From 94a57bb2c0ea7df2ea7d0a09f55ecc0c34db3942 Mon Sep 17 00:00:00 2001 From: Hyjarion Date: Wed, 8 Mar 2023 14:33:55 +0100 Subject: [PATCH] fix critical typo --- src/server/game/Handlers/MovementHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 37a2ad4c6c..1294c99f20 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -71,7 +71,7 @@ void WorldSession::HandleMoveWorldportAck() MapEntry const* mEntry = sMapStore.LookupEntry(loc.GetMapId()); // reset instance validity, except if going to an instance inside an instance - if (GetPlayer()->m_InstanceValid == false && !!mEntry->IsDungeon()) + if (GetPlayer()->m_InstanceValid == false && !mEntry->IsDungeon()) GetPlayer()->m_InstanceValid = true; Map* oldMap = GetPlayer()->GetMap();