Would love to see a config option for keeping possessed mobs hostile to others. Maybe a whitelist, or even having a randomness factor for mobs to "see through" the possession and attack the player anyway. As it stands, possessing a mob basically amounts to playing in peaceful difficulty, minus the burning in daylight.
P.S. Super super glad to see 1.12.2 Dissolution picked up again. You're a real MVP.
Would love to see a config option for keeping possessed mobs hostile to others. Maybe a whitelist, or even having a randomness factor for mobs to "see through" the possession and attack the player anyway. As it stands, possessing a mob basically amounts to playing in peaceful difficulty, minus the burning in daylight.
P.S. Super super glad to see 1.12.2 Dissolution picked up again. You're a real MVP.