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[story] Lock dependencies #16

Description

@UncleGoogle

Extracted from discussion: GOG-Nebula/galaxy-integration-steam#1 (comment)

As a devs we want to ensure that plugin builds are deterministic and does not depends on time passed
so that we have less problems

Acceptance criteria:

  • dependencies (with their inner dependencies) are locked and committed for all plugins we support

TODOs:

  • research if it is possible to have one cross-platform lock
  • think about new security policy so that we require only pinned, flatten dependencies in requirement file
    • currently we take requirements file and build action compilies it on runtime. Maybe just we can require have such file already prepared? It may be possible to have locks from 2 machines combined into one file with proper OS marks , but probably eaiser for devs would be to maintain 2 separate files?)
  • add support for lock files in build action (let say for now in form of compiled requirements file produced by pip-tools)
    • probably multiple different lock files

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