| Name | Type | Description | Notes |
|---|---|---|---|
| ProblemType | Pointer to string | [optional] | |
| Objective | Pointer to string | [optional] |
func NewAlgorithm() *Algorithm
NewAlgorithm instantiates a new Algorithm object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAlgorithmWithDefaults() *Algorithm
NewAlgorithmWithDefaults instantiates a new Algorithm object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Algorithm) GetProblemType() string
GetProblemType returns the ProblemType field if non-nil, zero value otherwise.
func (o *Algorithm) GetProblemTypeOk() (*string, bool)
GetProblemTypeOk returns a tuple with the ProblemType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Algorithm) SetProblemType(v string)
SetProblemType sets ProblemType field to given value.
func (o *Algorithm) HasProblemType() bool
HasProblemType returns a boolean if a field has been set.
func (o *Algorithm) GetObjective() string
GetObjective returns the Objective field if non-nil, zero value otherwise.
func (o *Algorithm) GetObjectiveOk() (*string, bool)
GetObjectiveOk returns a tuple with the Objective field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Algorithm) SetObjective(v string)
SetObjective sets Objective field to given value.
func (o *Algorithm) HasObjective() bool
HasObjective returns a boolean if a field has been set.