I'm trying to use yardape's aoc patcher https://gbatemp.net/threads/aocpatcher.447622/
and this happend:
...
-> injecting files
-> dir: 003D
-> injecting files
-> file: /aoc/aoc0005000c1017d83D/003D/dlcinfo.bin size: 532
-> newpath: /vol/save/80000003/aoc/aoc0005000c1017d83D/003D/dlcinfo.bin
--> 100% (0 kB / 0 kB)
-> dir: ProjectZ-SAVEDATA
-> injecting files
-> file: /ProjectZ-SAVEDATA/APP.BIN size: 3145728
-> newpath: /vol/save/80000003/ProjectZ-SAVEDATA/APP.BIN
--> 35% (1105 kB / 3072 kB)-> journal or storage is full, flushing it now.
-> success
--> 85% (2613 kB / 3072 kB)-> journal or storage is full, flushing it now.
-> success
-> injection failed, trying to restore the data
[0] Attempted to read past the end of the stream.
[0] Exit
-> rollback done
[1] Attempted to read past the end of the stream.
[1] Exit
It says storage is full, and after the injection, the game complains about corrupted save file, and prompt to erase and create a new save, but it will fail even I press OK.
In another try, I inject DLC only, without a save file, it plays fine as a new game, and saviine is able to dump that new save along with injected DLC, the new save is exactly the same size, 3072kB.
I guess this is a bug in saviine injection? the only other possibility I could think of is save files are actually stored compressed and a new save is more compress-able? but if that's the case, my old save can be compressed to just 13kB by zip, so very unlikely I would guess.
I'm trying to use yardape's aoc patcher https://gbatemp.net/threads/aocpatcher.447622/
and this happend:
It says storage is full, and after the injection, the game complains about corrupted save file, and prompt to erase and create a new save, but it will fail even I press OK.
In another try, I inject DLC only, without a save file, it plays fine as a new game, and saviine is able to dump that new save along with injected DLC, the new save is exactly the same size, 3072kB.
I guess this is a bug in saviine injection? the only other possibility I could think of is save files are actually stored compressed and a new save is more compress-able? but if that's the case, my old save can be compressed to just 13kB by zip, so very unlikely I would guess.