Skip to content

Correctly display the "UP" texture for ramps #16

@Hopson97

Description

@Hopson97

#14 correctly displays the ramps on the 2D view, but now the UP texture is pointing in the wrong direction. This is because all tri ramps have the same direction in terms of the triangle created, but this did not account for the geometry created does not point in the same direction.

A good generic way to fix this would be adding a parameter to 2d triangle mesh code for the GeometryTextureDirection that would be used for the texture generation code, but then the other direction being passed in would be used for other generation.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    Status

    Todo

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions