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using GameHub.API.Data;
using GameHub.API.Services.Auth;
using Microsoft.EntityFrameworkCore;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.IdentityModel.Tokens;
using System.Text;
using Microsoft.OpenApi.Models;
var builder = WebApplication.CreateBuilder(args);
// Configuração da conexão SQLite
builder.Services.AddDbContext<AppDbContext>(options =>
options.UseSqlite(builder.Configuration.GetConnectionString("DefaultConnection")));
// Registrando controllers
builder.Services.AddControllers();
// Swagger/OpenAPI
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen(c =>
{
c.SwaggerDoc("v1", new OpenApiInfo { Title = "GameHub API", Version = "v1" });
// Adiciona configuração para autenticação Bearer
c.AddSecurityDefinition("Bearer", new OpenApiSecurityScheme
{
Name = "Authorization",
Type = SecuritySchemeType.Http,
Scheme = "Bearer",
BearerFormat = "JWT",
In = ParameterLocation.Header,
Description = "Insira o token JWT no campo: Bearer {seu_token aqui}"
});
c.AddSecurityRequirement(new OpenApiSecurityRequirement
{
{
new OpenApiSecurityScheme
{
Reference = new OpenApiReference
{
Type=ReferenceType.SecurityScheme,
Id="Bearer"
}
},
new string[] {}
}
});
});
// Configura autenticação JWT
var key = builder.Configuration["Jwt:Key"] ?? throw new InvalidOperationException("JWT Key is not configured.");
var issuer = builder.Configuration["Jwt:Issuer"] ?? throw new InvalidOperationException("JWT Issuer is not configured.");
var audience = builder.Configuration["Jwt:Audience"] ?? throw new InvalidOperationException("JWT Audience is not configured.");
builder.Services.AddAuthentication(JwtBearerDefaults.AuthenticationScheme)
.AddJwtBearer(options =>
{
options.TokenValidationParameters = new TokenValidationParameters
{
ValidateIssuerSigningKey = true,
IssuerSigningKey = new SymmetricSecurityKey(Encoding.UTF8.GetBytes(key)),
ValidateIssuer = true,
ValidIssuer = issuer,
ValidateAudience = true,
ValidAudience = audience,
ValidateLifetime = true,
ClockSkew = TimeSpan.Zero
};
});
// Autorização
builder.Services.AddAuthorization();
// Registrando AuthService para DI
builder.Services.AddScoped<AuthService>();
var app = builder.Build();
// Swagger no ambiente de desenvolvimento
if (app.Environment.IsDevelopment())
{
app.UseSwagger();
app.UseSwaggerUI();
}
using (var scope = app.Services.CreateScope())
{
var db = scope.ServiceProvider.GetRequiredService<AppDbContext>();
var authService = scope.ServiceProvider.GetRequiredService<AuthService>();
db.Database.Migrate();
DataSeeder.Seed(db, authService);
}
// ** IMPORTANTE: habilitar autenticação antes da autorização **
app.UseAuthentication();
app.UseAuthorization();
app.MapControllers();
app.Run();