attack for 4 turns. types: - - Hit All - - Attack Debuff + - Hit All + - Attack Debuff All image: https://i.imgur.com/TBwlwOC.jpg costume2: design: costume2 @@ -39,11 +40,12 @@ costume2: health: 1686 skill: Lightning Ultimatum effects: - - Deals 300% damage to the target and nearby enemies. - - The target and nearby enemies automatically cast Mindless Attack on a random ally when mana is full at the start of a turn during 4 turns. + - Deals 300% damage to the target and nearby enemies. + - The target and nearby enemies automatically cast Mindless Attack on a random ally + when mana is full at the start of a turn during 4 turns. types: - - Hit All - - Mindless Attack + - Hit 3 + - Mindless Attack 3 image: https://i.imgur.com/BmY4xiU.jpg costume3: design: toon @@ -55,13 +57,13 @@ costume3: health: 2356 skill: Toon Ultimatum effects: - - Deals 420% damage to all enemies. - - Deals extra damage against Holy. + - Deals 420% damage to all enemies. + - Deals extra damage against Holy. types: - - Hit All + - Hit All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ff1uvHj.jpg costume4: design: glass @@ -73,12 +75,12 @@ costume4: health: 2456 skill: Glass Ultimatum effects: - - Deals 430% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 430% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit All - - Bypass + - Hit All + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/5v62w6I.jpg +... diff --git a/data/heroes/purple/5/Salmon Loki.yml b/data/heroes/purple/5/Salmon Loki.yml index a7bd7fba..ce9c9014 100644 --- a/data/heroes/purple/5/Salmon Loki.yml +++ b/data/heroes/purple/5/Salmon Loki.yml @@ -25,7 +25,7 @@ costume: attack: 953 defense: 1012 health: 1756 - skill: Gentleman's Tranformation + skill: Gentleman's Transformation effects: - Deals 350% damage to all holy Enemies. - For 4 turns, the element of all enemies is changed each turn. On the first 3 turns, the element is random. diff --git a/data/heroes/purple/5/Sartana Glass Costume.yml b/data/heroes/purple/5/Sartana Glass Costume.yml index 6b54de38..55952990 100644 --- a/data/heroes/purple/5/Sartana Glass Costume.yml +++ b/data/heroes/purple/5/Sartana Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Sartana Glass Costume is_costume: true design: glass @@ -11,13 +12,14 @@ defense: 1214 health: 2467 skill: Glass Strike effects: - - Deals 540% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 615 Poison damage over 3 turns. +- Deals 540% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target receives 615 Poison damage over 3 turns. types: - - Hit 1 - - Dot 1 +- Hit 1 +- Bypass +- DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/fdUWQiQ.jpg +... diff --git a/data/heroes/purple/5/Sartana Second Costume.yml b/data/heroes/purple/5/Sartana Second Costume.yml index cbbcf268..74f987af 100644 --- a/data/heroes/purple/5/Sartana Second Costume.yml +++ b/data/heroes/purple/5/Sartana Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Sartana Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 771 health: 1719 skill: Frightstrike effects: - - Destroys all Minions from the target. - - Deals 500% damage to the target. - - The target resists new Minions for 3 turns. +- Destroys all Minions from the target. This effect damages Mega Minions. +- Deals 500% damage to the target. +- The target resists new Minions for 3 turns. types: - - Minion Destroyer 1 - - Hit 1 - - Minion Blocking +- Minion Destroyer 1 +- Hit 1 +- Minion Blocking 1 image: https://i.imgur.com/I8cTetD.jpg +... diff --git a/data/heroes/purple/5/Sartana Stylish Costume.yml b/data/heroes/purple/5/Sartana Stylish Costume.yml index 0aa40583..9100c66d 100644 --- a/data/heroes/purple/5/Sartana Stylish Costume.yml +++ b/data/heroes/purple/5/Sartana Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Sartana Stylish Costume is_costume: true design: stylish @@ -11,13 +12,14 @@ defense: 1280 health: 2571 skill: Stylish Strike effects: - - Deals 550% damage to the target. - - Deals 615% damage if the target has less than 50% health remaining. - - The target receives 708 Poison damage over 3 turns. +- Deals 550% damage to the target. +- If the target has less than 50% health remaining, deals 615% damage instead. +- The target receives 708 Poison damage over 3 turns. types: - - Hit 1 - - DoT 1 +- Hit 1 +- DoT 1 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/ViZ7Y7x.jpg +... diff --git a/data/heroes/purple/5/Sartana Toon Costume.yml b/data/heroes/purple/5/Sartana Toon Costume.yml index 45fda5df..fa2129fd 100644 --- a/data/heroes/purple/5/Sartana Toon Costume.yml +++ b/data/heroes/purple/5/Sartana Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Sartana Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 1044 health: 2346 skill: Toonstrike effects: - - Deals 530% damage to the target. - - The target receives 510 Poison damage over 3 turns. - - Deals extra damage against Holy. +- Deals 530% damage to the target. +- The target receives 510 Poison damage over 3 turns. +- Deals extra damage against Holy. types: - - Hit 1 - - Dot 1 +- Hit 1 +- DoT 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/V3r9sPS.jpg +... diff --git a/data/heroes/purple/5/Sartana.yml b/data/heroes/purple/5/Sartana.yml index 01f36f07..dfeb68f8 100644 --- a/data/heroes/purple/5/Sartana.yml +++ b/data/heroes/purple/5/Sartana.yml @@ -1,3 +1,4 @@ +--- name: Sartana source: season1 family: classic @@ -9,11 +10,11 @@ defense: 700 health: 1382 skill: Deathstrike effects: - - Deals 452% damage to the target. - - The target receives 306 Poison damage over 6 turns. +- Deals 452% damage to the target. +- The target receives 306 Poison damage over 6 turns. types: - - Hit 1 - - DoT 1 +- Hit 1 +- DoT 1 image: https://i.imgur.com/YBEHGb0.jpg costume: design: costume1 @@ -25,9 +26,9 @@ costume: health: 1558 skill: Dreadstrike effects: - - Deals 532% damage to the target + - Deals 532% damage to the target. types: - - Hit 1 + - Hit 1 image: https://i.imgur.com/gwzMUaT.jpg costume2: design: costume2 @@ -39,13 +40,13 @@ costume2: health: 1719 skill: Frightstrike effects: - - Destroys all Minions from the target. - - Deals 500% damage to the target. - - The target resists new Minions for 3 turns. + - Destroys all Minions from the target. This effect damages Mega Minions. + - Deals 500% damage to the target. + - The target resists new Minions for 3 turns. types: - - Minion Destroyer 1 - - Hit 1 - - Minion Blocking + - Minion Destroyer 1 + - Hit 1 + - Minion Blocking 1 image: https://i.imgur.com/I8cTetD.jpg costume3: design: toon @@ -57,15 +58,15 @@ costume3: health: 2346 skill: Toonstrike effects: - - Deals 530% damage to the target. - - The target receives 510 Poison damage over 3 turns. - - Deals extra damage against Holy. + - Deals 530% damage to the target. + - The target receives 510 Poison damage over 3 turns. + - Deals extra damage against Holy. types: - - Hit 1 - - DoT 1 + - Hit 1 + - DoT 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/V3r9sPS.jpg costume4: design: glass @@ -77,15 +78,15 @@ costume4: health: 2467 skill: Glass Strike effects: - - Deals 540% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 615 Poison damage over 3 turns. + - Deals 540% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target receives 615 Poison damage over 3 turns. types: - - Hit 1 - - DoT 1 + - Hit 1 + - Bypass + - DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/fdUWQiQ.jpg costume5: design: stylish @@ -97,13 +98,14 @@ costume5: health: 2571 skill: Stylish Strike effects: - - Deals 550% damage to the target. - - Deals 615% damage if the target has less than 50% health remaining. - - The target receives 708 Poison damage over 3 turns. + - Deals 550% damage to the target. + - If the target has less than 50% health remaining, deals 615% damage instead. + - The target receives 708 Poison damage over 3 turns. types: - - Hit 1 - - DoT 1 + - Hit 1 + - DoT 1 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/ViZ7Y7x.jpg +... diff --git a/data/heroes/purple/5/Satsui.yml b/data/heroes/purple/5/Satsui.yml index c27dced9..6fc9800e 100644 --- a/data/heroes/purple/5/Satsui.yml +++ b/data/heroes/purple/5/Satsui.yml @@ -1,3 +1,4 @@ +--- name: Satsui source: ninja family: ninja @@ -9,26 +10,32 @@ defense: 1236 health: 1833 skill: Shade Cloak effects: - - 1x Mana Charge - - ' * Deals 400% damage to the target.' - - ' * The caster goes into hiding for 2 turns.' - - " * While hidden, the caster can't receive new status effects or stacks, and all received damage is reduced by -30%." - - ' * When the caster comes out of hiding, they deal 330 damage to all enemies who used Special Skills while the caster was hiding.' - - 2x Mana Charge - - ' * Deals 425% damage to the target and nearby enemies.' - - ' * The caster goes into hiding for 2 turns.' - - " * While hidden, the caster can't receive new status effects or stacks, and all received damage is reduced by -60%." - - ' * When the caster comes out of hiding, they deal 449 damage to all enemies who used Special Skills while the caster was hiding.' - - 3x Mana Charge - - ' * Deals 450% damage to all enemies.' - - ' * The caster goes into hiding for 2 turns.' - - " * While hidden, the caster can't receive new status effects or stacks, and all received damage is reduced by -80%." - - ' * When the caster comes out of hiding, they deal 508 damage to all enemies who used Special Skills while the caster was hiding.' +- 1x Mana Charge +- ' * Deals 400% damage to the target.' +- ' * The caster goes into hiding for 2 turns.' +- ' * While hidden, the caster can''t receive new status effects or stacks, and all + received damage is reduced by -30%.' +- ' * When the caster comes out of hiding, they deal 330 damage to all enemies who + used Special Skills while the caster was hiding.' +- 2x Mana Charge +- ' * Deals 425% damage to the target and nearby enemies.' +- ' * The caster goes into hiding for 2 turns.' +- ' * While hidden, the caster can''t receive new status effects or stacks, and all + received damage is reduced by -60%.' +- ' * When the caster comes out of hiding, they deal 449 damage to all enemies who + used Special Skills while the caster was hiding.' +- 3x Mana Charge +- ' * Deals 450% damage to all enemies.' +- ' * The caster goes into hiding for 2 turns.' +- ' * While hidden, the caster can''t receive new status effects or stacks, and all + received damage is reduced by -80%.' +- ' * When the caster comes out of hiding, they deal 508 damage to all enemies who + used Special Skills while the caster was hiding.' types: - - Charge - - Hit - - Hide +- Charge +- Hit 1/3/All +- Hide passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/xzr9Szx.jpg +... diff --git a/data/heroes/purple/5/Seshat.yml b/data/heroes/purple/5/Seshat.yml index d4c74463..87aaac82 100644 --- a/data/heroes/purple/5/Seshat.yml +++ b/data/heroes/purple/5/Seshat.yml @@ -28,7 +28,7 @@ costume: attack: 980 defense: 853 health: 1947 - skill: Excorcizing Arrow + skill: Exorcizing Arrow effects: - Dispels buffs from the target and nearby enemies. - Deals 420% damage to the target. diff --git a/data/heroes/purple/5/Shi Jin.yml b/data/heroes/purple/5/Shi Jin.yml new file mode 100644 index 00000000..0ecfd864 --- /dev/null +++ b/data/heroes/purple/5/Shi Jin.yml @@ -0,0 +1,39 @@ +--- +name: Shi Jin +source: kingdom +family: outlaws +speed: Average +class: Fighter +power: 1284 +attack: 1339 +defense: 1316 +health: 2301 +skill: Nine Dragon Strike +effects: +- 'This Special Skill has a chance to deal Critical hits. (The chance of dealing + a Critical hit is based on Hero''s overall critical chance when the damage is dealt. + Critical hits caused by this Special Skill deal 50% more damage. Critical hits can + reduces enemies'' max health on PVP battles. This effect is stronger against boosted + health.)' +- Deals 550% damage to the target. +- Deals 150% damage to 8 random enemies. (The effect target the same enemy as the + first hit if there are no other valid targets.) +- All allies get +45% attack for 4 turns. +types: +- Chance for Critical hit +- Hit 1 +- Hit random 8 +- Attack Buff on hit +passives: +- 'Health Boost on Critical Special Attack: When this character scores a critical + hit with their Special Skill, they boost the health of all their allies by 10%. + This effect can activate once per turn.' +- 'Righteous Rebellion:' +- ' * When this character''s Special Skill hits a character that had higher current + HP, gain +20% boosted health.' +- ' * When this character is hit by the Special Skill of a character that had higher + current HP, gain +20% mana.' +- ' * Each of these effects can activate once per turn.' +- 'Resist Bleed: This character is immune to status ailments that deal Bleed damage.' +image: https://imgur.com/eSBywQr.jpg +... diff --git a/data/heroes/purple/5/Slaymire.yml b/data/heroes/purple/5/Slaymire.yml new file mode 100644 index 00000000..47183c12 --- /dev/null +++ b/data/heroes/purple/5/Slaymire.yml @@ -0,0 +1,30 @@ +--- +name: Slaymire +source: superelemental +family: slime +speed: Average +class: Barbarian +power: 1281 +attack: 1299 +defense: 1359 +health: 2292 +skill: Glutinous Execution +effects: +- Deals 630% damage to the target. +- If the target is defeated by attack, all allies get +30% mana and their health is + boosted by 1200. Boosted health can exceed max HP. +- After 1 turn the target gets Paralyzed for 4 turns. (Paralyzed enemies can’t attack + or gain mana and receive +50% increased damage. Once Paralyzed, the effect can't + be cleansed. Bosses, Titans and Mythic Titans are not affected by this status effect.) +types: +- Hit 1 +- Mana boost All on kill +- Boosted Heal All on kill +- Delayed Paralyze 1 +passives: +- 'Slime Minion Upon Defeat: When this character is defeated, they summon Slime Mega + Minions to nearby allies with 50% HP and 40% attack inherited from this character.' +- 'Slime Minion Split: If this character loses more than 25% of max health at once, + they summon a Slime Mega Minion for themselves with 50% HP and 40% attack.' +image: https://imgur.com/r8z8Ozg.jpg +... diff --git a/data/heroes/purple/5/Sliposi.yml b/data/heroes/purple/5/Sliposi.yml index 3404d772..265c9975 100644 --- a/data/heroes/purple/5/Sliposi.yml +++ b/data/heroes/purple/5/Sliposi.yml @@ -11,9 +11,11 @@ skill: Sticky Express effects: - Increases the mana of allies on the edges of the formation by 30%. - Summon a Slime Mega Minion for the allies on the edges of the enemy formation with 50% HP and 40% attack inherited from the caster. + - The caster regenerates 1020 boosted health over 4 turns. types: - Mana Increase 2 - Slime Mega Minion 2 + - Self Boosted HoT passives: - >- Slime Minion Upon Defeat: When this character is defeated, they summon Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from this character. diff --git a/data/heroes/purple/5/Tora.yml b/data/heroes/purple/5/Tora.yml index 9d8a20f7..c47fc44e 100644 --- a/data/heroes/purple/5/Tora.yml +++ b/data/heroes/purple/5/Tora.yml @@ -1,3 +1,4 @@ +--- name: Tora source: ninja family: ninja @@ -9,23 +10,27 @@ defense: 1102 health: 1728 skill: Hunt For Prey effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Deals 400% damage to the target.' - - ' - Deals additional 35% damage for each Minion or Mega Minion owned by the enemies up to 750% damage in total.' - - ' - The attack bypasses defensive buffs. (This include counterattacks)' - - 'x2 Mana Charge:' - - ' - Deals 425% damage to the target and nearby enemies.' - - ' - Deals additional 35% damage for each Minion or Mega Minion owned by the enemies up to 775% damage in total.' - - ' - The attack bypasses defensive buffs. (This include counterattacks)' - - 'x3 Mana Charge:' - - ' - Deals 450% damage to all enemies.' - - ' - Deals additional 35% damage for each Minion or Mega Minion owned by the enemies up to 800% damage in total.' - - ' - The attack bypasses defensive buffs. (This include counterattacks)' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Deals 400% damage to the target.' +- ' - Deals additional 35% damage for each Minion or Mega Minion owned by the enemies + up to 750% damage in total.' +- ' - The attack bypasses defensive buffs. (This include counterattacks)' +- 'x2 Mana Charge:' +- ' - Deals 425% damage to the target and nearby enemies.' +- ' - Deals additional 35% damage for each Minion or Mega Minion owned by the enemies + up to 775% damage in total.' +- ' - The attack bypasses defensive buffs. (This include counterattacks)' +- 'x3 Mana Charge:' +- ' - Deals 450% damage to all enemies.' +- ' - Deals additional 35% damage for each Minion or Mega Minion owned by the enemies + up to 800% damage in total.' +- ' - The attack bypasses defensive buffs. (This include counterattacks)' types: - - Charge Hit - - Bypass +- Charge +- Hit 1/3/All +- Bypass passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/SWoTRp0.jpg +... diff --git a/data/heroes/purple/5/Umeko.yml b/data/heroes/purple/5/Umeko.yml index 67daa696..665ffdcc 100644 --- a/data/heroes/purple/5/Umeko.yml +++ b/data/heroes/purple/5/Umeko.yml @@ -1,3 +1,4 @@ +--- name: Umeko source: ninja family: ninja @@ -9,24 +10,26 @@ defense: 1143 health: 1689 skill: Noxious Blossom effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Dispels buffs from the target.' - - ' - The target receives 780 Poison damage over 2 turns.' - - ' - The target gets -80% decrease of any healing received for 2 turns.' - - 'x2 Mana Charge:' - - ' - Dispels buffs from the target and nearby enemies.' - - ' - The target and nearby enemies receive 1608 Poison damage over 4 turns.' - - ' - The target and nearby enemies get -85% decrease of any healing received for 4 turns.' - - 'x3 Mana Charge:' - - ' - Dispels buffs from all enemies.' - - ' - All enemies receive 2412 Poison damage over 6 turns.' - - ' - The target gets -90% decrease of any healing received for 6 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Dispels buffs from the target.' +- ' - The target receives 780 Poison damage over 2 turns.' +- ' - The target gets -80% decrease of any healing received for 2 turns.' +- 'x2 Mana Charge:' +- ' - Dispels buffs from the target and nearby enemies.' +- ' - The target and nearby enemies receive 1608 Poison damage over 4 turns.' +- ' - The target and nearby enemies get -85% decrease of any healing received for + 4 turns.' +- 'x3 Mana Charge:' +- ' - Dispels buffs from all enemies.' +- ' - All enemies receive 2412 Poison damage over 6 turns.' +- ' - The target gets -90% decrease of any healing received for 6 turns.' types: - - Dispeller - - DoT 1/3/5 - - Healing Debuff +- Charge +- Dispeller 1/3/All +- DoT 1/3/All +- Healing Debuff 1/3/All passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/2sWnlMn.jpg +... diff --git a/data/heroes/purple/5/Viscaro.yml b/data/heroes/purple/5/Viscaro.yml index 687bcdc6..5f19f8fe 100644 --- a/data/heroes/purple/5/Viscaro.yml +++ b/data/heroes/purple/5/Viscaro.yml @@ -9,7 +9,7 @@ defense: 809 health: 1398 skill: Cursed Garden effects: - - Deals 280% damage to all enemies. + - Deals 310% damage to all enemies. - Damage bypasses target's minions. - Summons a Cursed Sapling Fiend for all enemies. The Fiend damages its target with 75% attack every turn. - The Cursed Sapling Fiend absorbs healing and it disappears after absorbing a healing amount equal to 60% of its owner's max health. diff --git a/data/heroes/purple/5/Xnolphod.yml b/data/heroes/purple/5/Xnolphod.yml index 386b799e..1dc2a0b0 100644 --- a/data/heroes/purple/5/Xnolphod.yml +++ b/data/heroes/purple/5/Xnolphod.yml @@ -1,3 +1,4 @@ +--- name: Xnolphod source: season4 family: underwild @@ -9,19 +10,21 @@ defense: 793 health: 1380 skill: Ancient Enchantment effects: - - Recovers 40% health for all allies. - - Increases the mana of all allies by 10%. - - Alters the power of all Dark shields on the boards. When an attacking Hero casts the special, the shields become enhanced and give +37% more mana. When a defending Hero casts the special, the shields become weakened and give -30% less mana. +- Recovers 40% health for all allies. +- Increases the mana of all allies by 10%. +- Alters the power of all Dark shields on the boards. When an attacking Hero casts + the special, the shields become enhanced and give +37% more mana. When a defending + Hero casts the special, the shields become weakened and give -30% less mana. types: - - Heal All - - Mana Increase - - Board Alterer +- Heal All +- Mana Increase All +- Board Alterer passives: - - >- - Decrease Ailment Duration: Duration of the first 3 status ailments this - character receives from Special Skill is decreased by 1 turn. +- 'Decrease Ailment Duration: Duration of the first 3 status ailments this character + receives from Special Skills is decreased by 1 turn.' image: https://i.imgur.com/RF7rniv.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Wizard power: 1024 @@ -30,16 +33,19 @@ costume: health: 1776 skill: Entrapping Enchantment effects: - - All allies regenerate 1060 HP over 4 turns. - - All allies receive a small amount of mana over 4 turns. - - Alters the power of all Dark Shields on the board. When an attacking Hero casts the special, the enhanced shields give 37% more mana. When a defending Hero casts the special, the shields become weakened and give -30% less mana. + - All allies regenerate 1060 HP over 4 turns. + - All allies receive a small amount of mana over 4 turns. + - Alters the power of all Dark Shields on the board. When an attacking Hero casts + the special, the enhanced shields give 37% more mana. When a defending Hero casts + the special, the shields become weakened and give -30% less mana. types: - - HoT - - Mana over time - - Board Alterer + - HoT All + - MoT All + - Board Alterer passives: - - >- - Decrease Ailment Duration: Duration of the first 3 status ailments this character receives from Special Skill is decreased by 1 turn. - - >- - Health Boost on Special Skill: On Special Skill cast, boosts all allies' HP by 10%. + - 'Decrease Ailment Duration: Duration of the first 3 status ailments this character + receives from Special Skills is decreased by 1 turn.' + - 'Health Boost on Special Skill: On Special Skill cast, boosts all allies'' HP + by 10%.' image: https://i.imgur.com/s1HpuGG.jpg +... diff --git a/data/heroes/purple/5/Zavolt.yml b/data/heroes/purple/5/Zavolt.yml index 2f818f7e..eb13ca20 100644 --- a/data/heroes/purple/5/Zavolt.yml +++ b/data/heroes/purple/5/Zavolt.yml @@ -1,3 +1,4 @@ +--- name: Zavolt source: covenant family: construct @@ -9,20 +10,29 @@ defense: 1349 health: 2284 skill: Spiritual Wire effects: - - Deals 470% damage to all enemies. - - All enemies get -12% accuracy, and a further -6% decrease per each Dark shield on the board for 5 turns, up to -60% accuracy. - - All enemies get silenced for 5 turns. - - All allies are immune to new negative mana effects for 5 turns, and their mana is increased by 15% for each resisted effect. +- Deals 470% damage to all enemies. +- All enemies get -12% accuracy, and a further -6% decrease per each Dark shield on + the board for 5 turns, up to -60% accuracy. +- All enemies get silenced for 5 turns. +- All allies are immune to new negative mana effects for 5 turns, and their mana is + increased by 15% for each resisted effect. types: - - Hit All - - Blind All - - Ailments Immunity All +- Hit All +- Blind All +- Ailments Immunity All passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - >- - Minion Core: The Construct Core of this character is Minion Core. The Minion Core activates each time this character's Special Skill is cast - * With fully charged Minion Core, summons a Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies. - * The HP and attack inherited from the caster are scaled by the amount of charge int the Core. All charge is exhausted when the Core is activated. - * Before the Killer Bot Minion hits a target, it destroys all Minion from the target and damages Mega Minions. +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core. The Minion Core + activates each time this character''s Special Skill is cast.' +- ' * With fully charged Minion Core, summons a Killer Bot Minion with 27% HP and + 55% attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + int the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minion from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/LSTqv5l.jpg +... diff --git a/data/heroes/purple/5/Zed.yml b/data/heroes/purple/5/Zed.yml index 71049b46..f2ec8fcc 100644 --- a/data/heroes/purple/5/Zed.yml +++ b/data/heroes/purple/5/Zed.yml @@ -9,7 +9,7 @@ defense: 1036 health: 1662 skill: Lance Thrust effects: - - Deals 440% damage to the target. + - Deals 490% damage to the target. - The target gets -34% defense for 2 turns. The effect duration resets if the target is hit with direct damage from a Special Skill. - The target gets -34% decrease for any healing received for 2 turns. The effect duration resets if the target is hit with direct damage from a Special Skill. - Element Link gives all Dark allies +20% critical chance for 6 turns. This effect cannot be dispelled. diff --git a/data/heroes/red/3/Azar Glass Costume.yml b/data/heroes/red/3/Azar Glass Costume.yml index b821ead0..eccddac3 100644 --- a/data/heroes/red/3/Azar Glass Costume.yml +++ b/data/heroes/red/3/Azar Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Azar Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Fast class: Barbarian -power: 514 -attack: 601 -defense: 463 -health: 785 +power: 518 +attack: 606 +defense: 467 +health: 792 skill: Glass Cut effects: - - Deals 295% damage to the target. - - Reduces the mana of the target by 25%. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 295% damage to the target. +- Reduces the mana of the target by 25%. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Mana Reducer 1 - - Bypass +- Hit 1 +- Mana Reduction 1 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/rj0CDGr.jpg +... diff --git a/data/heroes/red/3/Azar Toon Costume.yml b/data/heroes/red/3/Azar Toon Costume.yml index 7fa4f479..d4e06365 100644 --- a/data/heroes/red/3/Azar Toon Costume.yml +++ b/data/heroes/red/3/Azar Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Azar Toon Costume is_costume: true design: toon -class: Barbarian source: season1 family: classic speed: Fast +class: Barbarian power: 487 attack: 561 defense: 438 health: 739 skill: Toon Cut effects: - - Deals 285% damage to the target. - - Reduces the mana of the target by 20%. - - Deals extra damage against Nature. +- Deals 285% damage to the target. +- Reduces the mana of the target by 20%. +- Deals extra damage against Nature. types: - - Hit 1 - - Mana Reduction 1 +- Hit 1 +- Mana Reduction 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/Mwzt0jr.jpg +... diff --git a/data/heroes/red/3/Azar.yml b/data/heroes/red/3/Azar.yml index e55d6be0..7485b449 100644 --- a/data/heroes/red/3/Azar.yml +++ b/data/heroes/red/3/Azar.yml @@ -1,3 +1,4 @@ +--- name: Azar source: season1 family: classic @@ -9,11 +10,11 @@ defense: 413 health: 651 skill: Sharp Cut effects: - - Deals 280% damage to the target. - - Reduces the mana of the target by 25%. +- Deals 280% damage to the target. +- Reduces the mana of the target by 25%. types: - - Hit 1 - - Mana Reduction 1 +- Hit 1 +- Mana Reduction 1 image: https://i.imgur.com/sizxBDX.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 729 skill: Acute Cut effects: - - Deals 170% damage to the target and nearby enemies. - - Reduces the mana of the target and nearby enemies by 15%. + - Deals 170% damage to the target and nearby enemies. + - Reduces the mana of the target and nearby enemies by 15%. types: - - Hit 3 - - Mana Reduction 1 + - Hit 3 + - Mana Reduction 3 image: https://i.imgur.com/tInZp5F.jpg costume2: design: toon @@ -41,33 +42,34 @@ costume2: health: 739 skill: Toon Cut effects: - - Deals 285% damage to the target. - - Reduces the mana of the target by 20%. - - Deals extra damage against Nature. + - Deals 285% damage to the target. + - Reduces the mana of the target by 20%. + - Deals extra damage against Nature. types: - - Hit 1 - - Mana Reduction 1 + - Hit 1 + - Mana Reduction 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/Mwzt0jr.jpg costume3: design: glass bonuses: 5/5/10/5 class: Barbarian - power: 514 - attack: 601 - defense: 463 - health: 785 + power: 518 + attack: 606 + defense: 467 + health: 792 skill: Glass Cut effects: - - Deals 295% damage to the target. - - Reduces the mana of the target by 25%. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 295% damage to the target. + - Reduces the mana of the target by 25%. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Mana Reducer 1 - - Bypass + - Hit 1 + - Mana Reduction 1 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/rj0CDGr.jpg +... diff --git a/data/heroes/red/3/Dragon Kids.yml b/data/heroes/red/3/Dragon Kids.yml new file mode 100644 index 00000000..1004dea6 --- /dev/null +++ b/data/heroes/red/3/Dragon Kids.yml @@ -0,0 +1,34 @@ +--- +name: Dragon Kids +source: fortune +family: fortunedancer +speed: Dancer +class: Cleric +power: 541 +attack: 521 +defense: 543 +health: 1013 +skill: Protective Aura +effects: +- Boosts the caster and nearby allies' health by 400 with Spirit Aura. Spirit Aura + safely removes status ailments before boosting health. (The health boost is reduced + by -40 for each removed ailment. Uncleansable ailments are also removed.) +- Nearby allies dance the Fiery Fortune Dance for 4 turns. +- Fiery Fortune Dance +- ' * +30% attack.' +- ' * Dealt damage is increased by +10%. The effect is +15% against Nature targets.' +- ' * Received damage is reduced by -10%. The effect is -15% against Ice Special Skills.' +- ' * Fortune Dances stack with other Dance effects. (All existing status effects + will be removed when Fortune Dance status effects is added, except other Dance status + effects. Fortune Dances gives immunity to new status effects, except other Dance + effects. Fortune Dance effect cannot be dispelled. The effect is removed when the + caster is defeated.)' +types: +- Safely Clean 3 +- Spirit Aura Boosted Heal 3 +- Fiery Fortune Dance Buff 2 +passives: +- 'Graceful Dancer: If any allies are Dancing when this character casts their Special + Skill, boosts the health of all allies by 400. Boosted health can exceed max HP.' +image: https://imgur.com/B8zoxwe.jpg +... diff --git a/data/heroes/red/3/Hawkmoon Glass Costume.yml b/data/heroes/red/3/Hawkmoon Glass Costume.yml index c5a64abc..f1070856 100644 --- a/data/heroes/red/3/Hawkmoon Glass Costume.yml +++ b/data/heroes/red/3/Hawkmoon Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Hawkmoon Glass Costume is_costume: true design: glass @@ -5,18 +6,20 @@ source: season1 family: classic speed: Average class: Cleric -power: 517 -attack: 585 -defense: 518 -health: 733 +power: 521 +attack: 590 +defense: 522 +health: 739 skill: Glass Prayer effects: - - Recovers 37% health for all allies. - - All Fire allies reflect status ailments and negative stacks for 2 turns.(Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Recovers 37% health for all allies. +- All Fire allies reflect status ailments and negative stacks for 2 turns.(Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Healer All - - Debuff Reflect All Fire Allies +- Healer All +- Reflect Ailments for Fire Allies +- Reflect Stacks for Fire Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/4UQcx05.jpg +... diff --git a/data/heroes/red/3/Hawkmoon Toon Costume.yml b/data/heroes/red/3/Hawkmoon Toon Costume.yml index 72f832d0..30ce87cb 100644 --- a/data/heroes/red/3/Hawkmoon Toon Costume.yml +++ b/data/heroes/red/3/Hawkmoon Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Hawkmoon Toon Costume is_costume: true design: toon @@ -11,12 +12,14 @@ defense: 496 health: 732 skill: Toon Prayer effects: - - Recovers 35% health for all allies. - - All allies get +34% defense for 3 turns. For all Fire characters, this status effect becomes undispellable and lasts 2 turns longer. +- Recovers 35% health for all allies. +- All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Fire characters. types: - - Healer All - - Defense Buff All +- Healer All +- Defense Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/hDOgs06.jpg +... diff --git a/data/heroes/red/3/Hawkmoon.yml b/data/heroes/red/3/Hawkmoon.yml index 280a3642..9941e807 100644 --- a/data/heroes/red/3/Hawkmoon.yml +++ b/data/heroes/red/3/Hawkmoon.yml @@ -1,3 +1,4 @@ +--- name: Hawkmoon source: season1 family: classic @@ -9,9 +10,9 @@ defense: 446 health: 637 skill: Wind Prayer effects: - - Recover 32% health for all allies. +- Recover 32% health for all allies. types: - - Healer All +- Healer All image: https://i.imgur.com/6ZyfSsX.jpg costume: design: costume1 @@ -23,11 +24,11 @@ costume: health: 707 skill: Wind Gospel effects: - - All allies regenerate 459 HP over 3 turns. - - All allies get +30% attack for 3 turns. + - All allies regenerate 459 HP over 3 turns. + - All allies get +30% attack for 3 turns. types: - - HoT All - - Attack Buff All + - HoT All + - Attack Buff All image: https://i.imgur.com/FY7tylo.jpg costume2: design: toon @@ -39,31 +40,34 @@ costume2: health: 732 skill: Toon Prayer effects: - - Recovers 35% health for all allies. - - All allies get +34% defense for 3 turns. For all Fire characters, this status effect becomes undispellable and lasts 2 turns longer. + - Recovers 35% health for all allies. + - All allies get +34% defense for 3 turns. This status effect is undispellable and + lasts 2 turns longer on Fire characters. types: - - Healer All - - Defense Buff All + - Healer All + - Defense Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/hDOgs06.jpg costume3: design: glass bonuses: 5/5/10/5 class: Cleric - power: 517 - attack: 585 - defense: 518 - health: 733 + power: 521 + attack: 590 + defense: 522 + health: 739 skill: Glass Prayer effects: - - Recovers 37% health for all allies. - - All Fire allies reflect status ailments and negative stacks for 2 turns.(Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - Recovers 37% health for all allies. + - All Fire allies reflect status ailments and negative stacks for 2 turns.(Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Healer All - - Debuff Reflect All Fire Allies + - Healer All + - Reflect Ailments for Fire Allies + - Reflect Stacks for Fire Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/4UQcx05.jpg +... diff --git a/data/heroes/red/3/Jahangir Glass Costume.yml b/data/heroes/red/3/Jahangir Glass Costume.yml index ed0c2c3d..4efa05de 100644 --- a/data/heroes/red/3/Jahangir Glass Costume.yml +++ b/data/heroes/red/3/Jahangir Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Jahangir Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 487 health: 825 skill: Glass Fireball effects: - - Deals 185% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 135 Burn damage over 3 turns. +- Deals 185% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies receive 135 Burn damage over 3 turns. types: - - Hit All - - Bypass - - DoT All +- Hit All +- Bypass +- DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/r8eT1gi.jpg +... diff --git a/data/heroes/red/3/Jahangir Stylish Costume.yml b/data/heroes/red/3/Jahangir Stylish Costume.yml index 1d8ab859..aad4eb0b 100644 --- a/data/heroes/red/3/Jahangir Stylish Costume.yml +++ b/data/heroes/red/3/Jahangir Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Jahangir Stylish Costume is_costume: true design: stylish @@ -11,13 +12,14 @@ defense: 518 health: 887 skill: Stylish Fireball effects: - - Deals 195% damage to all enemies. - - Deals 275% damage to enemies with less than 50% health remaining. - - All enemies receive 162 Burn damage over 3 turns. +- Deals 195% damage to all enemies. +- If the enemies have less than 50% health remaining, deals 275% damage instead. +- All enemies receive 162 Burn damage over 3 turns. types: - - Hit All - - Dot All +- Hit All +- DoT All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/7mjgAN4.jpg +... diff --git a/data/heroes/red/3/Jahangir Toon Costume.yml b/data/heroes/red/3/Jahangir Toon Costume.yml index 4f68b888..a4e7725f 100644 --- a/data/heroes/red/3/Jahangir Toon Costume.yml +++ b/data/heroes/red/3/Jahangir Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Jahangir Toon Costume is_costume: true design: toon -class: Sorcerer source: season1 family: classic speed: Slow +class: Sorcerer power: 506 attack: 555 defense: 480 health: 806 skill: Toonball effects: - - Deals 175% damage to all enemies. - - All enemies receive 114 Burn damage over 3 turns. - - Deals extra damage against Nature. +- Deals 175% damage to all enemies. +- All enemies receive 114 Burn damage over 3 turns. +- Deals extra damage against Nature. types: - - Hit All - - Dot All +- Hit All +- DoT All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/nGXpTVa.jpg +... diff --git a/data/heroes/red/3/Jahangir.yml b/data/heroes/red/3/Jahangir.yml index cc8dd969..bd13b2e4 100644 --- a/data/heroes/red/3/Jahangir.yml +++ b/data/heroes/red/3/Jahangir.yml @@ -1,3 +1,4 @@ +--- name: Jahangir source: season1 family: classic @@ -9,11 +10,11 @@ defense: 436 health: 599 skill: Fireball effects: - - Deals 145% damage to all enemies. - - All enemies receive 120 damage over 6 turns. +- Deals 145% damage to all enemies. +- All enemies receive 120 damage over 6 turns. types: - - Hit All - - Dot All +- Hit All +- DoT All image: https://i.imgur.com/7oZTOqz.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 705 skill: Scorching Ray effects: - - Deals 115% damage to all enemies. - - All enemies receive 156 Burn damage over 4 turns. + - Deals 115% damage to all enemies. + - All enemies receive 156 Burn damage over 4 turns. types: - - Hit all - - Dot All + - Hit all + - DoT All image: https://i.imgur.com/IPO19rX.jpg costume2: design: toon @@ -41,15 +42,15 @@ costume2: health: 806 skill: Toonball effects: - - Deals 175% damage to all enemies. - - All enemies receive 114 Burn damage over 3 turns. - - Deals extra damage against Nature. + - Deals 175% damage to all enemies. + - All enemies receive 114 Burn damage over 3 turns. + - Deals extra damage against Nature. types: - - Hit All - - Dot All + - Hit All + - DoT All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/nGXpTVa.jpg costume3: design: glass @@ -61,15 +62,15 @@ costume3: health: 825 skill: Glass Fireball effects: - - Deals 185% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 135 Burn damage over 3 turns. + - Deals 185% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies receive 135 Burn damage over 3 turns. types: - - Hit All - - Dot All + - Hit All + - Bypass + - DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/r8eT1gi.jpg costume4: design: stylish @@ -81,13 +82,14 @@ costume4: health: 887 skill: Stylish Fireball effects: - - Deals 195% damage to all enemies. - - Deals 275% damage to enemies with less than 50% health remaining. - - All enemies receive 162 Burn damage over 3 turns. + - Deals 195% damage to all enemies. + - If the enemies have less than 50% health remaining, deals 275% damage instead. + - All enemies receive 162 Burn damage over 3 turns. types: - - Hit All - - Dot All + - Hit All + - DoT All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/7mjgAN4.jpg +... diff --git a/data/heroes/red/3/Namahage.yml b/data/heroes/red/3/Namahage.yml index bf0c4d9e..3d4902ba 100644 --- a/data/heroes/red/3/Namahage.yml +++ b/data/heroes/red/3/Namahage.yml @@ -1,3 +1,4 @@ +--- name: Namahage source: season2 family: sakura @@ -9,9 +10,11 @@ defense: 418 health: 597 skill: Bloodthirst effects: - - Deals 290% damage to the target. - - The caster gets +45% attack, and a further 20% increase every time they are hit during 5 turns. +- Deals 290% damage to the target. +- The caster gets +45% attack, and a further 20% increase every time they are hit + during 5 turns. types: - - Hit 1 - - Attack Buff 1 +- Hit 1 +- Attack Buff Self image: https://i.imgur.com/7ovDLzi.jpg +... diff --git a/data/heroes/red/3/Nashgar Glass Costume.yml b/data/heroes/red/3/Nashgar Glass Costume.yml index 444c5f44..625afea7 100644 --- a/data/heroes/red/3/Nashgar Glass Costume.yml +++ b/data/heroes/red/3/Nashgar Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Nashgar Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Fast class: Barbarian -power: 514 -attack: 642 -defense: 408 -health: 788 +power: 517 +attack: 647 +defense: 411 +health: 794 skill: Glass Strike effects: - - Deals 305% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 164 Burn damage over 4 turns. +- Deals 305% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target receives 164 Burn damage over 4 turns. types: - - Hit 1 - - Bypass - - DoT 1 +- Hit 1 +- Bypass +- DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/EL6besJ.jpg +... diff --git a/data/heroes/red/3/Nashgar Toon Costume.yml b/data/heroes/red/3/Nashgar Toon Costume.yml index 424dd10f..7214ff76 100644 --- a/data/heroes/red/3/Nashgar Toon Costume.yml +++ b/data/heroes/red/3/Nashgar Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Nashgar Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 404 health: 780 skill: Toonfire Strike effects: - - Deals 295% damage to the target. - - The target receives 144 Burn damage over 4 turns. - - Deals extra damage against Nature. +- Deals 295% damage to the target. +- The target receives 144 Burn damage over 4 turns. +- Deals extra damage against Nature. types: - - Hit 1 - - DoT 1 +- Hit 1 +- DoT 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/SWdSWFa.jpg +... diff --git a/data/heroes/red/3/Nashgar.yml b/data/heroes/red/3/Nashgar.yml index b79319dd..b2975a0e 100644 --- a/data/heroes/red/3/Nashgar.yml +++ b/data/heroes/red/3/Nashgar.yml @@ -1,3 +1,4 @@ +--- name: Nashgar source: season1 family: classic @@ -9,11 +10,11 @@ defense: 366 health: 684 skill: Burning Strike effects: - - Deals 290% damage to the target. - - The target receives 126 Burn damage over 6 turns. +- Deals 290% damage to the target. +- The target receives 126 Burn damage over 6 turns. types: - - Hit 1 - - Dot 1 +- Hit 1 +- Dot 1 image: https://i.imgur.com/DrsAnEe.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 715 skill: Searing Strike effects: - - Deals 260% damage to the target. - - The target receives 129 Burn damage over 3 turns. + - Deals 260% damage to the target. + - The target receives 129 Burn damage over 3 turns. types: - - Hit 1 - - DoT 1 + - Hit 1 + - DoT 1 image: https://i.imgur.com/DZd6oKm.jpg costume2: design: toon @@ -41,34 +42,34 @@ costume2: health: 780 skill: Toonfire Strike effects: - - Deals 295% damage to the target. - - The target receives 144 Burn damage over 4 turns. - - Deals extra damage against Nature. + - Deals 295% damage to the target. + - The target receives 144 Burn damage over 4 turns. + - Deals extra damage against Nature. types: - - Hit 1 - - DoT 1 + - Hit 1 + - DoT 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/SWdSWFa.jpg costume3: design: glass bonuses: 5/5/10/5 class: Barbarian - power: 514 - attack: 642 - defense: 408 - health: 788 + power: 517 + attack: 647 + defense: 411 + health: 794 skill: Glass Strike effects: - - Deals 305% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 164 Burn damage over 4 turns. + - Deals 305% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target receives 164 Burn damage over 4 turns. types: - - Hit 1 - - Bypass - - DoT 1 + - Hit 1 + - Bypass + - DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/EL6besJ.jpg +... diff --git a/data/heroes/red/3/Yamada Jingasa.yml b/data/heroes/red/3/Yamada Jingasa.yml new file mode 100644 index 00000000..b73f7b99 --- /dev/null +++ b/data/heroes/red/3/Yamada Jingasa.yml @@ -0,0 +1,37 @@ +--- +name: Yamada Jingasa +source: ninja +family: ronin +speed: Charge +class: Monk +power: 542 +attack: 573 +defense: 538 +health: 903 +skill: Flying Front Kick +effects: +- 'Special Skill has a different effect when charged with 100% / 200% / 300% mana:' +- 'x1 Mana Charge:' +- Deals 200% damage to the target. +- Deals additional 200% damage to 1 random enemies. +- 'x2 Mana Charge:' +- Deals 260% damage to the target. +- Deals additional 260% damage to 2 random enemies. +- All hit targets get -24% attack for 3 turns. +- 'x3 Mana Charge:' +- Deals 320% damage to the target. +- Deals additional 320% damage to 3 random enemies. +- All hit targets get -34% attack for 5 turns. +types: +- Charge +- Hit 1 +- Hit Random 1 / 2 / 3 +- Attack Debuff on hit +passives: +- 'Prevent Boosted Healing: Enemies'' health cannot increase above their max health.' +- 'Dishonorable Defeat: When this character is defeated by a Special Skill, they perform + the following actions' +- ' * The attacker receives 400% damage.' +- ' * The attacker receives 1200 Bleed damage over 3 turns.' +image: https://imgur.com/EnlM3s8.jpg +... diff --git a/data/heroes/red/4/Boldtusk Glass Costume.yml b/data/heroes/red/4/Boldtusk Glass Costume.yml index 74824602..a9fb63bf 100644 --- a/data/heroes/red/4/Boldtusk Glass Costume.yml +++ b/data/heroes/red/4/Boldtusk Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Boldtusk Glass Costume is_costume: true design: glass @@ -11,15 +12,16 @@ defense: 854 health: 1351 skill: Glass Warcry effects: - - Recovers 34% health for all allies. - - All allies get +45% attack for 4 turns. - - All Fire allies reflect status ailments and negative stacks for 2 turns. (Status effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) +- Recovers 34% health for all allies. +- All allies get +45% attack for 4 turns. +- All Fire allies reflect status ailments and negative stacks for 2 turns. (Status + effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) types: - - Healer All - - Attack Buff All - - Reflect Ailments for Fire Allies - - Reflect Stacks for Fire Allies +- Healer All +- Attack Buff All +- Reflect Ailments for Fire Allies +- Reflect Stacks for Fire Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/lVwUo5n.jpg +... diff --git a/data/heroes/red/4/Boldtusk Second Costume.yml b/data/heroes/red/4/Boldtusk Second Costume.yml index 27da57f5..6081efe8 100644 --- a/data/heroes/red/4/Boldtusk Second Costume.yml +++ b/data/heroes/red/4/Boldtusk Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Boldtusk Second Costume is_costume: true design: costume2 @@ -11,9 +12,12 @@ defense: 830 health: 1272 skill: War Song effects: - - All allies regenerate 288 boosted health over 4 turns. Boosted health can exceed max HP. - - All allies get +45% attack, and a further 20% increase every time they are hit during 4 turns. +- All allies regenerate 288 boosted health over 4 turns. Boosted health can exceed + max HP. +- All allies get +45% attack, and a further 20% increase every time they are hit during + 4 turns, up to +145% attack. types: - - Healer All - - Attack Buff All +- Boosted HoT All +- Attack Buff All image: https://i.imgur.com/T4p2FAB.jpg +... diff --git a/data/heroes/red/4/Boldtusk Stylish Costume.yml b/data/heroes/red/4/Boldtusk Stylish Costume.yml index be87dd42..20f973ae 100644 --- a/data/heroes/red/4/Boldtusk Stylish Costume.yml +++ b/data/heroes/red/4/Boldtusk Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Boldtusk Stylish Costume is_costume: true design: stylish @@ -11,12 +12,14 @@ defense: 936 health: 1427 skill: Stylish Warcry effects: - - Recovers 42% health for all the ally with the lowest remaining HP. All other allies recover 35% health. - - All allies get +46% attack for 4 turns +- Recovers 42% health for all the ally with the lowest remaining HP. All other allies + recover 35% health. +- All allies get +46% attack for 4 turns types: - - Healer All - - Attack Buff All +- Healer All +- Attack Buff All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/tGz74NL.jpg +... diff --git a/data/heroes/red/4/Boldtusk Toon Costume.yml b/data/heroes/red/4/Boldtusk Toon Costume.yml index 31683eb8..aaf83ffd 100644 --- a/data/heroes/red/4/Boldtusk Toon Costume.yml +++ b/data/heroes/red/4/Boldtusk Toon Costume.yml @@ -1,21 +1,25 @@ +--- name: Boldtusk Toon Costume is_costume: true design: toon -class: Fighter source: season1 family: classic speed: Average +class: Fighter power: 748 attack: 698 defense: 837 health: 1323 skill: Tooncry effects: - - Recovers 33% health for all allies. - - All allies get +40% attack for 4 turns. For all Fire characters, this status effect becomes undispellable and lasts 2 turns longer. +- Recovers 33% health for all allies. +- All allies get +40% attack for 4 turns. For all Fire characters, this status effect + becomes undispellable and lasts 2 turns longer. types: - - Healer All - - Attack Buff All +- Healer All +- Attack Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ufJrKaD.jpg +... diff --git a/data/heroes/red/4/Boldtusk.yml b/data/heroes/red/4/Boldtusk.yml index 389cb52f..15eefa79 100644 --- a/data/heroes/red/4/Boldtusk.yml +++ b/data/heroes/red/4/Boldtusk.yml @@ -1,3 +1,4 @@ +--- name: Boldtusk source: season1 family: classic @@ -9,11 +10,11 @@ defense: 711 health: 1107 skill: Warcry effects: - - Recovers 27% health for all allies. - - All allies get +48% attack for 4 turns. +- Recovers 27% health for all allies. +- All allies get +48% attack for 4 turns. types: - - Healer All - - Attack Buff All +- Healer All +- Attack Buff All image: https://i.imgur.com/K7cfOtS.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1230 skill: War Feast effects: - - Recovers 37% health for all allies. - - All allies get +30% attack for 4 turns. + - Recovers 37% health for all allies. + - All allies get +30% attack for 4 turns. types: - - Healer All - - Attack Buff All + - Healer All + - Attack Buff All image: https://i.imgur.com/ZFrdT4t.jpg costume2: design: costume2 @@ -41,11 +42,13 @@ costume2: health: 1272 skill: War Song effects: - - All allies regenerate 288 boosted health over 4 turns. Boosted health can exceed max HP. - - All allies get +45% attack, and a further 20% increase every time they are hit during 4 turns. + - All allies regenerate 288 boosted health over 4 turns. Boosted health can exceed + max HP. + - All allies get +45% attack, and a further 20% increase every time they are hit + during 4 turns, up to +145% attack. types: - - Boosted HoT All - - Attack Buff All + - Boosted HoT All + - Attack Buff All image: https://i.imgur.com/T4p2FAB.jpg costume3: design: toon @@ -57,14 +60,15 @@ costume3: health: 1323 skill: Tooncry effects: - - Recovers 33% health for all allies. - - All allies get +40% attack for 4 turns. For all Fire characters, this status effect becomes undispellable and lasts 2 turns longer. + - Recovers 33% health for all allies. + - All allies get +40% attack for 4 turns. For all Fire characters, this status effect + becomes undispellable and lasts 2 turns longer. types: - - Healer All - - Attack Buff All + - Healer All + - Attack Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ufJrKaD.jpg costume4: design: glass @@ -76,17 +80,17 @@ costume4: health: 1351 skill: Glass Warcry effects: - - Recovers 34% health for all allies. - - All allies get +45% attack for 4 turns. - - All Fire allies reflect status ailments and negative stacks for 2 turns. (Status effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) + - Recovers 34% health for all allies. + - All allies get +45% attack for 4 turns. + - All Fire allies reflect status ailments and negative stacks for 2 turns. (Status + effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) types: - - Healer All - - Attack Buff All - - Reflect Ailments for Fire Allies - - Reflect Stacks for Fire Allies + - Healer All + - Attack Buff All + - Reflect Ailments for Fire Allies + - Reflect Stacks for Fire Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/lVwUo5n.jpg costume5: design: stylish @@ -98,12 +102,14 @@ costume5: health: 1427 skill: Stylish Warcry effects: - - Recovers 42% health for all the ally with the lowest remaining HP. All other allies recover 35% health. - - All allies get +46% attack for 4 turns + - Recovers 42% health for all the ally with the lowest remaining HP. All other allies + recover 35% health. + - All allies get +46% attack for 4 turns types: - - Healer All - - Attack Buff All + - Healer All + - Attack Buff All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/tGz74NL.jpg +... diff --git a/data/heroes/red/4/Colen Glass Costume.yml b/data/heroes/red/4/Colen Glass Costume.yml index dbb84973..a4105e8a 100644 --- a/data/heroes/red/4/Colen Glass Costume.yml +++ b/data/heroes/red/4/Colen Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Colen Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 647 health: 1319 skill: Vitrail Flames effects: - - Deals 220% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 198 Burn damage over 3 turns. +- Deals 220% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies receive 198 Burn damage over 3 turns. types: - - Hit All - - Bypass - - DoT All +- Hit All +- Bypass +- DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/7dLF49j.jpg +... diff --git a/data/heroes/red/4/Colen Second Costume.yml b/data/heroes/red/4/Colen Second Costume.yml index 2aa2af11..0b8a950a 100644 --- a/data/heroes/red/4/Colen Second Costume.yml +++ b/data/heroes/red/4/Colen Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Colen Second Costume is_costume: true design: costume2 @@ -11,10 +12,11 @@ defense: 625 health: 1315 skill: Flame Storm effects: - - Deals 285% damage to the target and nearby enemies. - - The target and nearby enemies get -54% defense against Fire for 6 turns. - - Deals extra damage against Nature. +- Deals 285% damage to the target and nearby enemies. +- The target and nearby enemies get -54% defense against Fire for 6 turns. +- Deals extra damage against Nature. types: - - Hit 3 - - Elemental Defense Debuff 3 +- Hit 3 +- Elemental Defense Debuff 3 image: https://i.imgur.com/2DIxTGe.jpg +... diff --git a/data/heroes/red/4/Colen Toon Costume.yml b/data/heroes/red/4/Colen Toon Costume.yml index 92c437d8..0ad5783a 100644 --- a/data/heroes/red/4/Colen Toon Costume.yml +++ b/data/heroes/red/4/Colen Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Colen Toon Costume is_costume: true design: toon -class: Fighter source: season1 family: classic speed: Slow +class: Fighter power: 746 attack: 842 defense: 650 health: 1321 skill: Toon Storm effects: - - Deals 210% damage to all enemies. - - All enemies receive 174 Burn damage over 3 turns. - - Deals extra damage against Nature. +- Deals 210% damage to all enemies. +- All enemies receive 174 Burn damage over 3 turns. +- Deals extra damage against Nature. types: - - Hit All - - DoT All +- Hit All +- DoT All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/swTTE4N.jpg +... diff --git a/data/heroes/red/4/Colen.yml b/data/heroes/red/4/Colen.yml index 52120e0a..f7b586a2 100644 --- a/data/heroes/red/4/Colen.yml +++ b/data/heroes/red/4/Colen.yml @@ -1,3 +1,4 @@ +--- name: Colen source: season1 family: classic @@ -9,11 +10,11 @@ defense: 537 health: 1094 skill: Fire Storm effects: - - Deals 180% damage to all enemies - - All enemies receive 348 damage over 6 turns +- Deals 180% damage to all enemies. +- All enemies receive 348 damage over 6 turns. types: - - Hit All - - Dot All +- Hit All +- Dot All image: https://i.imgur.com/eqgOQXS.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 1222 skill: Flame Assault effects: - - Deals 240% damage to all enemies. - - All enemies receive 204 Burn damage over 3 turns. + - Deals 240% damage to all enemies. + - All enemies receive 204 Burn damage over 3 turns. types: - - Hit all - - DoT All + - Hit All + - DoT All image: https://i.imgur.com/pAWbbb8.jpg costume2: design: costume2 @@ -41,12 +42,12 @@ costume2: health: 1315 skill: Flame Storm effects: - - Deals 285% damage to the target and nearby enemies. - - The target and nearby enemies get -54% defense against Fire for 6 turns. - - Deals extra damage against Nature. + - Deals 285% damage to the target and nearby enemies. + - The target and nearby enemies get -54% defense against Fire for 6 turns. + - Deals extra damage against Nature. types: - - Hit 3 - - Elemental Defense Debuff 3 + - Hit 3 + - Elemental Defense Debuff 3 image: https://i.imgur.com/2DIxTGe.jpg costume3: design: toon @@ -58,14 +59,15 @@ costume3: health: 1321 skill: Toon Storm effects: - - Deals 210% damage to all enemies. - - All enemies receive 174 Burn damage over 3 turns. - - Deals extra damage against Nature. + - Deals 210% damage to all enemies. + - All enemies receive 174 Burn damage over 3 turns. + - Deals extra damage against Nature. types: - - Hit All - - DoT All + - Hit All + - DoT All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/swTTE4N.jpg costume4: design: glass @@ -77,14 +79,14 @@ costume4: health: 1319 skill: Vitrail Flames effects: - - Deals 220% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 198 Burn damage over 3 turns. + - Deals 220% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies receive 198 Burn damage over 3 turns. types: - - Hit All - - Bypass - - DoT All + - Hit All + - Bypass + - DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/7dLF49j.jpg +... diff --git a/data/heroes/red/4/Gormek Glass Costume.yml b/data/heroes/red/4/Gormek Glass Costume.yml index 6fea7c10..cc6eb915 100644 --- a/data/heroes/red/4/Gormek Glass Costume.yml +++ b/data/heroes/red/4/Gormek Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Gormek Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 753 health: 1680 skill: Glass Pulverizer effects: - - Deals 335% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -30% defense for 6 turns. +- Deals 335% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target and nearby enemies get -30% defense for 6 turns. types: - - Hit 3 - - Bypass - - Defense Debuff 3 +- Hit 3 +- Bypass +- Defense Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/k3y9GLJ.jpg +... diff --git a/data/heroes/red/4/Gormek Second Costume.yml b/data/heroes/red/4/Gormek Second Costume.yml index fe2d1ecf..6072ad06 100644 --- a/data/heroes/red/4/Gormek Second Costume.yml +++ b/data/heroes/red/4/Gormek Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Gormek Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 630 health: 1555 skill: Pulverizing Ham effects: - - Dispels buffs from all enemies. - - Deals 225% damage to all enemies. +- Dispels buffs from all enemies +- Deals 225% damage to all enemies types: - - Dispeller All - - Hit all +- Dispeller All +- Hit All image: https://i.imgur.com/6XbZQ2N.jpg +... diff --git a/data/heroes/red/4/Gormek Toon Costume.yml b/data/heroes/red/4/Gormek Toon Costume.yml index 6451ea9f..2562ff45 100644 --- a/data/heroes/red/4/Gormek Toon Costume.yml +++ b/data/heroes/red/4/Gormek Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Gormek Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 742 health: 1648 skill: Toon Pulverizer effects: - - Deals 325% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% defense for 6 turns. - - Deals extra damage against Nature. +- Deals 325% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -24% defense for 6 turns. +- Deals extra damage against Nature. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/WFeaXms.jpg +... diff --git a/data/heroes/red/4/Gormek.yml b/data/heroes/red/4/Gormek.yml index 4cd80f36..5a372b12 100644 --- a/data/heroes/red/4/Gormek.yml +++ b/data/heroes/red/4/Gormek.yml @@ -1,3 +1,4 @@ +--- name: Gormek source: season1 family: classic @@ -9,11 +10,11 @@ defense: 565 health: 1430 skill: Ramming Pulverizer effects: - - Deals 295% damage to the target and minor damage on nearby enemies. - - The target an nearby enemies get -34% defense for 6 turns. +- Deals 295% damage to the target and minor damage on nearby enemies. +- The target an nearby enemies get -34% defense for 6 turns. types: - - Hit 3 - - Defense Debuff 3 +- Hit 3 +- Defense Debuff 3 image: https://i.imgur.com/A5zsfun.jpg costume: design: costume1 @@ -25,12 +26,13 @@ costume: health: 1511 skill: Pulverizing Abacus effects: - - Destroys all Minions from all enemies. - - Deals 180% damage to all enemies. - - All allies recover 80 HP for each destroyed Minion. + - Destroys all Minions from all enemies and damages Mega Minions. + - Deals 180% damage to all enemies. + - All allies recover 80 HP for each destroyed Minion. types: - - Minion Destroyer All - - Hit all + - Minion Destroyer All + - Hit All + - Heal All on Minion kill image: https://i.imgur.com/OxaIMH8.jpg costume2: design: costume2 @@ -42,11 +44,11 @@ costume2: health: 1555 skill: Pulverizing Ham effects: - - Dispels buffs from all enemies - - Deals 225% damage to all enemies + - Dispels buffs from all enemies + - Deals 225% damage to all enemies types: - - Dispeller All - - Hit All + - Dispeller All + - Hit All image: https://i.imgur.com/6XbZQ2N.jpg costume3: design: toon @@ -58,15 +60,15 @@ costume3: health: 1648 skill: Toon Pulverizer effects: - - Deals 325% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% defense for 6 turns. - - Deals extra damage against Nature. + - Deals 325% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -24% defense for 6 turns. + - Deals extra damage against Nature. types: - - Hit 3 - - Defense Debuff 3 + - Hit 3 + - Defense Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/WFeaXms.jpg costume4: design: glass @@ -78,14 +80,14 @@ costume4: health: 1680 skill: Glass Pulverizer effects: - - Deals 335% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -30% defense for 6 turns. + - Deals 335% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target and nearby enemies get -30% defense for 6 turns. types: - - Hit 3 - - Bypass - - Defense Debuff 3 + - Hit 3 + - Bypass + - Defense Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/k3y9GLJ.jpg +... diff --git a/data/heroes/red/4/Hotspin.yml b/data/heroes/red/4/Hotspin.yml index 865ce4f0..ca0b49e1 100644 --- a/data/heroes/red/4/Hotspin.yml +++ b/data/heroes/red/4/Hotspin.yml @@ -1,3 +1,4 @@ +--- name: Hotspin source: covenant family: construct @@ -9,20 +10,29 @@ defense: 796 health: 1445 skill: Burning Spin effects: - - Deals 300% damage to the target and nearby enemies. - - The caster and nearby allies counterattack with 100% of the damage received for 4 turns. - - 'Caster and nearby allies get Burning Touch for 4 turns. (Burning Touch: Each time the owner of this status effect counterattacks an enemy, the attacker receives 324 Burn damage over 4 turns.)' +- Deals 300% damage to the target and nearby enemies. +- The caster and nearby allies counterattack with 100% of the damage received for + 4 turns. +- 'Caster and nearby allies get Burning Touch for 4 turns. (Burning Touch: Each time + the owner of this status effect counterattacks an enemy, the attacker receives 324 + Burn damage over 4 turns.)' types: - - Hit 3 - - Counterattack 3 - - Burning Touch 3 +- Hit 3 +- Counterattack 3 +- Burning Touch 3 passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - >- - Minion Core: The Construct Core of this character is Minion Core. - - "The Minion Core activates each time this character's Special Skill is cast:" - - ' * With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies.' - - ' * The HP and attack inherited from the caster are scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.' - - ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the target and damages Mega Minions.' +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core.' +- 'The Minion Core activates each time this character''s Special Skill is cast:' +- ' * With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and + 55% attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + in the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/v7E3Y8c.jpg +... diff --git a/data/heroes/red/4/Kelile Glass Costume.yml b/data/heroes/red/4/Kelile Glass Costume.yml index 95d33933..f4122987 100644 --- a/data/heroes/red/4/Kelile Glass Costume.yml +++ b/data/heroes/red/4/Kelile Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Kelile Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 768 health: 1182 skill: Glass Dance effects: - - Deals 335% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 240 Burn damage over 3 turns. +- Deals 335% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target receives 240 Burn damage over 3 turns. types: - - Hit 1 - - Bypass - - DoT 1 +- Hit 1 +- Bypass +- DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/yqIwVAP.jpg +... diff --git a/data/heroes/red/4/Kelile Second Costume.yml b/data/heroes/red/4/Kelile Second Costume.yml index 005ebaa6..4f959ae9 100644 --- a/data/heroes/red/4/Kelile Second Costume.yml +++ b/data/heroes/red/4/Kelile Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Kelile Second Costume is_costume: true design: costume2 @@ -11,9 +12,12 @@ defense: 767 health: 1136 skill: Dance of Flame effects: - - Deals 220% damage to the target and nearby enemies. - - The target and nearby enemies receive 198 Burn damage over 3 turns. The caster absorbs 30% of dealt Burn damage as health. +- Deals 220% damage to the target and nearby enemies. +- The target and nearby enemies receive 198 Burn damage over 3 turns. The caster absorbs + 30% of dealt Burn damage as health. types: - - Hit 3 - - DoT 3 +- Hit 3 +- DoT 3 +- Self Heal on Burn image: https://i.imgur.com/46HnfAG.jpg +... diff --git a/data/heroes/red/4/Kelile Toon Costume.yml b/data/heroes/red/4/Kelile Toon Costume.yml index 91690f2e..53b2604e 100644 --- a/data/heroes/red/4/Kelile Toon Costume.yml +++ b/data/heroes/red/4/Kelile Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Kelile Toon Costume is_costume: true design: toon @@ -11,12 +12,14 @@ defense: 760 health: 1166 skill: Dance of Toons effects: - - Deals 325% damage to the target. - - The target receives 216 Burn damage over 3 turns. - - Deals extra damage against Nature. +- Deals 325% damage to the target. +- The target receives 216 Burn damage over 3 turns. +- Deals extra damage against Nature. types: - - Hit 1 - - Dot 1 +- Hit 1 +- DoT 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/nj44opt.jpg +... diff --git a/data/heroes/red/4/Kelile.yml b/data/heroes/red/4/Kelile.yml index ff80d594..4aa0ee44 100644 --- a/data/heroes/red/4/Kelile.yml +++ b/data/heroes/red/4/Kelile.yml @@ -1,3 +1,4 @@ +--- name: Kelile source: season1 family: classic @@ -9,11 +10,11 @@ defense: 686 health: 935 skill: Dance of Fire effects: - - Deals 320% damage to the target. - - The target receives 414 damage over 6 turns. +- Deals 320% damage to the target. +- The target receives 414 damage over 6 turns. types: - - Hit 1 - - Dot 1 +- Hit 1 +- DoT 1 image: https://i.imgur.com/g0FkZzQ.jpg costume: design: costume1 @@ -25,9 +26,9 @@ costume: health: 995 skill: Dance of Ignition effects: - - All enemies receieve 334 Burn damage over 2 turns. + - All enemies receieve 334 Burn damage over 2 turns. types: - - DoT All + - DoT All image: https://i.imgur.com/EFoCGqV.jpg costume2: design: costume2 @@ -39,30 +40,33 @@ costume2: health: 1136 skill: Dance of Flame effects: - - Deals 220% damage to the target and nearby enemies. - - The target and nearby enemies receive 198 Burn damage over 3 turns. The caster absorbs 30% of dealt Burn damage as health. + - Deals 220% damage to the target and nearby enemies. + - The target and nearby enemies receive 198 Burn damage over 3 turns. The caster + absorbs 30% of dealt Burn damage as health. types: - - Hit 3 - - DoT 3 + - Hit 3 + - DoT 3 + - Self Heal on Burn image: https://i.imgur.com/46HnfAG.jpg costume3: design: toon bonuses: 5/5/10/5 - class: Rogue + class: Rogue power: 746 attack: 815 defense: 760 health: 1166 skill: Dance of Toons effects: - - Deals 325% damage to the