diff --git a/docs/build_desert_farm.py b/docs/build_desert_farm.py index 5419e07..c3f6d16 100644 --- a/docs/build_desert_farm.py +++ b/docs/build_desert_farm.py @@ -31,10 +31,10 @@ EXPLORER_N_POINTS = 100 ENERGY_COLORS = { - "Chemical": "#0F793D", - "Radiative": "#FFCC33", - "Thermal": "#CC3333", - "Mechanical": "#336699", + "Chemical": "#7A8C5C", # olive — bonds, reactions, metabolism + "Radiative": "#E5C16E", # warm sand — photons, solar + "Thermal": "#7B3F3F", # deep rust — heat, evaporation, climate + "Mechanical": "#4F6B82", # slate — kinetic, mixing, pumping } ENERGY_ORDER = ["Chemical", "Radiative", "Thermal", "Mechanical"] @@ -281,7 +281,7 @@ def _hover_display(val_min, val_max, unit): Stommel diagram. The x-axis is time (seconds to millennia), the y-axis is the volume of space involved (cubic angstroms to the atmosphere). Color indicates the dominant energy type: - chemical (green), radiative (gold), thermal (red), mechanical (blue). + chemical (olive), radiative (sand), thermal (rust), mechanical (slate). Click the legend to toggle energy types on/off.
{div} diff --git a/docs/desert_farm_stommel.html b/docs/desert_farm_stommel.html index efb115f..e6fead6 100644 --- a/docs/desert_farm_stommel.html +++ b/docs/desert_farm_stommel.html @@ -54,18 +54,18 @@