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LibTake

Welcome to LibTake, an immersive library management and adventure game. This project is built using Unity and offers a unique blend of gameplay elements, including book delivery, inventory management, and customer interaction.

Google Play: https://github.com/IcticStep/LibTake

image

Features

  • Dynamic Librarian Role: Juggle the fast-paced demands of students and teachers, providing them with the correct books under tight deadlines.
  • Unique Inventor Gameplay: Craft innovative inventions by gathering skills from reading books, blending library management with creative problem-solving.
  • Choose Your Global Goal: Set a significant objective, like launching a rocket or creating a powerful robot, and work towards achieving this grand vision.
  • Engaging Skill System: Develop various skills like physics, engineering, and programming, crucial for crafting components and achieving your global goal.
  • Strategic Planning and Execution: Master the art of organizing and upgrading your library, ensuring optimal efficiency in book management and task execution.
  • Immersive 3D Low-Poly World: Explore the beautifully designed OA Library with a unique low-poly aesthetic and intuitive top-down view.
  • Challenging Gameplay Cycle: Balance your day between planning and working, constantly adapting to new challenges and tasks.
  • Multiple Endings: Experience different game outcomes based on your management skills and the achievement of your global goal.

Run Locally

1. Clone the project.
2. Open with respective unity editor version.
3. Press "Play" button.

Authors

  • @icticStep

    • gameplay;
    • gamedesign;
    • UI;
    • localization;
    • music and sounds;
    • ci;
    • cutscenes;
    • tools.
  • @ShadowShardTools

    • 3d models;
    • shaders;
    • materials;
    • animations;
    • sprites
    • VFX.