forked from Joalor64/VisionSphere
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathProject.xml
More file actions
78 lines (59 loc) · 2.87 KB
/
Project.xml
File metadata and controls
78 lines (59 loc) · 2.87 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- [ Application Settings ] -->
<app title="VisionSphere" file="VisionSphere" main="Main" />
<app version="0.8.0" company="Joalor64GH" package="com.joalor64.visionsphere"/>
<!-- [ Window Settings ] -->
<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" /> <!-- All targets -->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" /> <!-- Desktop -->
<window if="mac" orientation="auto" fullscreen="false" resizable="true" vsync="false" allow-high-dpi="true" /> <!-- macOS -->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" /> <!-- Mobile -->
<!-- [ Path Settings ] -->
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<define name="MODS_ALLOWED" if="desktop" /> <!-- DO NOT MOVE THIS! IF YOU DO, THE MODS FOLDER WONT EXIST AND IDK WHY -->
<define name="CRASH_HANDLER" if="desktop release" />
<source path="source" />
<assets path="assets" />
<assets path="mods" embed="false" type="template" if="MODS_ALLOWED" />
<assets path="compileData/modsList.txt" rename="modsList.txt" if="MODS_ALLOWED" />
<assets path="VERSION" embed="false" />
<assets path="build.txt" embed="false" />
<!-- [ Libraries ] -->
<haxelib name="flixel" />
<haxelib name="flixel-addons" />
<haxelib name="flixel-ui" />
<haxelib name="hscript" />
<haxelib name="djFlixel" />
<haxelib name="yaml" />
<haxelib name="extension-webm" if="desktop" />
<haxelib name="hxcpp-debug-server" if="desktop debug" />
<!-- [ Defines ] -->
<haxedef name="FLX_RECORD" />
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<haxedef name="HXCPP_CHECK_POINTER" if="CRASH_HANDLER" />
<haxedef name="HXCPP_STACK_LINE" if="CRASH_HANDLER" />
<haxedef name="HXCPP_GC_BIG_BLOCKS" />
<haxedef name="no-deprecation-warnings" />
<haxedef name="message.reporting" value="pretty" />
<!-- [ Flags ] -->
<haxeflag name="--macro" value="allowPackage('flash')" />
<haxeflag name="--macro" value="include('my.pack')" />
<!-- [ Icons ] -->
<assets path="compileData/iconOG.png" rename="icon.png" if="linux"/> <!-- linux workaround -->
<icon path="compileData/icon16.png" size="16" />
<icon path="compileData/icon32.png" size="32" />
<icon path="compileData/icon64.png" size="64" />
<icon path="compileData/iconOG.png" />
<!-- [ Miscellaneous ] -->
<target id="haxe" tool="linker" if="linux">
<lib name="/usr/lib64/libX11.so" if="HXCPP_M64" /> <!-- linux support -->
</target>
<target id="haxe" tool="linker" if="macos">
<lib name="/lib64/libX11.a" if="HXCPP_M64" /> <!-- mac support -->
</target>
</project>