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walls covering important points #168

@JonathanSafer

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@JonathanSafer

at the moment, auto generated walls could block off access to locations that need adjacent access. We currently solve this by placing an extra road, but instead we could just check for proximity and place a rampart instead. Ideally we'd only place one rampart per location. This will also be necessary for any attempt to go roadless. #167 #155

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