## Blackheart the Inciter - If playing alone, or players are too far away from each other, players afflicted with Incite Chaos targets the boss. Boss does not stop laughing. - For the duration of Incite Chaos, Boss pauses attacks and emotes laugh. - Charge prefers other players over tank. - Incite Chaos does not happen in solo. ## Grandmaster Vorpil - ~~Are Rifts Pooled? Static?~~ - ~~What's the timer for them?~~ - Killing Boss kills all Void Travelers ## Murmur - Complicated RP scene - Immune to Shadow Bolts casted by RP actors - A wipe does not heal the boss, it stays at 40% - Resonance has an initial cooldown. - Seems like moving in and out of range causes another cast of Resonance ## AC - [x] General mess - [x] Ambassador Hellmaw should be able to melee while casting Corrosive Acid - [ ] Ambassador Hellmaw is invisible until unlocked - [ ] Blackheart doesn't pull the whole room when pulled - [ ] Blackheart doesn't have any of the RP - [ ] Blackheart Incite Chaos does not work at all - [x] Tortured Skeletons are selectable before getting up - [x] Tortured Skeletons aggro range - [x] Grandmaster Vorpil Void Traveler runs instead of walk or wrong move speed - [ ] Grandmaster Vorpil Empowering Shadows does not stack - [ ] Grandmaster Vorpil Cancels Rain of Fire after Teleport - [ ] Door after Grandmaster Vorpil is incorrect - [x] Murmur: No RP event at all. Implementation is completely custom - [x] Murmur: No Knockback mechanic (Correct Spell TBD) - [x] Murmur: Will reposition if hitbox is entered
Blackheart the Inciter
Grandmaster Vorpil
Are Rifts Pooled? Static?What's the timer for them?Murmur
AC