target. - - The target receives 216 Burn damage over 3 turns. - - Deals extra damage against Nature. + - Deals 325% damage to the target. + - The target receives 216 Burn damage over 3 turns. + - Deals extra damage against Nature. types: - - Hit 1 - - DoT 1 + - Hit 1 + - DoT 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/nj44opt.jpg costume4: design: glass @@ -74,14 +78,14 @@ costume4: health: 1182 skill: Glass Dance effects: - - Deals 335% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 240 Burn damage over 3 turns. + - Deals 335% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target receives 240 Burn damage over 3 turns. types: - - Hit 1 - - Bypass - - DoT 1 + - Hit 1 + - Bypass + - DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/yqIwVAP.jpg +... diff --git a/data/heroes/red/4/Scarlett Glass Costume.yml b/data/heroes/red/4/Scarlett Glass Costume.yml index 570b0039..c681a2bd 100644 --- a/data/heroes/red/4/Scarlett Glass Costume.yml +++ b/data/heroes/red/4/Scarlett Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Scarlett Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 654 health: 1309 skill: Glass Barrage effects: - - Deals 230% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -29% attack for 6 turns. +- Deals 230% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target and nearby enemies get -29% attack for 6 turns. types: - - Hit 3 - - Bypass - - Attack Debuff 3 +- Hit 3 +- Bypass +- Attack Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/hfB6wCM.jpg +... diff --git a/data/heroes/red/4/Scarlett Second Costume.yml b/data/heroes/red/4/Scarlett Second Costume.yml index 93336c3d..b1f4434a 100644 --- a/data/heroes/red/4/Scarlett Second Costume.yml +++ b/data/heroes/red/4/Scarlett Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Scarlett Second Costume is_costume: true design: costume2 @@ -11,9 +12,11 @@ defense: 591 health: 1279 skill: Blades on the Dance Floor effects: - - Deals 235% damage to the target and minor damage to the nearby enemies. - - The target and nearby enemies get -31% attack, and a further 4% decrease every time they are hit during 4 turns. +- Deals 235% damage to the target and minor damage to the nearby enemies. +- The target and nearby enemies get -31% attack, and a further 4% decrease every time + they are hit during 4 turns, down to -51% attack. types: - - Hit 3 - - Attack Debuff 3 +- Hit 3 +- Attack Debuff 3 image: https://i.imgur.com/Zxh18lV.jpg +... diff --git a/data/heroes/red/4/Scarlett Toon Costume.yml b/data/heroes/red/4/Scarlett Toon Costume.yml index 388b9119..8ea85a60 100644 --- a/data/heroes/red/4/Scarlett Toon Costume.yml +++ b/data/heroes/red/4/Scarlett Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Scarlett Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 652 health: 1293 skill: Toon Barrage effects: - - Deals 220% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% attack for 6 turns. - - Deals extra damage against Nature. +- Deals 220% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -24% attack for 6 turns. +- Deals extra damage against Nature. types: - - Hit 3 - - Attack Debuff 3 +- Hit 3 +- Attack Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/uv68SUQ.jpg +... diff --git a/data/heroes/red/4/Scarlett.yml b/data/heroes/red/4/Scarlett.yml index 93f5f9da..93082e59 100644 --- a/data/heroes/red/4/Scarlett.yml +++ b/data/heroes/red/4/Scarlett.yml @@ -1,3 +1,4 @@ +--- name: Scarlett source: season1 family: classic @@ -9,11 +10,11 @@ defense: 507 health: 1039 skill: Blade Barrage effects: - - Deals 215% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -34% attack for 6 turns. +- Deals 215% damage to the target and minor damage to nearby enemies. +- The target and nearby enemies get -34% attack for 6 turns. types: - - Hit 3 - - Attack Debuff 3 +- Hit 3 +- Attack Debuff 3 image: https://i.imgur.com/rridBLP.jpg costume: design: costume1 @@ -25,13 +26,13 @@ costume: health: 1172 skill: Blades of Venom effects: - - Deals 185% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies receive 138 Poison damage over 3 turns. - - The caster and nearby allies get +30% attack for 3 turns. + - Deals 185% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies receive 138 Poison damage over 3 turns. + - The caster and nearby allies get +30% attack for 3 turns. types: - - Hit 3 - - Dot 3 - - Attack Buff 3 + - Hit 3 + - DoT 3 + - Attack Buff 3 image: https://i.imgur.com/t5Qcm7v.jpg costume2: design: costume2 @@ -43,11 +44,12 @@ costume2: health: 1279 skill: Blades on the Dance Floor effects: - - Deals 235% damage to the target and minor damage to the nearby enemies. - - The target and nearby enemies get -31% attack, and a further 4% decrease every time they are hit during 4 turns. + - Deals 235% damage to the target and minor damage to the nearby enemies. + - The target and nearby enemies get -31% attack, and a further 4% decrease every + time they are hit during 4 turns, down to -51% attack. types: - - Hit 3 - - Attack Debuff 3 + - Hit 3 + - Attack Debuff 3 image: https://i.imgur.com/Zxh18lV.jpg costume3: design: toon @@ -59,15 +61,15 @@ costume3: health: 1293 skill: Toon Barrage effects: - - Deals 220% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -24% attack for 6 turns. - - Deals extra damage against Nature. + - Deals 220% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -24% attack for 6 turns. + - Deals extra damage against Nature. types: - - Hit 3 - - Attack Debuff 3 + - Hit 3 + - Attack Debuff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/uv68SUQ.jpg costume4: design: glass @@ -79,14 +81,14 @@ costume4: health: 1309 skill: Glass Barrage effects: - - Deals 230% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target and nearby enemies get -29% attack for 6 turns. + - Deals 230% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target and nearby enemies get -29% attack for 6 turns. types: - - Hit 3 - - Bypass - - Attack Debuff 3 + - Hit 3 + - Bypass + - Attack Debuff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/hfB6wCM.jpg +... diff --git a/data/heroes/red/4/Shale.yml b/data/heroes/red/4/Shale.yml index 34046813..eb780559 100644 --- a/data/heroes/red/4/Shale.yml +++ b/data/heroes/red/4/Shale.yml @@ -1,3 +1,4 @@ +--- name: Shale source: ninja family: ninja @@ -9,17 +10,18 @@ defense: 626 health: 1423 skill: Channel Ki effects: - - 1x Mana Charge - - '* The caster regenerates 411 HP over 3 turns' - - '* Cleanses status ailments from the caster' - - 2x Mana Charge - - '* The caster and nearby allies regenerate 549 HP over 3 turns' - - '* Cleanses status ailments from the caster and nearby allies' - - 3x Mana Charge - - '* All allies regenerate 714 HP over 3 turns' - - '* Cleanses status ailments from all allies' +- 1x Mana Charge +- ' * The caster regenerates 411 HP over 3 turns.' +- ' * Cleanses status ailments from the caster.' +- 2x Mana Charge +- ' * The caster and nearby allies regenerate 549 HP over 3 turns.' +- ' * Cleanses status ailments from the caster and nearby allies.' +- 3x Mana Charge +- ' * All allies regenerate 714 HP over 3 turns.' +- ' * Cleanses status ailments from all allies.' types: - - Charge - - Hot Self/3/All - - Cleanser Self/3/All +- Charge +- HoT Self/3/All +- Cleanser Self/3/All image: https://i.imgur.com/MtPyEOT.jpg +... diff --git a/data/heroes/red/5/Abigail.yml b/data/heroes/red/5/Abigail.yml index 12397085..94423ddb 100644 --- a/data/heroes/red/5/Abigail.yml +++ b/data/heroes/red/5/Abigail.yml @@ -1,3 +1,4 @@ +--- name: Abigail source: secretsummon family: investigator @@ -9,18 +10,20 @@ defense: 1163 health: 2033 skill: Whispers of Xulu effects: - - Deals 260% damage to all enemies. - - Summons a Xulu Minion for each ally with 15% HP and 20% attack inherited from the caster. - - 'Each hit from a Xulu Minion gives the target the following status ailments:' - - ' * The target receives 340 Bleed damage over 4 turns.' - - ' * Inflicts 5 Insanity on the target.' - - Inflicts 55 Insanity on the caster. +- Deals 260% damage to all enemies. +- Summons a Xulu Minion for each ally with 15% HP and 20% attack inherited from the + caster. +- 'Each hit from a Xulu Minion gives the target the following status ailments:' +- ' * The target receives 340 Bleed damage over 4 turns.' +- ' * Inflicts 5 Insanity on the target.' +- Casting this Special Skill inflicts 50 Insanity on the caster. types: - - Hit All - - Summoner - - DoT - - Insanity +- Hit All +- Summoner All +- DoT +- Insanity passives: - - >- - Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%. +- 'Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character + up to a maximum reduction of 50%.' image: https://i.imgur.com/dHcPPcr.jpg +... diff --git a/data/heroes/red/5/Alucard.yml b/data/heroes/red/5/Alucard.yml index 353c72b8..1aeab638 100644 --- a/data/heroes/red/5/Alucard.yml +++ b/data/heroes/red/5/Alucard.yml @@ -29,7 +29,7 @@ costume: attack: 1386 defense: 1081 health: 2230 - skill: Vampire Heist + skill: Vampiric Heist effects: - Destroys all Minions from the target and nearby enemies. This effect damages Mega Minions. - Deals 245% damage to the target and nearby enemies. diff --git a/data/heroes/red/5/Asakura Masao.yml b/data/heroes/red/5/Asakura Masao.yml new file mode 100644 index 00000000..acb78b5e --- /dev/null +++ b/data/heroes/red/5/Asakura Masao.yml @@ -0,0 +1,38 @@ +--- +name: Asakura Masao +source: ninja +family: ronin +speed: Charge +class: Paladin +power: 1288 +attack: 1316 +defense: 1357 +health: 2307 +skill: Two Sword Technique +effects: +- 'Special Skill has a different effect when charged with 100% / 200% / 300% mana:' +- 'x1 Mana Charge:' +- Deals 250% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- 'Growth: The caster gets 100 attack and 100 defense.' +- 'x2 Mana Charge:' +- Deals 400% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- 'Growth: The caster and nearby allies get 250 attack and 250 defense.' +- 'x3 Mana Charge:' +- Deals 600% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- 'Growth: All allies get 600 attack and 600 defense.' +types: +- Charge +- Hit 1 +- Chain Hit +- Growth Self / 3 / All +passives: +- 'Prevent Boosted Healing: Enemies'' health cannot increase above their max health.' +- 'Dishonorable Defeat: When this character is defeated by a Special Skill, they perform + the following actions' +- ' * The attacker receives 400% damage.' +- ' * The attacker receives 1200 Bleed damage over 3 turns.' +image: https://imgur.com/z1SbTyh.jpg +... diff --git a/data/heroes/red/5/Ash.yml b/data/heroes/red/5/Ash.yml index 471fcbd2..5999e9b2 100644 --- a/data/heroes/red/5/Ash.yml +++ b/data/heroes/red/5/Ash.yml @@ -1,3 +1,4 @@ +--- name: Ash source: superelemental family: superelemental @@ -9,18 +10,21 @@ defense: 1069 health: 1835 skill: Ruby Rush effects: - - Deals 150% damage to 9 random enemies. - - Damage is increased by 5% per each Fire shield on the board, up to +200% damage per hit. - - All hit targets get -35% defense against Fire and a further -5% decrease every time they are hit during 4 turns. +- Deals 150% damage to 9 random enemies. +- Damage is increased by 5% per each Fire shield on the board, up to +200% damage + per hit. +- All hit targets get -35% defense against Fire and a further -5% decrease every time + they are hit during 4 turns. types: - - Hit 9 - - Elemental Defense Debuff +- Hit Random 9 +- Elemental Defense Debuff on hit passives: - - 'Troop Mastery:' - - >- - Passive Skill as attacking character: This hero's Troops deal extra elemental damage against weaker element. - - ' - Dealt extra elemental damage: +100%' - - >- - Passive Skill as defending character: This hero receives less elemental damage from Troops of stronger element. - - ' - Received elemental damage: -10%' +- 'Troop Mastery:' +- 'Passive Skill as attacking character: This hero''s Troops deal extra elemental + damage against weaker element.' +- ' - Dealt extra elemental damage: +100%' +- 'Passive Skill as defending character: This hero receives less elemental damage + from Troops of stronger element.' +- ' - Received elemental damage: -10%' image: https://i.imgur.com/Vb0jBsm.jpg +... diff --git a/data/heroes/red/5/Aurum.yml b/data/heroes/red/5/Aurum.yml index 0477cc86..b1862859 100644 --- a/data/heroes/red/5/Aurum.yml +++ b/data/heroes/red/5/Aurum.yml @@ -1,3 +1,4 @@ +--- name: Aurum source: ninja family: ninja @@ -7,25 +8,32 @@ power: 1167 attack: 1324 defense: 1141 health: 1856 -skill: +skill: Rending Dagger effects: - - 1x Mana Charge - - ' * Deals 385% damage to the target.' - - ' * The target gets a Bleed mark for 2 turns. Whenever a marked target receives a Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they target receives by +5%.' - - ' * The target receives 316 Bleed damage over 2 turns.' - - 2x Mana Charge - - ' * Deals 395% damage to the target and nearby enemies.' - - ' * The target and nearby enemies get a Bleed mark for 4 turns. Whenever a marked target receives a Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they target receives by +5%.' - - ' * The target and nearby enemies receive 792 Bleed damage over 4 turns.' - - 3x Mana Charge - - ' * Deals 405% damage to all enemies.' - - ' * All enemies get a Bleed mark for 6 turns. Whenever a marked target receives a Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they target receives by +5%.' - - ' * All enemies receive 1506 Bleed damage over 6 turns.' +- 1x Mana Charge +- ' * Deals 385% damage to the target.' +- ' * The target gets a Mark of Bleed for 2 turns. Whenever a marked target receives + Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they + target receives by +5%.' +- ' * The target receives 316 Bleed damage over 2 turns.' +- 2x Mana Charge +- ' * Deals 395% damage to the target and nearby enemies.' +- ' * The target and nearby enemies get a Mark of Bleed for 4 turns. Whenever a marked + target receives a Bleed damage, they gain a stack (Max: 10). Each stack increases + all damage they target receives by +5%.' +- ' * The target and nearby enemies receive 792 Bleed damage over 4 turns.' +- 3x Mana Charge +- ' * Deals 405% damage to all enemies.' +- ' * All enemies get a Mark of Bleed for 6 turns. Whenever a marked target receives + a Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they + target receives by +5%.' +- ' * All enemies receive 1506 Bleed damage over 6 turns.' types: - - Charge Hit 1/3/5 - - Bleed Mark - - DoT +- Charge +- Hit 1/3/All +- Bleed Mark on hit +- DoT 1/3/All passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/ti2OFXj.jpg +... diff --git a/data/heroes/red/5/Azlar Glass Costume.yml b/data/heroes/red/5/Azlar Glass Costume.yml index 725df576..14378310 100644 --- a/data/heroes/red/5/Azlar Glass Costume.yml +++ b/data/heroes/red/5/Azlar Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Azlar Glass Costume is_costume: true design: glass @@ -11,13 +12,14 @@ defense: 1188 health: 2262 skill: Glass Volcano effects: - - Deals 365% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 621 Burn damage over 2 turns. +- Deals 365% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies receive 621 Burn damage over 2 turns. types: - - Hit all - - DoT all +- Hit All +- Bypass +- DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/S5acyh9.jpg +... diff --git a/data/heroes/red/5/Azlar Second Costume.yml b/data/heroes/red/5/Azlar Second Costume.yml index 9b1de6ac..f2b48477 100644 --- a/data/heroes/red/5/Azlar Second Costume.yml +++ b/data/heroes/red/5/Azlar Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Azlar Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 722 health: 1507 skill: Volcanic Explosion effects: - - Deals 310% damage to the target and nearby enemies. - - >- - The target and nearby enemies receive 636 Burn damage over 4 turns. The - caster absorbs 40% of the dealt Burn damage as health. +- Deals 310% damage to the target and nearby enemies. +- The target and nearby enemies receive 636 Burn damage over 4 turns. The caster absorbs + 40% of the dealt Burn damage as health. types: - - Hit 3 - - DoT +- Hit 3 +- DoT 3 +- Self Heal on Burn image: https://i.imgur.com/6N4jIyy.jpg +... diff --git a/data/heroes/red/5/Azlar Stylish Costume.yml b/data/heroes/red/5/Azlar Stylish Costume.yml index 91cfcced..80fbdbc1 100644 --- a/data/heroes/red/5/Azlar Stylish Costume.yml +++ b/data/heroes/red/5/Azlar Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Azlar Stylish Costume is_costume: true design: stylish @@ -11,13 +12,14 @@ defense: 1252 health: 2362 skill: Stylish Eruption effects: - - Deals 375% damage to all enemies. - - Deals 5250% damage to enemies with less than 50% health remaining. - - All enemies receive 720 Burn damage over 3 turns. +- Deals 375% damage to all enemies. +- If the enemies have less than 50% health remaining, deals 525% damage instead. +- All enemies receive 720 Burn damage over 3 turns. types: - - Hit all - - DoT all +- Hit All +- DoT All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/1ji1ouF.jpg +... diff --git a/data/heroes/red/5/Azlar Toon Costume.yml b/data/heroes/red/5/Azlar Toon Costume.yml index 886e0fbc..1b974c6a 100644 --- a/data/heroes/red/5/Azlar Toon Costume.yml +++ b/data/heroes/red/5/Azlar Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Azlar Toon Costume is_costume: true design: toon -class: Barbarian source: season1 family: classic speed: Slow +class: Barbarian power: 1112 attack: 1143 defense: 1021 health: 2152 skill: Toon Explosion effects: - - Deals 355% damage to all enemies. - - All enemies receive 513 damage over 3 turns. - - Deals extra damage against Nature. +- Deals 355% damage to all enemies. +- All enemies receive 513 damage over 3 turns. +- Deals extra damage against Nature. types: - - Hit all - - DoT all +- Hit All +- DoT All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/yS5bHHw.jpg +... diff --git a/data/heroes/red/5/Azlar.yml b/data/heroes/red/5/Azlar.yml index f9434d13..dd82565d 100644 --- a/data/heroes/red/5/Azlar.yml +++ b/data/heroes/red/5/Azlar.yml @@ -1,3 +1,4 @@ +--- name: Azlar source: season1 family: classic @@ -9,11 +10,11 @@ defense: 607 health: 1322 skill: Volcanic Eruption effects: - - Deals 205% damage to all enemies - - All enemies receive 414 damage over 6 turns +- Deals 205% damage to all enemies. +- All enemies receive 414 damage over 6 turns. types: - - Hit All - - Dot All +- Hit All +- DoT All image: https://i.imgur.com/wAibSFk.jpg costume: design: costume1 @@ -25,12 +26,13 @@ costume: health: 1431 skill: Volcanic Flareup effects: - - Deals 205% damage to the target and nearby enemies - - Deals 410% damage if the target has less than 50% health remaining - - The target and nearby enemies receive 472 Burn damage over 2 turns. This effect can't be cleansed. + - Deals 205% damage to the target and nearby enemies. + - Deals 410% damage if the target has less than 50% health remaining. + - The target and nearby enemies receive 472 Burn damage over 2 turns. This effect + can't be cleansed. types: - - Hit 3 - - Dot 3 + - Hit 3 + - DoT 3 image: https://i.imgur.com/TDGgAGz.jpg costume2: design: costume2 @@ -42,11 +44,13 @@ costume2: health: 1507 skill: Volcanic Explosion effects: - - Deals 310% damage to the target and nearby enemies. - - The target and nearby enemies receive 636 Burn damage over 4 turns. The caster absorbs 40% of the dealt Burn damage as health. + - Deals 310% damage to the target and nearby enemies. + - The target and nearby enemies receive 636 Burn damage over 4 turns. The caster + absorbs 40% of the dealt Burn damage as health. types: - - Hit 3 - - DoT + - Hit 3 + - DoT 3 + - Self Heal on Burn image: https://i.imgur.com/6N4jIyy.jpg costume3: design: toon @@ -58,15 +62,15 @@ costume3: health: 2152 skill: Toon Explosion effects: - - Deals 355% damage to all enemies. - - All enemies receive 513 damage over 3 turns. - - Deals extra damage against Nature. + - Deals 355% damage to all enemies. + - All enemies receive 513 damage over 3 turns. + - Deals extra damage against Nature. types: - - Hit all - - DoT all + - Hit All + - DoT All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/yS5bHHw.jpg costume4: design: glass @@ -78,15 +82,15 @@ costume4: health: 2262 skill: Glass Volcano effects: - - Deals 365% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies receive 621 Burn damage over 2 turns. + - Deals 365% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies receive 621 Burn damage over 2 turns. types: - - Hit all - - DoT all + - Hit All + - Bypass + - DoT All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/S5acyh9.jpg costume5: design: stylish @@ -98,13 +102,14 @@ costume5: health: 2362 skill: Stylish Eruption effects: - - Deals 375% damage to all enemies. - - Deals 525% damage to enemies with less than 50% health remaining. - - All enemies receive 720 Burn damage over 3 turns. + - Deals 375% damage to all enemies. + - If the enemies have less than 50% health remaining, deals 525% damage instead. + - All enemies receive 720 Burn damage over 3 turns. types: - - Hit all - - DoT all + - Hit All + - DoT All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/1ji1ouF.jpg +... diff --git a/data/heroes/red/5/Bai Yan.yml b/data/heroes/red/5/Bai Yan.yml new file mode 100644 index 00000000..873f7ef0 --- /dev/null +++ b/data/heroes/red/5/Bai Yan.yml @@ -0,0 +1,34 @@ +--- +name: Bai Yan +source: fortune +family: fortunedancer +speed: Dancer +class: Druid +power: 1282 +attack: 1328 +defense: 1330 +health: 2290 +skill: Aura of the Fiery Lion +effects: +- Boosts the caster and nearby allies' health by 1300 with Spirit Aura. Spirit Aura + safely removes status ailments before boosting health. (The health boost is reduced + by -100 for each removed ailment. Uncleansable ailments are also removed.) +- Nearby allies dance the Fiery Fortune Dance for 4 turns. +- Fiery Fortune Dance +- ' * +50% attack.' +- ' * Dealt damage is increased by +20%. The effect is +30% against Nature targets.' +- ' * Received damage is reduced by -20%. The effect is -30% against Ice Special Skills.' +- ' * Fortune Dances stack with other Dance effects. (All existing status effects + will be removed when Fortune Dance status effects is added, except other Dance status + effects. Fortune Dances gives immunity to new status effects, except other Dance + effects. Fortune Dance effect cannot be dispelled. The effect is removed when the + caster is defeated.)' +types: +- Safely Clean 3 +- Spirit Aura Boosted Heal 3 +- Fiery Fortune Dance Buff 2 +passives: +- 'Graceful Dancer: If any allies are Dancing when this character casts their Special + Skill, boosts the health of all allies by 400. Boosted health can exceed max HP.' +image: https://imgur.com/EthkTxy.jpg +... diff --git a/data/heroes/red/5/Bartholomew.yml b/data/heroes/red/5/Bartholomew.yml index fa019943..39c7c61f 100644 --- a/data/heroes/red/5/Bartholomew.yml +++ b/data/heroes/red/5/Bartholomew.yml @@ -1,22 +1,31 @@ +--- name: Bartholomew source: harvest family: vegetable speed: Average class: Barbarian power: 1234 -attack: 1293 -defense: 1258 -health: 2173 +attack: 1336 +defense: 1306 +health: 2278 skill: Capsicum Charge effects: - - Deals 300% damage to the target and nearby enemies. - - Deals additional 15% damage for each Fiend or Mega Fiend owned by the enemies, up to 450% damage in total. - - Harvests buffs fom target and nearby enemies. (Harvest safely removes 2 buffs, positive Stacks or Growth effect from each target. This includes undispellable buffs and dance effects. The caster receives 7% boosted health for each effect removed. Boosted health can exceed max HP. Safe removal bypasses secondary effects, such as damage on removal, fom the emove status effect buffs. External effect such as passive skil and family effects can still active. Growth effects are removed first. Other effects, the latest is removed first.) - - The caster and nearby allies counterattack with 110% of the received damage for 4 turns. +- Deals 300% damage to the target and nearby enemies. +- Deals additional 15% damage for each Fiend or Mega Fiend owned by the enemies, up + to 450% damage in total. +- Harvests buffs fom target and nearby enemies. (Harvest safely removes 2 buffs, positive + Stacks or Growth effect from each target. This includes undispellable buffs and + dance effects. The caster receives 7% boosted health for each effect removed. Boosted + health can exceed max HP. Safe removal bypasses secondary effects, such as damage + on removal, fom the emove status effect buffs. External effect such as passive skil + and family effects can still active. Growth effects are removed first. Other effects, + the latest is removed first.) +- The caster and nearby allies counterattack with 110% of the received damage for + 4 turns. types: - - Hit 3 - - Harvest Buffs 3 - - Counterattack 3 +- Hit 3 +- Harvest Buffs 3 +- Counterattack 3 passives: - 'Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% @@ -29,3 +38,4 @@ passives: - ' 2) Sprout Fiend: 75% attack, 30% health' - ' 3) Blossom Mega Fiend: 250% attack, 60% health' image: https://imgur.com/jASZVDz.jpg +... diff --git a/data/heroes/red/5/D'Artagnan.yml b/data/heroes/red/5/D'Artagnan.yml index 088221ce..1bbcf09b 100644 --- a/data/heroes/red/5/D'Artagnan.yml +++ b/data/heroes/red/5/D'Artagnan.yml @@ -1,3 +1,4 @@ +--- name: D'Artagnan source: musketeer family: musketeer @@ -9,14 +10,44 @@ defense: 834 health: 1545 skill: Flaming Rapier effects: - - Deals 470% damage to the target. - - The target receives 1065 Burn damage over 3 turns. This effect spreads to nearby enemies. - - Caster regenerates 459 HP over 3 turns. +- Deals 470% damage to the target. +- The target receives 1065 Burn damage over 3 turns. This effect spreads to nearby + enemies. +- Caster regenerates 459 HP over 3 turns. types: - - Hit 1 - - Dot 1 - - Self HoT +- Hit 1 +- Dot 1 +- Self HoT passives: - - >- - Damage on Special Skill and Cover Damage: When this character receives damage from Special Skills or in place of a character in Cover, there's a 60% chance to deal 20% of the received damage on all enemies. +- 'Damage on Special Skill and Cover Damage: When this character receives damage from + Special Skills or in place of a character in Cover, there''s a 60% chance to deal + 20% of the received damage on all enemies.' image: https://i.imgur.com/cwvEsxY.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Wizard + power: 1280 + attack: 1329 + defense: 1276 + health: 2382 + skill: Sweep the Soot + effects: + - Deals 560% damage to the target. + - The target receives 1692 Burn damage over 3 turns. This effect spreads to nearby + enemies. + - The caster regenerates 915 boosted health over 3 turns. Boosted health can exceed + max HP. + types: + - Hit 1 + - Spreading DoT 1 + - Self Boosted Heal + passives: + - 'Resist Defense Ailments: This character is immune to status ailments and negative + stacks that affect defense. Doesn''t apply to status ailments that affect elemental + defense.' + - 'Damage on Special Skill and Cover Damage: When this character receives damage + from Special Skills or in place of a character in Cover, there''s a 75% chance + to deal 50% of the received damage to all enemies.' + image: https://imgur.com/9p7hmgV.jpg +... diff --git a/data/heroes/red/5/Demhalar.yml b/data/heroes/red/5/Demhalar.yml index 4fd5c3d1..8afe0fb4 100644 --- a/data/heroes/red/5/Demhalar.yml +++ b/data/heroes/red/5/Demhalar.yml @@ -1,3 +1,4 @@ +--- name: Demhalar source: shadow family: forsaken @@ -9,24 +10,31 @@ defense: 1250 health: 2243 skill: Drawn to the Depths effects: - - Deals 350% damage to the target and nearby enemies and inflicts 35 Insanity on them. - - The target and nearby enemies receive 654 Water damage over 3 turns. All allies absorb 50% of dealt Water damage as boosted health. - - Inflicts the target and nearby enemies with Minion Corruption for 3 turns, that adds a chance of Minions transforming into Fiends. This effect is uncleansable. - - Inflicts 40 Insanity to the caster. +- Deals 350% damage to the target and nearby enemies and inflicts 35 Insanity on them. +- The target and nearby enemies receive 654 Water damage over 3 turns. All allies + absorb 50% of dealt Water damage as boosted health. +- Casting this Special Skill inflicts 40 Insanity to the caster. types: - - Hit 3 - - Insanity 3 - - DoT 3 - - Minion Corruption 3 - - Self Insanity +- Hit 3 +- Insanity 3 +- DoT 3 +- Self Insanity passives: - - "Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch Host. The chance is 10% per 10 Insanity on this character, up to maximum chance of 100%." - - "The Eldritch Host has:" - - " * 100% inherited health." - - " * 1200 attack." - - " * 1200 defense." - - "Special Skill: Eldrich Bright." - - " * Deals 400% damage to the target and inflicts 35 Insanity on them." - - " * Inflicts 30 Insanity on the caster." - - If this character defeats themself when activating Insanity, the chance to be reborn is always 100%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%.' +- 'The Eldritch Host has:' +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- 'Special Skill: Eldrich Bright.' +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' +- If this character defeats themself when activating Insanity, the chance to be reborn + is always 100%. image: https://imgur.com/QqjpQPk.jpg +... diff --git a/data/heroes/red/5/Elena Glass Costume.yml b/data/heroes/red/5/Elena Glass Costume.yml index cc81d41f..f4a80b80 100644 --- a/data/heroes/red/5/Elena Glass Costume.yml +++ b/data/heroes/red/5/Elena Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Elena Glass Costume is_costume: true design: glass @@ -11,14 +12,15 @@ defense: 1204 health: 2499 skill: Wall of Glass effects: - - Deals 362% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies counterattack with 120% of the damage received for 5 turns. +- Deals 362% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The caster and nearby allies counterattack with 120% of the damage received for + 5 turns. types: - - Hit All - - Bypass - - Counterattack 3 +- Hit All +- Bypass +- Counterattack 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/ttrlvih.jpg +... diff --git a/data/heroes/red/5/Elena Second Costume.yml b/data/heroes/red/5/Elena Second Costume.yml index 792d1010..64221262 100644 --- a/data/heroes/red/5/Elena Second Costume.yml +++ b/data/heroes/red/5/Elena Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Elena Second Costume is_costume: true design: costume2 @@ -11,11 +12,11 @@ defense: 757 health: 1660 skill: Dreaded Swords effects: - - Deals 242% damage to all enemies. - - >- - The caster and nearby allies counterattack with 115% of the damage received - for 5 turns. The counterattack damage increases +10% each turn, up to 155%. +- Deals 242% damage to all enemies. +- The caster and nearby allies counterattack with 115% of the damage received for + 5 turns. The counterattack damage increases +10% each turn, up to +155%. types: - - Hit All - - Counterattack +- Hit All +- Counterattack 3 image: https://i.imgur.com/mKIsd5g.jpg +... diff --git a/data/heroes/red/5/Elena Toon Costume.yml b/data/heroes/red/5/Elena Toon Costume.yml index f0d598ce..f0643863 100644 --- a/data/heroes/red/5/Elena Toon Costume.yml +++ b/data/heroes/red/5/Elena Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Elena Toon Costume is_costume: true design: toon @@ -11,13 +12,15 @@ defense: 1123 health: 2376 skill: Wall of Toons effects: - - Deals 352% damage to all enemies. - - The caster and nearby allies counterattack with 120% of the damage received for 5 turns. - - Deals extra damage against Nature. +- Deals 352% damage to all enemies. +- The caster and nearby allies counterattack with 120% of the damage received for + 5 turns. +- Deals extra damage against Nature. types: - - Hit All - - Counterattack +- Hit All +- Counterattack 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6Zu6Ag7.jpg +... diff --git a/data/heroes/red/5/Elena.yml b/data/heroes/red/5/Elena.yml index 1288312d..ac9e9425 100644 --- a/data/heroes/red/5/Elena.yml +++ b/data/heroes/red/5/Elena.yml @@ -1,3 +1,4 @@ +--- name: Elena source: season1 family: classic @@ -9,11 +10,12 @@ defense: 578 health: 1312 skill: Wall of Swords effects: - - Deals 202% damage to all enemies. - - The caster and nearby allies counterattack with 125% of the damage received for 5 turns. +- Deals 202% damage to all enemies. +- The caster and nearby allies counterattack with 125% of the damage received for + 5 turns. types: - - Hit All - - Counterattack +- Hit All +- Counterattack image: https://i.imgur.com/DJkMDg0.jpg costume: design: costume1 @@ -25,12 +27,13 @@ costume: health: 1494 skill: Sword Barricade effects: - - Deals 172% damage to all enemies. - - The caster and nearby allies counterattack with 155% of the damage received for 5 turns. + - Deals 172% damage to all enemies. + - The caster and nearby allies counterattack with 155% of the damage received for + 5 turns. types: - - Hit All - - Counterattack 3 - image: https://i.imgur.com/rs8S0na.jpg + - Hit All + - Counterattack 3 + image: https://i.imgur.com/rs8S0na.jpg costume2: design: costume2 bonuses: 5/5/10/5 @@ -41,11 +44,12 @@ costume2: health: 1660 skill: Dreaded Swords effects: - - Deals 242% damage to all enemies. - - The caster and nearby allies counterattack with 115% of the damage received for 5 turns. The counterattack damage increases +10% each turn, up to 155%. + - Deals 242% damage to all enemies. + - The caster and nearby allies counterattack with 115% of the damage received for + 5 turns. The counterattack damage increases +10% each turn, up to +155%. types: - - Hit All - - Counterattack 3 + - Hit All + - Counterattack 3 image: https://i.imgur.com/mKIsd5g.jpg costume3: design: toon @@ -57,15 +61,16 @@ costume3: health: 2376 skill: Wall of Toons effects: - - Deals 352% damage to all enemies. - - The caster and nearby allies counterattack with 120% of the damage received for 5 turns. - - Deals extra damage against Nature. + - Deals 352% damage to all enemies. + - The caster and nearby allies counterattack with 120% of the damage received for + 5 turns. + - Deals extra damage against Nature. types: - - Hit All - - Counterattack 3 + - Hit All + - Counterattack 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6Zu6Ag7.jpg costume4: design: glass @@ -77,14 +82,15 @@ costume4: health: 2499 skill: Wall of Glass effects: - - Deals 362% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies counterattack with 120% of the damage received for 5 turns. + - Deals 362% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The caster and nearby allies counterattack with 120% of the damage received for + 5 turns. types: - - Hit All - - Bypass - - Counterattack 3 + - Hit All + - Bypass + - Counterattack 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/ttrlvih.jpg +... diff --git a/data/heroes/red/5/Eliane.yml b/data/heroes/red/5/Eliane.yml index 673ddf9c..8cbf8638 100644 --- a/data/heroes/red/5/Eliane.yml +++ b/data/heroes/red/5/Eliane.yml @@ -1,6 +1,7 @@ +--- name: Eliane source: hotm -family: 2025 +family: "2025" speed: Average class: Wizard power: 1066 @@ -9,17 +10,17 @@ defense: 1097 health: 1769 skill: Flame Surge effects: - - Deals 300% damage to all enemies. - - All enemies receive 640 Burn damage over 4 turns. - - Dispel buffs from all enemies. - - Elemental Link gives all Fire allies +30% defense against Special Skills for 4 turns. This effect can't be dispelled. +- Deals 330% damage to all enemies. +- All enemies receive 640 Burn damage over 4 turns. +- Dispel buffs from all enemies. +- Elemental Link gives all Fire allies +30% defense against Special Skills for 4 turns. + This effect can't be dispelled. types: - - Hit All - - DoT All - - Dispeller +- Hit All +- DoT All +- Dispeller All passives: - - >- - Resist Burn: This character has innate resistance against Burn. - - >- - Mana on Burn: This character gains 5% mana each time an enemy receives Burn damage. +- 'Resist Burn: This character has innate resistance against Burn.' +- 'Mana on Burn: This character gains 5% mana each time an enemy receives Burn damage.' image: https://i.imgur.com/MByoToE.jpg +... diff --git a/data/heroes/red/5/Fimafeng.yml b/data/heroes/red/5/Fimafeng.yml index 6e056538..bb63529e 100644 --- a/data/heroes/red/5/Fimafeng.yml +++ b/data/heroes/red/5/Fimafeng.yml @@ -14,7 +14,7 @@ effects: - "Stack (Max: 10): All allies get +5% mana generation.(Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)" - "Stack (Max: 10): All allies get +20% defense." types: - - Self Clean + - Safely Clean Self - Frostfall Strike 1 - Mana Generation Stack All - Defense Buff Stack All diff --git a/data/heroes/red/5/Flamehide.yml b/data/heroes/red/5/Flamehide.yml index 248efc09..1a501da8 100644 --- a/data/heroes/red/5/Flamehide.yml +++ b/data/heroes/red/5/Flamehide.yml @@ -20,5 +20,5 @@ passives: - >- Resist Mana reduction: This character has an innate resistance against mana reduction. - >- - Guard Rally: Every 4 turns, removes all Wither effects from all allies. + Guard Rally: Every 4 turns, removes all Growth effects from all enemies. image: https://imgur.com/6fcJPYy.jpg diff --git a/data/heroes/red/5/Garnet.yml b/data/heroes/red/5/Garnet.yml index 29e0c2d5..0f65d1d5 100644 --- a/data/heroes/red/5/Garnet.yml +++ b/data/heroes/red/5/Garnet.yml @@ -1,3 +1,4 @@ +--- name: Garnet source: ninja family: ninja @@ -9,17 +10,18 @@ defense: 751 health: 1481 skill: Awaken Ki effects: - - 1x Mana Charge - - '* Boosts health of all allies by 230. Boosted health can exceed max HP.' - - '* All allies are immune to new status ailments for 2 turns.' - - 2x Mana Charge - - '* Boosts health of all allies by 450. Boosted health can exceed max HP.' - - '* All allies are immune to new status ailments for 3 turns.' - - 3x Mana Charge - - '* Boosts health of all allies by 750. Boosted health can exceed max HP.' - - '* All allies are immune to new status ailments for 4 turns.' +- 1x Mana Charge +- ' * Boosts health of all allies by 230. Boosted health can exceed max HP.' +- ' * All allies are immune to new status ailments for 2 turns.' +- 2x Mana Charge +- ' * Boosts health of all allies by 450. Boosted health can exceed max HP.' +- ' * All allies are immune to new status ailments for 3 turns.' +- 3x Mana Charge +- ' * Boosts health of all allies by 750. Boosted health can exceed max HP.' +- ' * All allies are immune to new status ailments for 4 turns.' types: - - Charger - - Health Boost - - Status Ailment Immunity +- Charge +- Health Boost All +- Status Ailment Immunity Buff All image: https://i.imgur.com/Vxe7UpD.jpg +... diff --git a/data/heroes/red/5/Gestalt.yml b/data/heroes/red/5/Gestalt.yml index 42d14ab1..f1927878 100644 --- a/data/heroes/red/5/Gestalt.yml +++ b/data/heroes/red/5/Gestalt.yml @@ -1,37 +1,40 @@ +--- name: Gestalt -class: Cleric source: untoldtales family: nightmaresofatlantis speed: Changing Tides +class: Cleric power: 957 attack: 898 defense: 949 health: 1800 skill: Underwater Magma Cube effects: - - 'Special Skill need consecutive uses to reach full power, the following order:' - - '1st:' - - ' * Deals 300% damage to 3 random enemies.' - - ' * Hit enemies became afflicted with Underwater Magma Cube.' - - ' * While afflicted with Magma Cube the owner get -34% defense.' - - ' * Magma Cube explode in 3 turns doing 300 damage to their owner.' - - ' * If Magma Cube is cleansed, the owner get -34% mana generation for 3 turns.' - - '2nd:' - - ' * Deals 350% damage to 5 random enemies.' - - ' * Hit enemies became afflicted with Underwater Magma Cube.' - - ' * While afflicted with Magma Cube the owner get -44% defense.' - - ' * Magma Cube explode in 3 turns doing 450 damage to their owner.' - - ' * If Magma Cube is cleansed, the owner get -54% mana generation for 3 turns.' +- 'Special Skill need consecutive uses to reach full power, the following order:' +- '1st:' +- ' * Deals 300% damage to 3 random enemies.' +- ' * Hit enemies became afflicted with Underwater Magma Cube.' +- ' * While afflicted with Magma Cube the owner get -34% defense.' +- ' * Magma Cube explode in 3 turns doing 300 damage to their owner.' +- ' * If Magma Cube is cleansed, the owner get -34% mana generation for 3 turns.' +- '2nd:' +- ' * Deals 350% damage to 5 random enemies.' +- ' * Hit enemies became afflicted with Underwater Magma Cube.' +- ' * While afflicted with Magma Cube the owner get -44% defense.' +- ' * Magma Cube explode in 3 turns doing 450 damage to their owner.' +- ' * If Magma Cube is cleansed, the owner get -54% mana generation for 3 turns.' types: - - Hit 3/5 - - Defense debuff +- Hit Random 3/5 +- Magma Cube on hit +- Defense Debuff on hit passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill - - ' * Deals 80% damage to all enemies.' - - ' * The caster gets +19% mana generation for 2 turns.' +- 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill' +- ' * Deals 80% damage to all enemies.' +- ' * The caster gets +19% mana generation for 2 turns.' image: https://i.imgur.com/vMt41XY.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Wizard power: 1190 @@ -40,27 +43,32 @@ costume: health: 2251 skill: Sunken Magma Cube effects: - - 'Special Skill need consecutive uses to reach full power, the following order:' - - '1st:' - - ' * Deals 275% damage to 3 random enemies.' - - ' * Hit enemies became afflicted with Underwater Magma Cube.' - - ' * While afflicted with Magma Cube the owner get -34% defense' - - ' * Magma Cube explode in 3 turns doing 300 damage to their owner.' - - ' * If Magma Cube is cleansed, the owner get -34% mana generation for 3 turns. (If the Magma Cube is replaced by a new Magma Cube, it explodes. This can happen up to 2 times per cast.)' - - '2nd:' - - ' * Deals 375% damage to 5 random enemies.' - - ' * Hit enemies became afflicted with Underwater Magma Cube.' - - ' * While afflicted with Magma Cube the owner get -44% defense.' - - ' * Magma Cube explode in 4 turns doing 450 damage to their owner.' - - ' * If Magma Cube is cleansed, the owner get -54% mana generation for 3 turns. (If the Magma Cube is replaced by a new Magma Cube, it explodes. This can happen up to 2 times per cast.)' + - 'Special Skill need consecutive uses to reach full power, the following order:' + - '1st:' + - ' * Deals 275% damage to 3 random enemies.' + - ' * Hit enemies became afflicted with Underwater Magma Cube.' + - ' * While afflicted with Magma Cube the owner get -34% defense' + - ' * Magma Cube explode in 3 turns doing 300 damage to their owner.' + - ' * If Magma Cube is cleansed, the owner get -34% mana generation for 3 turns. + (If the Magma Cube is replaced by a new Magma Cube, it explodes. This can happen + up to 2 times per cast.)' + - '2nd:' + - ' * Deals 375% damage to 5 random enemies.' + - ' * Hit enemies became afflicted with Underwater Magma Cube.' + - ' * While afflicted with Magma Cube the owner get -44% defense.' + - ' * Magma Cube explode in 4 turns doing 450 damage to their owner.' + - ' * If Magma Cube is cleansed, the owner get -54% mana generation for 3 turns. + (If the Magma Cube is replaced by a new Magma Cube, it explodes. This can happen + up to 2 times per cast.)' types: - - Hit 3/5 - - Defense debuff + - Hit Random 3/5 + - Magma Cube on hit + - Defense Debuff on hit passives: - - >- - Effects on Special Skill: 50% chance to perform the following actions when this character casts their Special Skill - - ' * Deals 80% damage to all enemies.' - - ' * The caster gets +19% mana generation for 2 turns.' - - >- - Resist Insanity: This character has innate resistance against Insanity. + - 'Effects on Special Skill: 50% chance to perform the following actions when this + character casts their Special Skill' + - ' * Deals 80% damage to all enemies.' + - ' * The caster gets +19% mana generation for 2 turns.' + - 'Resist Insanity: This character has innate resistance against Insanity.' image: https://i.imgur.com/WnfoNeZ.jpg +... diff --git a/data/heroes/red/5/Hongyunxing.yml b/data/heroes/red/5/Hongyunxing.yml new file mode 100644 index 00000000..ac8fcf2d --- /dev/null +++ b/data/heroes/red/5/Hongyunxing.yml @@ -0,0 +1,24 @@ +--- +name: Hongyunxing +source: lunaryear +family: lunaryear +speed: Fast +class: Paladin +power: 1281 +attack: 1328 +defense: 1324 +health: 2290 +skill: Ardent Panacea +effects: +- All allies regenerate 1020 boosted health over 3 turns. Boosted health can exceed + max HP. +- All allies receive a small amount of mana over 3 turns. +- Cleanses status ailments from all allies at the end of each turn for 3 turns. +types: +- Boosted HoT All +- Mana over time All +- Cleanser All +passives: +- 'Stop Minions: Enemy Minions can''t attack or use abilities.' +image: https://imgur.com/3DrVYLz.jpg +... diff --git a/data/heroes/red/5/Ilmarinen.yml b/data/heroes/red/5/Ilmarinen.yml index 5b690c75..4df22d11 100644 --- a/data/heroes/red/5/Ilmarinen.yml +++ b/data/heroes/red/5/Ilmarinen.yml @@ -28,7 +28,7 @@ costume: attack: 1151 defense: 1250 health: 2451 - skill: Forged fom Gold + skill: Forged from Gold effects: - Reduces the mana of all Ice enemies by 50%. Reduces the mana of all other enemies by 30%. - All enemies become Soul Connected for 4 turns. Soul Connected enemis share received damage. This status effect is undispellable and lasts 2 turns longer on Ice characters. diff --git a/data/heroes/red/5/Khagan Glass Costume.yml b/data/heroes/red/5/Khagan Glass Costume.yml index 515d69e5..4604714e 100644 --- a/data/heroes/red/5/Khagan Glass Costume.yml +++ b/data/heroes/red/5/Khagan Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Khagan Glass Costume is_costume: true design: glass @@ -11,16 +12,16 @@ defense: 1081 health: 2536 skill: Vitrail's Order effects: - - Deals 540% damage to the target and nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies get +23% mana generation for 5 turns. - - The caster and nearby allies get +62% defense for 5 turns. +- Deals 540% damage to the target and nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The caster and nearby allies get +23% mana generation for 5 turns. +- The caster and nearby allies get +62% defense for 5 turns. types: - - Hit All - - Bypass - - Mana Generation Buff 3 - - Defense Buff 3 +- Hit All +- Bypass +- Mana Generation Buff 3 +- Defense Buff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/gv5Agq9.jpg +... diff --git a/data/heroes/red/5/Khagan Second Costume.yml b/data/heroes/red/5/Khagan Second Costume.yml index c4bc6f3d..150a38cb 100644 --- a/data/heroes/red/5/Khagan Second Costume.yml +++ b/data/heroes/red/5/Khagan Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Khagan Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 767 health: 1658 skill: Chieftain's Vengeance effects: - - Deals 285% damage to all enemies - - All allies receive a moderate amount of mana over 5 turns - - All allies get +40% defense for 5 turns +- Deals 285% damage to all enemies. +- All allies receive a moderate amount of mana over 5 turns. +- All allies get +40% defense for 5 turns. types: - - Hit all - - Mana Generation - - Defense Buff +- Hit All +- MoT Buff All +- Defense Buff All image: https://i.imgur.com/Az13Jne.jpg +... diff --git a/data/heroes/red/5/Khagan Toon Costume.yml b/data/heroes/red/5/Khagan Toon Costume.yml index 96b6cc69..3a76ce5d 100644 --- a/data/heroes/red/5/Khagan Toon Costume.yml +++ b/data/heroes/red/5/Khagan Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Khagan Toon Costume is_costume: true design: toon @@ -11,15 +12,18 @@ defense: 933 health: 2415 skill: The Toon's Order effects: - - Deals 530% damage to the target and nearby enemies. - - The caster and nearby allies get +22% mana generation for 5 turns. (Affects only mana generated from matching tiles or mana gained by defence team at the end of turn.) - - The caster and nearby allies get +61% defense for 5 turns. - - Deals extra damage against Nature. +- Deals 530% damage to the target and nearby enemies. +- The caster and nearby allies get +22% mana generation for 5 turns. (Affects only + mana generated from matching tiles or mana gained by defence team at the end of + turn.) +- The caster and nearby allies get +61% defense for 5 turns. +- Deals extra damage against Nature. types: - - Hit All - - Mana Generation Buff - - Defense Buff +- Hit 3 +- Mana Generation Buff 3 +- Defense Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/tV5jaYy.jpg +... diff --git a/data/heroes/red/5/Khagan.yml b/data/heroes/red/5/Khagan.yml index efdad097..a8cf9156 100644 --- a/data/heroes/red/5/Khagan.yml +++ b/data/heroes/red/5/Khagan.yml @@ -1,3 +1,4 @@ +--- name: Khagan source: season1 family: classic @@ -9,13 +10,13 @@ defense: 642 health: 1458 skill: Khan's Order effects: - - Deals 380% damage to the target and nearby enemies. - - The caster and nearby allies get +24% mana generation for 5 turns. - - The caster and nearby allies get +63% defense for 5 turns. +- Deals 380% damage to the target and nearby enemies. +- The caster and nearby allies get +24% mana generation for 5 turns. +- The caster and nearby allies get +63% defense for 5 turns. types: - - Hit 3 - - Mana Generation Buff 3 - - Defense Buff 3 +- Hit 3 +- Mana Generation Buff 3 +- Defense Buff 3 image: https://i.imgur.com/Qk5TZ17.jpg costume: design: costume1 @@ -27,13 +28,13 @@ costume: health: 1529 skill: Conqueror's Command effects: - - Deals 514% damage to the target. - - All allies get +12% mana generation for 5 turns. - - All allies get +46% defense for 5 turns. + - Deals 514% damage to the target. + - All allies get +12% mana generation for 5 turns. + - All allies get +46% defense for 5 turns. types: - - Hit 1 - - Mana Generation Buff All - - Defense Buff All + - Hit 1 + - Mana Generation Buff All + - Defense Buff All image: https://i.imgur.com/Wuav96d.jpg costume2: design: costume2 @@ -45,13 +46,13 @@ costume2: health: 1658 skill: Chieftain's Vengeance effects: - - Deals 285% damage to all enemies. - - All allies receive a moderate amount of mana over 5 turns. - - All allies get +40% defense for 5 turns. + - Deals 285% damage to all enemies. + - All allies receive a moderate amount of mana over 5 turns. + - All allies get +40% defense for 5 turns. types: - - Hit All - - MoT All - - Defense Buff All + - Hit All + - MoT Buff All + - Defense Buff All image: https://i.imgur.com/Az13Jne.jpg costume3: design: toon @@ -63,17 +64,19 @@ costume3: health: 2415 skill: The Toon's Order effects: - - Deals 530% damage to the target and nearby enemies. - - The caster and nearby allies get +22% mana generation for 5 turns. (Affects only mana generated from matching tiles or mana gained by defence team at the end of turn.) - - The caster and nearby allies get +61% defense for 5 turns. - - Deals extra damage against Nature. + - Deals 530% damage to the target and nearby enemies. + - The caster and nearby allies get +22% mana generation for 5 turns. (Affects only + mana generated from matching tiles or mana gained by defence team at the end of + turn.) + - The caster and nearby allies get +61% defense for 5 turns. + - Deals extra damage against Nature. types: - - Hit 3 - - Mana Generation Buff 3 - - Defense Buff 3 + - Hit 3 + - Mana Generation Buff 3 + - Defense Buff 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/tV5jaYy.jpg costume4: design: glass @@ -85,16 +88,16 @@ costume4: health: 2536 skill: Vitrail's Order effects: - - Deals 540% damage to the target and nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The caster and nearby allies get +23% mana generation for 5 turns. - - The caster and nearby allies get +62% defense for 5 turns. + - Deals 540% damage to the target and nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The caster and nearby allies get +23% mana generation for 5 turns. + - The caster and nearby allies get +62% defense for 5 turns. types: - - Hit All - - Bypass - - Mana Generation Buff 3 - - Defense Buff 3 + - Hit All + - Bypass + - Mana Generation Buff 3 + - Defense Buff 3 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/gv5Agq9.jpg +... diff --git a/data/heroes/red/5/Lady Loki.yml b/data/heroes/red/5/Lady Loki.yml index 8014c23c..01c54205 100644 --- a/data/heroes/red/5/Lady Loki.yml +++ b/data/heroes/red/5/Lady Loki.yml @@ -23,7 +23,7 @@ costume: attack: 876 defense: 1093 health: 1771 - skill: Trickter's Lullaby + skill: Trickster's Lullaby effects: - Lifts all cleansable status ailments from all allies and randomly distributes them on enemies. - Deals 135% damage to all enemies. diff --git a/data/heroes/red/5/Malum.yml b/data/heroes/red/5/Malum.yml index 124063d9..b3a8966b 100644 --- a/data/heroes/red/5/Malum.yml +++ b/data/heroes/red/5/Malum.yml @@ -1,3 +1,4 @@ +--- name: Malum source: ninja family: ninja @@ -9,26 +10,34 @@ defense: 1106 health: 1530 skill: Lacerating Leap effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - " - Reduces max health of the target and nearby enemies by 500. The effect is stronger against targets with boosted health. (Max health can't be lower than 30% of the original max health. Any boosted health is reduced by an additional 500)." - - ' - Deals 250% damage to the target and nearby enemies.' - - 'x2 Mana Charge:' - - " - Reduces max health of the target and nearby enemies by 650. The effect is stronger against targets with boosted health. (Max health can't be lower than 30% of the original max health. Any boosted health is reduced by an additional 650.)" - - ' - Deals 375% damage to the target and nearby enemies.' - - ' - The attack bypasses defensive buffs. (This includes counterattack.)' - - 'x3 Mana Charge:' - - " - Reduces max health of the target and nearby enemies by 800. The effect is stronger against targets with boosted health. (Max health can't be lower than 30% of the original max health. Any boosted health is reduced by an additional 800.)" - - ' - Deals 500% damage to the target and nearby enemies.' - - ' - The attack bypasses defensive buffs. (This includes counterattack.)' - - ' - The target and nearby enemies resist healing and receive 450 damage per each resisted healing for 6 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Reduces max health of the target and nearby enemies by 500. The effect is stronger + against targets with boosted health. (Max health can''t be lower than 30% of the + original max health. Any boosted health is reduced by an additional 500).' +- ' - Deals 250% damage to the target and nearby enemies.' +- 'x2 Mana Charge:' +- ' - Reduces max health of the target and nearby enemies by 650. The effect is stronger + against targets with boosted health. (Max health can''t be lower than 30% of the + original max health. Any boosted health is reduced by an additional 650.)' +- ' - Deals 375% damage to the target and nearby enemies.' +- ' - The attack bypasses defensive buffs. (This includes counterattack.)' +- 'x3 Mana Charge:' +- ' - Reduces max health of the target and nearby enemies by 800. The effect is stronger + against targets with boosted health. (Max health can''t be lower than 30% of the + original max health. Any boosted health is reduced by an additional 800.)' +- ' - Deals 500% damage to the target and nearby enemies.' +- ' - The attack bypasses defensive buffs. (This includes counterattack.)' +- ' - The target and nearby enemies resist healing and receive 450 damage per each + resisted healing for 6 turns.' types: - - Charge - - Max Health Reducer 3 - - Hit 3 - - Bypass - - Damage on each Resisted Healing 3 +- Charge +- Max Health Reducer 3 +- Hit 3 +- Bypass +- Resist Healing Debuff 3 +- Damage on each Resisted Healing 3 passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/bcCvi3b.jpg +... diff --git a/data/heroes/red/5/Marjana Glass Costume.yml b/data/heroes/red/5/Marjana Glass Costume.yml index 39102d83..d235e150 100644 --- a/data/heroes/red/5/Marjana Glass Costume.yml +++ b/data/heroes/red/5/Marjana Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Marjana Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 1156 health: 2356 skill: Glass Flame Smash effects: - - Deals 548% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 648 Burn damage over 3 turns. +- Deals 548% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target receives 648 Burn damage over 3 turns. types: - - Hit 1 - - Bypass - - DoT 1 +- Hit 1 +- Bypass +- DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/wWSeZW9.jpg +... diff --git a/data/heroes/red/5/Marjana Second Costume.yml b/data/heroes/red/5/Marjana Second Costume.yml index 6b309561..90f5fcbe 100644 --- a/data/heroes/red/5/Marjana Second Costume.yml +++ b/data/heroes/red/5/Marjana Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Marjana Second Costume is_costume: true design: costume2 @@ -11,11 +12,14 @@ defense: 771 health: 1635 skill: Volcanic Blast effects: - - Deals 300% damage to target and nearby enemies. - - The target and nearby enemies get -34% defense for 3 turns. Against Ice characters, this status effect becomes uncleansable, and lasts 2 turns longer. - - The target and nearby enemies receive 321 Burn damage over 3 turns. Against Ice characters, this status effect becomes uncleansable, and lasts 2 turns longer. +- Deals 300% damage to target and nearby enemies. +- The target and nearby enemies get -34% defense for 3 turns. Against Ice characters, + this status effect becomes uncleansable, and lasts 2 turns longer. +- The target and nearby enemies receive 321 Burn damage over 3 turns. Against Ice + characters, this status effect becomes uncleansable, and lasts 2 turns longer. types: - - Hit 3 - - Defense Debuff - - DoT +- Hit 3 +- Defense Debuff 3 +- DoT 3 image: https://i.imgur.com/onSikNW.jpg +... diff --git a/data/heroes/red/5/Marjana Stylish Costume.yml b/data/heroes/red/5/Marjana Stylish Costume.yml new file mode 100644 index 00000000..cd985f67 --- /dev/null +++ b/data/heroes/red/5/Marjana Stylish Costume.yml @@ -0,0 +1,25 @@ +--- +name: Marjana Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Fast +class: Rogue +power: 1295 +attack: 1389 +defense: 1219 +health: 2453 +skill: Stylish Smash +effects: +- Deals 558% damage to the target. +- If the target has less than 50% health remaining, deals 658% damage instead. +- The target receives 729 Burn damage over 3 turns. +types: +- Hit 1 +- DoT 1 +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/UBdZIW9.jpg +... diff --git a/data/heroes/red/5/Marjana Toon Costume.yml b/data/heroes/red/5/Marjana Toon Costume.yml index 448d0f1f..1194ba5b 100644 --- a/data/heroes/red/5/Marjana Toon Costume.yml +++ b/data/heroes/red/5/Marjana Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Marjana Toon Costume is_costume: true design: toon -class: Rogue source: season1 family: classic speed: Fast +class: Rogue power: 1110 attack: 1047 defense: 1053 health: 2317 skill: Toontastic Smash effects: - - Deals 538% damage to the target. - - The target receives 516 damage over 3 turns. - - Deals extra damage against Nature. +- Deals 538% damage to the target. +- The target receives 516 damage over 3 turns. +- Deals extra damage against Nature. types: - - Hit 1 - - Dot 1 +- Hit 1 +- Dot 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/CuDeIo0.jpg +... diff --git a/data/heroes/red/5/Marjana.yml b/data/heroes/red/5/Marjana.yml index 092ca524..5b44d4b7 100644 --- a/data/heroes/red/5/Marjana.yml +++ b/data/heroes/red/5/Marjana.yml @@ -1,3 +1,4 @@ +--- name: Marjana source: season1 family: classic @@ -9,11 +10,11 @@ defense: 712 health: 1404 skill: Magma Smash effects: - - Deals 458% damage to the target - - The target receives 300 damage over 6 turns +- Deals 458% damage to the target. +- The target receives 300 damage over 6 turns. types: - - Hit 1 - - Dot 1 +- Hit 1 +- DoT 1 image: https://i.imgur.com/H8u69R9.jpg costume: design: costume1 @@ -25,13 +26,13 @@ costume: health: 1499 skill: Lava Blast effects: - - Deals 358% damage to the target and minor damage to nearby enemies. - - The target and nearby enemies get -54% defense against Fire for 3 turns. - - All Ice enemies get -34% attack for 3 turns + - Deals 358% damage to the target and minor damage to nearby enemies. + - The target and nearby enemies get -54% defense against Fire for 3 turns. + - All Ice enemies get -34% attack for 3 turns. types: - - Hit 3 - - Elemental Defense Debuff - - Elemental Attack Debuff + - Hit 3 + - Elemental Defense Debuff 3 + - Attack Debuff All Ice image: https://i.imgur.com/E1sWcp1.jpg costume2: design: costume2 @@ -43,13 +44,15 @@ costume2: health: 1635 skill: Volcanic Blast effects: - - Deals 300% damage to target and nearby enemies. - - The target and nearby enemies get -34% defense for 3 turns. Against Ice characters, this status effect becomes uncleansable, and lasts 2 turns longer. - - The target and nearby enemies receive 321 Burn damage over 3 turns. Against Ice characters, this status effect becomes uncleansable, and lasts 2 turns longer. + - Deals 300% damage to target and nearby enemies. + - The target and nearby enemies get -34% defense for 3 turns. Against Ice characters, + this status effect becomes uncleansable, and lasts 2 turns longer. + - The target and nearby enemies receive 321 Burn damage over 3 turns. Against Ice + characters, this status effect becomes uncleansable, and lasts 2 turns longer. types: - - Hit 3 - - Defense Debuff - - DoT + - Hit 3 + - Defense Debuff 3 + - DoT 3 image: https://i.imgur.com/onSikNW.jpg costume3: design: toon @@ -61,15 +64,15 @@ costume3: health: 2317 skill: Toontastic Smash effects: - - Deals 538% damage to the target. - - The target receives 516 damage over 3 turns. - - Deals extra damage against Nature. + - Deals 538% damage to the target. + - The target receives 516 damage over 3 turns. + - Deals extra damage against Nature. types: - - Hit 1 - - Dot 1 + - Hit 1 + - Dot 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/CuDeIo0.jpg costume4: design: glass @@ -81,14 +84,34 @@ costume4: health: 2356 skill: Glass Flame Smash effects: - - Deals 548% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target receives 648 Burn damage over 3 turns. + - Deals 548% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target receives 648 Burn damage over 3 turns. types: - - Hit 1 - - Bypass - - DoT 1 + - Hit 1 + - Bypass + - DoT 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/wWSeZW9.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Rogue + power: 1295 + attack: 1389 + defense: 1219 + health: 2453 + skill: Stylish Smash + effects: + - Deals 558% damage to the target. + - If the target has less than 50% health remaining, deals 658% damage instead. + - The target receives 729 Burn damage over 3 turns. + types: + - Hit 1 + - DoT 1 + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/UBdZIW9.jpg +... diff --git a/data/heroes/red/5/Natalya.yml b/data/heroes/red/5/Natalya.yml index 4b688618..9ffdd0d2 100644 --- a/data/heroes/red/5/Natalya.yml +++ b/data/heroes/red/5/Natalya.yml @@ -9,7 +9,7 @@ defense: 679 health: 1419 skill: Burning Chains effects: - - The target receives 960 Burn damage over 4 turns. This effect can't be cleansed. + - The target receives 1020 Burn damage over 4 turns. This effect can't be cleansed. - The target gets -54% mana generation for 4 turns. This effect can't be cleansed. - Deals extra damage against Nature. - Elemental Link gives +10% mana generation to all Fire allies for 4 turns. This effect can't be displelled. @@ -26,7 +26,7 @@ costume: health: 2024 skill: Burning Thread effects: - - The target receives 1432 Burn damage over 4 turns. This effect can't be cleansed. + - The target receives 1504 Burn damage over 4 turns. This effect can't be cleansed. - The target gets -50% mana generation for 4 turns. This effect can't be cleansed. - Deals extra damage against Nature. - Elemental Link gives +10% mana generation to all Fire allies for 4 turns. This effect can't be displelled. diff --git a/data/heroes/red/5/Nomad.yml b/data/heroes/red/5/Nomad.yml index 51853666..7744bc7b 100644 --- a/data/heroes/red/5/Nomad.yml +++ b/data/heroes/red/5/Nomad.yml @@ -1,3 +1,4 @@ +--- name: Nomad source: ninja family: ninja @@ -9,22 +10,25 @@ defense: 1067 health: 1763 skill: Silent Takedown effects: - - 1x Mana Charge - - ' * Deals 400% damage to the target.' - - ' * Deals 600% damage if the target has less than 50% health remaining.' - - ' * If the target is defeated by the attack, all allies get +20% mana generation for 2 turns.' - - 2x Mana Charge - - ' * Deals 425% damage to the target and nearby enemies.' - - ' * Deals 638% damage to enemies with less than 50% health remaining.' - - ' * If the target is defeated by the attack, all allies get +30% mana generation for 3 turns.' - - 3x Mana Charge - - ' * Deals 450% damage to all enemies.' - - ' * Deals 675% damage to enemies with less than 50% health remaining.' - - ' * If the target is defeated by the attack, all allies get +40% mana generation for 4 turns.' +- 1x Mana Charge +- ' * Deals 400% damage to the target.' +- ' * Deals 600% damage if the target has less than 50% health remaining.' +- ' * If the target is defeated by the attack, all allies get +20% mana generation + for 2 turns.' +- 2x Mana Charge +- ' * Deals 425% damage to the target and nearby enemies.' +- ' * Deals 638% damage to enemies with less than 50% health remaining.' +- ' * If the target is defeated by the attack, all allies get +30% mana generation + for 3 turns.' +- 3x Mana Charge +- ' * Deals 450% damage to all enemies.' +- ' * Deals 675% damage to enemies with less than 50% health remaining.' +- ' * If the target is defeated by the attack, all allies get +40% mana generation + for 4 turns.' types: - - Charge Hit - - Hit 1/3/All +- Charge Hit +- Hit 1/3/All passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/k0TDdBr.jpg +... diff --git a/data/heroes/red/5/Omen.yml b/data/heroes/red/5/Omen.yml index 8c015571..43d115ba 100644 --- a/data/heroes/red/5/Omen.yml +++ b/data/heroes/red/5/Omen.yml @@ -1,3 +1,4 @@ +--- name: Omen source: secretsummon family: cultist @@ -9,17 +10,22 @@ defense: 1110 health: 2004 skill: Ritual of the Deep effects: - - Deals 500% damage to the target. - - Summons an Ominous Tentacle Fiend for the target. - - The Ominous Tentacle Fiend absorbs healing and disappears when it has absorbed health equal to 15% of its owner's max health. - - The Ominous Tentacle Fiend generates clone of itself to nearby enemies after every turn. (Cloned Fiends absorb the same amount of healing and deal the same amount of damage as the original fiend) - - The Ominous Tentacle inflicts 5 Insanity on the owner on every turn. - - Inflits 50 Instanity on the caster. +- Deals 500% damage to the target. +- Summons an Ominous Tentacle Fiend for the target. +- The Ominous Tentacle Fiend absorbs healing and disappears when it has absorbed health + equal to 15% of its owner's max health. +- The Ominous Tentacle Fiend generates clone of itself to nearby enemies after every + turn. (Cloned Fiends absorb the same amount of healing and deal the same amount + of damage as the original fiend) +- The Ominous Tentacle inflicts 5 Insanity on the owner on every turn. +- Casting this Special Skill inflicts 45 Insanity on the caster. types: - - Hit 1 - - Replicating Fiend Summoner 1 - - Insanity Inflincting Fiend +- Hit 1 +- Replicating Fiend Summoner 1 +- Insanity Inflicting Fiend +- Insanity Self passives: - - >- - Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%. +- 'Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character + up to a maximum reduction of 50%.' image: https://i.imgur.com/lX6ylxv.jpg +... diff --git a/data/heroes/red/5/Rashan.yml b/data/heroes/red/5/Rashan.yml index 2409d941..96e98a43 100644 --- a/data/heroes/red/5/Rashan.yml +++ b/data/heroes/red/5/Rashan.yml @@ -1,3 +1,4 @@ +--- name: Rashan source: secretsummon family: cultist @@ -9,14 +10,17 @@ defense: 1128 health: 1994 skill: Cuts of Hulu effects: - - Deals 330% damage to the enemies on the edges of the enemy formation and inflicts 25 Insanity on them. If only one enemy alive, the damage and Insanity is doubled. - - The enemies on the edges of the enemy formation resist healing and receive 250 damage per each resisted healing for 3 turns. - - Inflicts 45 Insanity on the caster. +- Deals 330% damage to the enemies on the edges of the enemy formation and inflicts + 25 Insanity on them. If only one enemy alive, the damage and Insanity is doubled. +- The enemies on the edges of the enemy formation resist healing and receive 250 damage + per each resisted healing for 3 turns. +- Casting this Special Skill inflicts 40 Insanity on the caster. types: - - Hit 2 - - Damage on each Resisted Healing 2 - - Self Insanity +- Hit 2 +- Damage on each Resisted Healing 2 +- Self Insanity passives: - - >- - Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%. +- 'Marked by the Old Ones: All damage is reduced by 5% per 10 Insanity for this character + up to a maximum reduction of 50%.' image: https://i.imgur.com/WJH09pj.jpg +... diff --git a/data/heroes/red/5/Regin.yml b/data/heroes/red/5/Regin.yml index 507ccf2d..da366be1 100644 --- a/data/heroes/red/5/Regin.yml +++ b/data/heroes/red/5/Regin.yml @@ -27,10 +27,10 @@ costume: design: costume1 bonuses: 5/5/10/5 class: Rogue - power: 1245 - attack: 1277 - defense: 1212 - health: 2388 + power: 1273 + attack: 1313 + defense: 1246 + health: 2438 skill: Cursed Plan effects: - Dispels buffs from the target and nearby enemies. @@ -44,6 +44,6 @@ costume: - >- Empowered Resist Burn: This character is immune to status ailments that deal Burn damage and gains 600 boosted health and 10% mana each time they resist. - "Molten Core: The Molten Core activates each time this character's Special Skill is cast:" - - " * All enemies receive Corrosive Burn for 3 turns. With a fully charged Molten Core, the Corrosive Burn deals 376 Burn damage, and lowers the target's defense by -13% each turn. Deals extra damage against heroes with Minions or a Mega Minion." + - " * All enemies receive Corrosive Burn for 3 turns. With a fully charged Molten Core, the Corrosive Burn deals 387 Burn damage, and lowers the target's defense by -13% each turn. Deals extra damage against heroes with Minions or a Mega Minion." - ' * The Burn damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.' image: https://imgur.com/Pn28cus.jpg diff --git a/data/heroes/red/5/Rosanna.yml b/data/heroes/red/5/Rosanna.yml index 7a1d4035..7b8bf348 100644 --- a/data/heroes/red/5/Rosanna.yml +++ b/data/heroes/red/5/Rosanna.yml @@ -1,3 +1,4 @@ +--- name: Rosanna source: secretsummon family: investigator @@ -9,12 +10,15 @@ defense: 1159 health: 2154 skill: Last Words effects: - - Deals 500% damage to the target. - - Has a 80% chance for additional hits on random enemies up to 4 times. Additional hits deal minor damage. - - All hit targets get 20 Insanity every time they are hit. - - Inflicts 50 Insanity to the caster. +- Deals 500% damage to the target. +- Has a 80% chance for additional hits on random enemies up to 4 times. Additional + hits deal minor damage. +- All hit targets get 20 Insanity every time they are hit. +- Casting this Special Skill inflicts 40 Insanity to the caster. types: - - Hit 1 - - Possible Extra Hits - - Insanity +- Hit 1 +- Possible Extra Hits +- Insanity on hit +- Insanity Self image: https://imgur.com/nHDvy8i.jpg +... diff --git a/data/heroes/red/5/Roughian & Nurgib.yml b/data/heroes/red/5/Roughian & Nurgib.yml index 7f033d8a..e08a7457 100644 --- a/data/heroes/red/5/Roughian & Nurgib.yml +++ b/data/heroes/red/5/Roughian & Nurgib.yml @@ -10,7 +10,7 @@ health: 1503 skill: Mana Scavenge effects: - Steals 50% mana from the target and distributes them on allies. - - Deals 450% damage to the target. + - Deals 480% damage to the target. - The more health the enemy has, the more damage they will receive, up to 600%. - Element Link gives all Fire allies get +5% chance to dodge status ailments for 4 turns. This effect can't be dispelled. types: diff --git a/data/heroes/red/5/Ruby.yml b/data/heroes/red/5/Ruby.yml index 895ed80a..03b43e26 100644 --- a/data/heroes/red/5/Ruby.yml +++ b/data/heroes/red/5/Ruby.yml @@ -1,3 +1,4 @@ +--- name: Ruby source: ninja family: ninja @@ -9,22 +10,23 @@ defense: 731 health: 1442 skill: Crimson Calamity effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - '1x Mana Charge:' - - ' - Deals 290% damage to the target.' - - ' - Reduces the mana of the target by 25%.' - - ' - The target gets -14% mana generation for 2 turns.' - - '2x Mana Charge:' - - ' - Deals 330% damage to the target and nearby enemies.' - - ' - Reduces the mana of the target and nearby enemies by 50%.' - - ' - The target and nearby enemies get -24% mana generation for 3 turns.' - - '3x Mana Charge:' - - ' - Deals 370% damage to all enemies.' - - ' - Reduces the mana of all enemies by 100%.' - - ' - All enemies gets -34% mana generation for 4 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- '1x Mana Charge:' +- ' - Deals 290% damage to the target.' +- ' - Reduces the mana of the target by 25%.' +- ' - The target gets -14% mana generation for 2 turns.' +- '2x Mana Charge:' +- ' - Deals 330% damage to the target and nearby enemies.' +- ' - Reduces the mana of the target and nearby enemies by 50%.' +- ' - The target and nearby enemies get -24% mana generation for 3 turns.' +- '3x Mana Charge:' +- ' - Deals 370% damage to all enemies.' +- ' - Reduces the mana of all enemies by 100%.' +- ' - All enemies gets -34% mana generation for 4 turns.' types: - - Charge - - Hit 1/3/All - - Mana reduction 1/3/All - - Mana generation debuff 1/3/All +- Charge +- Hit 1/3/All +- Mana reduction 1/3/All +- Mana Generation Debuff 1/3/All image: https://i.imgur.com/LIQiSIc.jpg +... diff --git a/data/heroes/red/5/Salome.yml b/data/heroes/red/5/Salome.yml index 750b917f..8f332e52 100644 --- a/data/heroes/red/5/Salome.yml +++ b/data/heroes/red/5/Salome.yml @@ -15,7 +15,9 @@ effects: - Each Astral Beam deals 200% damage. - Each Astral Beam reduces the Max Health of the hit enemy by 200. types: - - + - Fiend Destroyer + - Boosted Heal All + - Astral Beam hit All passives: - >- Hinder Mana: Reduces the amount of mana increased by Special Skills, Passive Skills, family bonuses and status effects by -80%. The effect applies to all enemies in battle. diff --git a/data/heroes/red/5/Serandite.yml b/data/heroes/red/5/Serandite.yml index ac4daea1..6da2fe1f 100644 --- a/data/heroes/red/5/Serandite.yml +++ b/data/heroes/red/5/Serandite.yml @@ -1,30 +1,32 @@ +--- name: Serandite -class: Barbarian source: ninja family: ninja speed: Charge +class: Barbarian power: 867 attack: 916 defense: 788 health: 1435 skill: Burning Ashes effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Deals 160% damage to all enemies.' - - ' - All enemies receive 256 Burn damage over 2 turns.' - - ' - All enemies get -64% decrease of any healing received for 2 turns.' - - 'x2 Mana Charge:' - - ' - Deals 275% damage to all enemies.' - - ' - All enemies receive 561 Burn damage over 3 turns.' - - ' - All enemies get -74% decrease of any healing received for 3 turns.' - - 'x3 Mana Charge:' - - ' - Deals 340% damage to all enemies.' - - ' - All enemies receive 840 Burn damage over 4 turns.' - - ' - All enemies get -84% decrease of any healing received for 4 turns.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Deals 160% damage to all enemies.' +- ' - All enemies receive 256 Burn damage over 2 turns.' +- ' - All enemies get -64% decrease of any healing received for 2 turns.' +- 'x2 Mana Charge:' +- ' - Deals 275% damage to all enemies.' +- ' - All enemies receive 561 Burn damage over 3 turns.' +- ' - All enemies get -74% decrease of any healing received for 3 turns.' +- 'x3 Mana Charge:' +- ' - Deals 340% damage to all enemies.' +- ' - All enemies receive 840 Burn damage over 4 turns.' +- ' - All enemies get -84% decrease of any healing received for 4 turns.' types: - - Charge - - Hit All - - Dot All - - Healing Debuff All +- Charge +- Hit All +- Dot All +- Healing Debuff All image: https://i.imgur.com/3lmxyeL.jpg +... diff --git a/data/heroes/red/5/Sizzleomatic.yml b/data/heroes/red/5/Sizzleomatic.yml index fae5b94e..9dd7ff9d 100644 --- a/data/heroes/red/5/Sizzleomatic.yml +++ b/data/heroes/red/5/Sizzleomatic.yml @@ -1,3 +1,4 @@ +--- name: Sizzleomatic source: covenant family: construct @@ -9,22 +10,30 @@ defense: 1306 health: 2261 skill: Burning Wok effects: - - Deals 475% damage to all enemies. - - Deals additional 20% damage per each Fire shield on the board, up to 635% damage in total. - - All allies get +50% attack for 5 turns. - - All allies reflect status ailments and negative stacks for 5 turns. (Status effects cast by characters, Minions and Fiends on the same side cannot be reflected.) +- Deals 475% damage to all enemies. +- Deals additional 20% damage per each Fire shield on the board, up to 635% damage + in total. +- All allies get +50% attack for 5 turns. +- All allies reflect status ailments and negative stacks for 5 turns. (Status effects + cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Hit All - - Attack Buff All - - Reflect Ailments All - - Reflect Stacks All +- Hit All +- Attack Buff All +- Reflect Ailments All +- Reflect Stacks All passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - >- - Minion Core: The Construct Core of this character is Minion Core. - - "The Minion Core activates each time this character's Special Skill is cast:" - - ' * With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies.' - - ' * The HP and attack inherited from the caster are scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.' - - ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the target and damages Mega Minions.' +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core.' +- 'The Minion Core activates each time this character''s Special Skill is cast:' +- ' * With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and + 55% attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + in the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/5bw98dE.jpg +... diff --git a/data/heroes/red/5/Timothy.yml b/data/heroes/red/5/Timothy.yml index 90bd5a6c..8a4614a4 100644 --- a/data/heroes/red/5/Timothy.yml +++ b/data/heroes/red/5/Timothy.yml @@ -7,7 +7,7 @@ power: 999 attack: 978 defense: 990 health: 1823 -skill: Advanture Awaits! +skill: Adventure Awaits! effects: - Boosts health for all allies by 560. Boosted health can exceed max HP. - All allies get +20% attack, and an additional +10% each time any ally casts their Special Skill, up to maximimum of 70%, for the next 3 turns. diff --git a/data/heroes/red/5/Torben.yml b/data/heroes/red/5/Torben.yml index 9257c618..8c348d02 100644 --- a/data/heroes/red/5/Torben.yml +++ b/data/heroes/red/5/Torben.yml @@ -7,7 +7,7 @@ power: 980 attack: 1034 defense: 945 health: 1633 -skill: Mark of the Prey +skill: Mark the Prey effects: - The target receives 80% damage for all the damage their allies receive for 3 turns. - The target get -44% defense for 3 turns. diff --git a/data/heroes/red/5/Troop Mimic Fire.yml b/data/heroes/red/5/Troop Mimic Fire.yml new file mode 100644 index 00000000..5ad116cd --- /dev/null +++ b/data/heroes/red/5/Troop Mimic Fire.yml @@ -0,0 +1,45 @@ +--- +name: Troop Mimic Fire +source: secretsummon +family: mimic +speed: Average +class: Wizard +power: 1282 +attack: 1336 +defense: 1332 +health: 2263 +skill: Gluttonous Chomp +effects: +- Deals 480% damage to the target. +- If an enemy is defeated by the attack, the caster recovers +50% health and gains + +33% mana. (After a character has received 5 direct mana additions from Special + Skills during a single turn, all subsequent direct mana additions done by Special + Skills will have reduced power on that character.) +- All Ice allies get +100% normal attack for 4 turns. This effect can be active in + additional to other effects that alter attack in general. Normal attacks can have + a total maximum of +200% increased power while this effect is active. +- The Mimic chest closes for 2 turns. (The Mimic is immune to damage and new status + ailments while closed.) +types: +- Hit 1 +- Mimic Chest +- Normal Attack Buff All +passives: +- 'Perfect Accuracy: This character''s Special Skill never misses its targets.' +- 'Mimic Loot: This Mimic grants a chance for the following extra loot when completing stages' +- RARE +- ' * Barbaric Maluers' +- ' * Barbaric Minotaurs' +- ' * Firecaller Battlemages' +- ' * Trainer Troop' +- UNCOMMON +- ' * Barbaric Berserkers' +- ' * Firecaller Wizards' +- ' * Trainer Troop' +- COMMON +- ' * Common Villager' +- ' * Barbaric Monks' +- ' * Barbaric Fighters' +- ' * Trainer Troop' +image: https://imgur.com/m2ZYITu.jpg +... diff --git a/data/heroes/red/5/Wilcox.yml b/data/heroes/red/5/Wilcox.yml index 6ad66f25..e794b2e7 100644 --- a/data/heroes/red/5/Wilcox.yml +++ b/data/heroes/red/5/Wilcox.yml @@ -1,3 +1,4 @@ +--- name: Wilcox source: shadow family: theinstitute @@ -9,25 +10,36 @@ defense: 1293 health: 2241 skill: Volatile Crystal Conduit effects: - - Deals 265% damage to the target. - - The attack chains through all the enemies who are adjacent to any hit enemy and bypasses defensive buffs. - - All hit targets 20 Insanity every time they are hit. - - After 1 turn the target gets Paralyzed for4 turns. (Paralyzed enemies can't attack or gain mana and receive +50% increased damage. Once Paralyzed, the effect can't be cleansed. Bosses, Titans and Mythic Titans are not affected by this status effect.) - - Inflicts 40 Insanity on the caster. +- Deals 265% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy and + bypasses defensive buffs. +- All hit targets 20 Insanity every time they are hit. +- After 1 turn the target gets Paralyzed for4 turns. (Paralyzed enemies can't attack + or gain mana and receive +50% increased damage. Once Paralyzed, the effect can't + be cleansed. Bosses, Titans and Mythic Titans are not affected by this status effect.) +- Casting this Special Skill inflicts 40 Insanity on the caster. types: - - Hit 1 - - Chain Hit - - Insanity on hit - - Delayed Paralyze on hit - - Self Insanity +- Hit 1 +- Chain Hit +- Insanity on hit +- Delayed Paralyze on hit +- Self Insanity passives: - - "Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch Host. The chance is 10% per 10 Insanity on this character, up to maximum chance of 100%." - - "The Eldritch Host has:" - - " * 100% inherited health." - - " * 1200 attack." - - " * 1200 defense." - - "Special Skill: Eldrich Bright." - - " * Deals 400% damage to the target and inflicts 35 Insanity on them." - - " * Inflicts 30 Insanity on the caster." - - If this character defeats themself when activating Insanity, the chance to be reborn is always 100%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Eldritch Pact: If defeated, this character has a chance to be reborn as Eldritch + Host. The chance is 10% per 10 Insanity on this character, up to maximum chance + of 100%.' +- 'The Eldritch Host has:' +- ' * 100% inherited health.' +- ' * 1200 attack.' +- ' * 1200 defense.' +- 'Special Skill: Eldrich Bright.' +- ' * Deals 400% damage to the target and inflicts 35 Insanity on them.' +- If this character defeats themself when activating Insanity, the chance to be reborn + is always 100%. image: https://imgur.com/csfwNsx.jpg +... diff --git a/data/heroes/red/5/Xiaotu.yml b/data/heroes/red/5/Xiaotu.yml index 201cff0a..986dec9d 100644 --- a/data/heroes/red/5/Xiaotu.yml +++ b/data/heroes/red/5/Xiaotu.yml @@ -1,3 +1,4 @@ +--- name: Xiaotu source: lunaryear family: lunaryear @@ -9,13 +10,37 @@ defense: 819 health: 1497 skill: Reverse Recovery effects: - - Deals 655% damage to the target. - - The target and nearby enemies resist healing and receive 250 damage per each resisted healing for 4 turns. +- Deals 655% damage to the target. +- The target and nearby enemies resist healing and receive 250 damage per each resisted + healing for 4 turns. types: - - Hit 1 - - Damage on each Resisted Healing 3 +- Hit 1 +- Damage on each Resisted Healing 3 passives: - - >- - Disable Minion Abilities: Attacks and abilities of all Minions owned by - enemies are disabled. +- 'Disable Minion Abilities: Attacks and abilities of all Minions owned by enemies + are disabled.' image: https://i.imgur.com/BFeoiOp.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Sorcerer + power: 1279 + attack: 1323 + defense: 1272 + health: 2398 + skill: Ill-Fated Recovery + effects: + - Deals 670% damage to the target. + - Reduce max health of the target and nearby enemies by 250. The effect is stronger + against targets with boosted health. (Max health can't get lower than 30% of the + original max health. Any boosted health is reduced by an additional 250.) + - The target and nearby enemies resist healing and receive 270 damage per resisted + healing for 4 turns. + types: + - Hit 1 + - Max Health Reduction 3 + - Damage on each Resisted Healing 3 + passives: + - 'Stop Minions: Enemy Minions can''t attack or use abilities.' + image: https://imgur.com/lrCWqsO.jpg +... diff --git a/data/heroes/red/5/Zagrog.yml b/data/heroes/red/5/Zagrog.yml index 7409b461..cc6a64ba 100644 --- a/data/heroes/red/5/Zagrog.yml +++ b/data/heroes/red/5/Zagrog.yml @@ -1,6 +1,7 @@ +--- name: Zagrog source: hotm -family: 2022 +family: "2022" speed: Average class: Rogue power: 805 @@ -9,16 +10,20 @@ defense: 756 health: 1406 skill: Indifferent Blade effects: - - Deals 490% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. This includes counterattacks. - - The caster gains 25% mana if any defensive buffs were bypassed. - - Element Link gives all Fire allies +10% defense for 4 turns. This effect can't be dispelled. +- Deals 520% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. This includes counterattacks. +- The caster gains 25% mana if any defensive buffs were bypassed. +- Element Link gives all Fire allies +10% defense for 4 turns. This effect can't be + dispelled. types: - - Hit 3 - - Bypass +- Hit 3 +- Bypass +- Mana Boost on bypass passives: - - >- - Resist attack status effects: This character has innate resistance against all status effects and stacks that effect attack. This includes buffs. - - >- - Resist mana ailments: This character has innate resistance against status ailments and negative stacks that affect mana generation. Applies also to status ailments that block mana or steal mana. +- 'Resist attack status effects: This character has innate resistance against all + status effects and stacks that effect attack. This includes buffs.' +- 'Resist mana ailments: This character has innate resistance against status ailments + and negative stacks that affect mana generation. Applies also to status ailments + that block mana or steal mana.' image: https://i.imgur.com/jTxW191.jpg +... diff --git a/data/heroes/red/5/Zestique.yml b/data/heroes/red/5/Zestique.yml index 70770bd3..9e622635 100644 --- a/data/heroes/red/5/Zestique.yml +++ b/data/heroes/red/5/Zestique.yml @@ -10,10 +10,12 @@ health: 2261 skill: Cherry Pudding Served! effects: - Increases the mana of nearby allies by 30%. + - Recovers 25% health for the caster and nearby allies. - "Growth: Nearby allies gets 300 attack and 300 defense." - Summon a Slime Mega Minion with 50% HP and 40% attack inherited from the caster. types: - Mana Increase 2 + - Healer 3 - Growth 2 - Slime Mega Minion Self passives: diff --git a/data/heroes/yellow/3/Bane Glass Costume.yml b/data/heroes/yellow/3/Bane Glass Costume.yml index 4d6a8048..c3dad324 100644 --- a/data/heroes/yellow/3/Bane Glass Costume.yml +++ b/data/heroes/yellow/3/Bane Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Bane Glass Costume is_costume: true design: glass @@ -5,20 +6,20 @@ source: season1 family: classic speed: Fast class: Monk -power: 511 -attack: 562 -defense: 457 -health: 868 +power: 515 +attack: 567 +defense: 461 +health: 875 skill: Glass Slam effects: - - Deals 315% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -32% accuracy for 4 turns. +- Deals 315% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target gets -32% accuracy for 4 turns. types: - - Hit 1 - - Bypass - - Blind 1 +- Hit 1 +- Bypass +- Blind 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/GXkDkIq.jpg +... diff --git a/data/heroes/yellow/3/Bane Toon Costume.yml b/data/heroes/yellow/3/Bane Toon Costume.yml index b98a569f..9f8725fc 100644 --- a/data/heroes/yellow/3/Bane Toon Costume.yml +++ b/data/heroes/yellow/3/Bane Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Bane Toon Costume is_costume: true design: toon -class: Monk source: season1 family: classic speed: Fast +class: Monk power: 483 attack: 524 defense: 433 health: 815 skill: Toon Slam effects: - - Deals 305% damage to the target. - - The target gets -30% accuracy for 2 turns. - - Deals extra damage against Dark. +- Deals 305% damage to the target. +- The target gets -30% accuracy for 2 turns. +- Deals extra damage against Dark. types: - - Hit 1 - - Blind 1 +- Hit 1 +- Blind 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/IQ13bAv.jpg +... diff --git a/data/heroes/yellow/3/Bane.yml b/data/heroes/yellow/3/Bane.yml index c3210e35..de751121 100644 --- a/data/heroes/yellow/3/Bane.yml +++ b/data/heroes/yellow/3/Bane.yml @@ -1,3 +1,4 @@ +--- name: Bane source: season1 family: classic @@ -9,11 +10,12 @@ defense: 410 health: 693 skill: Harmonic Slam effects: - - Deals 300% damage to the target. - - The target gets -35% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills. +- Deals 300% damage to the target. +- The target gets -35% accuracy for 4 turns. (Chance to miss also applies to offensive + Special Skills.) types: - - Hit 1 - - Blind 1 +- Hit 1 +- Blind 1 image: https://i.imgur.com/9aCbPHu.jpg costume: design: costume1 @@ -25,11 +27,12 @@ costume: health: 682 skill: Harmonic Bash effects: - - Deals 280% damage to the target - - The target gets -40% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills. + - Deals 280% damage to the target. + - The target gets -40% accuracy for 4 turns. (Chance to miss also applies to offensive + Special Skills.) types: - - Hit 1 - - Blind 1 + - Hit 1 + - Blind 1 image: https://i.imgur.com/oMyq8FB.jpg costume2: design: toon @@ -41,33 +44,34 @@ costume2: health: 815 skill: Toon Slam effects: - - Deals 305% damage to the target. - - The target gets -30% accuracy for 2 turns. - - Deals extra damage against Dark. + - Deals 305% damage to the target. + - The target gets -30% accuracy for 2 turns. + - Deals extra damage against Dark. types: - - Hit 1 - - Blind 1 + - Hit 1 + - Blind 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' - image: https://i.imgur.com/IQ13bAv.jpg + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' + image: https://i.imgur.com/IQ13bAv.jpg costume3: design: glass bonuses: 5/5/10/5 class: Monk - power: 511 - attack: 562 - defense: 457 - health: 868 + power: 515 + attack: 567 + defense: 461 + health: 875 skill: Glass Slam effects: - - Deals 315% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -32% accuracy for 4 turns. + - Deals 315% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target gets -32% accuracy for 4 turns. types: - - Hit 1 - - Bypass - - Blind 1 + - Hit 1 + - Bypass + - Blind 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/GXkDkIq.jpg +... diff --git a/data/heroes/yellow/3/Bertulf.yml b/data/heroes/yellow/3/Bertulf.yml index f49b1660..ac4c8404 100644 --- a/data/heroes/yellow/3/Bertulf.yml +++ b/data/heroes/yellow/3/Bertulf.yml @@ -7,7 +7,7 @@ power: 480 attack: 491 defense: 460 health: 820 -skill: Magnificient Meal +skill: Magnificent Meal effects: - >- All allies get +100% normal attack for 4 turns. This effect can be active in diff --git a/data/heroes/yellow/3/Dawa Glass Costume.yml b/data/heroes/yellow/3/Dawa Glass Costume.yml index 9eac35e9..791fab02 100644 --- a/data/heroes/yellow/3/Dawa Glass Costume.yml +++ b/data/heroes/yellow/3/Dawa Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Dawa Glass Costume is_costume: true design: glass @@ -5,18 +6,18 @@ source: season1 family: classic speed: Average class: Rogue -power: 511 -attack: 556 -defense: 515 -health: 768 +power: 515 +attack: 561 +defense: 520 +health: 774 skill: Glass Attack effects: - - Deals 250% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 250% damage to the target and minor damage to nearby enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass +- Hit 3 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/rW9GnU7.jpg +... diff --git a/data/heroes/yellow/3/Dawa Toon Costume.yml b/data/heroes/yellow/3/Dawa Toon Costume.yml index 10de7da1..f224c5b4 100644 --- a/data/heroes/yellow/3/Dawa Toon Costume.yml +++ b/data/heroes/yellow/3/Dawa Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Dawa Toon Costume is_costume: true design: toon @@ -11,11 +12,12 @@ defense: 512 health: 760 skill: Toon Attack effects: - - Deals 240% damage to the target and minor to nearby enemies. - - Deals extra damage against Dark. +- Deals 240% damage to the target and minor damage to nearby enemies. +- Deals extra damage against Dark. types: - - Hit 3 +- Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/O05gU50.jpg +... diff --git a/data/heroes/yellow/3/Dawa.yml b/data/heroes/yellow/3/Dawa.yml index 2157b126..236fc05c 100644 --- a/data/heroes/yellow/3/Dawa.yml +++ b/data/heroes/yellow/3/Dawa.yml @@ -1,3 +1,4 @@ +--- name: Dawa source: season1 family: classic @@ -9,9 +10,9 @@ defense: 391 health: 679 skill: Leaping Attack effects: - - Deals 210% damage to the target and minor damage to nearby enemies. +- Deals 210% damage to the target and minor damage to nearby enemies. types: - - Hit 3 +- Hit 3 image: https://i.imgur.com/p1FG8Av.jpg costume: design: costume1 @@ -23,11 +24,12 @@ costume: health: 684 skill: Pounding Attack effects: - - Deals 200% damage to the target. - - Deals 230% damage to a random different enemy. Deals extra damage to the target if the target is Dark. + - Deals 200% damage to the target. + - Deals 230% damage to a random different enemy. Deals extra damage to the target + if the target is Dark. types: - - Hit 1 - - Hit Random 1 + - Hit 1 + - Hit Random 1 image: https://i.imgur.com/4JD88JW.jpg costume2: design: toon @@ -39,30 +41,30 @@ costume2: health: 760 skill: Toon Attack effects: - - Deals 240% damage to the target and minor to nearby enemies. - - Deals extra damage against Dark. + - Deals 240% damage to the target and minor damage to nearby enemies. + - Deals extra damage against Dark. types: - - Hit 3 + - Hit 3 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/O05gU50.jpg costume3: design: glass bonuses: 5/5/10/5 class: Rogue - power: 511 - attack: 556 - defense: 515 - health: 768 + power: 515 + attack: 561 + defense: 520 + health: 774 skill: Glass Attack effects: - - Deals 250% damage to the target and minor damage to nearby enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 250% damage to the target and minor damage to nearby enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 3 - - Bypass + - Hit 3 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/rW9GnU7.jpg +... diff --git a/data/heroes/yellow/3/Gan Ju Glass Costume.yml b/data/heroes/yellow/3/Gan Ju Glass Costume.yml index bf2bca06..fca4af40 100644 --- a/data/heroes/yellow/3/Gan Ju Glass Costume.yml +++ b/data/heroes/yellow/3/Gan Ju Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Gan Ju Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 425 health: 995 skill: Glass Chop effects: - - Deals 310% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of the target by 23%. +- Deals 310% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Reduces the mana of the target by 23%. types: - - Hit 1 - - Bypass - - Mana Reduction 1 +- Hit 1 +- Bypass +- Mana Reduction 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/yqqbcRa.jpg +... diff --git a/data/heroes/yellow/3/Gan Ju Stylish Costume.yml b/data/heroes/yellow/3/Gan Ju Stylish Costume.yml index f34e7c61..934df5bd 100644 --- a/data/heroes/yellow/3/Gan Ju Stylish Costume.yml +++ b/data/heroes/yellow/3/Gan Ju Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Gan Ju Stylish Costume is_costume: true design: stylish @@ -11,13 +12,14 @@ defense: 453 health: 1068 skill: Stylish Chop effects: - - Deals 320% damage to the target. - - Deals 380% damage if the target has less than 50% health remaining. - - Reduces the mana of the target by 24%. +- Deals 320% damage to the target. +- If the target has less than 50% health remaining, deals 380% damage instead. +- Reduces the mana of the target by 24%. types: - - Hit 1 - - Mana Reduction 1 +- Hit 1 +- Mana Reduction 1 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/MFKBiWG.jpg +... diff --git a/data/heroes/yellow/3/Gan Ju Toon Costume.yml b/data/heroes/yellow/3/Gan Ju Toon Costume.yml index 3eedaccc..9e353dd2 100644 --- a/data/heroes/yellow/3/Gan Ju Toon Costume.yml +++ b/data/heroes/yellow/3/Gan Ju Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Gan Ju Toon Costume is_costume: true design: toon -class: Monk source: season1 family: classic speed: Fast +class: Monk power: 507 attack: 539 defense: 420 health: 973 skill: Toon Chop effects: - - Deals 300% damage to the target. - - Reduces the mana of the target by 20%. - - Deals extra damage against Dark. +- Deals 300% damage to the target. +- Reduces the mana of the target by 20%. +- Deals extra damage against Dark. types: - - Hit 1 - - Mana Reduction 1 +- Hit 1 +- Mana Reduction 1 passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/IOY3xaA.jpg +... diff --git a/data/heroes/yellow/3/Gan Ju.yml b/data/heroes/yellow/3/Gan Ju.yml index c81d0597..5665da35 100644 --- a/data/heroes/yellow/3/Gan Ju.yml +++ b/data/heroes/yellow/3/Gan Ju.yml @@ -1,3 +1,4 @@ +--- name: Gan Ju source: season1 family: classic @@ -9,11 +10,11 @@ defense: 363 health: 811 skill: Mystic Chop effects: - - Deals 270% damage to the target. - - Reduces the mana of the target by 25%. +- Deals 270% damage to the target. +- Reduces the mana of the target by 25%. types: - - Hit 1 - - Mana Reduction 1 +- Hit 1 +- Mana Reduction 1 image: https://i.imgur.com/Eor4cBc.jpg costume: design: costume1 @@ -25,11 +26,11 @@ costume: health: 844 skill: Rural Chop effects: - - Deals 220% damage to the target. - - Reduces the mana of the target by 40%. + - Deals 220% damage to the target. + - Reduces the mana of the target by 40%. types: - - Hit 1 - - Mana Reduction 1 + - Hit 1 + - Mana Reduction 1 image: https://i.imgur.com/UfGiJQd.jpg costume2: design: toon @@ -41,15 +42,15 @@ costume2: health: 973 skill: Toon Chop effects: - - Deals 300% damage to the target. - - Reduces the mana of the target by 20%. - - Deals extra damage against Dark. + - Deals 300% damage to the target. + - Reduces the mana of the target by 20%. + - Deals extra damage against Dark. types: - - Hit 1 - - Mana Reduction 1 + - Hit 1 + - Mana Reduction 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/IOY3xaA.jpg costume3: design: glass @@ -61,16 +62,15 @@ costume3: health: 995 skill: Glass Chop effects: - - Deals 310% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of the target by 23%. + - Deals 310% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Reduces the mana of the target by 23%. types: - - Hit 1 - - Bypass - - Mana Reduction 1 + - Hit 1 + - Bypass + - Mana Reduction 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/yqqbcRa.jpg costume4: design: stylish @@ -82,13 +82,14 @@ costume4: health: 1068 skill: Stylish Chop effects: - - Deals 320% damage to the target. - - Deals 380% damage if the target has less than 50% health remaining. - - Reduces the mana of the target by 24%. + - Deals 320% damage to the target. + - If the target has less than 50% health remaining, deals 380% damage instead. + - Reduces the mana of the target by 24%. types: - - Hit 1 - - Mana Reduction 1 + - Hit 1 + - Mana Reduction 1 passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/MFKBiWG.jpg +... diff --git a/data/heroes/yellow/3/Ironvein.yml b/data/heroes/yellow/3/Ironvein.yml index 9880fa11..cf526a7a 100644 --- a/data/heroes/yellow/3/Ironvein.yml +++ b/data/heroes/yellow/3/Ironvein.yml @@ -1,3 +1,4 @@ +--- name: Ironvein source: covenant family: construct @@ -9,19 +10,26 @@ defense: 524 health: 976 skill: Squire Strike effects: - - Deals 300% damage to 2 random enemies. - - If an enemy is defeated by the attack, the caster recovers +20% health and gains +20% mana. +- Deals 300% damage to 2 random enemies. +- If an enemy is defeated by the attack, the caster recovers +20% health and gains + +20% mana. types: - - Hit Random 2 - - Self Heal on Kill - - Self Mana Boost on Kill +- Hit Random 2 +- Self Heal on Kill +- Self Mana Boost on Kill passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - >- - Minion Core: The Construct Core of this character is Minion Core. - - "The Minion Core activates each time this character's Special Skill is cast:" - - ' * With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies.' - - ' * The HP and attack inherited from the caster are scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.' - - ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the target and damages Mega Minions.' +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core.' +- 'The Minion Core activates each time this character''s Special Skill is cast:' +- ' * With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and + 55% attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + in the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minions