-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathDisplayMap.java
More file actions
315 lines (274 loc) · 7.95 KB
/
DisplayMap.java
File metadata and controls
315 lines (274 loc) · 7.95 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
/* Copyright (C) 1995 and 1997 John D. Ramsdell
This file is part of Programmer's Minesweeper (PGMS).
PGMS is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
PGMS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with PGMS; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
import java.awt.*;
/**
* The class DisplayMap provides graphics for an applet which is running
* a game of minesweeper.
* @version February 1997
* @author John D. Ramsdell
*/
class DisplayMap extends Canvas implements Map, Runnable {
private Strategy s;
private int mines;
private int r;
private int c;
private Label status;
private Label tally;
private MineMap m;
private Thread t;
private final int unit = 20; // Size of a unit square
private final int boxsize = unit - 1; // Size of a painted square
private final int neighbors = 8; // Max number of neighbors of a square
private final int left = 7; // Center text by moving left
private final int up = -5; // Center text by moving up
private final long delay = 200; // Sleep time after a display change
private String digit[]; // Translates numbers to strings
private boolean map_needs_update; // Does entire map need updating?
private boolean needs_update[][]; // Does square need updating?
private int width;
private int height;
private boolean die = false; // Should thread die?
/**
* Create a displayable mine map.
* @param s strategy
* @param parent applet running the game
* @param mines number of mines in mine map
* @param rows rows in map
* @param columns columns in map
* @param status label for status reports
* @param tally label for tally of mines minus marks
* @return a displayable mine map
*/
public DisplayMap(Strategy s, int mines, int rows, int columns,
Label status, Label tally) {
this.s = s;
this.mines = mines;
r = rows;
c = columns;
this.status = status;
this.tally = tally;
m = new MineMap(mines, rows, columns);
width = unit*c + 1;
height = unit*r + 1;
digit = new String[neighbors + 1];
for (int d = 0; d <= neighbors; d++)
digit[d] = Integer.toString(d);
needs_update = new boolean[r][c];
}
void init() {
show_tally();
map_needs_update = true;
repaint();
}
public Dimension getMinimumSize() {
return new Dimension(width, height);
}
public Dimension getPreferredSize() {
return getMinimumSize();
}
public void paint(Graphics g) {
map_needs_update = true;
update(g);
}
public void update(Graphics g) {
if (map_needs_update) {
map_needs_update = false;
g.clearRect(1, 1, unit*c, unit*r);
for (int y = 0; y < r; y++)
for (int x = 0; x < c; x++)
needs_update[y][x] = !m.unprobed_map[y][x]
|| m.mine_map[y][x] < 0
|| m.mark_map[y][x];
}
/* First class function would allow the capture of the repeated
pattern below. Making a separate class seems to be too much
of a pain. */
g.setColor(Color.black); // Draw border
g.drawRect(0, 0, unit*c, unit*r);
for (int y = 0; y < r; y++) { // Draw digits for probed squares
int z = unit * (r - y) + 1 + up; // Use right handed coodinates
for (int x = 0; x < c; x++)
if (needs_update[y][x]
&& !m.unprobed_map[y][x]
&& m.mine_map[y][x] >= 0) {
g.drawString(digit[m.mine_map[y][x]], unit*x + 1 + left, z);
needs_update[y][x] = false;
}
}
g.setColor(Color.blue); // Draw correctly marked squares
for (int y = 0; y < r; y++) {
int z = unit * (r - 1 - y) + 1;
for (int x = 0; x < c; x++)
if (needs_update[y][x]
&& m.mark_map[y][x]
&& m.mine_map[y][x] < 0) {
g.fillRect(unit*x + 1, z, boxsize, boxsize);
needs_update[y][x] = false;
}
}
g.setColor(Color.black); // Draw incorrectly marked squares
for (int y = 0; y < r; y++) {
int z = unit * (r - 1 - y) + 1;
for (int x = 0; x < c; x++)
if (needs_update[y][x]
&& m.mark_map[y][x]
&& m.mine_map[y][x] >= 0) {
g.fillRect(unit*x + 1, z, boxsize, boxsize);
needs_update[y][x] = false;
}
}
g.setColor(Color.yellow); // Draw unmarked squares that contain mines
for (int y = 0; y < r; y++) {
int z = unit * (r - 1 - y) + 1;
for (int x = 0; x < c; x++)
if (needs_update[y][x]
&& m.mine_map[y][x] < 0
&& m.unprobed_map[y][x]
&& !m.mark_map[y][x]) {
g.fillRect(unit*x + 1, z, boxsize, boxsize);
needs_update[y][x] = false;
}
}
g.setColor(Color.red); // Draw probed squares that contain mines
for (int y = 0; y < r; y++) {
int z = unit * (r - 1 - y) + 1;
for (int x = 0; x < c; x++)
if (needs_update[y][x]
&& m.mine_map[y][x] < 0
&& !m.unprobed_map[y][x]) {
g.fillRect(unit*x + 1, z, boxsize, boxsize);
needs_update[y][x] = false;
}
}
}
public int probe(int x, int y) {
int q0 = m.look(x, y);
int q1 = m.probe(x, y);
if (q0 != q1) {
needs_update[y][x] = true;
repaint(); // When a change to the display is made
pause(); // pause so it can be seen
}
return q1;
}
public int mark(int x, int y) {
int q0 = m.look(x, y);
int q1 = m.mark(x, y);
if (q0 != q1) {
needs_update[y][x] = true;
repaint(); // When a change to the display is made
pause(); // pause so it can be seen
}
show_tally();
return q1;
}
public int unmark(int x, int y) {
int q0 = m.look(x, y);
int q1 = m.unmark(x, y);
if (q0 != q1) {
needs_update[y][x] = true;
repaint(); // When a change to the display is made
pause(); // pause so it can be seen
}
show_tally();
return q1;
}
private void pause() {
if (die) // Kill thread if stop was called
throw new ThreadDeath();
try {
Thread.sleep(delay);
} catch (InterruptedException e){}
}
private int tally_state = -1;
private void show_tally() {
int current_tally = mines_minus_marks();
if (current_tally != tally_state) {
tally_state = current_tally;
tally.setText(Integer.toString(current_tally));
}
}
/* proxy routines so that DisplayMap implements a Map */
public int mines_minus_marks() {
return m.mines_minus_marks();
}
public int look(int x, int y) {
return m.look(x, y);
}
public boolean won() {
return m.won();
}
public boolean done() {
return m.done();
}
public boolean probed() {
return m.probed();
}
public int rows() {
return m.rows();
}
public int columns() {
return m.columns();
}
public int pick(int n) {
return m.pick(n);
}
public void display() {
m.display();
}
/**
* Runs a strategy.
* @see Strategy#play
*/
public void run() {
s.play(this);
show_result();
}
private void show_result() {
if (m.done())
if (m.won())
show_status("PGMS: play ended--game won");
else
show_status("PGMS: play ended--game lost");
else
show_status("PGMS: play ended");
}
private void show_status(String message) {
status.setText(message);
}
synchronized void start() {
if (t != null && t.isAlive())
return;
m = new MineMap(mines, r, c);
show_tally();
map_needs_update = true;
repaint();
die = false;
t = new Thread(this);
t.start();
show_status("PGMS: playing...");
}
synchronized void stop() {
if (t == null)
return;
if (t.isAlive()) {
die = true;
show_status("PGMS: play stopped");
}
else
t = null;
}
}