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GeocodingLocation

Properties

Name Type Description Notes
Point Pointer to GeocodingPoint [optional]
OsmId Pointer to string The OSM ID of the entity [optional]
OsmType Pointer to string N = node, R = relation, W = way [optional]
OsmKey Pointer to string The OSM key of the entity [optional]
Name Pointer to string The name of the entity. Can be a boundary, POI, address, etc [optional]
Country Pointer to string The country of the address [optional]
City Pointer to string The city of the address [optional]
State Pointer to string The state of the address [optional]
Street Pointer to string The street of the address [optional]
Housenumber Pointer to string The housenumber of the address [optional]
Postcode Pointer to string The postcode of the address [optional]

Methods

NewGeocodingLocation

func NewGeocodingLocation() *GeocodingLocation

NewGeocodingLocation instantiates a new GeocodingLocation object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGeocodingLocationWithDefaults

func NewGeocodingLocationWithDefaults() *GeocodingLocation

NewGeocodingLocationWithDefaults instantiates a new GeocodingLocation object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetPoint

func (o *GeocodingLocation) GetPoint() GeocodingPoint

GetPoint returns the Point field if non-nil, zero value otherwise.

GetPointOk

func (o *GeocodingLocation) GetPointOk() (*GeocodingPoint, bool)

GetPointOk returns a tuple with the Point field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPoint

func (o *GeocodingLocation) SetPoint(v GeocodingPoint)

SetPoint sets Point field to given value.

HasPoint

func (o *GeocodingLocation) HasPoint() bool

HasPoint returns a boolean if a field has been set.

GetOsmId

func (o *GeocodingLocation) GetOsmId() string

GetOsmId returns the OsmId field if non-nil, zero value otherwise.

GetOsmIdOk

func (o *GeocodingLocation) GetOsmIdOk() (*string, bool)

GetOsmIdOk returns a tuple with the OsmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOsmId

func (o *GeocodingLocation) SetOsmId(v string)

SetOsmId sets OsmId field to given value.

HasOsmId

func (o *GeocodingLocation) HasOsmId() bool

HasOsmId returns a boolean if a field has been set.

GetOsmType

func (o *GeocodingLocation) GetOsmType() string

GetOsmType returns the OsmType field if non-nil, zero value otherwise.

GetOsmTypeOk

func (o *GeocodingLocation) GetOsmTypeOk() (*string, bool)

GetOsmTypeOk returns a tuple with the OsmType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOsmType

func (o *GeocodingLocation) SetOsmType(v string)

SetOsmType sets OsmType field to given value.

HasOsmType

func (o *GeocodingLocation) HasOsmType() bool

HasOsmType returns a boolean if a field has been set.

GetOsmKey

func (o *GeocodingLocation) GetOsmKey() string

GetOsmKey returns the OsmKey field if non-nil, zero value otherwise.

GetOsmKeyOk

func (o *GeocodingLocation) GetOsmKeyOk() (*string, bool)

GetOsmKeyOk returns a tuple with the OsmKey field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOsmKey

func (o *GeocodingLocation) SetOsmKey(v string)

SetOsmKey sets OsmKey field to given value.

HasOsmKey

func (o *GeocodingLocation) HasOsmKey() bool

HasOsmKey returns a boolean if a field has been set.

GetName

func (o *GeocodingLocation) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *GeocodingLocation) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *GeocodingLocation) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *GeocodingLocation) HasName() bool

HasName returns a boolean if a field has been set.

GetCountry

func (o *GeocodingLocation) GetCountry() string

GetCountry returns the Country field if non-nil, zero value otherwise.

GetCountryOk

func (o *GeocodingLocation) GetCountryOk() (*string, bool)

GetCountryOk returns a tuple with the Country field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCountry

func (o *GeocodingLocation) SetCountry(v string)

SetCountry sets Country field to given value.

HasCountry

func (o *GeocodingLocation) HasCountry() bool

HasCountry returns a boolean if a field has been set.

GetCity

func (o *GeocodingLocation) GetCity() string

GetCity returns the City field if non-nil, zero value otherwise.

GetCityOk

func (o *GeocodingLocation) GetCityOk() (*string, bool)

GetCityOk returns a tuple with the City field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCity

func (o *GeocodingLocation) SetCity(v string)

SetCity sets City field to given value.

HasCity

func (o *GeocodingLocation) HasCity() bool

HasCity returns a boolean if a field has been set.

GetState

func (o *GeocodingLocation) GetState() string

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *GeocodingLocation) GetStateOk() (*string, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *GeocodingLocation) SetState(v string)

SetState sets State field to given value.

HasState

func (o *GeocodingLocation) HasState() bool

HasState returns a boolean if a field has been set.

GetStreet

func (o *GeocodingLocation) GetStreet() string

GetStreet returns the Street field if non-nil, zero value otherwise.

GetStreetOk

func (o *GeocodingLocation) GetStreetOk() (*string, bool)

GetStreetOk returns a tuple with the Street field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStreet

func (o *GeocodingLocation) SetStreet(v string)

SetStreet sets Street field to given value.

HasStreet

func (o *GeocodingLocation) HasStreet() bool

HasStreet returns a boolean if a field has been set.

GetHousenumber

func (o *GeocodingLocation) GetHousenumber() string

GetHousenumber returns the Housenumber field if non-nil, zero value otherwise.

GetHousenumberOk

func (o *GeocodingLocation) GetHousenumberOk() (*string, bool)

GetHousenumberOk returns a tuple with the Housenumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetHousenumber

func (o *GeocodingLocation) SetHousenumber(v string)

SetHousenumber sets Housenumber field to given value.

HasHousenumber

func (o *GeocodingLocation) HasHousenumber() bool

HasHousenumber returns a boolean if a field has been set.

GetPostcode

func (o *GeocodingLocation) GetPostcode() string

GetPostcode returns the Postcode field if non-nil, zero value otherwise.

GetPostcodeOk

func (o *GeocodingLocation) GetPostcodeOk() (*string, bool)

GetPostcodeOk returns a tuple with the Postcode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPostcode

func (o *GeocodingLocation) SetPostcode(v string)

SetPostcode sets Postcode field to given value.

HasPostcode

func (o *GeocodingLocation) HasPostcode() bool

HasPostcode returns a boolean if a field has been set.

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