How can i set image texture when importing USD by .add_stage() ? #2700
KeuntekLee
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I'm trying to importing scene from leisaac assets (https://drive.google.com/file/d/1hRmwRzN_9SXLD0_CJjkT4LsQ7zNpeesc/view?usp=sharing)
When i import scene.usd with add_stage in Genesis, it successfully loads entities, but surfaces (image texture) are not applied.
Is there any appropriate way to load image textures with add_stage?
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