As a player, I want smooth up/down movement and a scrolling world so that it feels like a horizontal runner. Acceptance Criteria: - [x] ArrowUp/Down and W/S adjust player Y at fixed speed and clamp to screen bounds. - [x] Constant forward motion is visible (camera or scrolling background) with a single tunable speed. - [x] No jitter at bounds; motion appears smooth at target FPS. Tasks: - [ ] Player component with update loop and clamp-to-viewport. - [x] Input listeners (Arrow keys, W/S). - [x] Implement camera scroll or tileSprite background; expose speed constant. - [ ] Dev test for responsiveness and smoothness.
As a player, I want smooth up/down movement and a scrolling world so that it feels like a horizontal runner.
Acceptance Criteria:
Tasks: