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Algorithm

Properties

Name Type Description Notes
ProblemType Pointer to string [optional]
Objective Pointer to string [optional]

Methods

NewAlgorithm

func NewAlgorithm() *Algorithm

NewAlgorithm instantiates a new Algorithm object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewAlgorithmWithDefaults

func NewAlgorithmWithDefaults() *Algorithm

NewAlgorithmWithDefaults instantiates a new Algorithm object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetProblemType

func (o *Algorithm) GetProblemType() string

GetProblemType returns the ProblemType field if non-nil, zero value otherwise.

GetProblemTypeOk

func (o *Algorithm) GetProblemTypeOk() (*string, bool)

GetProblemTypeOk returns a tuple with the ProblemType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProblemType

func (o *Algorithm) SetProblemType(v string)

SetProblemType sets ProblemType field to given value.

HasProblemType

func (o *Algorithm) HasProblemType() bool

HasProblemType returns a boolean if a field has been set.

GetObjective

func (o *Algorithm) GetObjective() string

GetObjective returns the Objective field if non-nil, zero value otherwise.

GetObjectiveOk

func (o *Algorithm) GetObjectiveOk() (*string, bool)

GetObjectiveOk returns a tuple with the Objective field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetObjective

func (o *Algorithm) SetObjective(v string)

SetObjective sets Objective field to given value.

HasObjective

func (o *Algorithm) HasObjective() bool

HasObjective returns a boolean if a field has been set.

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