from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/2MFF2kU.jpg +... diff --git a/data/heroes/yellow/3/Kailani Glass Costume.yml b/data/heroes/yellow/3/Kailani Glass Costume.yml index 26f87571..196223f5 100644 --- a/data/heroes/yellow/3/Kailani Glass Costume.yml +++ b/data/heroes/yellow/3/Kailani Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Kailani Glass Costume is_costume: true design: glass @@ -11,15 +12,17 @@ defense: 548 health: 902 skill: Glass Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +59% defense for 5 turns. - - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. +- All allies get +59% defense for 5 turns. +- All Holy allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Ally Damage Share - - Defense Buff All - - Reflect Ailments for Holy Allies - - Reflect Stacks for Holy Allies +- Ally Damage Share +- Defense Buff All +- Reflect Ailments for Holy Allies +- Reflect Stacks for Holy Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/jRBcqpn.jpg +... diff --git a/data/heroes/yellow/3/Kailani Stylish Costume.yml b/data/heroes/yellow/3/Kailani Stylish Costume.yml new file mode 100644 index 00000000..db38b30b --- /dev/null +++ b/data/heroes/yellow/3/Kailani Stylish Costume.yml @@ -0,0 +1,27 @@ +--- +name: Kailani Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Slow +class: Cleric +power: 546 +attack: 513 +defense: 595 +health: 964 +skill: Style Link +effects: +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. +- All allies get +60% defense for 5 turns. +- All allies regenerate 300 HP over 5 turns. +types: +- Ally Damage Share +- Defense Buff All +- HoT All +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/DLbCQyk.jpg +... diff --git a/data/heroes/yellow/3/Kailani Toon Costume.yml b/data/heroes/yellow/3/Kailani Toon Costume.yml index 6587705c..8420fcad 100644 --- a/data/heroes/yellow/3/Kailani Toon Costume.yml +++ b/data/heroes/yellow/3/Kailani Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Kailani Toon Costume is_costume: true design: toon @@ -11,11 +12,16 @@ defense: 525 health: 877 skill: Toontastic Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. For all Holy characters, this status effect is undispellable and lasts 2 turns longer. - - All allies get 56% defense for 5 turns. For all Holy characters, this status effect is undispellable and lasts 2 turns longer. +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. For all Holy characters, this status effect is undispellable and lasts 2 + turns longer. +- All allies get 56% defense for 5 turns. For all Holy characters, this status effect + is undispellable and lasts 2 turns longer. types: - - Ally Damage Share - - Defense Buff All +- Ally Damage Share +- Defense Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6HNw9i7.jpg +... diff --git a/data/heroes/yellow/3/Kailani.yml b/data/heroes/yellow/3/Kailani.yml index dc923bb3..f85c069f 100644 --- a/data/heroes/yellow/3/Kailani.yml +++ b/data/heroes/yellow/3/Kailani.yml @@ -1,3 +1,4 @@ +--- name: Kailani source: season1 family: classic @@ -9,11 +10,12 @@ defense: 453 health: 729 skill: Spirit Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +63% defense for 5 turns. +- All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. +- All allies get +63% defense for 5 turns. types: - - Ally Damage Share - - Defense Buff All +- Ally Damage Share +- Defense Buff All image: https://i.imgur.com/h7fAkgX.jpg costume: design: costume1 @@ -25,11 +27,12 @@ costume: health: 825 skill: Spirit Rally effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +50% attack for 5 turns + - All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. + - All allies get +50% attack for 5 turns types: - - Ally Damage Share - - Attack Buff All + - Ally Damage Share + - Attack Buff All image: https://i.imgur.com/OOF8ysq.jpg costume2: design: toon @@ -41,13 +44,17 @@ costume2: health: 877 skill: Toontastic Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. For all Holy characters, this status effect is undispellable and lasts 2 turns longer. - - All allies get 56% defense for 5 turns. For all Holy characters, this status effect is undispellable and lasts 2 turns longer. + - All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. For all Holy characters, this status effect is undispellable and lasts + 2 turns longer. + - All allies get 56% defense for 5 turns. For all Holy characters, this status effect + is undispellable and lasts 2 turns longer. types: - - Ally Damage Share - - Defense Buff All + - Ally Damage Share + - Defense Buff All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6HNw9i7.jpg costume3: design: glass @@ -59,15 +66,39 @@ costume3: health: 902 skill: Glass Link effects: - - All allies become Soul Connected for 5 turns. Soul Connected allies share received damage. - - All allies get +59% defense for 5 turns. - - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. + - All allies get +59% defense for 5 turns. + - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Ally Damage Share - - Defense Buff All - - Reflect Ailments for Holy Allies - - Reflect Stacks for Holy Allies + - Ally Damage Share + - Defense Buff All + - Reflect Ailments for Holy Allies + - Reflect Stacks for Holy Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/jRBcqpn.jpg +costume4: + design: stylish + bonuses: 5/5/10/5 + class: Cleric + power: 546 + attack: 513 + defense: 595 + health: 964 + skill: Style Link + effects: + - All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage. + - All allies get +60% defense for 5 turns. + - All allies regenerate 300 HP over 5 turns. + types: + - Ally Damage Share + - Defense Buff All + - HoT All + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/DLbCQyk.jpg +... diff --git a/data/heroes/yellow/3/Kinsaishi.yml b/data/heroes/yellow/3/Kinsaishi.yml index 7b3b6f88..3b545578 100644 --- a/data/heroes/yellow/3/Kinsaishi.yml +++ b/data/heroes/yellow/3/Kinsaishi.yml @@ -1,24 +1,28 @@ +--- name: Kinsaishi -class: Monk source: ninja family: ninja speed: Charge +class: Monk power: 486 attack: 543 defense: 514 health: 627 skill: Lightning Stream effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' - Deals 145% damage to the target.' - - ' - Deals additional 145% damage to 2 random enemies.' - - 'x2 Mana Charge:' - - ' - Deals 195% damage to the target.' - - ' - Deals additional 195% damage to 3 random enemies.' - - 'x3 Mana Charge:' - - ' - Deals 220% damage to the target.' - - ' - Deals additional 220% damage to 4 random enemies.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' - Deals 145% damage to the target.' +- ' - Deals additional 145% damage to 2 random enemies.' +- 'x2 Mana Charge:' +- ' - Deals 195% damage to the target.' +- ' - Deals additional 195% damage to 3 random enemies.' +- 'x3 Mana Charge:' +- ' - Deals 220% damage to the target.' +- ' - Deals additional 220% damage to 4 random enemies.' types: - - Hit 1 +- Charge +- Hit 1 +- Hit Random 2/3/4 image: https://i.imgur.com/X6RI3nP.jpg +... diff --git a/data/heroes/yellow/4/Chao Glass Costume.yml b/data/heroes/yellow/4/Chao Glass Costume.yml index 3f177d38..6bb61be4 100644 --- a/data/heroes/yellow/4/Chao Glass Costume.yml +++ b/data/heroes/yellow/4/Chao Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Chao Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 694 health: 1311 skill: Vitrail Cut effects: - - Deals 325% damage to the target. - - Reduces the mana of the target by -23%. - - The attack bypasses defensive buffs. (This includes counterattacks.) +- Deals 325% damage to the target. +- Reduces the mana of the target by 23%. +- The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Mana Reduction 1 - - Bypass +- Hit 1 +- Mana Reduction 1 +- Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/s68xCDI.jpg +... diff --git a/data/heroes/yellow/4/Chao Second Costume.yml b/data/heroes/yellow/4/Chao Second Costume.yml index 87999e81..76f55bb5 100644 --- a/data/heroes/yellow/4/Chao Second Costume.yml +++ b/data/heroes/yellow/4/Chao Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Chao Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 706 health: 1279 skill: Cub Leader Cut effects: - - Deals 275% damage to the target and nearby enemies. - - The target and nearby enemies get -24% mana generation for 3 turns. +- Deals 275% damage to the target and nearby enemies. +- The target and nearby enemies get -24% mana generation for 3 turns. types: - - Hit 3 - - Mana generation debuff 3 +- Hit 3 +- Mana Generation Debuff 3 image: https://i.imgur.com/AhEe43s.jpg +... diff --git a/data/heroes/yellow/4/Chao Toon Costume.yml b/data/heroes/yellow/4/Chao Toon Costume.yml index 27220f01..7e94d391 100644 --- a/data/heroes/yellow/4/Chao Toon Costume.yml +++ b/data/heroes/yellow/4/Chao Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Chao Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 703 health: 1295 skill: Toontastic Cut effects: - - Deals 320% damage to the target. - - Reduces the mana of the target by -20%. - - Deals extra damage against Dark. +- Deals 320% damage to the target. +- Reduces the mana of the target by -20%. +- Deals extra damage against Dark. types: - - Hit 1 - - Mana Reduction 1 +- Hit 1 +- Mana Reduction 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/SdLEIc0.jpg +... diff --git a/data/heroes/yellow/4/Chao.yml b/data/heroes/yellow/4/Chao.yml index 683da22f..4727d0ed 100644 --- a/data/heroes/yellow/4/Chao.yml +++ b/data/heroes/yellow/4/Chao.yml @@ -1,3 +1,4 @@ +--- name: Chao source: season1 family: classic @@ -9,11 +10,11 @@ defense: 675 health: 1115 skill: Tactical Cut effects: - - Deals 315% damage to the target - - Reduces the mana of the target by 25% +- Deals 315% damage to the target. +- Reduces the mana of the target by 25%. types: - - Hit 1 - - Mana Reduction +- Hit 1 +- Mana Reduction 1 image: https://i.imgur.com/akseq6D.jpg costume: design: costume1 @@ -25,11 +26,13 @@ costume: health: 1189 skill: Ornithological Cut effects: - - Deals 275% damage to the target. - - The caster steals generated mana of the target over 4 turns starting low and increasing every turn until on the last turn all the generated mana is stolen. This effect can't be cleansed, but it gets remoed if the caster dies. + - Deals 275% damage to the target. + - The caster steals generated mana of the target over 4 turns starting low and increasing + every turn until on the last turn all the generated mana is stolen. This effect + can't be cleansed, but it gets removed if the caster dies. types: - - Hit 1 - - Mana steal 1 + - Hit 1 + - Mana Steal 1 image: https://i.imgur.com/iiLBfC1.jpg costume2: design: costume2 @@ -41,11 +44,11 @@ costume2: health: 1279 skill: Cub Leader Cut effects: - - Deals 275% damage to the target and nearby enemies. - - The target and nearby enemies get -24% mana generation for 3 turns. + - Deals 275% damage to the target and nearby enemies. + - The target and nearby enemies get -24% mana generation for 3 turns. types: - - Hit 3 - - Mana generation debuff 3 + - Hit 3 + - Mana Generation Debuff 3 image: https://i.imgur.com/AhEe43s.jpg costume3: design: toon @@ -57,15 +60,15 @@ costume3: health: 1295 skill: Toontastic Cut effects: - - Deals 320% damage to the target. - - Reduces the mana of the target by -20%. - - Deals extra damage against Dark. + - Deals 320% damage to the target. + - Reduces the mana of the target by -20%. + - Deals extra damage against Dark. types: - - Hit 1 - - Mana Reduction 1 + - Hit 1 + - Mana Reduction 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/SdLEIc0.jpg costume4: design: glass @@ -77,14 +80,14 @@ costume4: health: 1311 skill: Vitrail Cut effects: - - Deals 325% damage to the target. - - Reduces the mana of the target by -23%. - - The attack bypasses defensive buffs. (This includes counterattacks.) + - Deals 325% damage to the target. + - Reduces the mana of the target by 23%. + - The attack bypasses defensive buffs. (This includes counterattacks.) types: - - Hit 1 - - Mana Reduction 1 - - Bypass + - Hit 1 + - Mana Reduction 1 + - Bypass passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/s68xCDI.jpg +... diff --git a/data/heroes/yellow/4/Hu Tao Glass Costume.yml b/data/heroes/yellow/4/Hu Tao Glass Costume.yml index b8df38f6..16aa4922 100644 --- a/data/heroes/yellow/4/Hu Tao Glass Costume.yml +++ b/data/heroes/yellow/4/Hu Tao Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Hu Tao Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 681 health: 1382 skill: Glass Wall effects: - - Deals 245% damage to all enemies - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -38% accuracy for 4 turns. +- Deals 245% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -38% accuracy for 4 turns. types: - - Hit All - - Bypass - - Blind All +- Hit All +- Bypass +- Blind All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/V32B1dq.jpg +... diff --git a/data/heroes/yellow/4/Hu Tao Second Costume.yml b/data/heroes/yellow/4/Hu Tao Second Costume.yml index 7eb5e5de..9793c793 100644 --- a/data/heroes/yellow/4/Hu Tao Second Costume.yml +++ b/data/heroes/yellow/4/Hu Tao Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Hu Tao Second Costume is_costume: true design: costume2 @@ -11,11 +12,13 @@ defense: 798 health: 1360 skill: Acoustic Surge effects: - - Deals 200% damage to all enemies. - - All enemies get -30% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills. - - All enemies get -24% mana generation for 4 turns. +- Deals 200% damage to all enemies. +- All enemies get -30% accuracy for 4 turns. Chance to miss also applies to offensive + Special Skills. +- All enemies get -24% mana generation for 4 turns. types: - - Hit all - - Blind All - - Mana gen debuff All +- Hit all +- Blind All +- Mana Gen Debuff All image: https://i.imgur.com/3xo1OZT.jpg +... diff --git a/data/heroes/yellow/4/Hu Tao Toon Costume.yml b/data/heroes/yellow/4/Hu Tao Toon Costume.yml index 26b3273a..70c0dc5e 100644 --- a/data/heroes/yellow/4/Hu Tao Toon Costume.yml +++ b/data/heroes/yellow/4/Hu Tao Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Hu Tao Toon Costume is_costume: true design: toon @@ -11,13 +12,14 @@ defense: 718 health: 1394 skill: Toon Wall effects: - - Deals 240% damage to all enemies. - - All enemies get -34% accuracy for 4 turns. - - Deals extra damage against Dark. +- Deals 240% damage to all enemies. +- All enemies get -34% accuracy for 4 turns. +- Deals extra damage against Dark. types: - - Hit All - - Blind All +- Hit All +- Blind All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/J3KLB3K.jpg +... diff --git a/data/heroes/yellow/4/Hu Tao.yml b/data/heroes/yellow/4/Hu Tao.yml index 772630a5..56e8632d 100644 --- a/data/heroes/yellow/4/Hu Tao.yml +++ b/data/heroes/yellow/4/Hu Tao.yml @@ -1,3 +1,4 @@ +--- name: Hu Tao source: season1 family: classic @@ -9,12 +10,12 @@ defense: 631 health: 1183 skill: Sonic Wall effects: - - Deals 210% damage to all enemies. - - All enemies get -40% accuracy for 4 turns. - - Chance to miss also applies to offensive special skills. +- Deals 210% damage to all enemies. +- All enemies get -40% accuracy for 4 turns. (Chance to miss also applies to offensive + special skills.) types: - - Hit All - - Blind All +- Hit All +- Blind All image: https://i.imgur.com/uyASMQ6.jpg costume: design: costume1 @@ -26,13 +27,15 @@ costume: health: 1268 skill: Aura Wave effects: - - Deals 160% damage to all enemies. - - All enemies get -30% accuracy for 4 turns. Chance to miss also applies to offensive Special SKills. - - All enemies get -50% decrease for any healing received for 4 turns. This effect can't be cleansed. + - Deals 160% damage to all enemies. + - All enemies get -30% accuracy for 4 turns. (Chance to miss also applies to offensive + Special SKills.) + - All enemies get -50% decrease for any healing received for 4 turns. This effect + can't be cleansed. types: - - Hit All - - Blind All - - Healing Debuff All + - Hit All + - Blind All + - Healing Debuff All image: https://i.imgur.com/vPJgzTp.jpg costume2: design: costume2 @@ -44,13 +47,14 @@ costume2: health: 1360 skill: Acoustic Surge effects: - - Deals 200% damage to all enemies. - - All enemies get -30% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills. - - All enemies get -24% mana generation for 4 turns. + - Deals 200% damage to all enemies. + - All enemies get -30% accuracy for 4 turns. Chance to miss also applies to offensive + Special Skills. + - All enemies get -24% mana generation for 4 turns. types: - - Hit all - - Blind All - - Mana Gen Debuff All + - Hit all + - Blind All + - Mana Gen Debuff All image: https://i.imgur.com/3xo1OZT.jpg costume3: design: toon @@ -62,15 +66,15 @@ costume3: health: 1394 skill: Toon Wall effects: - - Deals 240% damage to all enemies. - - All enemies get -34% accuracy for 4 turns. - - Deals extra damage against Dark. + - Deals 240% damage to all enemies. + - All enemies get -34% accuracy for 4 turns. + - Deals extra damage against Dark. types: - - Hit All - - Blind All + - Hit All + - Blind All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/J3KLB3K.jpg costume4: design: glass @@ -82,14 +86,14 @@ costume4: health: 1382 skill: Glass Wall effects: - - Deals 245% damage to all enemies - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -38% accuracy for 4 turns. + - Deals 245% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -38% accuracy for 4 turns. types: - - Hit All - - Bypass - - Blind All + - Hit All + - Bypass + - Blind All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/V32B1dq.jpg +... diff --git a/data/heroes/yellow/4/Li Xiu Glass Costume.yml b/data/heroes/yellow/4/Li Xiu Glass Costume.yml index 1d3ceda5..eeeefa98 100644 --- a/data/heroes/yellow/4/Li Xiu Glass Costume.yml +++ b/data/heroes/yellow/4/Li Xiu Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Li Xiu Glass Costume is_costume: true design: glass @@ -11,14 +12,14 @@ defense: 742 health: 1300 skill: Slash of Glass Blades effects: - - Deals 190% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of all enemies by 18%. +- Deals 190% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Reduces the mana of all enemies by 18%. types: - - Hit All - - Bypass - - Mana Reduction All +- Hit All +- Bypass +- Mana Reduction All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/uvZCfR2.jpg +... diff --git a/data/heroes/yellow/4/Li Xiu Second Costume.yml b/data/heroes/yellow/4/Li Xiu Second Costume.yml index 861f9673..110b6fc7 100644 --- a/data/heroes/yellow/4/Li Xiu Second Costume.yml +++ b/data/heroes/yellow/4/Li Xiu Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Li Xiu Second Costume is_costume: true design: costume2 @@ -11,9 +12,10 @@ defense: 752 health: 1299 skill: Slash of the Seven Stilettos effects: - - Deals 270% damage to the target and nearby enemies. - - The target and nearby enemies get silenced for 3 turns. +- Deals 270% damage to the target and nearby enemies. +- The target and nearby enemies get silenced for 3 turns. types: - - Hit 3 - - Silencer 3 +- Hit 3 +- Silencer 3 image: https://i.imgur.com/kSRi1Vn.jpg +... diff --git a/data/heroes/yellow/4/Li Xiu Stylish Costume.yml b/data/heroes/yellow/4/Li Xiu Stylish Costume.yml new file mode 100644 index 00000000..c411b25d --- /dev/null +++ b/data/heroes/yellow/4/Li Xiu Stylish Costume.yml @@ -0,0 +1,25 @@ +--- +name: Li Xiu Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Average +class: Monk +power: 811 +attack: 884 +defense: 808 +health: 1366 +skill: Slash of Stylish Blades +effects: +- Deals 200% damage to all enemies. +- If the enemies have less than 50% health remaining, deals 275% damage instead. +- Reduces the mana of all enemies by -19%. +types: +- Hit All +- Mana Reducer All +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/Z55KgeX.jpg +... diff --git a/data/heroes/yellow/4/Li Xiu Toon Costume.yml b/data/heroes/yellow/4/Li Xiu Toon Costume.yml index 111c292f..981d49cd 100644 --- a/data/heroes/yellow/4/Li Xiu Toon Costume.yml +++ b/data/heroes/yellow/4/Li Xiu Toon Costume.yml @@ -1,22 +1,25 @@ +--- name: Li Xiu Toon Costume is_costume: true design: toon -class: Monk source: season1 family: classic speed: Average +class: Monk power: 743 attack: 725 defense: 780 health: 1332 skill: Slash of Seven Toons effects: - - Deals 180% damage to all enemies. - - Reduces the mana of all enemies by 16%. - - Deals extra damage against Dark. +- Deals 180% damage to all enemies. +- Reduces the mana of all enemies by 16%. +- Deals extra damage against Dark. types: - - Hit All - - Mana Reduction All +- Hit All +- Mana Reduction All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/9y6lz7h.jpg +... diff --git a/data/heroes/yellow/4/Li Xiu.yml b/data/heroes/yellow/4/Li Xiu.yml index 88f7a397..9201db0f 100644 --- a/data/heroes/yellow/4/Li Xiu.yml +++ b/data/heroes/yellow/4/Li Xiu.yml @@ -1,3 +1,4 @@ +--- name: Li Xiu source: season1 family: classic @@ -7,13 +8,13 @@ power: 640 attack: 616 defense: 665 health: 1098 -skill: Slash of the Seven Blades +skill: Slash of Seven Blades effects: - - Deals 150% damage to all enemies - - Reduces the mana of enemies by 20% +- Deals 150% damage to all enemies. +- Reduces the mana of all enemies by 20%. types: - - Hit All - - Mana Reduction +- Hit All +- Mana Reduction image: https://i.imgur.com/flDK18I.jpg costume: design: costume1 @@ -23,13 +24,13 @@ costume: attack: 660 defense: 690 health: 1189 - skill: Slash of the Seven Daggers + skill: Slash of Seven Daggers effects: - - Deals 180% damage to all enemies - - Reduces the mana of all enemies by 10% + - Deals 180% damage to all enemies. + - Reduces the mana of all enemies by 10%. types: - - Hit All - - Mana Reduction All + - Hit All + - Mana Reduction All image: https://i.imgur.com/6LRP9pF.jpg costume2: design: costume2 @@ -41,11 +42,11 @@ costume2: health: 1299 skill: Slash of the Seven Stilettos effects: - - Deals 270% damage to the target and nearby enemies. - - The target and nearby enemies get silenced for 3 turns. + - Deals 270% damage to the target and nearby enemies. + - The target and nearby enemies get silenced for 3 turns. types: - - Hit 3 - - Silencer 3 + - Hit 3 + - Silencer 3 image: https://i.imgur.com/kSRi1Vn.jpg costume3: design: toon @@ -57,14 +58,15 @@ costume3: health: 1332 skill: Slash of Seven Toons effects: - - Deals 180% damage to all enemies. - - Reduces the mana of all enemies by 16%. - - Deals extra damage against Dark. + - Deals 180% damage to all enemies. + - Reduces the mana of all enemies by 16%. + - Deals extra damage against Dark. types: - - Hit All - - Mana Reduction All + - Hit All + - Mana Reduction All passives: - - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels.' + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/9y6lz7h.jpg costume4: design: glass @@ -76,14 +78,34 @@ costume4: health: 1300 skill: Slash of Glass Blades effects: - - Deals 190% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of all enemies by 18%. + - Deals 190% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Reduces the mana of all enemies by 18%. types: - - Hit All - - Bypass - - Mana Reduction All + - Hit All + - Bypass + - Mana Reduction All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/uvZCfR2.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Monk + power: 811 + attack: 884 + defense: 808 + health: 1366 + skill: Slash of Stylish Blades + effects: + - Deals 200% damage to all enemies. + - If the enemies have less than 50% health remaining, deals 275% damage instead. + - Reduces the mana of all enemies by -19%. + types: + - Hit All + - Mana Reducer All + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/Z55KgeX.jpg +... diff --git a/data/heroes/yellow/4/Wu Kong Glass Costume.yml b/data/heroes/yellow/4/Wu Kong Glass Costume.yml index 8b1cbe97..ca21b075 100644 --- a/data/heroes/yellow/4/Wu Kong Glass Costume.yml +++ b/data/heroes/yellow/4/Wu Kong Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Wu Kong Glass Costume is_costume: true design: glass @@ -11,12 +12,15 @@ defense: 798 health: 1303 skill: Glass Stance effects: - - All allies get +180% attack with -32% accuracy for 5 turns. (Chance to Miss applies to offensive Special Skills.) - - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) +- All allies get +180% attack with -32% accuracy for 5 turns. (Chance to Miss applies + to offensive Special Skills.) +- All Holy allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Titan Attack Buff - - Debuff Reflect for Holy Allies +- Titan Attack Buff All +- Reflect Ailments for Holy Allies +- Reflect Stacks for Holy Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/JLY9oLh.jpg +... diff --git a/data/heroes/yellow/4/Wu Kong Second Costume.yml b/data/heroes/yellow/4/Wu Kong Second Costume.yml index 7c51d90d..e5afd7f6 100644 --- a/data/heroes/yellow/4/Wu Kong Second Costume.yml +++ b/data/heroes/yellow/4/Wu Kong Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Wu Kong Second Costume is_costume: true design: costume2 @@ -11,7 +12,9 @@ defense: 725 health: 1210 skill: Gambler's Swing effects: - - All allies get +170% attack with -25% accuracy for 5 turns. Chance to miss also applies to offensive special skills. +- All allies get +170% attack with -25% accuracy for 5 turns. (Chance to miss also + applies to offensive special skills.) types: - - Titan Attack Buff +- Titan Attack Buff All image: https://i.imgur.com/gZEff9Z.jpg +... diff --git a/data/heroes/yellow/4/Wu Kong Toon Costume.yml b/data/heroes/yellow/4/Wu Kong Toon Costume.yml index 024d0236..64056eb3 100644 --- a/data/heroes/yellow/4/Wu Kong Toon Costume.yml +++ b/data/heroes/yellow/4/Wu Kong Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Wu Kong Toon Costume is_costume: true design: toon @@ -11,10 +12,12 @@ defense: 795 health: 1290 skill: Toon Stance effects: - - All allies get +175% attack with -32% accuracy for 5 turns. For all Holy characters, this status effect becomes undispellable and lasts 2 turns longer. +- All allies get +175% attack with -32% accuracy for 5 turns. This status effect is + undispellable and lasts 2 turns longer on Holy characters. types: - - Titan Attack Buff +- Titan Attack Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/3dV4crJ.jpg +... diff --git a/data/heroes/yellow/4/Wu Kong.yml b/data/heroes/yellow/4/Wu Kong.yml index 6a05b07f..1dd63e39 100644 --- a/data/heroes/yellow/4/Wu Kong.yml +++ b/data/heroes/yellow/4/Wu Kong.yml @@ -1,3 +1,4 @@ +--- name: Wu Kong source: season1 family: classic @@ -9,10 +10,10 @@ defense: 620 health: 992 skill: Gambler's Stance effects: - - All allies get +185% attack with -32% accuracy for 5 turns - - Chance to miss also applies to offensive special skills +- All allies get +185% attack with -32% accuracy for 5 turns. (Chance to miss also + applies to offensive special skills.) types: - - Titan Attack Buff +- Titan Attack Buff All image: https://i.imgur.com/EZfzNHv.jpg costume: design: costume1 @@ -24,10 +25,11 @@ costume: health: 1053 skill: Gambler's Slash effects: - - Deals 210% damage to all enemies - - The caster gets -20% defense for 3 turns. This effect can't be cleansed. + - Deals 210% damage to all enemies. + - The caster gets -20% defense for 3 turns. This effect can't be cleansed. types: - - Hit all + - Hit All + - Defense Buff Self image: https://i.imgur.com/Xt9qUWm.jpg costume2: design: costume2 @@ -39,9 +41,10 @@ costume2: health: 1210 skill: Gambler's Swing effects: - - All allies get +170% attack with -25% accuracy for 5 turns. Chance to miss also applies to offensive special skills. + - All allies get +170% attack with -25% accuracy for 5 turns. (Chance to miss also + applies to offensive special skills.) types: - - Titan Attack Buff + - Titan Attack Buff All image: https://i.imgur.com/gZEff9Z.jpg costume3: design: toon @@ -53,12 +56,13 @@ costume3: health: 1290 skill: Toon Stance effects: - - All allies get +175% attack with -32% accuracy for 5 turns. For all Holy characters, this status effect becomes undispellable and lasts 2 turns longer. + - All allies get +175% attack with -32% accuracy for 5 turns. This status effect + is undispellable and lasts 2 turns longer on Holy characters. types: - - Titan Attack Buff + - Titan Attack Buff All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/3dV4crJ.jpg costume4: design: glass @@ -70,12 +74,15 @@ costume4: health: 1303 skill: Glass Stance effects: - - All allies get +180% attack with -32% accuracy for 5 turns. (Chance to Miss applies to offensive Special Skills.) - - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status effect cast by characters, Minions and Fiends on the same side cannot be reflected.) + - All allies get +180% attack with -32% accuracy for 5 turns. (Chance to Miss applies + to offensive Special Skills.) + - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status + effect cast by characters, Minions and Fiends on the same side cannot be reflected.) types: - - Titan Attack Buff - - Debuff Reflect for Holy Allies + - Titan Attack Buff All + - Reflect Ailments for Holy Allies + - Reflect Stacks for Holy Allies passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/JLY9oLh.jpg +... diff --git a/data/heroes/yellow/5/Aouda.yml b/data/heroes/yellow/5/Aouda.yml index d0357245..8142a5b6 100644 --- a/data/heroes/yellow/5/Aouda.yml +++ b/data/heroes/yellow/5/Aouda.yml @@ -7,7 +7,7 @@ power: 808 attack: 811 defense: 782 health: 1293 -skill: Blade of Bundalkhand +skill: Blade of Bundelkhand effects: - Deals 450% damage to the target. - Deals 500 extra damage if the target has boosted health. diff --git a/data/heroes/yellow/5/Cerissa.yml b/data/heroes/yellow/5/Cerissa.yml new file mode 100644 index 00000000..66da5846 --- /dev/null +++ b/data/heroes/yellow/5/Cerissa.yml @@ -0,0 +1,46 @@ +--- +name: Cerissa +source: thebraveandthebeautiful +family: beautyandthebeast +speed: Fast +class: Sorcerer +power: 1281 +attack: 1320 +defense: 1332 +health: 2294 +skill: Spell of Camaraderie +effects: +- 'If the caster has 50 or more Humility:' +- Boosts health of the caster and nearby allies by 1450. Boosted health can exceed + max HP. +- 'Stack +2(Max: 10): All damage the caster and nearby allies receive is reduced by + -8%.' +- For the next 4 turns, this character recovers 750 boosted health to the caster and + nearby allies each time any other ally casts their Special Skill. (Each character + can trigger this effect once per turn.) +- The caster and nearby allies get +30% mana generation for 4 turns. (Affects only + mana generated from matching tiles or mana gained by the defense team at the end + of their turn.) +- 'Otherwise:' +- Boosts health of the caster and nearby allies by 1100. Boosted health can exceed + max HP. +- 'Stack (Max: 10): All damage the caster and nearby allies receive is reduced by + -4%.' +- For the next 4 turns, this character recovers 550 boosted health to the caster and + nearby allies each time any other ally casts their Special Skill. (Each character + can trigger this effect once per turn.) +types: +- Humility +- Boosted Heal 3 +- Damage Reduction Buff Stack 3 +- Mana Generation Buff 3 +passives: +- 'Revival Health Reduction: All enemies have -80% health when revived. Boss enemies + are not affected.' +- 'Heal when status ailment expires or is cleared: This character receives 15% health + each time a status ailment expires or is cleansed, removed or reallocated from them. + This effect can activate only once per turn.' +- 'Beautiful Inside: Whenever this character would take damage from a status ailment + or from a negative stack, they will recover that much health instead.' +image: https://imgur.com/tJa3U9O.jpg +... diff --git a/data/heroes/yellow/5/Delilah.yml b/data/heroes/yellow/5/Delilah.yml index f7dca3ce..073dc137 100644 --- a/data/heroes/yellow/5/Delilah.yml +++ b/data/heroes/yellow/5/Delilah.yml @@ -1,6 +1,7 @@ +--- name: Delilah source: hotm -family: 2018 +family: "2018" speed: Average class: Fighter power: 768 @@ -9,14 +10,17 @@ defense: 704 health: 1345 skill: Summon Temple Guardians effects: - - Recovers 40% health for all allies - - Summons a Guardian Minion for each ally with 20% HP and 20% attack inherited from the caster - - Elemental Link gives +10% mana generation for all Holy allies for 4 turns. This effect can't be displelled. +- Recovers 42% health for all allies +- Summons a Guardian Minion for each ally with 20% HP and 20% attack inherited from + the caster +- Elemental Link gives +10% mana generation for all Holy allies for 4 turns. This + effect can't be dispelled. types: - - Healer - - Summoner +- Healer +- Summoner image: https://i.imgur.com/gbHdhVI.