| Name | Type | Description | Notes |
|---|---|---|---|
| Point | Pointer to GeocodingPoint | [optional] | |
| OsmId | Pointer to string | The OSM ID of the entity | [optional] |
| OsmType | Pointer to string | N = node, R = relation, W = way | [optional] |
| OsmKey | Pointer to string | The OSM key of the entity | [optional] |
| Name | Pointer to string | The name of the entity. Can be a boundary, POI, address, etc | [optional] |
| Country | Pointer to string | The country of the address | [optional] |
| City | Pointer to string | The city of the address | [optional] |
| State | Pointer to string | The state of the address | [optional] |
| Street | Pointer to string | The street of the address | [optional] |
| Housenumber | Pointer to string | The housenumber of the address | [optional] |
| Postcode | Pointer to string | The postcode of the address | [optional] |
func NewGeocodingLocation() *GeocodingLocation
NewGeocodingLocation instantiates a new GeocodingLocation object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewGeocodingLocationWithDefaults() *GeocodingLocation
NewGeocodingLocationWithDefaults instantiates a new GeocodingLocation object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *GeocodingLocation) GetPoint() GeocodingPoint
GetPoint returns the Point field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetPointOk() (*GeocodingPoint, bool)
GetPointOk returns a tuple with the Point field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetPoint(v GeocodingPoint)
SetPoint sets Point field to given value.
func (o *GeocodingLocation) HasPoint() bool
HasPoint returns a boolean if a field has been set.
func (o *GeocodingLocation) GetOsmId() string
GetOsmId returns the OsmId field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetOsmIdOk() (*string, bool)
GetOsmIdOk returns a tuple with the OsmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetOsmId(v string)
SetOsmId sets OsmId field to given value.
func (o *GeocodingLocation) HasOsmId() bool
HasOsmId returns a boolean if a field has been set.
func (o *GeocodingLocation) GetOsmType() string
GetOsmType returns the OsmType field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetOsmTypeOk() (*string, bool)
GetOsmTypeOk returns a tuple with the OsmType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetOsmType(v string)
SetOsmType sets OsmType field to given value.
func (o *GeocodingLocation) HasOsmType() bool
HasOsmType returns a boolean if a field has been set.
func (o *GeocodingLocation) GetOsmKey() string
GetOsmKey returns the OsmKey field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetOsmKeyOk() (*string, bool)
GetOsmKeyOk returns a tuple with the OsmKey field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetOsmKey(v string)
SetOsmKey sets OsmKey field to given value.
func (o *GeocodingLocation) HasOsmKey() bool
HasOsmKey returns a boolean if a field has been set.
func (o *GeocodingLocation) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetName(v string)
SetName sets Name field to given value.
func (o *GeocodingLocation) HasName() bool
HasName returns a boolean if a field has been set.
func (o *GeocodingLocation) GetCountry() string
GetCountry returns the Country field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetCountryOk() (*string, bool)
GetCountryOk returns a tuple with the Country field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetCountry(v string)
SetCountry sets Country field to given value.
func (o *GeocodingLocation) HasCountry() bool
HasCountry returns a boolean if a field has been set.
func (o *GeocodingLocation) GetCity() string
GetCity returns the City field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetCityOk() (*string, bool)
GetCityOk returns a tuple with the City field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetCity(v string)
SetCity sets City field to given value.
func (o *GeocodingLocation) HasCity() bool
HasCity returns a boolean if a field has been set.
func (o *GeocodingLocation) GetState() string
GetState returns the State field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetStateOk() (*string, bool)
GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetState(v string)
SetState sets State field to given value.
func (o *GeocodingLocation) HasState() bool
HasState returns a boolean if a field has been set.
func (o *GeocodingLocation) GetStreet() string
GetStreet returns the Street field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetStreetOk() (*string, bool)
GetStreetOk returns a tuple with the Street field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetStreet(v string)
SetStreet sets Street field to given value.
func (o *GeocodingLocation) HasStreet() bool
HasStreet returns a boolean if a field has been set.
func (o *GeocodingLocation) GetHousenumber() string
GetHousenumber returns the Housenumber field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetHousenumberOk() (*string, bool)
GetHousenumberOk returns a tuple with the Housenumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetHousenumber(v string)
SetHousenumber sets Housenumber field to given value.
func (o *GeocodingLocation) HasHousenumber() bool
HasHousenumber returns a boolean if a field has been set.
func (o *GeocodingLocation) GetPostcode() string
GetPostcode returns the Postcode field if non-nil, zero value otherwise.
func (o *GeocodingLocation) GetPostcodeOk() (*string, bool)
GetPostcodeOk returns a tuple with the Postcode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *GeocodingLocation) SetPostcode(v string)
SetPostcode sets Postcode field to given value.
func (o *GeocodingLocation) HasPostcode() bool
HasPostcode returns a boolean if a field has been set.