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Better player faction AA emplacements #15
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enhancementimprovementimprovementhigh priorityImportant changes to be done at earliestImportant changes to be done at earliestminor changetrivial changetrivial changetestingimplemented but requires more testing before the issue is considered completeimplemented but requires more testing before the issue is considered complete
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enhancementimprovementimprovementhigh priorityImportant changes to be done at earliestImportant changes to be done at earliestminor changetrivial changetrivial changetestingimplemented but requires more testing before the issue is considered completeimplemented but requires more testing before the issue is considered complete
Problem:
Rebel AA emplacements (ones that are purchased through commander menu) usually fail at recognizing the passing enemy aircraft.
This looks like a side effect of emplacement spawning distance and time around an enemy aircraft being narrow (default 1km spawn distance is too short for aircraft) or late (emplacement spawn logic spawns the static and the units around when an aircraft has already passed the above them).
This causes the AA emplacement either to get hit by a preset bombing run without even recognizing it, or the AA emplacements letting an aircraft pas through deep into rebel territory without any engagement.
Expected behavior:
AA emplacements complete their spawn procedures before an enemy aircraft gets into engagement radius, not after the aircraft has already completed the bombing run or passed above the AA emplacement, so the AA emplacement units have a chance at spotting the aircraft and engaging it in time.
Implementation suggestions: