Is your feature request related to a problem in GravesX? Please describe.
Command for forced teleportation to the grave
- gravesx teleport
Because in some scenarios, for example I need to use a command to move the player to his last grave and also use this command in my menu
placeholders for support other plugins, example:
Tab, sroreboard, messages in chat, actionbar, and more other...
%gravesx_grave_world%, %gravesx_grave_x%, %gravesx_grave_y%, %gravesx_grave_z% — displaying coordinates of the last grave
I can see the implementation of these placeholders for example to display the current coordinates of the player and the coordinates of the last grave, let's say if the coordinates of the player's place of death differ from the place of death of the grave
Now there are 2 options
- Displaying the place of death with regular coordinates by other plugins, which is logical
- Displaying only the place of the grave, which can be different from the place of death and I don’t want to display this in the chat, I want to display this in the scoreboard
%gravesx_grave_amount% — amount of graves has player
%gravesx_grave_infall% — returns yes/no depending on whether the last bag has appeared, for example to check and display the text in the scoreboard "your items have been saved in inventory" but this is not necessary
Describe the solution you'd like
This is very important
Describe alternatives you've considered
No response
Additional context
No response
Confirmation
Is your feature request related to a problem in GravesX? Please describe.
Command for forced teleportation to the grave
Because in some scenarios, for example I need to use a command to move the player to his last grave and also use this command in my menu
placeholders for support other plugins, example:
Tab, sroreboard, messages in chat, actionbar, and more other...
%gravesx_grave_world%, %gravesx_grave_x%, %gravesx_grave_y%, %gravesx_grave_z% — displaying coordinates of the last grave
I can see the implementation of these placeholders for example to display the current coordinates of the player and the coordinates of the last grave, let's say if the coordinates of the player's place of death differ from the place of death of the grave
Now there are 2 options
%gravesx_grave_amount% — amount of graves has player
%gravesx_grave_infall% — returns yes/no depending on whether the last bag has appeared, for example to check and display the text in the scoreboard "your items have been saved in inventory" but this is not necessary
Describe the solution you'd like
This is very important
Describe alternatives you've considered
No response
Additional context
No response
Confirmation