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Paladin power: 974 @@ -25,13 +29,16 @@ costume: health: 1973 skill: Summon Celestial Guardians effects: - - Recovers 37% health for all allies. - - Summons a Guardian Minion for each ally with 25% HP and 30% attack inherited from the caster. - - Elemental Link gives +10% mana generation for all Holy allies for 4 turns. This effect can't be displelled. + - Recovers 40% health for all allies. + - Summons a Guardian Minion for each ally with 25% HP and 30% attack inherited from + the caster. + - Elemental Link gives +10% mana generation for all Holy allies for 4 turns. This + effect can't be displelled. types: - - Healer - - Summoner + - Healer + - Summoner passives: - - >- - Cleanse on Special: When this character casts their Special Skill, they cleanse the newest status ailment from all allies. + - 'Cleanse on Special: When this character casts their Special Skill, they cleanse + the newest status ailment from all allies.' image: https://i.imgur.com/muqHGtI.jpg +... diff --git a/data/heroes/yellow/5/Eset.yml b/data/heroes/yellow/5/Eset.yml index b48ccaa1..181cd77d 100644 --- a/data/heroes/yellow/5/Eset.yml +++ b/data/heroes/yellow/5/Eset.yml @@ -7,7 +7,7 @@ power: 868 attack: 832 defense: 809 health: 1612 -skill: Holly Aura +skill: Holy Aura effects: - Deals 250% damage to the target. Deals extra damage is the target is Dark. - Deals 180% damage to 5 random enemies. Deals extra damage if the target is Dark. diff --git a/data/heroes/yellow/5/Gandr.yml b/data/heroes/yellow/5/Gandr.yml index 209b1d38..77cf025b 100644 --- a/data/heroes/yellow/5/Gandr.yml +++ b/data/heroes/yellow/5/Gandr.yml @@ -1,3 +1,4 @@ +--- name: Gandr source: untoldtales family: nidavellir @@ -9,17 +10,54 @@ defense: 1161 health: 2193 skill: Spearwand Gale effects: - - Attacks all enemies with Firestorm Strike, dealing up to 2200 damage. Deals 40% more if the target is of the Nature element. This Special Skill never misses its targets. - - Heals all allies for 30% of damage dealt. - - All allies counterattack with 65% of the damage received for 5 turns. +- Attacks all enemies with Firestorm Strike, dealing up to 2200 damage. Deals 40% + more if the target is of the Nature element. This Special Skill never misses its + targets. +- Heals all allies for 30% of damage dealt. +- All allies counterattack with 65% of the damage received for 5 turns. types: - - Hit All - - Healer - - Counterattack +- Hit All +- Healer All +- Counterattack All passives: - - >- - Empowered Resist Burn: This character has innate resistance against Burn and gains 450 boosted heath and 5% mana each time they resist. - - "Molten Core: The Molten Core activates each time this character's Special Skill is cast:" - - " * All enemies receive Corrosive Burn for 3 turns. With fully charged Molten Core, the Corrosive Burn deals 315 Burn damage, and lowers the target's defense by -12% each turn. Deals extra damage against heroes with Minions or Mega Minions." - - ' * The Burn damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.' +- 'Empowered Resist Burn: This character has innate resistance against Burn and gains + 450 boosted heath and 5% mana each time they resist.' +- 'Molten Core: The Molten Core activates each time this character''s Special Skill + is cast:' +- ' * All enemies receive Corrosive Burn for 3 turns. With fully charged Molten Core, + the Corrosive Burn deals 315 Burn damage, and lowers the target''s defense by -12% + each turn. Deals extra damage against heroes with Minions or Mega Minions.' +- ' * The Burn damage is scaled by the amount of charge in the Core. All charge is + exhausted when the Core is activated.' image: https://i.imgur.com/hNiWYCE.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Paladin + power: 1277 + attack: 1291 + defense: 1279 + health: 2444 + skill: Regal Spearhead + effects: + - Attacks all enemies with Firestorm Strike, dealing up to 2500 damage. Deals 40% + more damage if the target is of the Nature element. This Special Skill never misses + its targets. + - Boosts all allies' health by 27% of damage dealt. + - All allies counterattack with 70% of the damage received for 5 turns. + types: + - Hit All + - Boosted Heal All + - Counterattack All + passives: + - 'Empowered Resist Burn: This character has innate resistance against Burn and + gains 600 boosted heath and 10% mana each time they resist.' + - 'Molten Core: The Molten Core activates each time this character''s Special Skill + is cast:' + - ' * All enemies receive Corrosive Burn for 3 turns. With fully charged Molten + Core, the Corrosive Burn deals 380 Burn damage, and lowers the target''s defense + by -13% each turn. Deals extra damage against heroes with Minions or Mega Minions.' + - ' * The Burn damage is scaled by the amount of charge in the Core. All charge + is exhausted when the Core is activated.' + image: https://imgur.com/mgjd5V3.jpg +... diff --git a/data/heroes/yellow/5/Gilda.yml b/data/heroes/yellow/5/Gilda.yml new file mode 100644 index 00000000..a05785c0 --- /dev/null +++ b/data/heroes/yellow/5/Gilda.yml @@ -0,0 +1,29 @@ +--- +name: Gilda +source: hotm +family: 2026 +speed: Fast +class: Cleric +power: 1184 +attack: 1268 +defense: 1260 +health: 1876 +skill: Divine Current +effects: +- Deals 300% damage to the target. +- The attack chains through all the enemies who are adjacent to any hit enemy. +- All hit targets gets -35% accuracy for 3 turns. (Chance to miss also applies to + offensive Special Skills.) +- Elemental Link gives all Holy allies +20% critical chance for 4 turns. This effect + can’t be dispelled. +types: +- Hit 1 +- Chain Attack +- Blind on hit +passives: +- 'Superior Bypass Minions: All damage done by this character bypasses Minions and + Mega Minions.' +- 'Resist Blind: This character is immune to status ailments that + affect accuracy. Doesn''t apply to original status effects from allies.' +image: https://imgur.com/19s6gxd.jpg +... diff --git a/data/heroes/yellow/5/Gilligan.yml b/data/heroes/yellow/5/Gilligan.yml index a5e59ee0..6360f44c 100644 --- a/data/heroes/yellow/5/Gilligan.yml +++ b/data/heroes/yellow/5/Gilligan.yml @@ -1,6 +1,7 @@ +--- name: Gilligan source: hotm -family: 2023 +family: "2023" speed: Slow class: Barbarian power: 821 @@ -9,16 +10,19 @@ defense: 770 health: 1555 skill: Reckless Charge effects: - - Deals 380% damage to the target and nearby enemies. - - The attack has a 80% chance to bypass defensive buffs. This includes counterattacks. - - All allies get +45% defense for 4 turns. - - Element Link gives all Holy allies a +5% chance to dodge status ailments for 4 turns. This effect cannot be dispelled. +- Deals 410% damage to the target and nearby enemies. +- The attack has a 80% chance to bypass defensive buffs. This includes counterattacks. +- All allies get +45% defense for 4 turns. +- Element Link gives all Holy allies a +5% chance to dodge status ailments for 4 turns. + This effect cannot be dispelled. types: - - Hit 3 - - Defense Buff +- Hit 3 +- Bypass Chance +- Defense Buff All passives: - - >- - Resist Mana Ailments: This character has innate resistance against ailments that affect mana. - - >- - Mana Per Enemy Buff: Gains a small amount of mana for every active status effect buff that the enemy team has at the start of each turn (maximum of 20 buffs). +- 'Resist Mana Ailments: This character has innate resistance against ailments that + affect mana.' +- 'Mana Per Enemy Buff: Gains a small amount of mana for every active status effect + buff that the enemy team has at the start of each turn (maximum of 20 buffs).' image: https://i.imgur.com/gcaSLmN.jpg +... diff --git a/data/heroes/yellow/5/Guardian Elephant.yml b/data/heroes/yellow/5/Guardian Elephant.yml index 51bf1dc2..12b7003c 100644 --- a/data/heroes/yellow/5/Guardian Elephant.yml +++ b/data/heroes/yellow/5/Guardian Elephant.yml @@ -1,25 +1,30 @@ -name: Guardian Elephant -class: Ranger +--- +name: Guardian Elephant source: teltoc -family: guardiansteltoc +family: guardiansteltoc speed: Slow +class: Ranger power: 1009 attack: 990 defense: 1062 health: 1722 skill: Rain of Arrows effects: - - Deals 160% damage to 9 random enemies. - - 'Stack (Max: 10): Each hit gives its target -9% attack.' - - 'Stack (Max: 10): Each hit gives its target -6% defense.' - - All active buffs are undispellable for all allies for the remaining turns of the buff. - - All active status ailments are uncleansable for all enemies for the remaining turns of the status ailment. +- Deals 160% damage to 9 random enemies. +- 'Stack (Max: 10): Each hit gives its target -9% attack.' +- 'Stack (Max: 10): Each hit gives its target -6% defense.' +- All active buffs are undispellable for all allies for the remaining turns of the + buff. +- All active status ailments are uncleansable for all enemies for the remaining turns + of the status ailment. types: - - Hit 9 random - - Stack - - Undispellable buffs - - Undispellable ailments +- Hit Random 9 +- Attack Stack Debuff on hit +- Defense Stack Debuff on hit +- Undispellable Buffs All +- Undispellable Ailments All passives: - - >- - Resist Damage from Status Effects: This character has innate resistance against incoming damage from status effects. +- 'Resist Damage from Status Effects: This character is immune to incoming damage + from status effects and stacks.' image: https://i.imgur.com/oi9Vymu.jpg +... diff --git a/data/heroes/yellow/5/Gwendoline.yml b/data/heroes/yellow/5/Gwendoline.yml index 2f3a509a..6a4c7fa8 100644 --- a/data/heroes/yellow/5/Gwendoline.yml +++ b/data/heroes/yellow/5/Gwendoline.yml @@ -1,3 +1,4 @@ +--- name: Gwendoline source: shadow family: investigator @@ -7,23 +8,25 @@ power: 1224 attack: 1223 defense: 1312 health: 2175 -skill: Essense of Queen Nitocris +skill: Essence of Queen Nitocris effects: - - Cleanses status ailments from the caster and nearby allies. - - Recovers 70% health for the caster and nearby allies. - - The caster and nearby allies receive a moderate amount of mana over 6 turns. - - Inflicts 40 Insanity to nearby allies. - - "The caster turns into Yag-Mago for 6 turns. This effect can't be dispelled. The Yag-Mago has 200% attack, 150% defense and the following Special Skill:" - - " - Ethernal Bond (Very Fast)" - - " * Deals 300% damage to all enemies and inflicts 20 Insanity on them." - - " * Revives a random defeated ally with 10% HP." +- Cleanses status ailments from the caster and nearby allies. +- Recovers 70% health for the caster and nearby allies. +- The caster and nearby allies receive a moderate amount of mana over 6 turns. +- Casting this Special Skill inflicts 35 Insanity to nearby allies. +- 'The caster turns into Yag-Mago for 6 turns. This effect can''t be dispelled. The + Yag-Mago has 200% attack, 150% defense and the following Special Skill:' +- ' - Ethernal Bond (Very Fast)' +- ' * Deals 300% damage to all enemies and inflicts 20 Insanity on them.' +- ' * Revives a random defeated ally with 10% HP.' types: - - Cleanser 3 - - Healer 3 - - MoT 3 - - Insanity Nearby - - Self Yag-Mago - - Hit All - - Insanity All - - Reviver Random 1 +- Cleanser 3 +- Healer 3 +- MoT 3 +- Insanity Nearby +- Self Yag-Mago +- Hit All +- Insanity All +- Reviver Random 1 image: https://imgur.com/bX4otRm.jpg +... diff --git a/data/heroes/yellow/5/Hachiko.yml b/data/heroes/yellow/5/Hachiko.yml index 30c0ee75..1f9d68eb 100644 --- a/data/heroes/yellow/5/Hachiko.yml +++ b/data/heroes/yellow/5/Hachiko.yml @@ -7,7 +7,7 @@ power: 876 attack: 877 defense: 807 health: 1559 -skill: Strike of Thousand Howls +skill: Strike of a Thousand Howls effects: - Deals 270% damage to all enemies. - All allies counterattack with 80% of the damage received for 4 turns. The counterattack damage increases by +15% each turn, up to 125%. diff --git a/data/heroes/yellow/5/Horus.yml b/data/heroes/yellow/5/Horus.yml index 36ea3c31..198cce82 100644 --- a/data/heroes/yellow/5/Horus.yml +++ b/data/heroes/yellow/5/Horus.yml @@ -27,7 +27,7 @@ costume: attack: 1190 defense: 1158 health: 2394 - skill: Judgement of Sun + skill: Judgment of Sun effects: - Deals 230% damage to the target and nearby enemies. - Reduces max health of the target and nearby enemies by 600 over 3 turns. The effect is stronger against targets with boosted health. Max health can't get lower than 30% of the original health. Any boosted health is reduced by an additional 200 per turn. diff --git a/data/heroes/yellow/5/Ibelis.yml b/data/heroes/yellow/5/Ibelis.yml index 9b34687a..18cdcc62 100644 --- a/data/heroes/yellow/5/Ibelis.yml +++ b/data/heroes/yellow/5/Ibelis.yml @@ -11,7 +11,7 @@ skill: Sickle Trouble effects: - Deals 310% damage to enemies on the edges of the enemy formation. If there is only one enemy, the damage is doubled. - Reduces the mana of the enemies on the edges of the enemy formation by 20%. If there is only one enemy, the mana reduction is doubled. - - Enemies on the edges of the formation receive Resonance for 2 turns. Each turn, Resonance deals 1000 damage to the afflicted enemies and 500 damage to nearby enemies. + - Enemies on the edges of the formation receive Resonance for 2 turns. Each turn, Resonance deals 716 damage to the afflicted enemies and 358 damage to nearby enemies. types: - Hit 2 - Mana Reducer 2 diff --git a/data/heroes/yellow/5/Iga.yml b/data/heroes/yellow/5/Iga.yml index ff3b78a7..2a241c4f 100644 --- a/data/heroes/yellow/5/Iga.yml +++ b/data/heroes/yellow/5/Iga.yml @@ -1,3 +1,4 @@ +--- name: Iga source: ninja family: ninja @@ -9,22 +10,28 @@ defense: 1054 health: 1720 skill: Kunai Assault effects: - - 1x Mana Charge - - ' * Summons a Kunai Fiend for the target. The Fiend damages the enemy with 150% attack every turn.' - - " * The Kunai Fiend absorbs healing and disappears when it has absorbed health equal to 45% of it's owner's max health." - - ' * The Kunai Fiend explodes after 3 turns, dealing 1850 damage to its target.' - - 2x Mana Charge - - ' * Summons a Kunai Fiend for the target and nearby enemies. The Fiend damages the enemy with 175% attack every turn.' - - " * The Kunai Fiend absorbs healing and disappears when it has absorbed health equal to 50% of it's owner's max health." - - ' * The Kunai Fiend explodes after 3 turns, dealing 2000 damage to its target.' - - 3x Mana Charge - - ' * Summons a Kunai Fiend for all enemies. The Fiend damages the enemy with 200% attack every turn.' - - " * The Kunai Fiend absorbs healing and disappears when it has absorbed health equal to 55% of it's owner's max health." - - ' * The Kunai Fiend explodes after 3 turns, dealing 2250 damage to its target.' +- 1x Mana Charge +- ' * Summons a Kunai Fiend for the target. The Fiend damages the enemy with 150% + attack every turn.' +- ' * The Kunai Fiend absorbs healing and disappears when it has absorbed health equal + to 45% of its owner''s max health.' +- ' * The Kunai Fiend explodes after 3 turns, dealing 1850 damage to its target.' +- 2x Mana Charge +- ' * Summons a Kunai Fiend for the target and nearby enemies. The Fiend damages the + enemy with 175% attack every turn.' +- ' * The Kunai Fiend absorbs healing and disappears when it has absorbed health equal + to 50% of its owner''s max health.' +- ' * The Kunai Fiend explodes after 3 turns, dealing 2000 damage to its target.' +- 3x Mana Charge +- ' * Summons a Kunai Fiend for all enemies. The Fiend damages the enemy with 200% + attack every turn.' +- ' * The Kunai Fiend absorbs healing and disappears when it has absorbed health equal + to 55% of its owner''s max health.' +- ' * The Kunai Fiend explodes after 3 turns, dealing 2250 damage to its target.' types: - - Charge - - Exploding Fiend Summoner 1/3/All -passives: - - >- - Decreased Minion Health: Enemy Minions inherit -50% less Health when summoned. +- Charge +- Exploding Fiend Summoner 1/3/All +passives: +- 'Weaker Minions: Enemy Minions have -50% HP.' image: https://i.imgur.com/y4ft1xP.jpg +... diff --git a/data/heroes/yellow/5/Inanis.yml b/data/heroes/yellow/5/Inanis.yml index 378db08a..b0927c6b 100644 --- a/data/heroes/yellow/5/Inanis.yml +++ b/data/heroes/yellow/5/Inanis.yml @@ -1,3 +1,4 @@ +--- name: Inanis source: shadow family: forsaken @@ -9,18 +10,24 @@ defense: 1293 health: 2202 skill: Severed Seal effects: - - Deals 330% damage to the target. - - Deals additional 330% damage to 2 random enemies. - - All hit targets get 15 Insanity every time they are hit. - - 'Stack (Max: 10): All damage the hit enemy receives is increased by 4%.' - - Inflicts 35 Insanity on the caster. +- Deals 330% damage to the target. +- Deals additional 330% damage to 2 random enemies. +- All hit targets get 15 Insanity every time they are hit. +- 'Stack (Max: 10): All damage the hit enemy receives is increased by 4%.' +- Casting this Special Skill inflicts 35 Insanity on the caster. types: - - Hit 1 - - Hit Random 2 - - Insanity on hit - - Damage Increase Debuff Stack on hit - - Self Insanity +- Hit 1 +- Hit Random 2 +- Insanity on hit +- Damage Increase Debuff Stack on hit +- Self Insanity passives: - - >- - Branded by the Old Ones: All damage from normal attacks and Special Skills dealt by this character is increased by 6% per 10 Insanity on this character, up to 60%. +- 'Minion Corruption: At the end of each turn, enemies with Insanity have a chance + to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation + automatically. A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, + inflicts 5 Insanity every turn. A mega Minion will transform into an Eldritch Mega + Fiend: 115% attack, 68% health, inflicts 10% Insanity every turn.' +- 'Branded by the Old Ones: All damage from normal attacks and Special Skills dealt + by this character is increased by 6% per 10 Insanity on this character, up to 60%.' image: https://imgur.com/nOztQOp.jpg +... diff --git a/data/heroes/yellow/5/Iron-Heart.yml b/data/heroes/yellow/5/Iron-Heart.yml index bb837273..9ed92d99 100644 --- a/data/heroes/yellow/5/Iron-Heart.yml +++ b/data/heroes/yellow/5/Iron-Heart.yml @@ -1,3 +1,4 @@ +--- name: Iron-Heart source: covenant family: construct @@ -9,21 +10,29 @@ defense: 1248 health: 2097 skill: Iron Rocket Fist effects: - - Deals 520% damage to the target. - - Deals 520% damage to a random different enemy. - - If an enemy is defeated by the attack, the caster recovers +35% health and gains +35% mana. - - All allies counterattack with +110% of the damage received for 4 turns. +- Deals 520% damage to the target. +- Deals 520% damage to a random different enemy. +- If an enemy is defeated by the attack, the caster recovers +35% health and gains + +35% mana. +- All allies counterattack with +110% of the damage received for 4 turns. types: - - Hit Random 2 - - Self Heal on Kill - - Self Mana Increase on Kill - - Counterattack All +- Hit Random 2 +- Self Heal on Kill +- Self Mana Increase on Kill +- Counterattack All passives: - - >- - Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. - - >- - Minion Core: The Construct Core of this character is Minion Core. The Minion Core activates each time this character's Special Skill is cast - * With fully charged Minion Core, summon Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies. - * The HP and attack inherited from the caster are scaled by the amount of charge int the Core. All charge is exhausted when the Core is activated. - * Before the Killer Bot Minion hits a target, it destroys all Minion from the target and damages Mega Minions. +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Minion Core: The Construct Core of this character is Minion Core. The Minion Core + activates each time this character''s Special Skill is cast.' +- ' * With fully charged Minion Core, summon Killer Bot Minion with 27% HP and 55% + attack inherited from the caster on all allies.' +- ' * The HP and attack inherited from the caster are scaled by the amount of charge + in the Core. All charge is exhausted when the Core is activated.' +- ' * Before the Killer Bot Minion hits a target, it destroys all Minion from the + target and damages Mega Minions.' +- ' * The Killer Bot Minion recovers 5% health for its owner at the end of each turn.' +- ' * Wither: Each hit from a Killer Bot Minion gives its target -50 attack.' image: https://imgur.com/oPQZTy5.jpg +... diff --git a/data/heroes/yellow/5/Jasper.yml b/data/heroes/yellow/5/Jasper.yml index b4c95bc5..55c23c59 100644 --- a/data/heroes/yellow/5/Jasper.yml +++ b/data/heroes/yellow/5/Jasper.yml @@ -1,3 +1,4 @@ +--- name: Jasper source: springvale family: springvale @@ -9,16 +10,18 @@ defense: 869 health: 1582 skill: Petals of Nourishment effects: - - All allies regenerate 1428 HP over 6 turns. - - All allies get +50% attack for 6 turns. - - All allies get +50% critical chance for 6 turns. - - The caster gets -5% mana generation for 4 turns. This effect can't be cleansed. +- All allies regenerate 1428 HP over 6 turns. +- All allies get +50% attack for 6 turns. +- All allies get +50% critical chance for 6 turns. +- The caster gets -5% mana generation for 4 turns. This effect can't be cleansed. types: - - Healer - - Attack buff - - Critical chance buff +- HoT All +- Attack Buff All +- Critical Chance Buff All +- Mana Generation Debuff Self image: https://i.imgur.com/Fqmw2ti.jpg costume: + design: costume1 bonuses: 5/5/10/5 class: Monk power: 1033 @@ -27,12 +30,14 @@ costume: health: 2033 skill: Dreams of Nourishment effects: - - All allies regenerate 1450 HP over 5 turns. - - All allies get +60% attack for 5 turns. - - All allies get +60% critical chance for 5 turns. - - The caster gets -5% mana generation for 5 turns. This effect can't be cleansed. + - All allies regenerate 1450 HP over 5 turns. + - All allies get +60% attack for 5 turns. + - All allies get +60% critical chance for 5 turns. + - The caster gets -5% mana generation for 5 turns. This effect can't be cleansed. types: - - Healer - - Attack buff - - Critical chance buff + - HoT All + - Attack Buff All + - Critical Chance Buff All + - Mana Generation Debuff Self image: https://i.imgur.com/iHZz8KB.jpg +... diff --git a/data/heroes/yellow/5/Joon Glass Costume.yml b/data/heroes/yellow/5/Joon Glass Costume.yml index 916d1d82..68de3517 100644 --- a/data/heroes/yellow/5/Joon Glass Costume.yml +++ b/data/heroes/yellow/5/Joon Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Joon Glass Costume is_costume: true design: glass @@ -11,14 +12,15 @@ defense: 1102 health: 2356 skill: Glass Beam effects: - - Deals 558% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -38% accuracy for 6 turns. (Chance to miss also applies to offensive Special Skills.) +- Deals 558% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- The target gets -38% accuracy for 6 turns. (Chance to miss also applies to offensive + Special Skills.) types: - - Hit 1 - - Bypass - - Blind 1 +- Hit 1 +- Bypass +- Blind 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/7d9tXzA.jpg +... diff --git a/data/heroes/yellow/5/Joon Second Costume.yml b/data/heroes/yellow/5/Joon Second Costume.yml index 2fecf5e6..88453a61 100644 --- a/data/heroes/yellow/5/Joon Second Costume.yml +++ b/data/heroes/yellow/5/Joon Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Joon Second Costume is_costume: true design: costume2 @@ -11,11 +12,13 @@ defense: 736 health: 1584 skill: Stellar Beam effects: - - Deals 260% damage to target and nearby enemies. - - The target and nearby enemies receive 195 Burn damage over 3 turns. - - The target and nearby enemies get -35% accuracy for 3 turns. Chance to miss also applies to offensive Special Skills. +- Deals 260% damage to target and nearby enemies. +- The target and nearby enemies receive 195 Burn damage over 3 turns. +- The target and nearby enemies get -35% accuracy for 3 turns. Chance to miss also + applies to offensive Special Skills. types: - - Hit 3 - - Dot 3 - - Blind 3 +- Hit 3 +- DoT 3 +- Blind 3 image: https://i.imgur.com/rJxyTcK.jpg +... diff --git a/data/heroes/yellow/5/Joon Toon Costume.yml b/data/heroes/yellow/5/Joon Toon Costume.yml index 051b8669..75d2c5f4 100644 --- a/data/heroes/yellow/5/Joon Toon Costume.yml +++ b/data/heroes/yellow/5/Joon Toon Costume.yml @@ -1,23 +1,25 @@ +--- name: Joon Toon Costume is_costume: true design: toon -class: Monk source: season1 family: classic speed: Fast +class: Monk power: 1105 attack: 1126 defense: 960 health: 2267 skill: Toon Beam effects: - - Deals 548% damage to the target. - - The target gets -35% accuracy for 6 turns. - - Deals extra damage against Dark. +- Deals 548% damage to the target. +- The target gets -35% accuracy for 6 turns. +- Deals extra damage against Dark. types: - - Hit 1 - - Blind 1 +- Hit 1 +- Blind 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6UDBHvu.jpg +... diff --git a/data/heroes/yellow/5/Joon.yml b/data/heroes/yellow/5/Joon.yml index 5b8257d8..bfa2bfff 100644 --- a/data/heroes/yellow/5/Joon.yml +++ b/data/heroes/yellow/5/Joon.yml @@ -1,3 +1,4 @@ +--- name: Joon source: season1 family: classic @@ -9,11 +10,12 @@ defense: 636 health: 1339 skill: Solar Beam effects: - - Deals 468% damage to the target. - - The target gets -40% accuracy for 6 turns. Chance to miss also applies to offensive special skills. +- Deals 468% damage to the target. +- The target gets -40% accuracy for 6 turns. (Chance to miss also applies to offensive + special skills.) types: - - Hit 1 - - Blind 1 +- Hit 1 +- Blind 1 image: https://i.imgur.com/d5mevmf.jpg costume: design: costume1 @@ -25,11 +27,12 @@ costume: health: 1465 skill: Solar Strike effects: - - Deals 488% damage to the target. - - The target gets -35% accuracy for 4 turns. Chance to miss also applies to offensive special skills. + - Deals 488% damage to the target. + - The target gets -35% accuracy for 4 turns. (Chance to miss also applies to offensive + special skills.) types: - - Hit 1 - - Blind 1 + - Hit 1 + - Blind 1 image: https://i.imgur.com/YXbYHIl.jpg costume2: design: costume2 @@ -41,13 +44,14 @@ costume2: health: 1584 skill: Stellar Beam effects: - - Deals 260% damage to target and nearby enemies. - - The target and nearby enemies receive 195 Burn damage over 3 turns. - - The target and nearby enemies get -35% accuracy for 3 turns. Chance to miss also applies to offensive Special Skills. + - Deals 260% damage to target and nearby enemies. + - The target and nearby enemies receive 195 Burn damage over 3 turns. + - The target and nearby enemies get -35% accuracy for 3 turns. Chance to miss also + applies to offensive Special Skills. types: - - Hit 3 - - Dot 3 - - Blind 3 + - Hit 3 + - DoT 3 + - Blind 3 image: https://i.imgur.com/rJxyTcK.jpg costume3: design: toon @@ -59,15 +63,15 @@ costume3: health: 2267 skill: Toon Beam effects: - - Deals 548% damage to the target. - - The target gets -35% accuracy for 6 turns. - - Deals extra damage against Dark. + - Deals 548% damage to the target. + - The target gets -35% accuracy for 6 turns. + - Deals extra damage against Dark. types: - - Hit 1 - - Blind 1 + - Hit 1 + - Blind 1 passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/6UDBHvu.jpg costume4: design: glass @@ -79,14 +83,15 @@ costume4: health: 2356 skill: Glass Beam effects: - - Deals 558% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - The target gets -38% accuracy for 6 turns. (Chance to miss also applies to offensive Special Skills.) + - Deals 558% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - The target gets -38% accuracy for 6 turns. (Chance to miss also applies to offensive + Special Skills.) types: - - Hit 1 - - Bypass - - Blind 1 + - Hit 1 + - Bypass + - Blind 1 passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/7d9tXzA.jpg +... diff --git a/data/heroes/yellow/5/Justice Glass Costume.yml b/data/heroes/yellow/5/Justice Glass Costume.yml index 66836256..a8d2ce96 100644 --- a/data/heroes/yellow/5/Justice Glass Costume.yml +++ b/data/heroes/yellow/5/Justice Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Justice Glass Costume is_costume: true design: glass @@ -11,14 +12,15 @@ defense: 1044 health: 2477 skill: Glass Judgement effects: - - Deals 445% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -34% accuracy for 4 turns. (Chance to miss applies to offensive Special Skills.) +- Deals 445% damage to all enemies. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- All enemies get -34% accuracy for 4 turns. (Chance to miss applies to offensive + Special Skills.) types: - - Hit All - - Bypass - - Blind All +- Hit All +- Bypass +- Blind All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/ilgx8jA.jpg +... diff --git a/data/heroes/yellow/5/Justice Second Costume.yml b/data/heroes/yellow/5/Justice Second Costume.yml index 7e410fd1..e62819fd 100644 --- a/data/heroes/yellow/5/Justice Second Costume.yml +++ b/data/heroes/yellow/5/Justice Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Justice Second Costume is_costume: true design: costume2 @@ -11,9 +12,12 @@ defense: 802 health: 1656 skill: Ritual of Judgement effects: - - Deals 300% damage to all enemies. - - The damage is increased by 45% per each dead enemy. - - All enemies get -40% accuracy for 3 turns. Chance to miss also applies to offensive Special Skills +- Deals 300% damage to all enemies. +- The damage is increased by 45% per each dead enemy. +- All enemies get -40% accuracy for 3 turns. (Chance to miss also applies to offensive + Special Skills) types: - - Hit All +- Hit All +- Blind All image: https://i.imgur.com/feWdynO.jpg +... diff --git a/data/heroes/yellow/5/Justice Toon Costume.yml b/data/heroes/yellow/5/Justice Toon Costume.yml index 956bae57..e82c2268 100644 --- a/data/heroes/yellow/5/Justice Toon Costume.yml +++ b/data/heroes/yellow/5/Justice Toon Costume.yml @@ -1,3 +1,4 @@ +--- name: Justice Toon Costume is_costume: true design: toon @@ -11,13 +12,15 @@ defense: 934 health: 2380 skill: Toon of Judgment effects: - - Deals 435% damage to all enemies. - - All enemies get -30% accuracy for 4 turns. (Chance to miss also applies to offensive Special Skills.) - - Deals extra damage against Dark. +- Deals 435% damage to all enemies. +- All enemies get -30% accuracy for 4 turns. (Chance to miss also applies to offensive + Special Skills.) +- Deals extra damage against Dark. types: - - Hit All - - Blind +- Hit All +- Blind All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ChEEEeb.jpg +... diff --git a/data/heroes/yellow/5/Justice.yml b/data/heroes/yellow/5/Justice.yml index de353131..b174e488 100644 --- a/data/heroes/yellow/5/Justice.yml +++ b/data/heroes/yellow/5/Justice.yml @@ -1,3 +1,4 @@ +--- name: Justice source: season1 family: classic @@ -9,11 +10,12 @@ defense: 776 health: 1425 skill: Rite of Judgement effects: - - Deals 285% damage to all enemies. - - All enemies get -40% accuracy for 4 turns. Chance to miss also applies to offensive Special Skills. +- Deals 285% damage to all enemies. +- All enemies get -40% accuracy for 4 turns. (Chance to miss also applies to offensive + Special Skills.) types: - - Hit All - - Blind All +- Hit All +- Blind All image: https://i.imgur.com/nIFbFrG.jpg costume: design: costume1 @@ -25,12 +27,12 @@ costume: health: 1511 skill: Day of Judgement effects: - - Deals 250% damage to all enemies. - - The damage is increased by 50% per each dead ally. - - The caster gets +24% mana generation for 3 turns. + - Deals 250% damage to all enemies. + - The damage is increased by 50% per each defeated ally. + - The caster gets +24% mana generation for 3 turns. types: - - Hit all - - Self Mana generation buff + - Hit All + - Self Mana Gen Buff image: https://i.imgur.com/KCL7Y0s.jpg costume2: design: costume2 @@ -42,12 +44,13 @@ costume2: health: 1656 skill: Ritual of Judgement effects: - - Deals 300% damage to all enemies. - - The damage is increased by 45% per each dead enemy. - - All enemies get -40% accuracy for 3 turns. Chance to miss also applies to offensive Special Skills + - Deals 300% damage to all enemies. + - The damage is increased by 45% per each dead enemy. + - All enemies get -40% accuracy for 3 turns. (Chance to miss also applies to offensive + Special Skills) types: - - Hit All - - Blind All + - Hit All + - Blind All image: https://i.imgur.com/feWdynO.jpg costume3: design: toon @@ -59,15 +62,16 @@ costume3: health: 2380 skill: Toon of Judgment effects: - - Deals 435% damage to all enemies. - - All enemies get -30% accuracy for 4 turns. (Chance to miss also applies to offensive Special Skills.) - - Deals extra damage against Dark. + - Deals 435% damage to all enemies. + - All enemies get -30% accuracy for 4 turns. (Chance to miss also applies to offensive + Special Skills.) + - Deals extra damage against Dark. types: - - Hit All - - Blind All + - Hit All + - Blind All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/ChEEEeb.jpg costume4: design: glass @@ -79,14 +83,15 @@ costume4: health: 2477 skill: Glass Judgement effects: - - Deals 445% damage to all enemies. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - All enemies get -34% accuracy for 4 turns. (Chance to miss applies to offensive Special Skills.) + - Deals 445% damage to all enemies. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - All enemies get -34% accuracy for 4 turns. (Chance to miss applies to offensive + Special Skills.) types: - - Hit All - - Bypass - - Blind All + - Hit All + - Bypass + - Blind All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://imgur.com/ilgx8jA.jpg +... diff --git a/data/heroes/yellow/5/Kushanku.yml b/data/heroes/yellow/5/Kushanku.yml index c2f047a6..93c3ec39 100644 --- a/data/heroes/yellow/5/Kushanku.yml +++ b/data/heroes/yellow/5/Kushanku.yml @@ -1,3 +1,4 @@ +--- name: Kushanku source: ninja family: ninja @@ -9,27 +10,38 @@ defense: 871 health: 1590 skill: Tumbling Dragon effects: - - Special Skill has a different effect when charged with 100%/200%/300% mana - - 1x Mana Charge - - ' * Deals 280% damage to the target.' - - ' * The caster goes into hiding for 2 turns.' - - " * While hidden, the caster can't receive new status effects or stacks, and all received damage is reduced by -20%." - - ' * When the caster comes out of hiding, they deal 227 damage to all enemies who use Special Skills while the caster was hiding.' - - ' * The target automatically casts Mindless Attack on a random ally when mana is full at the start of a turn during 2 turns.' - - 2x Mana Charge - - ' * Deals 370% damage to the target.' - - ' * The caster goes into hiding for 3 turns.' - - " * While hidden, the caster can't receive new status effects or stacks, and all received damage is reduced by -30%." - - ' * When the caster comes out of hiding they deal 316 damage to all enemies who use Special Skills while the caster was hiding.' - - ' * The target automatically casts Mindless Attack on a random ally when mana is full at the start of a turn during 3 turns.' - - 3x Mana Charge - - ' * Deals 450% damage to the target.' - - ' * The caster goes into hiding for 4 turns.' - - " * While hidden, the caster can't receive new status effects or stacks, and all received damage is reduced by -40%." - - ' * When the caster comes out of hiding they deal 348 damage to all enemies who use Special Skills while the caster was hiding.' - - ' * The target automatically casts Mindless Attack on a random ally when mana is full at the start of a turn during 4 turns.' +- Special Skill has a different effect when charged with 100%/200%/300% mana +- 1x Mana Charge +- ' * Deals 280% damage to the target.' +- ' * The caster goes into hiding for 2 turns.' +- ' * While hidden, the caster can''t receive new status effects or stacks, and all + received damage is reduced by -20%.' +- ' * When the caster comes out of hiding, they deal 227 damage to all enemies who + use Special Skills while the caster was hiding.' +- ' * The target automatically casts Mindless Attack on a random ally when mana is + full at the start of a turn during 2 turns.' +- 2x Mana Charge +- ' * Deals 370% damage to the target.' +- ' * The caster goes into hiding for 3 turns.' +- ' * While hidden, the caster can''t receive new status effects or stacks, and all + received damage is reduced by -30%.' +- ' * When the caster comes out of hiding they deal 316 damage to all enemies who + use Special Skills while the caster was hiding.' +- ' * The target automatically casts Mindless Attack on a random ally when mana is + full at the start of a turn during 3 turns.' +- 3x Mana Charge +- ' * Deals 450% damage to the target.' +- ' * The caster goes into hiding for 4 turns.' +- ' * While hidden, the caster can''t receive new status effects or stacks, and all + received damage is reduced by -40%.' +- ' * When the caster comes out of hiding they deal 348 damage to all enemies who + use Special Skills while the caster was hiding.' +- ' * The target automatically casts Mindless Attack on a random ally when mana is + full at the start of a turn during 4 turns.' types: - - Charger - - Hit 1 - - Mindless attack +- Charge +- Hit 1 +- Hide +- Mindless Attack 1 image: https://i.imgur.com/4sSfY3A.jpg +... diff --git a/data/heroes/yellow/5/Labblub.yml b/data/heroes/yellow/5/Labblub.yml index 352e7298..7228c09b 100644 --- a/data/heroes/yellow/5/Labblub.yml +++ b/data/heroes/yellow/5/Labblub.yml @@ -13,12 +13,14 @@ effects: - Deals 350% damage to all enemies. - All allies get 5% mana for each destroyed Minion. - All allies are immune to new negative mana effects for 4 turns, and their mana is increased by 20% for each resisted effect. + - All enemies receive Devouring Goo for 4 turns. Removes all dispellable buffs and Growth effects and deals 200 damage each turn. If effects are removed, 50 more damage is dealt for each removed effect. types: - Minion Destroyer All - Hit All - Mana Boost All - Mana Debuffs Immunity All - Mana Increase if Resist All + - Devouring Goo Debuff All passives: - >- Slime Minion Upon Defeat: When this character is defeated, they summon Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from this character. diff --git a/data/heroes/yellow/5/Laohu.yml b/data/heroes/yellow/5/Laohu.yml index c494cf50..6d86b241 100644 --- a/data/heroes/yellow/5/Laohu.yml +++ b/data/heroes/yellow/5/Laohu.yml @@ -1,21 +1,43 @@ +--- name: Laohu -class: Monk source: lunaryear family: lunaryear speed: Fast +class: Monk power: 861 attack: 844 defense: 805 health: 1538 skill: Fierce Fu Jow Pai effects: - - Deals 605% damage to the target. - - Boosts the caster's health by 50% of damage dealt. +- Deals 605% damage to the target. +- Boosts the caster's health by 50% of damage dealt. types: - - Hit 1 - - Health Boost +- Hit 1 +- Self Health Boost passives: - - >- - Disable Minion Abilities: Attacks and abilities of all Minions owned by - enemies are disabled. +- 'Disable Minion Abilities: Attacks and abilities of all Minions owned by enemies + are disabled.' image: https://i.imgur.com/3mERqj0.jpg +costume: + design: costume1 + bonuses: 5/5/10/5 + class: Fighter + power: 1277 + attack: 1311 + defense: 1247 + health: 2464 + skill: Lucky Fu Jow Pai + effects: + - Deals 630% damage to the target. + - Boosts the caster's health by 45% of damage dealt. + - All allies get +50% attack as long as the caster has boosted health. This effect + can't be dispelled. + types: + - Hit 1 + - Self Health Boost + - Attack Buff All while Boosted Health + passives: + - 'Stop Minions: Enemy Minions can''t attack or use abilities.' + image: https://imgur.com/DOXTk1A.jpg +... diff --git a/data/heroes/yellow/5/Leonidas Glass Costume.yml b/data/heroes/yellow/5/Leonidas Glass Costume.yml index 0aec0e99..43c5461c 100644 --- a/data/heroes/yellow/5/Leonidas Glass Costume.yml +++ b/data/heroes/yellow/5/Leonidas Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Leonidas Glass Costume is_costume: true design: glass @@ -11,16 +12,16 @@ defense: 1207 health: 2155 skill: Glass Cleave effects: - - Deals 575% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of the target by -38%. - - Heals the caster for 70% of damage dealt. +- Deals 575% damage to the target. +- The attack bypasses defensive buffs. (This includes counterattacks.) +- Reduces the mana of the target by -38%. +- Heals the caster for 70% of damage dealt. types: - - Hit 1 - - Bypass - - Mana reducer 1 - - Self Heal +- Hit 1 +- Bypass +- Mana reducer 1 +- Self Heal passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/7lvHaTO.jpg +... diff --git a/data/heroes/yellow/5/Leonidas Second Costume.yml b/data/heroes/yellow/5/Leonidas Second Costume.yml index 52615a27..d407cf46 100644 --- a/data/heroes/yellow/5/Leonidas Second Costume.yml +++ b/data/heroes/yellow/5/Leonidas Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Leonidas Second Costume is_costume: true design: costume2 @@ -11,11 +12,13 @@ defense: 763 health: 1369 skill: Spartan Slash effects: - - Deals 240% damage to all enemies. - - Reduces the mana of all enemies by 10%. - - All enemies get -34% defense for 3 turns. Against Dark characters, this status effect becomes uncleansable lasts 2 turn longer. +- Deals 240% damage to all enemies. +- Reduces the mana of all enemies by 10%. +- All enemies get -34% defense for 3 turns. Against Dark characters, this status effect + becomes uncleansable lasts 2 turn longer. types: - - Hit All - - Mana Reduction - - Defense Debuff +- Hit All +- Mana Reduction All +- Defense Debuff All image: https://i.imgur.com/6haP2Yz.jpg +... diff --git a/data/heroes/yellow/5/Leonidas Stylish Costume.yml b/data/heroes/yellow/5/Leonidas Stylish Costume.yml new file mode 100644 index 00000000..a776af5b --- /dev/null +++ b/data/heroes/yellow/5/Leonidas Stylish Costume.yml @@ -0,0 +1,27 @@ +--- +name: Leonidas Stylish Costume +is_costume: true +design: stylish +source: season1 +family: classic +speed: Average +class: Monk +power: 1292 +attack: 1417 +defense: 1272 +health: 2251 +skill: Stylish Cleave +effects: +- Deals 585% damage to the target. +- If the target has less than 50% health remaining, deals 730% damage instead. +- Reduces the mana of the target by 39%. +- Heals the caster for 72% of damage dealt. +types: +- Hit 1 +- Mana Reducer 1 +- Self Heal +passives: +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' +image: https://imgur.com/MeT3mAW.jpg +... diff --git a/data/heroes/yellow/5/Leonidas Toon Costume.yml b/data/heroes/yellow/5/Leonidas Toon Costume.yml index 201b1dee..0f2e2153 100644 --- a/data/heroes/yellow/5/Leonidas Toon Costume.yml +++ b/data/heroes/yellow/5/Leonidas Toon Costume.yml @@ -1,25 +1,27 @@ +--- name: Leonidas Toon Costume is_costume: true design: toon -class: Monk source: season1 family: classic speed: Average +class: Monk power: 1102 attack: 1102 defense: 1065 health: 2096 skill: Toon Cleave effects: - - Deals 565% damage to the target. - - Reduces the mana of the target by 35%. - - Heals the caster for 65% of damage dealt. - - Deals extra damage against Dark. +- Deals 565% damage to the target. +- Reduces the mana of the target by 35%. +- Heals the caster for 65% of damage dealt. +- Deals extra damage against Dark. types: - - Hit 1 - - Mana reducer - - Self heal +- Hit 1 +- Mana reducer 1 +- Self heal passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/PKsAK4b.jpg +... diff --git a/data/heroes/yellow/5/Leonidas.yml b/data/heroes/yellow/5/Leonidas.yml index 4b5ba9ed..1a40ba6f 100644 --- a/data/heroes/yellow/5/Leonidas.yml +++ b/data/heroes/yellow/5/Leonidas.yml @@ -1,3 +1,4 @@ +--- name: Leonidas source: season1 family: classic @@ -9,13 +10,13 @@ defense: 718 health: 1221 skill: Spartan Cleave effects: - - Deals 415% damage to the target. - - Reduces the mana of the target by 40%. - - Heals the caster for 75% of damage dealt. +- Deals 415% damage to the target. +- Reduces the mana of the target by 40%. +- Heals the caster for 75% of damage dealt. types: - - Hit 1 - - Mana Reduction - - Self Heal +- Hit 1 +- Mana Reduction 1 +- Self Heal image: https://i.imgur.com/SPyWzYD.jpg costume: design: costume1 @@ -27,11 +28,13 @@ costume: health: 1347 skill: Spartan Charge effects: - - Deals 390% damage to the target and minor damage to nearby enemies - - The target and nearby enemies get -54% defense against Holy for 4 turns. - - All Dark enemies get -34% attack for 4 turns + - Deals 390% damage to the target and minor damage to nearby enemies + - The target and nearby enemies get -54% defense against Holy for 4 turns. + - All Dark enemies get -34% attack for 4 turns types: - - Hit 3 + - Hit 3 + - Elemental Defense Debuff 3 + - Attack Debuff All Dark image: https://i.imgur.com/c7cvRg8.jpg costume2: design: costume2 @@ -43,13 +46,14 @@ costume2: health: 1369 skill: Spartan Slash effects: - - Deals 240% damage to all enemies. - - Reduces the mana of all enemies by 10%. - - All enemies get -34% defense for 3 turns. Against Dark characters, this status effect becomes uncleansable lasts 2 turn longer. + - Deals 240% damage to all enemies. + - Reduces the mana of all enemies by 10%. + - All enemies get -34% defense for 3 turns. Against Dark characters, this status + effect becomes uncleansable lasts 2 turn longer. types: - - Hit All - - Mana Reduction - - Defense Debuff + - Hit All + - Mana Reduction All + - Defense Debuff All image: https://i.imgur.com/6haP2Yz.jpg costume3: design: toon @@ -61,17 +65,17 @@ costume3: health: 2096 skill: Toon Cleave effects: - - Deals 565% damage to the target. - - Reduces the mana of the target by 35%. - - Heals the caster for 65% of damage dealt. - - Deals extra damage against Dark. + - Deals 565% damage to the target. + - Reduces the mana of the target by 35%. + - Heals the caster for 65% of damage dealt. + - Deals extra damage against Dark. types: - - Hit 1 - - Mana reducer - - Self heal + - Hit 1 + - Mana reducer 1 + - Self heal passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/PKsAK4b.jpg costume4: design: glass @@ -83,16 +87,38 @@ costume4: health: 2155 skill: Glass Cleave effects: - - Deals 575% damage to the target. - - The attack bypasses defensive buffs. (This includes counterattacks.) - - Reduces the mana of the target by -38%. - - Heals the caster for 70% of damage dealt. + - Deals 575% damage to the target. + - The attack bypasses defensive buffs. (This includes counterattacks.) + - Reduces the mana of the target by -38%. + - Heals the caster for 70% of damage dealt. types: - - Hit 1 - - Bypass - - Mana reducer 1 - - Self Heal + - Hit 1 + - Bypass + - Mana reducer 1 + - Self Heal passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/7lvHaTO.jpg +costume5: + design: stylish + bonuses: 5/5/10/5 + class: Monk + power: 1292 + attack: 1417 + defense: 1272 + health: 2251 + skill: Stylish Cleave + effects: + - Deals 585% damage to the target. + - If the target has less than 50% health remaining, deals 730% damage instead. + - Reduces the mana of the target by 39%. + - Heals the caster for 72% of damage dealt. + types: + - Hit 1 + - Mana Reducer 1 + - Self Heal + passives: + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' + image: https://imgur.com/MeT3mAW.jpg +... diff --git a/data/heroes/yellow/5/Mica.yml b/data/heroes/yellow/5/Mica.yml index 92727c07..b13f0ca5 100644 --- a/data/heroes/yellow/5/Mica.yml +++ b/data/heroes/yellow/5/Mica.yml @@ -1,3 +1,4 @@ +--- name: Mica source: ninja family: ninja @@ -9,21 +10,25 @@ defense: 821 health: 1380 skill: Connect Ki effects: - - 1x Mana Charge - - ' * All allies become Soul Connected for 2 turns. Soul Connected allies share received damage.' - - ' * All allies get +25% defense for 2 turns' - - ' * All allies get +24% mana generation for 2 turns' - - 2x Mana Charge - - ' * All allies become Soul Connected for 4 turns. Soul Connected allies share received damage.' - - ' * All allies get +50% defense for 4 turns' - - ' * All allies get +33% mana generation for 4 turns' - - 3x Mana Charge - - ' * All allies become Soul Connected for 5 turns. Soul Connected allies share received damage.' - - ' * All allies get +73% defense for 5 turns' - - ' * All allies get +38% mana generation for 5 turns' +- 1x Mana Charge +- ' * All allies become Soul Connected for 2 turns. Soul Connected allies share received + damage.' +- ' * All allies get +25% defense for 2 turns' +- ' * All allies get +24% mana generation for 2 turns' +- 2x Mana Charge +- ' * All allies become Soul Connected for 4 turns. Soul Connected allies share received + damage.' +- ' * All allies get +50% defense for 4 turns' +- ' * All allies get +33% mana generation for 4 turns' +- 3x Mana Charge +- ' * All allies become Soul Connected for 5 turns. Soul Connected allies share received + damage.' +- ' * All allies get +73% defense for 5 turns' +- ' * All allies get +38% mana generation for 5 turns' types: - - Charger - - Ally Damage Share - - Defense Buff - - Mana Generation Buff +- Charge +- Ally Damage Share +- Defense Buff All +- Mana Generation Buff All image: https://i.imgur.com/T4WxYxG.jpg +... diff --git a/data/heroes/yellow/5/Mother Lemminkainen.yml b/data/heroes/yellow/5/Mother Lemminkainen.yml index cf627581..ff3ed13c 100644 --- a/data/heroes/yellow/5/Mother Lemminkainen.yml +++ b/data/heroes/yellow/5/Mother Lemminkainen.yml @@ -7,7 +7,7 @@ power: 1224 attack: 1277 defense: 1231 health: 2202 -skill: Mending Stiches +skill: Mending Stitches effects: - Each defeated ally has a 60% chance to get revived with 20% HP. - All allies regenerate 1080 boosted health over 4 turn. Boosted health can exceed max HP. diff --git a/data/heroes/yellow/5/Onwyn.yml b/data/heroes/yellow/5/Onwyn.yml new file mode 100644 index 00000000..1883c6f3 --- /dev/null +++ b/data/heroes/yellow/5/Onwyn.yml @@ -0,0 +1,40 @@ +--- +name: Onwyn +source: valiant +family: vegetable +speed: Slow +class: Ranger +power: 1285 +attack: 1336 +defense: 1322 +health: 2305 +skill: Teargas Roulette +effects: +- Deals 375% damage to the target and 5 random enemies. +- 'Summons a Seedling Fiend to each hit enemy. (The Seeding Fiend evolves into a Sprout + Fiend after 2 turns. The Sprout Fiend evolves into a Blossom Mega Fiend after 2 + turns. * Seedling Fiend: 50% attack, 20% health. * Sprout Fiend: 75% attack, 30% + health. * Blossom Mega Fiend: 250% attack, 60% health. A Fiend damages their target + every turn. A Fiend disappears after absorbing healing. Amount of healing required + depends on the target''s max health. The Evolution of the Fiends is delayed with + 1 turn each time they are absorb healing.)' +- All hit target gets -49% accuracy for 6 turns. (Chance to miss also applies to offensive + Special Skills.) +types: +- Hit 1 +- Hit Random 5 +- Summon Seedling Fiend to hit enemies +- Blind to hit enemies +passives: +- 'Empowered Resist Special Skill Blocking: This character is immune to status ailments + that prevent the use of Special Skills. They also gain 450 boosted health and 5% + mana each time they resist.' +- 'Seedling Summoner: Summons a Seedling Fiend every turn to a random enemy.' +- '* The Seedling Fiend evolves into a Sprout Fiend after 2 turns.' +- '* The Sprout Fiend evolves into a Blossom Mega Fiend after 2 turns.' +- '* The evolution of the Fiends is delayed by 1 turn each time they absorb healing.' +- '1) Seedling Fiend: 50% attack, 20% health' +- '2) Sprout Fiend: 75% attack, 30% health' +- '3) Blossom Mega Fiend: 250% attack, 60% health.' +image: https://imgur.com/ePndCAl.jpg +... diff --git a/data/heroes/yellow/5/Poseidon.yml b/data/heroes/yellow/5/Poseidon.yml index 5588816b..84abe9b0 100644 --- a/data/heroes/yellow/5/Poseidon.yml +++ b/data/heroes/yellow/5/Poseidon.yml @@ -7,7 +7,7 @@ power: 775 attack: 745 defense: 718 health: 1349 -skill: Ruler of the Seas +skill: Ruler of Seas effects: - Deals 450% damage to the target. - All allies resist new negative mana effects for 3 turns. diff --git a/data/heroes/yellow/5/Savann.yml b/data/heroes/yellow/5/Savann.yml new file mode 100644 index 00000000..a114f191 --- /dev/null +++ b/data/heroes/yellow/5/Savann.yml @@ -0,0 +1,35 @@ +--- +name: Savann +source: wilderness +family: wildcat +speed: Fast +class: Druid +power: 1285 +attack: 1392 +defense: 1252 +health: 2307 +skill: Greeting of the Sun +effects: +- Reduces max health of the target by 1500. The effect is stronger against targets + with boosted health. (Max health can't get lower than 30% of the original max health. + Any boosted health is reduced by an additional 1300.) +- The target gets silenced for 3 turns. +- 'Growth: Nearby allies get 400 attack.' +types: +- Max Health Reduction 1 +- Silence 1 +- Attack Growth 2 +passives: +- 'Nine Lives:' +- ' * When defeated this character has 80% chance to revive at the begining of their + next turn with 50% health and 80% mana.' +- ' * Activates up to 9 times. Chance to revive is reduced on each activation. Can''t + be prevented with status ailments on Passive Skills.' +- 'Trait: Lithe Frame' +- This character is not affected by effects that increase or reduce defense. +- 'This includes:' +- ' * Status effect buffs and ailments.' +- ' * Positive and negative stacks.' +- ' * Growth and Wither effects.' +image: https://imgur.com/VCijAQe.jpg +... diff --git a/data/heroes/yellow/5/Topaz.yml b/data/heroes/yellow/5/Topaz.yml index 5a164c7f..d292f8c7 100644 --- a/data/heroes/yellow/5/Topaz.yml +++ b/data/heroes/yellow/5/Topaz.yml @@ -1,29 +1,32 @@ +--- name: Topaz -class: Sorcerer source: ninja family: ninja +speed: Charge +class: Sorcerer power: 818 attack: 821 defense: 704 health: 1491 -speed: Charge skill: Lethal Needles effects: - - 'Special Skill has a different effect when charged with 100%/200%/300% mana:' - - 'x1 Mana Charge:' - - ' * Destroys all Minions from the target.' - - ' * Deals 310% damage to the target.' - - ' * All allies get a small amount of mana for each destroyed Minion.' - - 'x2 Mana Charge:' - - ' * Destroys all Minions from the target and nearby enemies.' - - ' * Deals 350% damage to the target and nearby enemies.' - - ' * All allies get a small amount of mana for each destroyed Minion.' - - 'x3 Mana Charge:' - - ' * Destroys all Minions from all enemies.' - - ' * Deals 390% damage to all enemies.' - - ' * All allies get a small amount of mana for each destroyed Minion.' +- 'Special Skill has a different effect when charged with 100%/200%/300% mana:' +- 'x1 Mana Charge:' +- ' * Destroys all Minions from the target. This effect damages Mega Minions.' +- ' * Deals 310% damage to the target.' +- ' * All allies get a small amount of mana for each destroyed Minion.' +- 'x2 Mana Charge:' +- ' * Destroys all Minions from the target and nearby enemies. This effect damages + Mega Minions.' +- ' * Deals 350% damage to the target and nearby enemies.' +- ' * All allies get a small amount of mana for each destroyed Minion.' +- 'x3 Mana Charge:' +- ' * Destroys all Minions from all enemies. This effect damages Mega Minions.' +- ' * Deals 390% damage to all enemies.' +- ' * All allies get a small amount of mana for each destroyed Minion.' types: - - Minion Destroyer 1/3/All - - Hit 1/3/All - - Mana Boost +- Minion Destroyer 1/3/All +- Hit 1/3/All +- Mana Boost All on Minion kill image: https://i.imgur.com/yKvm70P.jpg +... diff --git a/data/heroes/yellow/5/Uraeus.yml b/data/heroes/yellow/5/Uraeus.yml index b6e1f1ff..36a28e91 100644 --- a/data/heroes/yellow/5/Uraeus.yml +++ b/data/heroes/yellow/5/Uraeus.yml @@ -9,7 +9,7 @@ defense: 727 health: 1324 skill: Strike of the Cobra effects: - - Deals 585% damage to the target + - Deals 635% damage to the target - Damage bypasses target's Minions. - All enemies who own a Minion or a fiend receive 420 Sand damage over 3 turns. - Element Link summons a Holy Minion for all Holy allies with 6% HP and 10% attack inherited from the caster diff --git a/data/heroes/yellow/5/Vivica Glass Costume.yml b/data/heroes/yellow/5/Vivica Glass Costume.yml index 49b47e8c..50364ab9 100644 --- a/data/heroes/yellow/5/Vivica Glass Costume.yml +++ b/data/heroes/yellow/5/Vivica Glass Costume.yml @@ -1,3 +1,4 @@ +--- name: Vivica Glass Costume is_costume: true design: glass @@ -11,16 +12,18 @@ defense: 1256 health: 2342 skill: Glass Heal effects: - - Recovers 55% health for all allies. - - All allies get +60% defense for 4 turns. - - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) - - Cleanses status ailments from all allies. +- Recovers 55% health for all allies. +- All allies get +60% defense for 4 turns. +- All Holy allies reflect status ailments and negative stacks for 2 turns. (Status + effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) +- Cleanses status ailments from all allies. types: - - Healer All - - Defense Buff All - - Debuff Reflect for Holy Allies - - Cleanser All +- Healer All +- Defense Buff All +- Reflect Ailments for Holy Allies +- Reflect Stacks for Holy Allies +- Cleanser All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. +- 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/Vcxpsu2.jpg +... diff --git a/data/heroes/yellow/5/Vivica Second Costume.yml b/data/heroes/yellow/5/Vivica Second Costume.yml index 78ce9e3f..4e7a41e3 100644 --- a/data/heroes/yellow/5/Vivica Second Costume.yml +++ b/data/heroes/yellow/5/Vivica Second Costume.yml @@ -1,3 +1,4 @@ +--- name: Vivica Second Costume is_costume: true design: costume2 @@ -11,11 +12,12 @@ defense: 807 health: 1630 skill: Omnimend effects: - - Boosts health of all allies by 670. Boosted health can exceed max HP - - All enemies get -39% attack for 4 turns - - Dispels buffs from all enemies +- Boosts health of all allies by 670. Boosted health can exceed max HP. +- All enemies get -39% attack for 4 turns. +- Dispels buffs from all enemies. types: - - Healer - - Attack Debuff - - Dispeller +- Boosted Heal All +- Attack Debuff All +- Dispeller All image: https://i.imgur.com/J8lGs8A.jpg +... diff --git a/data/heroes/yellow/5/Vivica Stylish Costume.yml b/data/heroes/yellow/5/Vivica Stylish Costume.yml index 8829d90d..3898cdf5 100644 --- a/data/heroes/yellow/5/Vivica Stylish Costume.yml +++ b/data/heroes/yellow/5/Vivica Stylish Costume.yml @@ -1,3 +1,4 @@ +--- name: Vivica Stylish Costume is_costume: true design: stylish @@ -11,14 +12,16 @@ defense: 1333 health: 2438 skill: Stylish Heal effects: - - Recovers 65% health for the ally with lowest remaining HP. All other allies recover 56% health. - - All allies get +61% defense for 4 turns. - - Cleanses status ailments from all allies. +- Recovers 65% health for the ally with lowest remaining HP. All other allies recover + 56% health. +- All allies get +61% defense for 4 turns. +- Cleanses status ailments from all allies. types: - - Healer All - - Defense Buff All - - Cleanser All +- Healer All +- Defense Buff All +- Cleanser All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. +- 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/tWvDon8.jpg +... diff --git a/data/heroes/yellow/5/Vivica Toon Costume.yml b/data/heroes/yellow/5/Vivica Toon Costume.yml index 8d708f92..2112f04e 100644 --- a/data/heroes/yellow/5/Vivica Toon Costume.yml +++ b/data/heroes/yellow/5/Vivica Toon Costume.yml @@ -1,26 +1,27 @@ +--- name: Vivica Toon Costume is_costume: true design: toon -class: Cleric source: season1 family: classic speed: Slow +class: Cleric power: 1110 attack: 1065 defense: 1074 health: 2227 skill: Toon Heal effects: - - Recovers 54% health for all allies. - - >- - All allies get +45% defense for 4 turns. For all Holy characters, this - status effect becomes undispellable and lasts 2 turns longer. - - Cleanses status ailments from all allies. +- Recovers 54% health for all allies. +- All allies get +45% defense for 4 turns. This status effect is undispellable and + lasts 2 turns longer on Holy characters. +- Cleanses status ailments from all allies. types: - - Healer - - Defense buff - - Cleanser +- Healer All +- Defense Buff All +- Cleanser All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. +- 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/zJxvLuN.jpg +... diff --git a/data/heroes/yellow/5/Vivica.yml b/data/heroes/yellow/5/Vivica.yml index 6a630e1c..a8e84911 100644 --- a/data/heroes/yellow/5/Vivica.yml +++ b/data/heroes/yellow/5/Vivica.yml @@ -1,3 +1,4 @@ +--- name: Vivica source: season1 family: classic @@ -9,13 +10,13 @@ defense: 694 health: 1328 skill: Omniheal effects: - - Recovers 44% health for all allies - - All allies get +63% defense for 4 turns - - Cleanses status ailments from all allies +- Recovers 44% health for all allies. +- All allies get +63% defense for 4 turns. +- Cleanses status ailments from all allies. types: - - Healer - - Defense Buff - - Cleanser +- Healer All +- Defense Buff All +- Cleanser All image: https://i.imgur.com/aHsNbej.jpg costume: design: costume1 @@ -27,13 +28,13 @@ costume: health: 1475 skill: Omnicure effects: - - Recovers 44% health for all allies - - All enemies get -44% defense for 4 turns - - Dispels buffs from all enemies + - Recovers 44% health for all allies. + - All enemies get -44% defense for 4 turns. + - Dispels buffs from all enemies. types: - - Healer - - Defense Debuff - - Dispeller + - Healer All + - Defense Debuff All + - Dispeller All image: https://i.imgur.com/pm7wcbP.jpg costume2: design: costume2 @@ -45,13 +46,13 @@ costume2: health: 1630 skill: Omnimend effects: - - Boosts health of all allies by 670. Boosted health can exceed max HP - - All enemies get -39% attack for 4 turns - - Dispels buffs from all enemies + - Boosts health of all allies by 670. Boosted health can exceed max HP. + - All enemies get -39% attack for 4 turns. + - Dispels buffs from all enemies. types: - - Healer - - Attack Debuff - - Dispeller + - Boosted Heal All + - Attack Debuff All + - Dispeller All image: https://i.imgur.com/J8lGs8A.jpg costume3: design: toon @@ -63,16 +64,17 @@ costume3: health: 2227 skill: Toon Heal effects: - - Recovers 54% health for all allies. - - All allies get +45% defense for 4 turns. For all Holy characters, this status effect becomes undispellable and lasts 2 turns longer. - - Cleanses status ailments from all allies. + - Recovers 54% health for all allies. + - All allies get +45% defense for 4 turns. This status effect is undispellable and + lasts 2 turns longer on Holy characters. + - Cleanses status ailments from all allies. types: - - Healer - - Defense buff - - Cleanser + - Healer All + - Defense Buff All + - Cleanser All passives: - - >- - Toon: 75% extra chance to resist all status ailments, mana reductions and buff dispels. + - 'Toon: 75% extra chance to resist all status ailments, mana reductions and buff + dispels.' image: https://i.imgur.com/zJxvLuN.jpg costume4: design: glass @@ -84,18 +86,19 @@ costume4: health: 2342 skill: Glass Heal effects: - - Recovers 55% health for all allies. - - All allies get +60% defense for 4 turns. - - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) - - Cleanses status ailments from all allies. + - Recovers 55% health for all allies. + - All allies get +60% defense for 4 turns. + - All Holy allies reflect status ailments and negative stacks for 2 turns. (Status + effects cast by characters, Minions, and Fiends on the same side cannot be reflected.) + - Cleanses status ailments from all allies. types: - - Healer All - - Defense Buff All - - Debuff Reflect for Holy Allies - - Cleanser All + - Healer All + - Defense Buff All + - Reflect Ailments for Holy Allies + - Reflect Stacks for Holy Allies + - Cleanser All passives: - - >- - Glass: 60% extra chance to reflect status ailments back to the attacker. + - 'Glass: 60% extra chance to reflect status ailments back to the attacker.' image: https://i.imgur.com/Vcxpsu2.jpg costume5: design: stylish @@ -107,14 +110,16 @@ costume5: health: 2438 skill: Stylish Heal effects: - - Recovers 65% health for the ally with lowest remaining HP. All other allies recover 56% health. - - All allies get +61% defense for 4 turns. - - Cleanses status ailments from all allies. + - Recovers 65% health for the ally with lowest remaining HP. All other allies recover + 56% health. + - All allies get +61% defense for 4 turns. + - Cleanses status ailments from all allies. types: - - Healer All - - Defense Buff All - - Cleanser All + - Healer All + - Defense Buff All + - Cleanser All passives: - - >- - Stylish!: 65% chance to replace incoming negative effects with matching positive ones. + - 'Stylish!: 65% chance to replace incoming negative effects with matching positive + ones.' image: https://imgur.com/tWvDon8.jpg +... diff --git a/data/heroes/yellow/5/Wulfstan.yml b/data/heroes/yellow/5/Wulfstan.yml index d81cc76f..e09a6bd2 100644 --- a/data/heroes/yellow/5/Wulfstan.yml +++ b/data/heroes/yellow/5/Wulfstan.yml @@ -1,3 +1,4 @@ +--- name: Wulfstan source: shadow family: cultist @@ -9,12 +10,13 @@ defense: 1165 health: 2076 skill: Eldritch Sign Bolts effects: - - Steals all dispellable buff from all enemies to the caster. - - Deals 350% damage to all and inflicts 10 Insanity on them. - - Inflicts 55 Insanity on the caster. +- Steals all dispellable buff from all enemies to the caster. +- Deals 350% damage to all and inflicts 10 Insanity on them. +- Casting this Special Skill inflicts 45 Insanity on the caster. types: - - Buff Steal All - - Hit All - - Insanity All - - Self Insanity +- Buff Steal All +- Hit All +- Insanity All +- Self Insanity image: https://i.imgur.com/EHlubEr.jpg +... diff --git a/data/heroes/yellow/5/Zondalath.yml b/data/heroes/yellow/5/Zondalath.yml new file mode 100644 index 00000000..059ff2fc --- /dev/null +++ b/data/heroes/yellow/5/Zondalath.yml @@ -0,0 +1,33 @@ +--- +name: Zondalath +source: astral +family: astraldemons +speed: Average +class: Monk +power: 1286 +attack: 1312 +defense: 1359 +health: 2301 +skill: Solar Shroud +effects: +- Recovers 45% health for all allies. +- All allies reduce all received damage by -50% for 4 turns. +- All allies except the caster get an additional +30% attack power for the next Special + Skill they cast. The additional attack power increases +30% each turn, up to a maximum + of +120% in total. +types: +- Healer All +- Damage Reduction All +- Power Boost 4 +passives: +- 'Hinder Mana: Reduces the amount of mana increased by Special Skills, Passive Skills, + family bonuses and status effects by -80%. The effect applies to all enemies in + battle.' +- 'Resist Negative Mana Effects: This character is immune to mana reductions, as well + as status ailments and negative stacks that affect mana generation. Applies also + to effects and status ailments that block or steal mana.' +- 'Resist Healing Ailments: This character is immune to status ailments that affect + healing.' +- "" +image: https://imgur.com/s4AyFHC.jpg +... diff --git a/data/heroes/yellow/5/Zora.yml b/data/heroes/yellow/5/Zora.yml index 4c88da14..fb590fa6 100644 --- a/data/heroes/yellow/5/Zora.yml +++ b/data/heroes/yellow/5/Zora.yml @@ -9,7 +9,7 @@ defense: 999 health: 1744 skill: Dawnlight Rally effects: - - Deals 330% damage to all enemies. + - Deals 380% damage to all enemies. - Cleanses status ailments from all allies. - All allies get +20% attack, and a further +5% increase per each removed status effect up to +60% in total, for 4 turns. diff --git a/data/sources/134-lunaryear.yml b/data/sources/134-lunaryear.yml index 61d114b5..481abc03 100644 --- a/data/sources/134-lunaryear.yml +++ b/data/sources/134-lunaryear.yml @@ -1,4 +1,4 @@ key: lunaryear code: 134 description: Lunar New Year -descriptionLong: Seasonal Summon - Lunar New Year. Includes Special Heroes during a limited time only! Now with a chance for Perfect 10 Bonus! +descriptionLong: Seasonal Summon - Lunar New Year. Includes Special Heroes during a limited time only! Now with a chance for Perfect 10 Bonus! 10 Fortune Spirit on every summon! diff --git a/data/sources/159-fortune.yml b/data/sources/159-fortune.yml new file mode 100644 index 00000000..4b20ae0e --- /dev/null +++ b/data/sources/159-fortune.yml @@ -0,0 +1,8 @@ +--- +code: 159 +key: fortune +description: Fortune Festival +descriptionLong: Fortune Festival Summon. Get the strongest Heroes from Lunar New + Year! No Classic Heroes! Guaranteed Full ascension for Featured Heroes! Collect + 100 Spirit for a free summon! +... diff --git a/data/speeds.yml b/data/speeds.yml index a5316766..d100467f 100644 --- a/data/speeds.yml +++ b/data/speeds.yml @@ -101,4 +101,13 @@ speeds: - 17 15: - 7 - - 16 \ No newline at end of file + - 16 + dancer: + key: dancer + code: 10 + shortName: D + description: Dancer + descriptionLong: Dancer mana speed is faster than Fast, but becomes Slow for 3 turns after each Special Skill cast. + tiles: [7] + breakPoints: + 17: [6] diff --git a/img/dragons/gallakhran.jpg b/img/dragons/gallakhran.jpg new file mode 100644 index 00000000..54a4c14b Binary files /dev/null and b/img/dragons/gallakhran.jpg differ diff --git a/img/dragons/preenakh.jpg b/img/dragons/preenakh.jpg new file mode 100644 index 00000000..1fd1e152 Binary files /dev/null and b/img/dragons/preenakh.jpg differ diff --git a/img/dragons/smoldercoil.jpg b/img/dragons/smoldercoil.jpg new file mode 100644 index 00000000..cc339118 Binary files /dev/null and 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