Attribution events let Keewano connect installs to the campaigns that drove them, and record the language the player is using.
Once you know which campaign brought the player in (from your attribution provider, a deep link, or a referrer), report it.
Keewano.reportInstallCampaign('summer_sale_2026');campaign is your own campaign label.
Tip
Report this as early as you can - ideally on the first launch, right after init,
as soon as attribution resolves - so the campaign is attached to the player's whole
history.
Record the language the player has the game set to. This is the in-game language, which can differ from the device language the SDK captures automatically.
Keewano.reportGameLanguage('en');Note
Call reportGameLanguage again whenever the player changes the language in your
settings, so the backend always has the current value.
Related: Tutorial Tracking | Configuration